Johnny
Abstract:Automated essay scoring (AES) is a challenging task in cross-prompt settings due to the diversity of scoring criteria. While previous studies have focused on the output of large language models (LLMs) to improve scoring accuracy, we believe activations from intermediate layers may also provide valuable information. To explore this possibility, we evaluated the discriminative power of LLMs' activations in cross-prompt essay scoring task. Specifically, we used activations to fit probes and further analyzed the effects of different models and input content of LLMs on this discriminative power. By computing the directions of essays across various trait dimensions under different prompts, we analyzed the variation in evaluation perspectives of large language models concerning essay types and traits. Results show that the activations possess strong discriminative power in evaluating essay quality and that LLMs can adapt their evaluation perspectives to different traits and essay types, effectively handling the diversity of scoring criteria in cross-prompt settings.
Abstract:Persistence diagrams (PDs) provide a powerful tool for understanding the topology of the underlying shape of a point cloud. However, identifying which points in PDs encode genuine signals remains challenging. This challenge directly hinders the practical adoption of topological data analysis in many applications, where automated and reliable interpretation of persistence diagrams is essential for downstream decision-making. In this paper, we study automatic significance detection for one-dimensional persistence diagrams. Specifically, we propose Topology Understanding Net (TUN), a multi-modal network that combines enhanced PD descriptors with self-attention, a PointNet-style point cloud encoder, learned fusion, and per-point classification, alongside stable preprocessing and imbalance-aware training. It provides an automated and effective solution for identifying significant points in PDs, which are critical for downstream applications. Experiments show that TUN outperforms classic methods in detecting significant points in PDs, illustrating its effectiveness in real-world applications.
Abstract:For many complex tasks, multi-finger robot hands are poised to revolutionize how we interact with the world, but reliably grasping objects remains a significant challenge. We focus on the problem of synthesizing grasps for multi-finger robot hands that, given a target object's geometry and pose, computes a hand configuration. Existing approaches often struggle to produce reliable grasps that sufficiently constrain object motion, leading to instability under disturbances and failed grasps. A key reason is that during grasp generation, they typically focus on resisting a single wrench, while ignoring the object's potential for adversarial movements, such as escaping. We propose a new grasp-synthesis approach that explicitly captures and leverages the adversarial object motion in grasp generation by formulating the problem as a two-player game. One player controls the robot to generate feasible grasp configurations, while the other adversarially controls the object to seek motions that attempt to escape from the grasp. Simulation experiments on various robot platforms and target objects show that our approach achieves a success rate of 75.78%, up to 19.61% higher than the state-of-the-art baseline. The two-player game mechanism improves the grasping success rate by 27.40% over the method without the game formulation. Our approach requires only 0.28-1.04 seconds on average to generate a grasp configuration, depending on the robot platform, making it suitable for real-world deployment. In real-world experiments, our approach achieves an average success rate of 85.0% on ShadowHand and 87.5% on LeapHand, which confirms its feasibility and effectiveness in real robot setups.
Abstract:While the Contrastive Language-Image Pretraining(CLIP) model has achieved remarkable success in a variety of downstream vison language understanding tasks, enhancing its capability for fine-grained image-text alignment remains an active research focus. To this end, most existing works adopt the strategy of explicitly increasing the granularity of visual information processing, e.g., incorporating visual prompts to guide the model focus on specific local regions within the image. Meanwhile, researches on Multimodal Large Language Models(MLLMs) have demonstrated that training with long and detailed textual descriptions can effectively improve the model's fine-grained vision-language alignment. However, the inherent token length limitation of CLIP's text encoder fundamentally limits CLIP to process more granular textual information embedded in long text sequences. To synergistically leverage the advantages of enhancing both visual and textual content processing granularity, we propose PixCLIP, a novel framework designed to concurrently accommodate visual prompt inputs and process lengthy textual descriptions. Specifically, we first establish an automated annotation pipeline capable of generating pixel-level localized, long-form textual descriptions for images. Utilizing this pipeline, we construct LongGRIT, a high-quality dataset comprising nearly 1.5 million samples. Secondly, we replace CLIP's original text encoder with the LLM and propose a three-branch pixel-text alignment learning framework, facilitating fine-grained alignment between image regions and corresponding textual descriptions at arbitrary granularity. Experiments demonstrate that PixCLIP showcases breakthroughs in pixel-level interaction and handling long-form texts, achieving state-of-the-art performance.
Abstract:Many popular practical reinforcement learning (RL) algorithms employ evolving reward functions-through techniques such as reward shaping, entropy regularization, or curriculum learning-yet their theoretical foundations remain underdeveloped. This paper provides the first finite-time convergence analysis of a single-timescale actor-critic algorithm in the presence of an evolving reward function under Markovian sampling. We consider a setting where the reward parameters may change at each time step, affecting both policy optimization and value estimation. Under standard assumptions, we derive non-asymptotic bounds for both actor and critic errors. Our result shows that an $O(1/\sqrt{T})$ convergence rate is achievable, matching the best-known rate for static rewards, provided the reward parameters evolve slowly enough. This rate is preserved when the reward is updated via a gradient-based rule with bounded gradient and on the same timescale as the actor and critic, offering a theoretical foundation for many popular RL techniques. As a secondary contribution, we introduce a novel analysis of distribution mismatch under Markovian sampling, improving the best-known rate by a factor of $\log^2T$ in the static-reward case.
Abstract:We investigate the phenomenon of posterior collapse in variational autoencoders (VAEs) from the perspective of statistical physics, and reveal that it constitutes a phase transition governed jointly by data structure and model hyper-parameters. By analyzing the stability of the trivial solution associated with posterior collapse, we identify a critical hyper-parameter threshold. This critical boundary, separating meaningful latent inference from collapse, is characterized by a discontinuity in the KL divergence between the approximate posterior and the prior distribution. We validate this critical behavior on both synthetic and real-world datasets, confirming the existence of a phase transition. Our results demonstrate that posterior collapse is not merely an optimization failure, but rather an emerging phase transition arising from the interplay between data structure and variational constraints. This perspective offers new insights into the trainability and representational capacity of deep generative models.
Abstract:Statement autoformalization, the automated translation of statements from natural language into formal languages, has seen significant advancements, yet the development of automated evaluation metrics remains limited. Existing metrics for formal statement similarity often fail to balance semantic and structural information. String-based approaches capture syntactic structure but ignore semantic meaning, whereas proof-based methods validate semantic equivalence but disregard structural nuances and, critically, provide no graded similarity score in the event of proof failure. To address these issues, we introduce ASSESS (A Semantic and Structural Evaluation Framework for Statement Similarity), which comprehensively integrates semantic and structural information to provide a continuous similarity score. Our framework first transforms formal statements into Operator Trees to capture their syntactic structure and then computes a similarity score using our novel TransTED (Transformation Tree Edit Distance) Similarity metric, which enhances traditional Tree Edit Distance by incorporating semantic awareness through transformations. For rigorous validation, we present EPLA (Evaluating Provability and Likeness for Autoformalization), a new benchmark of 524 expert-annotated formal statement pairs derived from miniF2F and ProofNet, with labels for both semantic provability and structural likeness. Experiments on EPLA demonstrate that TransTED Similarity outperforms existing methods, achieving state-of-the-art accuracy and the highest Kappa coefficient. The benchmark, and implementation code will be made public soon.
Abstract:This paper explores traversability estimation for robot navigation. A key bottleneck in traversability estimation lies in efficiently achieving reliable and robust predictions while accurately encoding both geometric and semantic information across diverse environments. We introduce Navigation via Mixture of Experts (NAVMOE), a hierarchical and modular approach for traversability estimation and local navigation. NAVMOE combines multiple specialized models for specific terrain types, each of which can be either a classical model-based or a learning-based approach that predicts traversability for specific terrain types. NAVMOE dynamically weights the contributions of different models based on the input environment through a gating network. Overall, our approach offers three advantages: First, NAVMOE enables traversability estimation to adaptively leverage specialized approaches for different terrains, which enhances generalization across diverse and unseen environments. Second, our approach significantly improves efficiency with negligible cost of solution quality by introducing a training-free lazy gating mechanism, which is designed to minimize the number of activated experts during inference. Third, our approach uses a two-stage training strategy that enables the training for the gating networks within the hybrid MoE method that contains nondifferentiable modules. Extensive experiments show that NAVMOE delivers a better efficiency and performance balance than any individual expert or full ensemble across different domains, improving cross- domain generalization and reducing average computational cost by 81.2% via lazy gating, with less than a 2% loss in path quality.
Abstract:Environment designers in the entertainment industry create imaginative 2D and 3D scenes for games, films, and television, requiring both fine-grained control of specific details and consistent global coherence. Designers have increasingly integrated generative AI into their workflows, often relying on large language models (LLMs) to expand user prompts for text-to-image generation, then iteratively refining those prompts and applying inpainting. However, our formative study with 10 designers surfaced two key challenges: (1) the lengthy LLM-generated prompts make it difficult to understand and isolate the keywords that must be revised for specific visual elements; and (2) while inpainting supports localized edits, it can struggle with global consistency and correctness. Based on these insights, we present GenTune, an approach that enhances human--AI collaboration by clarifying how AI-generated prompts map to image content. Our GenTune system lets designers select any element in a generated image, trace it back to the corresponding prompt labels, and revise those labels to guide precise yet globally consistent image refinement. In a summative study with 20 designers, GenTune significantly improved prompt--image comprehension, refinement quality, and efficiency, and overall satisfaction (all $p < .01$) compared to current practice. A follow-up field study with two studios further demonstrated its effectiveness in real-world settings.
Abstract:Upper-limb exoskeletons are primarily designed to provide assistive support by accurately interpreting and responding to human intentions. In home-care scenarios, exoskeletons are expected to adapt their assistive configurations based on the semantic information of the task, adjusting appropriately in accordance with the nature of the object being manipulated. However, existing solutions often lack the ability to understand task semantics or collaboratively plan actions with the user, limiting their generalizability. To address this challenge, this paper introduces a semantic-aware framework that integrates large language models into the task planning framework, enabling the delivery of safe and intent-integrative assistance. The proposed approach begins with the exoskeleton operating in transparent mode to capture the wearer's intent during object grasping. Once semantic information is extracted from the task description, the system automatically configures appropriate assistive parameters. In addition, a diffusion-based anomaly detector is used to continuously monitor the state of human-robot interaction and trigger real-time replanning in response to detected anomalies. During task execution, online trajectory refinement and impedance control are used to ensure safety and regulate human-robot interaction. Experimental results demonstrate that the proposed method effectively aligns with the wearer's cognition, adapts to semantically varying tasks, and responds reliably to anomalies.