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Baoquan Chen

GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

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Oct 31, 2024
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GFPack++: Improving 2D Irregular Packing by Learning Gradient Field with Attention

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Jun 09, 2024
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DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Refocusing,Defocus Rendering and Blur Removal

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May 27, 2024
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Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesis

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May 17, 2024
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MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularization

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May 10, 2024
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BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors

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Mar 18, 2024
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4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

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Feb 07, 2024
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SAI3D: Segment Any Instance in 3D Scenes

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Dec 17, 2023
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Generalized Label-Efficient 3D Scene Parsing via Hierarchical Feature Aligned Pre-Training and Region-Aware Fine-tuning

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Dec 01, 2023
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Learning Gradient Fields for Scalable and Generalizable Irregular Packing

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Oct 18, 2023
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