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Jacob Munkberg

NVIDIA

Edify 3D: Scalable High-Quality 3D Asset Generation

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Nov 11, 2024
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Flexible Isosurface Extraction for Gradient-Based Mesh Optimization

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Aug 10, 2023
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Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes

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Apr 06, 2023
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Shape, Light & Material Decomposition from Images using Monte Carlo Rendering and Denoising

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Jun 07, 2022
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Extracting Triangular 3D Models, Materials, and Lighting From Images

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Nov 24, 2021
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Noise2Noise: Learning Image Restoration without Clean Data

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Oct 29, 2018
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