Abstract:Direct Preference Optimization (DPO) helps reduce hallucinations in Video Multimodal Large Language Models (VLLMs), but its reliance on offline preference data limits adaptability and fails to capture true video-response misalignment. We propose Video Direct Preference Optimization (VDPO), an online preference learning framework that eliminates the need for preference annotation by leveraging video augmentations to generate rejected samples while keeping responses fixed. However, selecting effective augmentations is non-trivial, as some clips may be semantically identical to the original under specific prompts, leading to false rejections and disrupting alignment. To address this, we introduce Prompt-aware Multi-instance Learning VDPO (PaMi-VDPO), which selects augmentations based on prompt context. Instead of a single rejection, we construct a candidate set of augmented clips and apply a close-to-far selection strategy, initially ensuring all clips are semantically relevant while then prioritizing the most prompt-aware distinct clip. This allows the model to better capture meaningful visual differences, mitigating hallucinations, while avoiding false rejections, and improving alignment. PaMi-VDPOseamlessly integrates into existing VLLMs without additional parameters, GPT-4/human supervision. With only 10k SFT data, it improves the base model by 5.3% on VideoHallucer, surpassing GPT-4o, while maintaining stable performance on general video benchmarks.
Abstract:We present ILLUME+ that leverages dual visual tokenization and a diffusion decoder to improve both deep semantic understanding and high-fidelity image generation. Existing unified models have struggled to simultaneously handle the three fundamental capabilities in a unified model: understanding, generation, and editing. Models like Chameleon and EMU3 utilize VQGAN for image discretization, due to the lack of deep semantic interaction, they lag behind specialist models like LLaVA in visual understanding tasks. To mitigate this, LaViT and ILLUME employ semantic encoders for tokenization, but they struggle with image editing due to poor texture preservation. Meanwhile, Janus series decouples the input and output image representation, limiting their abilities to seamlessly handle interleaved image-text understanding and generation. In contrast, ILLUME+ introduces a unified dual visual tokenizer, DualViTok, which preserves both fine-grained textures and text-aligned semantics while enabling a coarse-to-fine image representation strategy for multimodal understanding and generation. Additionally, we employ a diffusion model as the image detokenizer for enhanced generation quality and efficient super-resolution. ILLUME+ follows a continuous-input, discrete-output scheme within the unified MLLM and adopts a progressive training procedure that supports dynamic resolution across the vision tokenizer, MLLM, and diffusion decoder. This design allows for flexible and efficient context-aware image editing and generation across diverse tasks. ILLUME+ (3B) exhibits competitive performance against existing unified MLLMs and specialized models across multimodal understanding, generation, and editing benchmarks. With its strong performance, ILLUME+ provides a scalable and versatile foundation for future multimodal applications. Project Page: https://illume-unified-mllm.github.io/.
Abstract:Recent advances in LVLMs have improved vision-language understanding, but they still struggle with spatial perception, limiting their ability to reason about complex 3D scenes. Unlike previous approaches that incorporate 3D representations into models to improve spatial understanding, we aim to unlock the potential of VLMs by leveraging spatially relevant image data. To this end, we introduce a novel 2D spatial data generation and annotation pipeline built upon scene data with 3D ground-truth. This pipeline enables the creation of a diverse set of spatial tasks, ranging from basic perception tasks to more complex reasoning tasks. Leveraging this pipeline, we construct SPAR-7M, a large-scale dataset generated from thousands of scenes across multiple public datasets. In addition, we introduce SPAR-Bench, a benchmark designed to offer a more comprehensive evaluation of spatial capabilities compared to existing spatial benchmarks, supporting both single-view and multi-view inputs. Training on both SPAR-7M and large-scale 2D datasets enables our models to achieve state-of-the-art performance on 2D spatial benchmarks. Further fine-tuning on 3D task-specific datasets yields competitive results, underscoring the effectiveness of our dataset in enhancing spatial reasoning.
Abstract:Human image animation has recently gained significant attention due to advancements in generative models. However, existing methods still face two major challenges: (1) architectural limitations, most models rely on U-Net, which underperforms compared to the MM-DiT; and (2) the neglect of textual information, which can enhance controllability. In this work, we introduce DynamiCtrl, a novel framework that not only explores different pose-guided control structures in MM-DiT, but also reemphasizes the crucial role of text in this task. Specifically, we employ a Shared VAE encoder for both reference images and driving pose videos, eliminating the need for an additional pose encoder and simplifying the overall framework. To incorporate pose features into the full attention blocks, we propose Pose-adaptive Layer Norm (PadaLN), which utilizes adaptive layer normalization to encode sparse pose features. The encoded features are directly added to the visual input, preserving the spatiotemporal consistency of the backbone while effectively introducing pose control into MM-DiT. Furthermore, within the full attention mechanism, we align textual and visual features to enhance controllability. By leveraging text, we not only enable fine-grained control over the generated content, but also, for the first time, achieve simultaneous control over both background and motion. Experimental results verify the superiority of DynamiCtrl on benchmark datasets, demonstrating its strong identity preservation, heterogeneous character driving, background controllability, and high-quality synthesis. The project page is available at https://gulucaptain.github.io/DynamiCtrl/.
Abstract:Handling complex or nonlinear motion patterns has long posed challenges for video frame interpolation. Although recent advances in diffusion-based methods offer improvements over traditional optical flow-based approaches, they still struggle to generate sharp, temporally consistent frames in scenarios with large motion. To address this limitation, we introduce EDEN, an Enhanced Diffusion for high-quality large-motion vidEo frame iNterpolation. Our approach first utilizes a transformer-based tokenizer to produce refined latent representations of the intermediate frames for diffusion models. We then enhance the diffusion transformer with temporal attention across the process and incorporate a start-end frame difference embedding to guide the generation of dynamic motion. Extensive experiments demonstrate that EDEN achieves state-of-the-art results across popular benchmarks, including nearly a 10% LPIPS reduction on DAVIS and SNU-FILM, and an 8% improvement on DAIN-HD.
Abstract:Fine-tuning large pre-trained LLMs generally demands extensive GPU memory. Traditional first-order optimizers like SGD encounter substantial difficulties due to increased memory requirements from storing activations and gradients during both the forward and backward phases as the model size expands. Alternatively, zeroth-order (ZO) techniques can compute gradients using just forward operations, eliminating the need to store activations. Furthermore, by leveraging CPU capabilities, it's feasible to enhance both the memory and processing power available to a single GPU. We propose a novel framework, ZO2 (Zeroth-Order Offloading), for efficient zeroth-order fine-tuning of LLMs with only limited GPU memory. Our framework dynamically shifts model parameters between the CPU and GPU as required, optimizing computation flow and maximizing GPU usage by minimizing downtime. This integration of parameter adjustments with ZO's double forward operations reduces unnecessary data movement, enhancing the fine-tuning efficacy. Additionally, our framework supports an innovative low-bit precision approach in AMP mode to streamline data exchanges between the CPU and GPU. Employing this approach allows us to fine-tune extraordinarily large models, such as the OPT-175B with more than 175 billion parameters, on a mere 18GB GPU--achievements beyond the reach of traditional methods. Moreover, our framework achieves these results with almost no additional time overhead and absolutely no accuracy loss compared to standard zeroth-order methods. ZO2's code has been open-sourced in https://github.com/liangyuwang/zo2.
Abstract:Video generation models have achieved remarkable progress in the past year. The quality of AI video continues to improve, but at the cost of larger model size, increased data quantity, and greater demand for training compute. In this report, we present Open-Sora 2.0, a commercial-level video generation model trained for only $200k. With this model, we demonstrate that the cost of training a top-performing video generation model is highly controllable. We detail all techniques that contribute to this efficiency breakthrough, including data curation, model architecture, training strategy, and system optimization. According to human evaluation results and VBench scores, Open-Sora 2.0 is comparable to global leading video generation models including the open-source HunyuanVideo and the closed-source Runway Gen-3 Alpha. By making Open-Sora 2.0 fully open-source, we aim to democratize access to advanced video generation technology, fostering broader innovation and creativity in content creation. All resources are publicly available at: https://github.com/hpcaitech/Open-Sora.
Abstract:We present SemHiTok, a unified image Tokenizer via Semantic-Guided Hierarchical codebook that provides consistent discrete feature representations for multimodal understanding and generation tasks. Recently, unified multimodal large models (MLLMs) for understanding and generation have sparked exploration within research community. Previous works attempt to train a unified image tokenizer by combining loss functions for semantic feature reconstruction and pixel reconstruction. However, due to the differing levels of features prioritized by multimodal understanding and generation tasks, joint training methods face significant challenges in achieving a good trade-off. SemHiTok addresses this challenge through Semantic-Guided Hierarchical codebook which builds texture sub-codebooks on pre-trained semantic codebook. This design decouples the training of semantic reconstruction and pixel reconstruction and equips the tokenizer with low-level texture feature extraction capability without degradation of high-level semantic feature extraction ability. Our experiments demonstrate that SemHiTok achieves state-of-the-art rFID score at 256X256resolution compared to other unified tokenizers, and exhibits competitive performance on multimodal understanding and generation tasks.
Abstract:In this paper, we address the challenging task of multimodal mathematical reasoning by incorporating the ability of "slow thinking" into multimodal large language models (MLLMs). Our core idea is that different levels of reasoning abilities can be combined dynamically to tackle questions with different complexity. To this end, we propose a paradigm of Self-structured Chain of Thought (SCoT), which is composed of minimal semantic atomic steps. Different from existing methods that rely on structured templates or free-form paradigms, our method can not only generate cognitive CoT structures for various complex tasks but also mitigates the phenomenon of overthinking. To introduce structured reasoning capabilities into visual understanding models, we further design a novel AtomThink framework with four key modules, including (i) a data engine to generate high-quality multimodal reasoning paths; (ii) a supervised fine-tuning process with serialized inference data; (iii) a policy-guided multi-turn inference method; and (iv) an atomic capability metric to evaluate the single step utilization rate. We conduct extensive experiments to show that the proposed AtomThink significantly improves the performance of baseline MLLMs, achieving more than 10\% average accuracy gains on MathVista and MathVerse. Compared to state-of-the-art structured CoT approaches, our method not only achieves higher accuracy but also improves data utilization by 5 times and boosts inference efficiency by 85.3\%. Our code is now public available in https://github.com/Quinn777/AtomThink.
Abstract:Critical ground states of quantum many-body systems have emerged as vital resources for quantum-enhanced sensing. Traditional methods to prepare these states often rely on adiabatic evolution, which may diminish the quantum sensing advantage. In this work, we propose a quantum reinforcement learning (QRL)-enhanced critical sensing protocol for quantum many-body systems with exotic phase diagrams. Starting from product states and utilizing QRL-discovered gate sequences, we explore sensing accuracy in the presence of unknown external magnetic fields, covering both local and global regimes. Our results demonstrate that QRL-learned sequences reach the finite quantum speed limit and generalize effectively across systems of arbitrary size, ensuring accuracy regardless of preparation time. This method can robustly achieve Heisenberg and super-Heisenberg limits, even in noisy environments with practical Pauli measurements. Our study highlights the efficacy of QRL in enabling precise quantum state preparation, thereby advancing scalable, high-accuracy quantum critical sensing.