Abstract:Closed-loop simulation is a core component of autonomous vehicle (AV) development, enabling scalable testing, training, and safety validation before real-world deployment. Neural scene reconstruction converts driving logs into interactive 3D environments for simulation, but it does not produce complete 3D object assets required for agent manipulation and large-viewpoint novel-view synthesis. To address this challenge, we present Asset Harvester, an image-to-3D model and end-to-end pipeline that converts sparse, in-the-wild object observations from real driving logs into complete, simulation-ready assets. Rather than relying on a single model component, we developed a system-level design for real-world AV data that combines large-scale curation of object-centric training tuples, geometry-aware preprocessing across heterogeneous sensors, and a robust training recipe that couples sparse-view-conditioned multiview generation with 3D Gaussian lifting. Within this system, SparseViewDiT is explicitly designed to address limited-angle views and other real-world data challenges. Together with hybrid data curation, augmentation, and self-distillation, this system enables scalable conversion of sparse AV object observations into reusable 3D assets.
Abstract:Chain-of-Thought (CoT) reasoning has become a powerful driver of trajectory prediction in VLA-based autonomous driving, yet its autoregressive nature imposes a latency cost that is prohibitive for real-time deployment. Latent CoT methods attempt to close this gap by compressing reasoning into continuous hidden states, but consistently fall short of their explicit counterparts. We suggest that this is due to purely linguistic latent representations compressing a symbolic abstraction of the world, rather than the causal dynamics that actually govern driving. Thus, we present OneVL (One-step latent reasoning and planning with Vision-Language explanations), a unified VLA and World Model framework that routes reasoning through compact latent tokens supervised by dual auxiliary decoders. Alongside a language decoder that reconstructs text CoT, we introduce a visual world model decoder that predicts future-frame tokens, forcing the latent space to internalize the causal dynamics of road geometry, agent motion, and environmental change. A three-stage training pipeline progressively aligns these latents with trajectory, language, and visual objectives, ensuring stable joint optimization. At inference, the auxiliary decoders are discarded and all latent tokens are prefilled in a single parallel pass, matching the speed of answer-only prediction. Across four benchmarks, OneVL becomes the first latent CoT method to surpass explicit CoT, delivering state-of-the-art accuracy at answer-only latency, and providing direct evidence that tighter compression, when guided in both language and world-model supervision, produces more generalizable representations than verbose token-by-token reasoning. Project Page: https://xiaomi-embodied-intelligence.github.io/OneVL
Abstract:In this work, we revisit several key design choices of modern Transformer-based approaches for feed-forward 3D Gaussian Splatting (3DGS) prediction. We argue that the common practice of regressing Gaussian means as depths along camera rays is suboptimal, and instead propose to directly regress 3D mean coordinates using only a self-supervised rendering loss. This formulation allows us to move from the standard encoder-only design to an encoder-decoder architecture with learnable Gaussian tokens, thereby unbinding the number of predicted primitives from input image resolution and number of views. Our resulting method, TokenGS, demonstrates improved robustness to pose noise and multiview inconsistencies, while naturally supporting efficient test-time optimization in token space without degrading learned priors. TokenGS achieves state-of-the-art feed-forward reconstruction performance on both static and dynamic scenes, producing more regularized geometry and more balanced 3DGS distribution, while seamlessly recovering emergent scene attributes such as static-dynamic decomposition and scene flow.
Abstract:Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via feed-forward reconstruction techniques. This generative reconstruction approach combines the visual fidelity and creative capacity of video models with 3D outputs ready for real-time rendering and simulation. Scaling to large, complex environments requires 3D-consistent video generation over long camera trajectories with large viewpoint changes and location revisits, a setting where current video models degrade quickly. Existing methods for long-horizon generation are fundamentally limited by two forms of degradation: spatial forgetting and temporal drifting. As exploration proceeds, previously observed regions fall outside the model's temporal context, forcing the model to hallucinate structures when revisited. Meanwhile, autoregressive generation accumulates small synthesis errors over time, gradually distorting scene appearance and geometry. We present Lyra 2.0, a framework for generating persistent, explorable 3D worlds at scale. To address spatial forgetting, we maintain per-frame 3D geometry and use it solely for information routing -- retrieving relevant past frames and establishing dense correspondences with the target viewpoints -- while relying on the generative prior for appearance synthesis. To address temporal drifting, we train with self-augmented histories that expose the model to its own degraded outputs, teaching it to correct drift rather than propagate it. Together, these enable substantially longer and 3D-consistent video trajectories, which we leverage to fine-tune feed-forward reconstruction models that reliably recover high-quality 3D scenes.
Abstract:Estimating accurate, view-consistent geometry and camera poses from uncalibrated multi-view/video inputs remains challenging - especially at high spatial resolutions and over long sequences. We present DAGE, a dual-stream transformer whose main novelty is to disentangle global coherence from fine detail. A low-resolution stream operates on aggressively downsampled frames with alternating frame/global attention to build a view-consistent representation and estimate cameras efficiently, while a high-resolution stream processes the original images per-frame to preserve sharp boundaries and small structures. A lightweight adapter fuses these streams via cross-attention, injecting global context without disturbing the pretrained single-frame pathway. This design scales resolution and clip length independently, supports inputs up to 2K, and maintains practical inference cost. DAGE delivers sharp depth/pointmaps, strong cross-view consistency, and accurate poses, establishing new state-of-the-art results for video geometry estimation and multi-view reconstruction.
Abstract:Tropical cyclone (TC) forecasting is critical for disaster warning and emergency response. Deep learning methods address computational challenges but often neglect physical relationships between TC attributes, resulting in predictions lacking physical consistency. To address this, we propose Phys-Diff, a physics-inspired latent diffusion model that disentangles latent features into task-specific components (trajectory, pressure, wind speed) and employs cross-task attention to introduce prior physics-inspired inductive biases, thereby embedding physically consistent dependencies among TC attributes. Phys-Diff integrates multimodal data including historical cyclone attributes, ERA5 reanalysis data, and FengWu forecast fields via a Transformer encoder-decoder architecture, further enhancing forecasting performance. Experiments demonstrate state-of-the-art performance on global and regional datasets.
Abstract:We introduce CAPA, a parameter-efficient test-time optimization framework that adapts pre-trained 3D foundation models (FMs) for depth completion, using sparse geometric cues. Unlike prior methods that train task-specific encoders for auxiliary inputs, which often overfit and generalize poorly, CAPA freezes the FM backbone. Instead, it updates only a minimal set of parameters using Parameter-Efficient Fine-Tuning (e.g. LoRA or VPT), guided by gradients calculated directly from the sparse observations available at inference time. This approach effectively grounds the foundation model's geometric prior in the scene-specific measurements, correcting distortions and misplaced structures. For videos, CAPA introduces sequence-level parameter sharing, jointly adapting all frames to exploit temporal correlations, improve robustness, and enforce multi-frame consistency. CAPA is model-agnostic, compatible with any ViT-based FM, and achieves state-of-the-art results across diverse condition patterns on both indoor and outdoor datasets. Project page: research.nvidia.com/labs/dvl/projects/capa.
Abstract:Generalizing video matting models to real-world videos remains a significant challenge due to the scarcity of labeled data. To address this, we present Video Mask-to-Matte Model (VideoMaMa) that converts coarse segmentation masks into pixel accurate alpha mattes, by leveraging pretrained video diffusion models. VideoMaMa demonstrates strong zero-shot generalization to real-world footage, even though it is trained solely on synthetic data. Building on this capability, we develop a scalable pseudo-labeling pipeline for large-scale video matting and construct the Matting Anything in Video (MA-V) dataset, which offers high-quality matting annotations for more than 50K real-world videos spanning diverse scenes and motions. To validate the effectiveness of this dataset, we fine-tune the SAM2 model on MA-V to obtain SAM2-Matte, which outperforms the same model trained on existing matting datasets in terms of robustness on in-the-wild videos. These findings emphasize the importance of large-scale pseudo-labeled video matting and showcase how generative priors and accessible segmentation cues can drive scalable progress in video matting research.
Abstract:Probabilistic time series forecasting is crucial for quantifying future uncertainty, with significant applications in fields such as energy and finance. However, existing methods often rely on computationally expensive sampling or restrictive parametric assumptions to characterize future distributions, which limits predictive performance and introduces distributional mismatch. To address these challenges, this paper presents TimeGMM, a novel probabilistic forecasting framework based on Gaussian Mixture Models (GMM) that captures complex future distributions in a single forward pass. A key component is GMM-adapted Reversible Instance Normalization (GRIN), a novel module designed to dynamically adapt to temporal-probabilistic distribution shifts. The framework integrates a dedicated Temporal Encoder (TE-Module) with a Conditional Temporal-Probabilistic Decoder (CTPD-Module) to jointly capture temporal dependencies and mixture distribution parameters. Extensive experiments demonstrate that TimeGMM consistently outperforms state-of-the-art methods, achieving maximum improvements of 22.48\% in CRPS and 21.23\% in NMAE.
Abstract:We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate surfaces from input point clouds. Implicit method is preferred due to its ability to accurately represent shapes and its robustness in handling topological changes. However, existing parameterizations of implicit fields lack explicit mechanisms to ensure a tight fit between the surface and input data. To address this, we propose a novel energy equation that balances the reliability of point cloud information. Additionally, we introduce a new convolutional network that learns three-dimensional information to achieve superior optimization results. This approach ensures that the reconstructed surface closely adheres to the raw input points and infers valuable inductive biases from point clouds, resulting in a highly accurate and stable surface reconstruction. NeuralSSD is evaluated on a variety of challenging datasets, including the ShapeNet and Matterport datasets, and achieves state-of-the-art results in terms of both surface reconstruction accuracy and generalizability.