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Jifei Song

SCRREAM : SCan, Register, REnder And Map:A Framework for Annotating Accurate and Dense 3D Indoor Scenes with a Benchmark

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Oct 30, 2024
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Learning Precise Affordances from Egocentric Videos for Robotic Manipulation

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Aug 19, 2024
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SAGS: Structure-Aware 3D Gaussian Splatting

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Apr 29, 2024
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NCRF: Neural Contact Radiance Fields for Free-Viewpoint Rendering of Hand-Object Interaction

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Feb 09, 2024
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Deformable 3D Gaussian Splatting for Animatable Human Avatars

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Dec 22, 2023
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SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting

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Dec 20, 2023
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Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Video

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Dec 08, 2023
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HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting

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Dec 05, 2023
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Human Gaussian Splatting: Real-time Rendering of Animatable Avatars

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Nov 28, 2023
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On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks

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Mar 26, 2023
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