Molecular dynamics (MD) is a crucial technique for simulating biological systems, enabling the exploration of their dynamic nature and fostering an understanding of their functions and properties. To address exploration inefficiency, emerging enhanced sampling approaches like coarse-graining (CG) and generative models have been employed. In this work, we propose a \underline{Frame-to-Frame} generative model with guided \underline{Flow}-matching (F$3$low) for enhanced sampling, which (a) extends the domain of CG modeling to the SE(3) Riemannian manifold; (b) retreating CGMD simulations as autoregressively sampling guided by the former frame via flow-matching models; (c) targets the protein backbone, offering improved insights into secondary structure formation and intricate folding pathways. Compared to previous methods, F$3$low allows for broader exploration of conformational space. The ability to rapidly generate diverse conformations via force-free generative paradigm on SE(3) paves the way toward efficient enhanced sampling methods.
With the advent of virtual reality technology, omnidirectional image (ODI) rescaling techniques are increasingly embraced for reducing transmitted and stored file sizes while preserving high image quality. Despite this progress, current ODI rescaling methods predominantly focus on enhancing the quality of images in equirectangular projection (ERP) format, which overlooks the fact that the content viewed on head mounted displays (HMDs) is actually a rendered viewport instead of an ERP image. In this work, we emphasize that focusing solely on ERP quality results in inferior viewport visual experiences for users. Thus, we propose ResVR, which is the first comprehensive framework for the joint Rescaling and Viewport Rendering of ODIs. ResVR allows obtaining LR ERP images for transmission while rendering high-quality viewports for users to watch on HMDs. In our ResVR, a novel discrete pixel sampling strategy is developed to tackle the complex mapping between the viewport and ERP, enabling end-to-end training of ResVR pipeline. Furthermore, a spherical pixel shape representation technique is innovatively derived from spherical differentiation to significantly improve the visual quality of rendered viewports. Extensive experiments demonstrate that our ResVR outperforms existing methods in viewport rendering tasks across different fields of view, resolutions, and view directions while keeping a low transmission overhead.
AI-generated video has revolutionized short video production, filmmaking, and personalized media, making video local editing an essential tool. However, this progress also blurs the line between reality and fiction, posing challenges in multimedia forensics. To solve this urgent issue, V2A-Mark is proposed to address the limitations of current video tampering forensics, such as poor generalizability, singular function, and single modality focus. Combining the fragility of video-into-video steganography with deep robust watermarking, our method can embed invisible visual-audio localization watermarks and copyright watermarks into the original video frames and audio, enabling precise manipulation localization and copyright protection. We also design a temporal alignment and fusion module and degradation prompt learning to enhance the localization accuracy and decoding robustness. Meanwhile, we introduce a sample-level audio localization method and a cross-modal copyright extraction mechanism to couple the information of audio and video frames. The effectiveness of V2A-Mark has been verified on a visual-audio tampering dataset, emphasizing its superiority in localization precision and copyright accuracy, crucial for the sustainable development of video editing in the AIGC video era.
With the popularity of social media platforms such as Instagram and TikTok, and the widespread availability and convenience of retouching tools, an increasing number of individuals are utilizing these tools to beautify their facial photographs. This poses challenges for fields that place high demands on the authenticity of photographs, such as identity verification and social media. By altering facial images, users can easily create deceptive images, leading to the dissemination of false information. This may pose challenges to the reliability of identity verification systems and social media, and even lead to online fraud. To address this issue, some work has proposed makeup removal methods, but they still lack the ability to restore images involving geometric deformations caused by retouching. To tackle the problem of facial retouching restoration, we propose a framework, dubbed Face2Face, which consists of three components: a facial retouching detector, an image restoration model named FaceR, and a color correction module called Hierarchical Adaptive Instance Normalization (H-AdaIN). Firstly, the facial retouching detector predicts a retouching label containing three integers, indicating the retouching methods and their corresponding degrees. Then FaceR restores the retouched image based on the predicted retouching label. Finally, H-AdaIN is applied to address the issue of color shift arising from diffusion models. Extensive experiments demonstrate the effectiveness of our framework and each module.
Omnidirectional images (ODIs) are commonly used in real-world visual tasks, and high-resolution ODIs help improve the performance of related visual tasks. Most existing super-resolution methods for ODIs use end-to-end learning strategies, resulting in inferior realness of generated images and a lack of effective out-of-domain generalization capabilities in training methods. Image generation methods represented by diffusion model provide strong priors for visual tasks and have been proven to be effectively applied to image restoration tasks. Leveraging the image priors of the Stable Diffusion (SD) model, we achieve omnidirectional image super-resolution with both fidelity and realness, dubbed as OmniSSR. Firstly, we transform the equirectangular projection (ERP) images into tangent projection (TP) images, whose distribution approximates the planar image domain. Then, we use SD to iteratively sample initial high-resolution results. At each denoising iteration, we further correct and update the initial results using the proposed Octadecaplex Tangent Information Interaction (OTII) and Gradient Decomposition (GD) technique to ensure better consistency. Finally, the TP images are transformed back to obtain the final high-resolution results. Our method is zero-shot, requiring no training or fine-tuning. Experiments of our method on two benchmark datasets demonstrate the effectiveness of our proposed method.
Both limited annotation and domain shift are prevalent challenges in medical image segmentation. Traditional semi-supervised segmentation and unsupervised domain adaptation methods address one of these issues separately. However, the coexistence of limited annotation and domain shift is quite common, which motivates us to introduce a novel and challenging scenario: Mixed Domain Semi-supervised medical image Segmentation (MiDSS). In this scenario, we handle data from multiple medical centers, with limited annotations available for a single domain and a large amount of unlabeled data from multiple domains. We found that the key to solving the problem lies in how to generate reliable pseudo labels for the unlabeled data in the presence of domain shift with labeled data. To tackle this issue, we employ Unified Copy-Paste (UCP) between images to construct intermediate domains, facilitating the knowledge transfer from the domain of labeled data to the domains of unlabeled data. To fully utilize the information within the intermediate domain, we propose a symmetric Guidance training strategy (SymGD), which additionally offers direct guidance to unlabeled data by merging pseudo labels from intermediate samples. Subsequently, we introduce a Training Process aware Random Amplitude MixUp (TP-RAM) to progressively incorporate style-transition components into intermediate samples. Compared with existing state-of-the-art approaches, our method achieves a notable 13.57% improvement in Dice score on Prostate dataset, as demonstrated on three public datasets. Our code is available at https://github.com/MQinghe/MiDSS .
Degraded underwater images decrease the accuracy of underwater object detection. However, existing methods for underwater image enhancement mainly focus on improving the indicators in visual aspects, which may not benefit the tasks of underwater image detection, and may lead to serious degradation in performance. To alleviate this problem, we proposed a bidirectional-guided method for underwater object detection, referred to as BG-YOLO. In the proposed method, network is organized by constructing an enhancement branch and a detection branch in a parallel way. The enhancement branch consists of a cascade of an image enhancement subnet and an object detection subnet. And the detection branch only consists of a detection subnet. A feature guided module connects the shallow convolution layer of the two branches. When training the enhancement branch, the object detection subnet in the enhancement branch guides the image enhancement subnet to be optimized towards the direction that is most conducive to the detection task. The shallow feature map of the trained enhancement branch will be output to the feature guided module, constraining the optimization of detection branch through consistency loss and prompting detection branch to learn more detailed information of the objects. And hence the detection performance will be refined. During the detection tasks, only detection branch will be reserved so that no additional cost of computation will be introduced. Extensive experiments demonstrate that the proposed method shows significant improvement in performance of the detector in severely degraded underwater scenes while maintaining a remarkable detection speed.
It is important to find the polyps in a human system that helps to prevent cancer during medical diagnosis. This research discusses using a dilated convolution module along with a criss cross attention-based network to segment polyps from the endoscopic images of the colon. To gather the context information of all pixels in an image more efficiently, criss-cross attention module has played a vital role. In order to extract maximum information from dataset, data augmentation techniques are employed in the dataset. Rotations, flips, scaling, and contrast along with varying learning rates were implemented to make a better model. Global average pooling was applied over ResNet50 that helped to store the important details of encoder. In our experiment, the proposed architecture's performance was compared with existing models like U-Net, DeepLabV3, PraNet. This architecture outperformed other models on the subset of dataset which has irregular polyp shapes. The combination of dilated convolution module, RCCA, and global average pooling was found to be effective for irregular shapes. Our architecture demonstrates an enhancement, with an average improvement of 3.75% across all metrics when compared to existing models.
3D Gaussian Splatting (3DGS) has marked a significant breakthrough in the realm of 3D scene reconstruction and novel view synthesis. However, 3DGS, much like its predecessor Neural Radiance Fields (NeRF), struggles to accurately model physical reflections, particularly in mirrors that are ubiquitous in real-world scenes. This oversight mistakenly perceives reflections as separate entities that physically exist, resulting in inaccurate reconstructions and inconsistent reflective properties across varied viewpoints. To address this pivotal challenge, we introduce Mirror-3DGS, an innovative rendering framework devised to master the intricacies of mirror geometries and reflections, paving the way for the generation of realistically depicted mirror reflections. By ingeniously incorporating mirror attributes into the 3DGS and leveraging the principle of plane mirror imaging, Mirror-3DGS crafts a mirrored viewpoint to observe from behind the mirror, enriching the realism of scene renderings. Extensive assessments, spanning both synthetic and real-world scenes, showcase our method's ability to render novel views with enhanced fidelity in real-time, surpassing the state-of-the-art Mirror-NeRF specifically within the challenging mirror regions. Our code will be made publicly available for reproducible research.
While novel view synthesis (NVS) has made substantial progress in 3D computer vision, it typically requires an initial estimation of camera intrinsics and extrinsics from dense viewpoints. This pre-processing is usually conducted via a Structure-from-Motion (SfM) pipeline, a procedure that can be slow and unreliable, particularly in sparse-view scenarios with insufficient matched features for accurate reconstruction. In this work, we integrate the strengths of point-based representations (e.g., 3D Gaussian Splatting, 3D-GS) with end-to-end dense stereo models (DUSt3R) to tackle the complex yet unresolved issues in NVS under unconstrained settings, which encompasses pose-free and sparse view challenges. Our framework, InstantSplat, unifies dense stereo priors with 3D-GS to build 3D Gaussians of large-scale scenes from sparseview & pose-free images in less than 1 minute. Specifically, InstantSplat comprises a Coarse Geometric Initialization (CGI) module that swiftly establishes a preliminary scene structure and camera parameters across all training views, utilizing globally-aligned 3D point maps derived from a pre-trained dense stereo pipeline. This is followed by the Fast 3D-Gaussian Optimization (F-3DGO) module, which jointly optimizes the 3D Gaussian attributes and the initialized poses with pose regularization. Experiments conducted on the large-scale outdoor Tanks & Temples datasets demonstrate that InstantSplat significantly improves SSIM (by 32%) while concurrently reducing Absolute Trajectory Error (ATE) by 80%. These establish InstantSplat as a viable solution for scenarios involving posefree and sparse-view conditions. Project page: instantsplat.github.io.