Abstract:Large language models (LLMs) face significant challenges in handling long-context tasks because of their limited effective context window size during pretraining, which restricts their ability to generalize over extended sequences. Meanwhile, extending the context window in LLMs through post-pretraining is highly resource-intensive. To address this, we introduce LongRecipe, an efficient training strategy for extending the context window of LLMs, including impactful token analysis, position index transformation, and training optimization strategies. It simulates long-sequence inputs while maintaining training efficiency and significantly improves the model's understanding of long-range dependencies. Experiments on three types of LLMs show that LongRecipe can utilize long sequences while requiring only 30% of the target context window size, and reduces computational training resource over 85% compared to full sequence training. Furthermore, LongRecipe also preserves the original LLM's capabilities in general tasks. Ultimately, we can extend the effective context window of open-source LLMs from 8k to 128k, achieving performance close to GPT-4 with just one day of dedicated training using a single GPU with 80G memory. Our code is released at https://github.com/zhiyuanhubj/LongRecipe.
Abstract:Large Language Models (LLMs) excel in stand-alone code tasks like HumanEval and MBPP, but struggle with handling entire code repositories. This challenge has prompted research on enhancing LLM-codebase interaction at a repository scale. Current solutions rely on similarity-based retrieval or manual tools and APIs, each with notable drawbacks. Similarity-based retrieval often has low recall in complex tasks, while manual tools and APIs are typically task-specific and require expert knowledge, reducing their generalizability across diverse code tasks and real-world applications. To mitigate these limitations, we introduce \framework, a system that integrates LLM agents with graph database interfaces extracted from code repositories. By leveraging the structural properties of graph databases and the flexibility of the graph query language, \framework enables the LLM agent to construct and execute queries, allowing for precise, code structure-aware context retrieval and code navigation. We assess \framework using three benchmarks: CrossCodeEval, SWE-bench, and EvoCodeBench. Additionally, we develop five real-world coding applications. With a unified graph database schema, \framework demonstrates competitive performance and potential in both academic and real-world environments, showcasing its versatility and efficacy in software engineering. Our application demo: https://github.com/modelscope/modelscope-agent/tree/master/apps/codexgraph_agent.
Abstract:Data quality stands at the forefront of deciding the effectiveness of video-language representation learning. However, video-text pairs in previous data typically do not align perfectly with each other, which might lead to video-language representations that do not accurately reflect cross-modal semantics. Moreover, previous data also possess an uneven distribution of concepts, thereby hampering the downstream performance across unpopular subjects. To address these problems, we propose a contrastive objective with a subtractive angular margin to regularize cross-modal representations in their effort to reach perfect similarity. Furthermore, to adapt to the non-uniform concept distribution, we propose a multi-layer perceptron (MLP)-parameterized weighting function that maps loss values to sample weights which enable dynamic adjustment of the model's focus throughout the training. With the training guided by a small amount of unbiased meta-data and augmented by video-text data generated by large vision-language model, we improve video-language representations and achieve superior performances on commonly used video question answering and text-video retrieval datasets.
Abstract:Seeking answers effectively for long videos is essential to build video question answering (videoQA) systems. Previous methods adaptively select frames and regions from long videos to save computations. However, this fails to reason over the whole sequence of video, leading to sub-optimal performance. To address this problem, we introduce a state space layer (SSL) into multi-modal Transformer to efficiently integrate global semantics of the video, which mitigates the video information loss caused by frame and region selection modules. Our SSL includes a gating unit to enable controllability over the flow of global semantics into visual representations. To further enhance the controllability, we introduce a cross-modal compositional congruence (C^3) objective to encourage global semantics aligned with the question. To rigorously evaluate long-form videoQA capacity, we construct two new benchmarks Ego-QA and MAD-QA featuring videos of considerably long length, i.e. 17.5 minutes and 1.9 hours, respectively. Extensive experiments demonstrate the superiority of our framework on these new as well as existing datasets.
Abstract:In the face of uncertainty, the ability to seek information is of fundamental importance. In many practical applications, such as medical diagnosis and troubleshooting, the information needed to solve the task is not initially given, and has to be actively sought by asking follow-up questions (for example, a doctor asking a patient for more details about their symptoms). In this work, we introduce Uncertainty of Thoughts (UoT), an algorithm to augment large language models with the ability to actively seek information by asking effective questions. UoT combines 1) an uncertainty-aware simulation approach which enables the model to simulate possible future scenarios and how likely they are to occur, 2) uncertainty-based rewards motivated by information gain which incentivizes the model to seek information, and 3) a reward propagation scheme to select the optimal question to ask in a way that maximizes the expected reward. In experiments on medical diagnosis, troubleshooting and the '20 Questions' game, UoT achieves an average performance improvement of 57.8% in the rate of successful task completion across multiple LLMs compared with direct prompting, and also improves efficiency (i.e., the number of questions needed to complete the task).
Abstract:Fully fine-tuning pretrained large-scale transformer models has become a popular paradigm for video-language modeling tasks, such as temporal language grounding and video-language summarization. With a growing number of tasks and limited training data, such full fine-tuning approach leads to costly model storage and unstable training. To overcome these shortcomings, we introduce lightweight adapters to the pre-trained model and only update them at fine-tuning time. However, existing adapters fail to capture intrinsic temporal relations among video frames or textual words. Moreover, they neglect the preservation of critical task-related information that flows from the raw video-language input into the adapter's low-dimensional space. To address these issues, we first propose a novel REcurrent ADapter (READ) that employs recurrent computation to enable temporal modeling capability. Second, we propose Partial Video-Language Alignment (PVLA) objective via the use of partial optimal transport to maintain task-related information flowing into our READ modules. We validate our READ-PVLA framework through extensive experiments where READ-PVLA significantly outperforms all existing fine-tuning strategies on multiple low-resource temporal language grounding and video-language summarization benchmarks.
Abstract:Large Language Models (LLMs) have marked a significant advancement in the field of natural language processing, demonstrating exceptional capabilities in reasoning, tool usage, and memory. As their applications extend into multi-agent environments, a need has arisen for a comprehensive evaluation framework that captures their abilities in reasoning, planning, collaboration, and more. This work introduces a novel benchmarking framework specifically tailored to assess LLMs within multi-agent settings, providing quantitative metrics to evaluate their judgment, reasoning, deception, self-awareness, cooperation, coordination, and rationality. We utilize games such as Chameleon and Undercover, alongside game theory scenarios like Cost Sharing, Multi-player Prisoner's Dilemma, and Public Good, to create diverse testing environments. Our framework is fortified with the Probabilistic Graphical Modeling (PGM) method, enhancing the LLMs' capabilities in navigating complex social and cognitive dimensions. The benchmark evaluates seven multi-agent systems powered by different LLMs, quantitatively highlighting a significant capability gap over threefold between the strongest, GPT-4, and the weakest, Llama-2-70B. It also confirms that our PGM enhancement boosts the inherent abilities of all selected models by 50% on average. Our codes are released here https://github.com/cathyxl/MAgIC.
Abstract:Recently, the development of large language models (LLMs) has been significantly enhanced the question answering and dialogue generation, and makes them become increasingly popular in current practical scenarios. While unlike the general dialogue system which emphasizes the semantic performance, the task-oriented dialogue (ToD) systems aim to achieve the dialogue goal efficiently and successfully in multiple turns. Unfortunately, existing LLM-induced ToD systems lack the direct reward toward the final goal and do not take account of the dialogue proactivity that can strengthen the dialogue efficiency. To fill these gaps, we introduce the ProToD (Proactively Goal-Driven LLM-Induced ToD) approach, which anticipates the future dialogue actions and incorporates the goal-oriented reward signal to enhance ToD systems. Additionally, we present a novel evaluation method that assesses ToD systems based on goal-driven dialogue simulations. This method allows us to gauge user satisfaction, system efficiency and successful rate while overcoming the limitations of current Information and Success metrics. Empirical experiments conducted on the MultiWoZ 2.1 dataset demonstrate that our model can achieve superior performance using only 10% of the data compared to previous end-to-end fully supervised models. This improvement is accompanied by enhanced user satisfaction and efficiency.
Abstract:The task of empowering large language models (LLMs) to accurately express their confidence, referred to as confidence elicitation, is essential in ensuring reliable and trustworthy decision-making processes. Previous methods, which primarily rely on model logits, have become less suitable for LLMs and even infeasible with the rise of closed-source LLMs (e.g., commercialized LLM APIs). This leads to a growing need to explore the untapped area of \emph{non-logit-based} approaches to estimate the uncertainty of LLMs. Hence, in this study, we investigate approaches for confidence elicitation that do not require model fine-tuning or access to proprietary information. We introduce three categories of methods: verbalize-based, consistency-based, and their hybrid methods for benchmarking, and evaluate their performance across five types of datasets and four widely-used LLMs. Our analysis of these methods uncovers several key insights: 1) LLMs often exhibit a high degree of overconfidence when verbalizing their confidence; 2) Prompting strategies such as CoT, Top-K and Multi-step confidences improve calibration of verbalized confidence; 3) Consistency-based methods outperform the verbalized confidences in most cases, with particularly notable improvements on the arithmetic reasoning task; 4) Hybrid methods consistently deliver the best performance over their baselines, thereby emerging as a promising state-of-the-art approach; 5) Despite these advancements, all investigated methods continue to struggle with challenging tasks, such as those requiring professional knowledge, leaving significant scope for improvement of confidence elicitation.
Abstract:Dialogue systems and large language models (LLMs) have gained considerable attention. However, the direct utilization of LLMs as task-oriented dialogue (TOD) models has been found to underperform compared to smaller task-specific models. Nonetheless, it is crucial to acknowledge the significant potential of LLMs and explore improved approaches for leveraging their impressive abilities. Motivated by the goal of leveraging LLMs, we propose an alternative approach called User-Guided Response Optimization (UGRO) to combine it with a smaller TOD model. This approach uses LLM as annotation-free user simulator to assess dialogue responses, combining them with smaller fine-tuned end-to-end TOD models. By utilizing the satisfaction feedback generated by LLMs, UGRO further optimizes the supervised fine-tuned TOD model. Specifically, the TOD model takes the dialogue history as input and, with the assistance of the user simulator's feedback, generates high-satisfaction responses that meet the user's requirements. Through empirical experiments on two TOD benchmarks, we validate the effectiveness of our method. The results demonstrate that our approach outperforms previous state-of-the-art (SOTA) results.