Abstract:End-to-end autonomous driving policies based on Imitation Learning (IL) often struggle in closed-loop execution due to the misalignment between inadequate open-loop training objectives and real driving requirements. While Reinforcement Learning (RL) offers a solution by directly optimizing driving goals via reward signals, the rendering-based training environments introduce the rendering gap and are inefficient due to high computational costs. To overcome these challenges, we present a novel Pseudo-simulation-based RL method for closed-loop end-to-end autonomous driving, PerlAD. Based on offline datasets, PerlAD constructs a pseudo-simulation that operates in vector space, enabling efficient, rendering-free trial-and-error training. To bridge the gap between static datasets and dynamic closed-loop environments, PerlAD introduces a prediction world model that generates reactive agent trajectories conditioned on the ego vehicle's plan. Furthermore, to facilitate efficient planning, PerlAD utilizes a hierarchical decoupled planner that combines IL for lateral path generation and RL for longitudinal speed optimization. Comprehensive experimental results demonstrate that PerlAD achieves state-of-the-art performance on the Bench2Drive benchmark, surpassing the previous E2E RL method by 10.29% in Driving Score without requiring expensive online interactions. Additional evaluations on the DOS benchmark further confirm its reliability in handling safety-critical occlusion scenarios.
Abstract:While Vision-Language-Action (VLA) models have revolutionized autonomous driving by unifying perception and planning, their reliance on explicit textual Chain-of-Thought (CoT) leads to semantic-perceptual decoupling and perceptual-symbolic conflicts. Recent shifts toward latent reasoning attempt to bypass these bottlenecks by thinking in continuous hidden space. However, without explicit intermediate constraints, standard latent CoT often operates as a physics-agnostic representation. To address this, we propose the Latent Spatio-Temporal VLA (LaST-VLA), a framework shifting the reasoning paradigm from discrete symbolic processing into a physically grounded Latent Spatio-Temporal CoT. By implementing a dual-feature alignment mechanism, we distill geometric constraints from 3D foundation models and dynamic foresight from world models directly into the latent space. Coupled with a progressive SFT training strategy that transitions from feature alignment to trajectory generation, and refined via Reinforcement Learning with Group Relative Policy Optimization (GRPO) to ensure safety and rule compliance. \method~setting a new record on NAVSIM v1 (91.3 PDMS) and NAVSIM v2 (87.1 EPDMS), while excelling in spatial-temporal reasoning on SURDS and NuDynamics benchmarks.
Abstract:The sudden appearance of occluded pedestrians presents a critical safety challenge in autonomous driving. Conventional rule-based or purely data-driven approaches struggle with the inherent high uncertainty of these long-tail scenarios. To tackle this challenge, we propose a novel framework grounded in Active Inference, which endows the agent with a human-like, belief-driven mechanism. Our framework leverages a Rao-Blackwellized Particle Filter (RBPF) to efficiently estimate the pedestrian's hybrid state. To emulate human-like cognitive processes under uncertainty, we introduce a Conditional Belief Reset mechanism and a Hypothesis Injection technique to explicitly model beliefs about the pedestrian's multiple latent intentions. Planning is achieved via a Cross-Entropy Method (CEM) enhanced Model Predictive Path Integral (MPPI) controller, which synergizes the efficient, iterative search of CEM with the inherent robustness of MPPI. Simulation experiments demonstrate that our approach significantly reduces the collision rate compared to reactive, rule-based, and reinforcement learning (RL) baselines, while also exhibiting explainable and human-like driving behavior that reflects the agent's internal belief state.
Abstract:Keypoint-based matching is a fundamental component of modern 3D vision systems, such as Structure-from-Motion (SfM) and SLAM. Most existing learning-based methods are trained on image pairs, a paradigm that fails to explicitly optimize for the long-term trackability of keypoints across sequences under challenging viewpoint and illumination changes. In this paper, we reframe keypoint detection as a sequential decision-making problem. We introduce TraqPoint, a novel, end-to-end Reinforcement Learning (RL) framework designed to optimize the \textbf{Tra}ck-\textbf{q}uality (Traq) of keypoints directly on image sequences. Our core innovation is a track-aware reward mechanism that jointly encourages the consistency and distinctiveness of keypoints across multiple views, guided by a policy gradient method. Extensive evaluations on sparse matching benchmarks, including relative pose estimation and 3D reconstruction, demonstrate that TraqPoint significantly outperforms some state-of-the-art (SOTA) keypoint detection and description methods.
Abstract:Dynamic driving scene reconstruction is critical for autonomous driving simulation and closed-loop learning. While recent feed-forward methods have shown promise for 3D reconstruction, they struggle with long-range driving sequences due to quadratic complexity in sequence length and challenges in modeling dynamic objects over extended durations. We propose UFO, a novel recurrent paradigm that combines the benefits of optimization-based and feed-forward methods for efficient long-range 4D reconstruction. Our approach maintains a 4D scene representation that is iteratively refined as new observations arrive, using a visibility-based filtering mechanism to select informative scene tokens and enable efficient processing of long sequences. For dynamic objects, we introduce an object pose-guided modeling approach that supports accurate long-range motion capture. Experiments on the Waymo Open Dataset demonstrate that our method significantly outperforms both per-scene optimization and existing feed-forward methods across various sequence lengths. Notably, our approach can reconstruct 16-second driving logs within 0.5 second while maintaining superior visual quality and geometric accuracy.
Abstract:Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance. To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We adapt ``MeanFlow Identity" to end-to-end planning, which models the mean velocity field between GMN and trajectory distribution instead of the instantaneous velocity field used in vanilla flow matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to implicitly select from all sampled proposals or reconstruct a new trajectory when none is satisfactory via attention weights. Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance without the supervision of the PDM Score. and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving. Our code and model are available at https://github.com/wjl2244/MeanFuser.
Abstract:Generative Recommendation has revolutionized recommender systems by reformulating retrieval as a sequence generation task over discrete item identifiers. Despite the progress, existing approaches typically rely on static, decoupled tokenization that ignores collaborative signals. While recent methods attempt to integrate collaborative signals into item identifiers either during index construction or through end-to-end modeling, they encounter significant challenges in real-world production environments. Specifically, the volatility of collaborative signals leads to unstable tokenization, and current end-to-end strategies often devolve into suboptimal two-stage training rather than achieving true co-evolution. To bridge this gap, we propose PIT, a dynamic Personalized Item Tokenizer framework for end-to-end generative recommendation, which employs a co-generative architecture that harmonizes collaborative patterns through collaborative signal alignment and synchronizes item tokenizer with generative recommender via a co-evolution learning. This enables the dynamic, joint, end-to-end evolution of both index construction and recommendation. Furthermore, a one-to-many beam index ensures scalability and robustness, facilitating seamless integration into large-scale industrial deployments. Extensive experiments on real-world datasets demonstrate that PIT consistently outperforms competitive baselines. In a large-scale deployment at Kuaishou, an online A/B test yielded a substantial 0.402% uplift in App Stay Time, validating the framework's effectiveness in dynamic industrial environments.
Abstract:Real-world robotic manipulation demands visuomotor policies capable of robust spatial scene understanding and strong generalization across diverse camera viewpoints. While recent advances in 3D-aware visual representations have shown promise, they still suffer from several key limitations, including reliance on multi-view observations during inference which is impractical in single-view restricted scenarios, incomplete scene modeling that fails to capture holistic and fine-grained geometric structures essential for precise manipulation, and lack of effective policy training strategies to retain and exploit the acquired 3D knowledge. To address these challenges, we present MethodName, a unified representation-policy learning framework for view-generalizable robotic manipulation. MethodName introduces a single-view 3D pretraining paradigm that leverages point cloud reconstruction and feed-forward gaussian splatting under multi-view supervision to learn holistic geometric representations. During policy learning, MethodName performs multi-step distillation to preserve the pretrained geometric understanding and effectively transfer it to manipulation skills. We conduct experiments on 12 RLBench tasks, where our approach outperforms the previous state-of-the-art method by 12.7% in average success rate. Further evaluation on six representative tasks demonstrates strong zero-shot view generalization, with success rate drops of only 22.0% and 29.7% under moderate and large viewpoint shifts respectively, whereas the state-of-the-art method suffers larger decreases of 41.6% and 51.5%.
Abstract:Parking is a critical task for autonomous driving systems (ADS), with unique challenges in crowded parking slots and GPS-denied environments. However, existing works focus on 2D parking slot perception, mapping, and localization, 3D reconstruction remains underexplored, which is crucial for capturing complex spatial geometry in parking scenarios. Naively improving the visual quality of reconstructed parking scenes does not directly benefit autonomous parking, as the key entry point for parking is the slots perception module. To address these limitations, we curate the first benchmark named ParkRecon3D, specifically designed for parking scene reconstruction. It includes sensor data from four surround-view fisheye cameras with calibrated extrinsics and dense parking slot annotations. We then propose ParkGaussian, the first framework that integrates 3D Gaussian Splatting (3DGS) for parking scene reconstruction. To further improve the alignment between reconstruction and downstream parking slot detection, we introduce a slot-aware reconstruction strategy that leverages existing parking perception methods to enhance the synthesis quality of slot regions. Experiments on ParkRecon3D demonstrate that ParkGaussian achieves state-of-the-art reconstruction quality and better preserves perception consistency for downstream tasks. The code and dataset will be released at: https://github.com/wm-research/ParkGaussian
Abstract:Diffusion-based policies have gained growing popularity in solving a wide range of decision-making tasks due to their superior expressiveness and controllable generation during inference. However, effectively training large diffusion policies using reinforcement learning (RL) remains challenging. Existing methods either suffer from unstable training due to directly maximizing value objectives, or face computational issues due to relying on crude Gaussian likelihood approximation, which requires a large amount of sufficiently small denoising steps. In this work, we propose DIPOLE (Dichotomous diffusion Policy improvement), a novel RL algorithm designed for stable and controllable diffusion policy optimization. We begin by revisiting the KL-regularized objective in RL, which offers a desirable weighted regression objective for diffusion policy extraction, but often struggles to balance greediness and stability. We then formulate a greedified policy regularization scheme, which naturally enables decomposing the optimal policy into a pair of stably learned dichotomous policies: one aims at reward maximization, and the other focuses on reward minimization. Under such a design, optimized actions can be generated by linearly combining the scores of dichotomous policies during inference, thereby enabling flexible control over the level of greediness.Evaluations in offline and offline-to-online RL settings on ExORL and OGBench demonstrate the effectiveness of our approach. We also use DIPOLE to train a large vision-language-action (VLA) model for end-to-end autonomous driving (AD) and evaluate it on the large-scale real-world AD benchmark NAVSIM, highlighting its potential for complex real-world applications.