Abstract:Human Mesh Reconstruction (HMR) from monocular video plays an important role in human-robot interaction and collaboration. However, existing video-based human mesh reconstruction methods face a trade-off between accurate reconstruction and smooth motion. These methods design networks based on either RNNs or attention mechanisms to extract local temporal correlations or global temporal dependencies, but the lack of complementary long-term information and local details limits their performance. To address this problem, we propose a \textbf{D}ual-branch \textbf{G}raph \textbf{T}ransformer network for 3D human mesh \textbf{R}econstruction from video, named DGTR. DGTR employs a dual-branch network including a Global Motion Attention (GMA) branch and a Local Details Refine (LDR) branch to parallelly extract long-term dependencies and local crucial information, helping model global human motion and local human details (e.g., local motion, tiny movement). Specifically, GMA utilizes a global transformer to model long-term human motion. LDR combines modulated graph convolutional networks and the transformer framework to aggregate local information in adjacent frames and extract crucial information of human details. Experiments demonstrate that our DGTR outperforms state-of-the-art video-based methods in reconstruction accuracy and maintains competitive motion smoothness. Moreover, DGTR utilizes fewer parameters and FLOPs, which validate the effectiveness and efficiency of the proposed DGTR. Code is publicly available at \href{https://github.com/TangTao-PKU/DGTR}{\textcolor{myBlue}{https://github.com/TangTao-PKU/DGTR}}.
Abstract:Although existing video-based 3D human mesh recovery methods have made significant progress, simultaneously estimating human pose and shape from low-resolution image features limits their performance. These image features lack sufficient spatial information about the human body and contain various noises (e.g., background, lighting, and clothing), which often results in inaccurate pose and inconsistent motion. Inspired by the rapid advance in human pose estimation, we discover that compared to image features, skeletons inherently contain accurate human pose and motion. Therefore, we propose a novel semiAnalytical Regressor using disenTangled Skeletal representations for human mesh recovery from videos, called ARTS. Specifically, a skeleton estimation and disentanglement module is proposed to estimate the 3D skeletons from a video and decouple them into disentangled skeletal representations (i.e., joint position, bone length, and human motion). Then, to fully utilize these representations, we introduce a semi-analytical regressor to estimate the parameters of the human mesh model. The regressor consists of three modules: Temporal Inverse Kinematics (TIK), Bone-guided Shape Fitting (BSF), and Motion-Centric Refinement (MCR). TIK utilizes joint position to estimate initial pose parameters and BSF leverages bone length to regress bone-aligned shape parameters. Finally, MCR combines human motion representation with image features to refine the initial human model parameters. Extensive experiments demonstrate that our ARTS surpasses existing state-of-the-art video-based methods in both per-frame accuracy and temporal consistency on popular benchmarks: 3DPW, MPI-INF-3DHP, and Human3.6M. Code is available at https://github.com/TangTao-PKU/ARTS.
Abstract:LiDAR simulation plays a crucial role in closed-loop simulation for autonomous driving. Although recent advancements, such as the use of reconstructed mesh and Neural Radiance Fields (NeRF), have made progress in simulating the physical properties of LiDAR, these methods have struggled to achieve satisfactory frame rates and rendering quality. To address these limitations, we present LiDAR-GS, the first LiDAR Gaussian Splatting method, for real-time high-fidelity re-simulation of LiDAR sensor scans in public urban road scenes. The vanilla Gaussian Splatting, designed for camera models, cannot be directly applied to LiDAR re-simulation. To bridge the gap between passive camera and active LiDAR, our LiDAR-GS designs a differentiable laser beam splatting, grounded in the LiDAR range view model. This innovation allows for precise surface splatting by projecting lasers onto micro cross-sections, effectively eliminating artifacts associated with local affine approximations. Additionally, LiDAR-GS leverages Neural Gaussian Fields, which further integrate view-dependent clues, to represent key LiDAR properties that are influenced by the incident angle and external factors. Combining these practices with some essential adaptations, e.g., dynamic instances decomposition, our approach succeeds in simultaneously re-simulating depth, intensity, and ray-drop channels, achieving state-of-the-art results in both rendering frame rate and quality on publically available large scene datasets. Our source code will be made publicly available.
Abstract:In this work, we present a hybrid numerical method for solving evolution partial differential equations (PDEs) by merging the time finite element method with deep neural networks. In contrast to the conventional deep learning-based formulation where the neural network is defined on a spatiotemporal domain, our methodology utilizes finite element basis functions in the time direction where the space-dependent coefficients are defined as the output of a neural network. We then apply the Galerkin or collocation projection in the time direction to obtain a system of PDEs for the space-dependent coefficients which is approximated in the framework of PINN. The advantages of such a hybrid formulation are twofold: statistical errors are avoided for the integral in the time direction, and the neural network's output can be regarded as a set of reduced spatial basis functions. To further alleviate the difficulties from high dimensionality and low regularity, we have developed an adaptive sampling strategy that refines the training set. More specifically, we use an explicit density model to approximate the distribution induced by the PDE residual and then augment the training set with new time-dependent random samples given by the learned density model. The effectiveness and efficiency of our proposed method have been demonstrated through a series of numerical experiments.
Abstract:Data-driven approaches for autonomous driving (AD) have been widely adopted in the past decade but are confronted with dataset bias and uninterpretability. Inspired by the knowledge-driven nature of human driving, recent approaches explore the potential of large language models (LLMs) to improve understanding and decision-making in traffic scenarios. They find that the pretrain-finetune paradigm of LLMs on downstream data with the Chain-of-Thought (CoT) reasoning process can enhance explainability and scene understanding. However, such a popular strategy proves to suffer from the notorious problems of misalignment between the crafted CoTs against the consequent decision-making, which remains untouched by previous LLM-based AD methods. To address this problem, we motivate an end-to-end decision-making model based on multimodality-augmented LLM, which simultaneously executes CoT reasoning and carries out planning results. Furthermore, we propose a reasoning-decision alignment constraint between the paired CoTs and planning results, imposing the correspondence between reasoning and decision-making. Moreover, we redesign the CoTs to enable the model to comprehend complex scenarios and enhance decision-making performance. We dub our proposed large language planners with reasoning-decision alignment as RDA-Driver. Experimental evaluations on the nuScenes and DriveLM-nuScenes benchmarks demonstrate the effectiveness of our RDA-Driver in enhancing the performance of end-to-end AD systems. Specifically, our RDA-Driver achieves state-of-the-art planning performance on the nuScenes dataset with 0.80 L2 error and 0.32 collision rate, and also achieves leading results on challenging DriveLM-nuScenes benchmarks with 0.82 L2 error and 0.38 collision rate.
Abstract:Infrared small target sequences exhibit strong similarities between frames and contain rich contextual information, which motivates us to achieve sequential infrared small target segmentation with minimal data. Inspired by the success of large segmentation models led by Segment Anything Model (SAM) across various downstream tasks, we propose a one-shot and training-free method that perfectly adapts SAM's zero-shot generalization capabilities to sequential infrared small target segmentation. Given one annotated frame as a reference, our method can accurately segment small targets in other frames of the sequence. Specifically, we first obtain a confidence map through local feature matching between reference image and test image. Then, the highest point in the confidence map is as a prompt, and we design the Point Prompt-Centric Focusing (PPCF) module to address the over-segmentation of small targets with blurry boundaries. Subsequently, to prevent miss and false detections, we introduce the Triple-Level Ensemble (TLE) module that ensembles the masks obtained at different levels from the first two steps to produce the final mask. Experiments demonstrate that our method requires only one shot to achieve comparable performance to state-of-the-art methods based on traditional many-shot supervision and even superior performance in a few-shot setting. Moreover, ablation studies confirm the robustness of our approach to variations in one-shot samples, changes in scenes, and the presence of multiple targets.
Abstract:Federated recommender systems have been crucially enhanced through data sharing and continuous model updates, attributed to the pervasive connectivity and distributed computing capabilities of Internet of Things (IoT) devices. Given the sensitivity of IoT data, transparent data processing in data sharing and model updates is paramount. However, existing methods fall short in tracing the flow of shared data and the evolution of model updates. Consequently, data sharing is vulnerable to exploitation by malicious entities, raising significant data privacy concerns, while excluding data sharing will result in sub-optimal recommendations. To mitigate these concerns, we present LIBERATE, a privacy-traceable federated recommender system. We design a blockchain-based traceability mechanism, ensuring data privacy during data sharing and model updates. We further enhance privacy protection by incorporating local differential privacy in user-server communication. Extensive evaluations with the real-world dataset corroborate LIBERATE's capabilities in ensuring data privacy during data sharing and model update while maintaining efficiency and performance. Results underscore blockchain-based traceability mechanism as a promising solution for privacy-preserving in federated recommender systems.
Abstract:3D multiple object tracking (MOT) plays a crucial role in autonomous driving perception. Recent end-to-end query-based trackers simultaneously detect and track objects, which have shown promising potential for the 3D MOT task. However, existing methods overlook the uncertainty issue, which refers to the lack of precise confidence about the state and location of tracked objects. Uncertainty arises owing to various factors during motion observation by cameras, especially occlusions and the small size of target objects, resulting in an inaccurate estimation of the object's position, label, and identity. To this end, we propose an Uncertainty-Aware 3D MOT framework, UA-Track, which tackles the uncertainty problem from multiple aspects. Specifically, we first introduce an Uncertainty-aware Probabilistic Decoder to capture the uncertainty in object prediction with probabilistic attention. Secondly, we propose an Uncertainty-guided Query Denoising strategy to further enhance the training process. We also utilize Uncertainty-reduced Query Initialization, which leverages predicted 2D object location and depth information to reduce query uncertainty. As a result, our UA-Track achieves state-of-the-art performance on the nuScenes benchmark, i.e., 66.3% AMOTA on the test split, surpassing the previous best end-to-end solution by a significant margin of 8.9% AMOTA.
Abstract:Using generative models to synthesize new data has become a de-facto standard in autonomous driving to address the data scarcity issue. Though existing approaches are able to boost perception models, we discover that these approaches fail to improve the performance of planning of end-to-end autonomous driving models as the generated videos are usually less than 8 frames and the spatial and temporal inconsistencies are not negligible. To this end, we propose Delphi, a novel diffusion-based long video generation method with a shared noise modeling mechanism across the multi-views to increase spatial consistency, and a feature-aligned module to achieves both precise controllability and temporal consistency. Our method can generate up to 40 frames of video without loss of consistency which is about 5 times longer compared with state-of-the-art methods. Instead of randomly generating new data, we further design a sampling policy to let Delphi generate new data that are similar to those failure cases to improve the sample efficiency. This is achieved by building a failure-case driven framework with the help of pre-trained visual language models. Our extensive experiment demonstrates that our Delphi generates a higher quality of long videos surpassing previous state-of-the-art methods. Consequentially, with only generating 4% of the training dataset size, our framework is able to go beyond perception and prediction tasks, for the first time to the best of our knowledge, boost the planning performance of the end-to-end autonomous driving model by a margin of 25%.
Abstract:Recent advancements in machine learning and deep learning have brought algorithmic fairness into sharp focus, illuminating concerns over discriminatory decision making that negatively impacts certain individuals or groups. These concerns have manifested in legal, ethical, and societal challenges, including the erosion of trust in intelligent systems. In response, this survey delves into the existing literature on algorithmic fairness, specifically highlighting its multifaceted social consequences. We introduce a novel taxonomy based on 'tolerance', a term we define as the degree to which variations in fairness outcomes are acceptable, providing a structured approach to understanding the subtleties of fairness within algorithmic decisions. Our systematic review covers diverse industries, revealing critical insights into the balance between algorithmic decision making and social equity. By synthesizing these insights, we outline a series of emerging challenges and propose strategic directions for future research and policy making, with the goal of advancing the field towards more equitable algorithmic systems.