Henry
Abstract:Physics-aware symbolic simulation of 3D scenes is critical for robotics, embodied AI, and scientific computing, requiring models to understand natural language descriptions of physical phenomena and translate them into executable simulation environments. While large language models (LLMs) excel at general code generation, they struggle with the semantic gap between physical descriptions and simulation implementation. We introduce PhysCodeBench, the first comprehensive benchmark for evaluating physics-aware symbolic simulation, comprising 700 manually-crafted diverse samples across mechanics, fluid dynamics, and soft-body physics with expert annotations. Our evaluation framework measures both code executability and physical accuracy through automated and visual assessment. Building on this, we propose a Self-Corrective Multi-Agent Refinement Framework (SMRF) with three specialized agents (simulation generator, error corrector, and simulation refiner) that collaborate iteratively with domain-specific validation to produce physically accurate simulations. SMRF achieves 67.7 points overall performance compared to 36.3 points for the best baseline among evaluated SOTA models, representing a 31.4-point improvement. Our analysis demonstrates that error correction is critical for accurate physics-aware symbolic simulation and that specialized multi-agent approaches significantly outperform single-agent methods across the tested physical domains.
Abstract:Multi-agent systems (MAS) are increasingly used for open-ended idea generation, driven by the expectation that collective interaction will broaden the exploration diversity. However, when and why such collaboration truly expands the solution space remains unclear. We present a systematic empirical study of diversity in MAS-based ideation across three bottom-up levels: model intelligence, agent cognition, and system dynamics. At the model level, we identify a compute efficiency paradox, where stronger, highly aligned models yield diminishing marginal diversity despite higher per-sample quality. At the cognition level, authority-driven dynamics suppress semantic diversity compared to junior-dominated groups. At the system level, group-size scaling yields diminishing returns and dense communication topologies accelerate premature convergence. We characterize these outcomes as collective failures emerging from structural coupling, a process where interaction inadvertently contracts agent exploration and triggers diversity collapse. Our analysis shows that this collapse arises primarily from the interaction structure rather than inherent model insufficiency, highlighting the importance of preserving independence and disagreement when designing MAS for creative tasks. Our code is available at https://github.com/Xtra-Computing/MAS_Diversity.
Abstract:Vision-Language Models (VLMs) have shown remarkable capabilities in joint vision-language understanding, but their large scale poses significant challenges for deployment in resource-constrained scenarios. Knowledge Distillation (KD) offers a viable way to improve model capabilities without increasing model size or data requirements, making deployment more efficient. However, applying KD to VLMs is challenged by modality-specific supervision: although multimodal knowledge in VLMs is fused within the language space, current methods supervise each modality separately without explicitly addressing multimodal alignment, leading to inconsistent multimodal knowledge transfer. To address this, we propose Switch-KD, a visual-switch distillation framework that unifies vision-language knowledge transfer within a shared text-probability space. Switch-KD comprises two key components: (1) Visual-Switch Distillation, which switches the student's visual outputs into the teacher's language pathway to construct cross-modal probabilistic references for implicit visual knowledge transfer; and (2) Dynamic Bi-directional Logits Difference (DBiLD) loss, which adaptively aligns informative probability regions while preserving the distributional structures of teacher and student through bidirectional supervision. Guided by Switch-KD, a 0.5B TinyLLaVA effectively distills rich multimodal knowledge from its 3B teacher, yielding an average improvement of 3.6 points across 10 multimodal benchmarks without any architectural modification.
Abstract:The acquisition of high-quality, action-aligned demonstration data remains a fundamental bottleneck in scaling foundation models for dexterous robot manipulation. Although robot-free human demonstrations (e.g., the UMI paradigm) offer a scalable alternative to traditional teleoperation, current systems are constrained by sub-optimal hardware ergonomics, open-loop workflows, and a lack of systematic data-mixing strategies. To address these limitations, we present XRZero-G0, a hardware-software co-designed system for embodied data collection and policy learning. The system features an ergonomic, virtual reality interface equipped with a top-view camera and dual specialized grippers to directly improve collection efficiency. To ensure dataset reliability, we propose a closed-loop collection, inspection, training, and evaluation pipeline for non-proprioceptive data. This workflow achieves an 85% data validity rate and establishes a transparent mechanism for quality control. Furthermore, we investigate the empirical scaling behaviors and optimal mixing ratios of robot-free data. Extensive experiments indicate that combining a minimal volume of real-robot data with large-scale robot-free data (e.g., a 10:1 ratio) achieves performance comparable to exclusively real-robot datasets, while reducing acquisition costs by a factor of twenty. Utilizing XRZero-G0, we construct a 2,000-hour robot-free dataset that enables zero-shot cross-embodiment transfer to a target physical robot, demonstrating a highly scalable methodology for generalized real-world manipulation.Our project repository: https://github.com/X-Square-Robot/XRZero-G0
Abstract:We present Genie Sim PanoRecon, a feed-forward Gaussian-splatting pipeline that delivers high-fidelity, low-cost 3D scenes for robotic manipulation simulation. The panorama input is decomposed into six non-overlapping cube-map faces, processed in parallel, and seamlessly reassembled. To guarantee geometric consistency across views, we devise a depth-aware fusion strategy coupled with a training-free depth-injection module that steers the monocular feed-forward network to generate coherent 3D Gaussians. The whole system reconstructs photo-realistic scenes in seconds and has been integrated into Genie Sim - a LLM-driven simulation platform for embodied synthetic data generation and evaluation - to provide scalable backgrounds for manipulation tasks. For code details, please refer to: https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_world.
Abstract:This paper reviews the NTIRE 2026 challenge on efficient single-image super-resolution with a focus on the proposed solutions and results. The aim of this challenge is to devise a network that reduces one or several aspects, such as runtime, parameters, and FLOPs, while maintaining PSNR of around 26.90 dB on the DIV2K_LSDIR_valid dataset, and 26.99 dB on the DIV2K_LSDIR_test dataset. The challenge had 95 registered participants, and 15 teams made valid submissions. They gauge the state-of-the-art results for efficient single-image super-resolution.
Abstract:Test-Time Learning (TTL) enables language agents to iteratively refine their performance through repeated interactions with the environment at inference time. At the core of TTL is an adaptation policy that updates the actor policy based on experience from previous episodes, thereby improving future behavior. Existing methods rely on fixed, hand-crafted adaptation policies rather than optimizing them for downstream improvement. We argue that optimal adaptation policies should be learned from task environments, not hand-engineered based on human intuition. To achieve this, we introduce Meta-TTL, a framework that formulates the discovery of effective adaptation policies as a bi-level optimization problem. Within this framework, the inner loop executes the standard TTL process, measuring how effectively a candidate adaptation policy helps an agent correct errors across sequential episodes. Guided by the agent's performance, the outer loop employs evolutionary search over a diverse distribution of training tasks to iteratively refine the adaptation policy. We evaluate Meta-TTL on Jericho and WebArena-Lite across both in-distribution (ID) and out-of-distribution (OOD) settings, using multiple meta-agent backbones. Results on both benchmarks show that Meta-TTL consistently outperforms hand-crafted baselines, suggesting that the optimized adaptation policy encodes transferable strategies that generalize beyond the training task distribution.
Abstract:Vision-Language-Action (VLA) models and world models have recently emerged as promising paradigms for general-purpose robotic intelligence, yet their progress is hindered by the lack of reliable evaluation protocols that reflect real-world deployment. Existing benchmarks are largely simulator-centric, which provide controllability but fail to capture the reality gap caused by perception noise, complex contact dynamics, hardware constraints, and system latency. Moreover, fragmented real-world evaluations across different robot platforms prevent fair and reproducible comparison. To address these challenges, we introduce ManipArena, a standardized evaluation framework designed to bridge simulation and real-world execution. ManipArena comprises 20 diverse tasks across 10,812 expert trajectories emphasizing reasoning-oriented manipulation tasks requiring semantic and spatial reasoning, supports multi-level generalization through controlled out-of-distribution settings, and incorporates long-horizon mobile manipulation beyond tabletop scenarios. The framework further provides rich sensory diagnostics, including low-level motor signals, and synchronized real-to-sim environments constructed via high-quality 3D scanning. Together, these features enable fair, realistic, and reproducible evaluation for both VLA and world model approaches, providing a scalable foundation for diagnosing and advancing embodied intelligence systems.
Abstract:The prevailing Next-Token Prediction (NTP) paradigm has driven the success of large language models through discrete autoregressive modeling. However, contemporary multimodal systems remain language-centric, often treating non-linguistic modalities as external attachments, leading to fragmented architectures and suboptimal integration. To transcend this limitation, we introduce Discrete Native Autoregressive (DiNA), a unified framework that represents multimodal information within a shared discrete space, enabling a consistent and principled autoregressive modeling across modalities. A key innovation is the Discrete Native Any-resolution Visual Transformer (dNaViT), which performs tokenization and de-tokenization at arbitrary resolutions, transforming continuous visual signals into hierarchical discrete tokens. Building on this foundation, we develop LongCat-Next, a native multimodal model that processes text, vision, and audio under a single autoregressive objective with minimal modality-specific design. As an industrial-strength foundation model, it excels at seeing, painting, and talking within a single framework, achieving strong performance across a wide range of multimodal benchmarks. In particular, LongCat-Next addresses the long-standing performance ceiling of discrete vision modeling on understanding tasks and provides a unified approach to effectively reconcile the conflict between understanding and generation. As an attempt toward native multimodality, we open-source the LongCat-Next and its tokenizers, hoping to foster further research and development in the community. GitHub: https://github.com/meituan-longcat/LongCat-Next
Abstract:Moral reasoning is fundamental to safe Artificial Intelligence (AI), yet ensuring its consistency across modalities becomes critical as AI systems evolve from text-based assistants to embodied agents. Current safety techniques demonstrate success in textual contexts, but concerns remain about generalization to visual inputs. Existing moral evaluation benchmarks rely on textonly formats and lack systematic control over variables that influence moral decision-making. Here we show that visual inputs fundamentally alter moral decision-making in state-of-the-art (SOTA) Vision-Language Models (VLMs), bypassing text-based safety mechanisms. We introduce Moral Dilemma Simulation (MDS), a multimodal benchmark grounded in Moral Foundation Theory (MFT) that enables mechanistic analysis through orthogonal manipulation of visual and contextual variables. The evaluation reveals that the vision modality activates intuition-like pathways that override the more deliberate and safer reasoning patterns observed in text-only contexts. These findings expose critical fragilities where language-tuned safety filters fail to constrain visual processing, demonstrating the urgent need for multimodal safety alignment.