Abstract:In this paper, we present a new method for multi-view geometric reconstruction. In recent years, large vision models have rapidly developed, performing excellently across various tasks and demonstrating remarkable generalization capabilities. Some works use large vision models for monocular depth estimation, which have been applied to facilitate multi-view reconstruction tasks in an indirect manner. Due to the ambiguity of the monocular depth estimation task, the estimated depth values are usually not accurate enough, limiting their utility in aiding multi-view reconstruction. We propose to incorporate SfM information, a strong multi-view prior, into the depth estimation process, thus enhancing the quality of depth prediction and enabling their direct application in multi-view geometric reconstruction. Experimental results on public real-world datasets show that our method significantly improves the quality of depth estimation compared to previous monocular depth estimation works. Additionally, we evaluate the reconstruction quality of our approach in various types of scenes including indoor, streetscape, and aerial views, surpassing state-of-the-art MVS methods. The code and supplementary materials are available at https://zju3dv.github.io/murre/ .
Abstract:Data contamination has received increasing attention in the era of large language models (LLMs) due to their reliance on vast Internet-derived training corpora. To mitigate the risk of potential data contamination, LLM benchmarking has undergone a transformation from static to dynamic benchmarking. In this work, we conduct an in-depth analysis of existing static to dynamic benchmarking methods aimed at reducing data contamination risks. We first examine methods that enhance static benchmarks and identify their inherent limitations. We then highlight a critical gap-the lack of standardized criteria for evaluating dynamic benchmarks. Based on this observation, we propose a series of optimal design principles for dynamic benchmarking and analyze the limitations of existing dynamic benchmarks. This survey provides a concise yet comprehensive overview of recent advancements in data contamination research, offering valuable insights and a clear guide for future research efforts. We maintain a GitHub repository to continuously collect both static and dynamic benchmarking methods for LLMs. The repository can be found at this link.
Abstract:Sustainable AI is a subfield of AI for concerning developing and using AI systems in ways of aiming to reduce environmental impact and achieve sustainability. Sustainable AI is increasingly important given that training of and inference with AI models such as large langrage models are consuming a large amount of computing power. In this article, we discuss current issues, opportunities and example solutions for addressing these issues, and future challenges to tackle, from the data and system perspectives, related to data acquisition, data processing, and AI model training and inference.
Abstract:Reconstructing complex reflections in real-world scenes from 2D images is essential for achieving photorealistic novel view synthesis. Existing methods that utilize environment maps to model reflections from distant lighting often struggle with high-frequency reflection details and fail to account for near-field reflections. In this work, we introduce EnvGS, a novel approach that employs a set of Gaussian primitives as an explicit 3D representation for capturing reflections of environments. These environment Gaussian primitives are incorporated with base Gaussian primitives to model the appearance of the whole scene. To efficiently render these environment Gaussian primitives, we developed a ray-tracing-based renderer that leverages the GPU's RT core for fast rendering. This allows us to jointly optimize our model for high-quality reconstruction while maintaining real-time rendering speeds. Results from multiple real-world and synthetic datasets demonstrate that our method produces significantly more detailed reflections, achieving the best rendering quality in real-time novel view synthesis.
Abstract:Ensuring correctness is crucial for code generation. Formal verification offers a definitive assurance of correctness, but demands substantial human effort in proof construction and hence raises a pressing need for automation. The primary obstacle lies in the severe lack of data - there is much less proof than code for LLMs to train upon. In this paper, we introduce SAFE, a novel framework that overcomes the lack of human-written proof to enable automated proof generation of Rust code. SAFE establishes a self-evolving cycle where data synthesis and fine-tuning collaborate to enhance the model capability, leveraging the definitive power of a symbolic verifier in telling correct proof from incorrect ones. SAFE also re-purposes the large number of synthesized incorrect proofs to train the self-debugging capability of the fine-tuned models, empowering them to fix incorrect proofs based on the verifier's feedback. SAFE demonstrates superior efficiency and precision compared to GPT-4o. Through tens of thousands of synthesized proofs and the self-debugging mechanism, we improve the capability of open-source models, initially unacquainted with formal verification, to automatically write proof for Rust code. This advancement leads to a significant improvement in performance, achieving a 70.50% accuracy rate in a benchmark crafted by human experts, a significant leap over GPT-4o's performance of 24.46%.
Abstract:Large Language Models (LLMs) are critical for a wide range of applications, but serving them efficiently becomes increasingly challenging as inputs become more complex. Context caching improves serving performance by exploiting inter-request dependency and reusing key-value (KV) cache across requests, thus improving time-to-first-token (TTFT). However, existing prefix-based context caching requires exact token prefix matches, limiting cache reuse in few-shot learning, multi-document QA, or retrieval-augmented generation, where prefixes may vary. In this paper, we present EPIC, an LLM serving system that introduces position-independent context caching (PIC), enabling modular KV cache reuse regardless of token chunk position (or prefix). EPIC features two key designs: AttnLink, which leverages static attention sparsity to minimize recomputation for accuracy recovery, and KVSplit, a customizable chunking method that preserves semantic coherence. Our experiments demonstrate that Epic delivers up to 8x improvements in TTFT and 7x throughput over existing systems, with negligible or no accuracy loss. By addressing the limitations of traditional caching approaches, Epic enables more scalable and efficient LLM inference.
Abstract:Channel Pruning is one of the most widespread techniques used to compress deep neural networks while maintaining their performances. Currently, a typical pruning algorithm leverages neural architecture search to directly find networks with a configurable width, the key step of which is to identify representative subnet for various pruning ratios by training a supernet. However, current methods mainly follow a serial training strategy to optimize supernet, which is very time-consuming. In this work, we introduce PSE-Net, a novel parallel-subnets estimator for efficient channel pruning. Specifically, we propose a parallel-subnets training algorithm that simulate the forward-backward pass of multiple subnets by droping extraneous features on batch dimension, thus various subnets could be trained in one round. Our proposed algorithm facilitates the efficiency of supernet training and equips the network with the ability to interpolate the accuracy of unsampled subnets, enabling PSE-Net to effectively evaluate and rank the subnets. Over the trained supernet, we develop a prior-distributed-based sampling algorithm to boost the performance of classical evolutionary search. Such algorithm utilizes the prior information of supernet training phase to assist in the search of optimal subnets while tackling the challenge of discovering samples that satisfy resource constraints due to the long-tail distribution of network configuration. Extensive experiments demonstrate PSE-Net outperforms previous state-of-the-art channel pruning methods on the ImageNet dataset while retaining superior supernet training efficiency. For example, under 300M FLOPs constraint, our pruned MobileNetV2 achieves 75.2% Top-1 accuracy on ImageNet dataset, exceeding the original MobileNetV2 by 2.6 units while only cost 30%/16% times than BCNet/AutoAlim.
Abstract:GitHub issue resolving is a critical task in software engineering, recently gaining significant attention in both industry and academia. Within this task, SWE-bench has been released to evaluate issue resolving capabilities of large language models (LLMs), but has so far only focused on Python version. However, supporting more programming languages is also important, as there is a strong demand in industry. As a first step toward multilingual support, we have developed a Java version of SWE-bench, called SWE-bench-java. We have publicly released the dataset, along with the corresponding Docker-based evaluation environment and leaderboard, which will be continuously maintained and updated in the coming months. To verify the reliability of SWE-bench-java, we implement a classic method SWE-agent and test several powerful LLMs on it. As is well known, developing a high-quality multi-lingual benchmark is time-consuming and labor-intensive, so we welcome contributions through pull requests or collaboration to accelerate its iteration and refinement, paving the way for fully automated programming.
Abstract:Graph neural networks (GNNs) have recently emerged as an effective approach to model neighborhood signals in collaborative filtering. Towards this research line, graph contrastive learning (GCL) demonstrates robust capabilities to address the supervision label shortage issue through generating massive self-supervised signals. Despite its effectiveness, GCL for recommendation suffers seriously from two main challenges: i) GCL relies on graph augmentation to generate semantically different views for contrasting, which could potentially disrupt key information and introduce unwanted noise; ii) current works for GCL primarily focus on contrasting representations using sophisticated networks architecture (usually deep) to capture high-order interactions, which leads to increased computational complexity and suboptimal training efficiency. To this end, we propose L2CL, a principled Layer-to-Layer Contrastive Learning framework that contrasts representations from different layers. By aligning the semantic similarities between different layers, L2CL enables the learning of complex structural relationships and gets rid of the noise perturbation in stochastic data augmentation. Surprisingly, we find that L2CL, using only one-hop contrastive learning paradigm, is able to capture intrinsic semantic structures and improve the quality of node representation, leading to a simple yet effective architecture. We also provide theoretical guarantees for L2CL in minimizing task-irrelevant information. Extensive experiments on five real-world datasets demonstrate the superiority of our model over various state-of-the-art collaborative filtering methods. Our code is available at https://github.com/downeykking/L2CL.
Abstract:Recently, video diffusion models (VDMs) have garnered significant attention due to their notable advancements in generating coherent and realistic video content. However, processing multiple frame features concurrently, coupled with the considerable model size, results in high latency and extensive memory consumption, hindering their broader application. Post-training quantization (PTQ) is an effective technique to reduce memory footprint and improve computational efficiency. Unlike image diffusion, we observe that the temporal features, which are integrated into all frame features, exhibit pronounced skewness. Furthermore, we investigate significant inter-channel disparities and asymmetries in the activation of video diffusion models, resulting in low coverage of quantization levels by individual channels and increasing the challenge of quantization. To address these issues, we introduce the first PTQ strategy tailored for video diffusion models, dubbed QVD. Specifically, we propose the High Temporal Discriminability Quantization (HTDQ) method, designed for temporal features, which retains the high discriminability of quantized features, providing precise temporal guidance for all video frames. In addition, we present the Scattered Channel Range Integration (SCRI) method which aims to improve the coverage of quantization levels across individual channels. Experimental validations across various models, datasets, and bit-width settings demonstrate the effectiveness of our QVD in terms of diverse metrics. In particular, we achieve near-lossless performance degradation on W8A8, outperforming the current methods by 205.12 in FVD.