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Tianchang Shen

NVIDIA, University of Toronto, Vector Institute

InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models

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Dec 05, 2024
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Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains

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Oct 12, 2024
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SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

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Sep 30, 2024
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Adaptive Shells for Efficient Neural Radiance Field Rendering

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Nov 16, 2023
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Flexible Isosurface Extraction for Gradient-Based Mesh Optimization

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Aug 10, 2023
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Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes

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Apr 06, 2023
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GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images

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Sep 22, 2022
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Extracting Triangular 3D Models, Materials, and Lighting From Images

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Nov 24, 2021
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Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis

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Nov 08, 2021
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Interactive Annotation of 3D Object Geometry using 2D Scribbles

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Aug 24, 2020
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