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Wenzheng Chen

NVIDIA

GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

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Oct 31, 2024
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Learning Diffusion Model from Noisy Measurement using Principled Expectation-Maximization Method

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Oct 15, 2024
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Integrating Amortized Inference with Diffusion Models for Learning Clean Distribution from Corrupted Images

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Jul 15, 2024
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Blind Inversion using Latent Diffusion Priors

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Jul 01, 2024
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An Expectation-Maximization Algorithm for Training Clean Diffusion Models from Corrupted Observations

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Jul 01, 2024
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4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

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Feb 07, 2024
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Towards Viewpoint Robustness in Bird's Eye View Segmentation

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Sep 11, 2023
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Flexible Isosurface Extraction for Gradient-Based Mesh Optimization

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Aug 10, 2023
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Omni-Line-of-Sight Imaging for Holistic Shape Reconstruction

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Apr 21, 2023
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Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes

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Apr 06, 2023
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