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Hongdong Li

GUS-IR: Gaussian Splatting with Unified Shading for Inverse Rendering

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Nov 12, 2024
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DICE: Discrete Inversion Enabling Controllable Editing for Multinomial Diffusion and Masked Generative Models

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Oct 10, 2024
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Weakly-supervised Camera Localization by Ground-to-satellite Image Registration

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Sep 10, 2024
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Prim2Room: Layout-Controllable Room Mesh Generation from Primitives

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Sep 09, 2024
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Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketches

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Aug 08, 2024
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Towards High-Quality 3D Motion Transfer with Realistic Apparel Animation

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Jul 15, 2024
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Adapting Fine-Grained Cross-View Localization to Areas without Fine Ground Truth

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Jun 01, 2024
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R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction

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May 31, 2024
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LAM3D: Large Image-Point-Cloud Alignment Model for 3D Reconstruction from Single Image

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May 24, 2024
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StraightPCF: Straight Point Cloud Filtering

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May 14, 2024
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