State Key Laboratory of the Control and Simulation of Power Systems and Generation Equipment, Tsinghua University
Abstract:Earth Observation (EO) is essential for perceiving dynamic land surface changes, yet deploying autonomous EO in open environments is hindered by the immense diversity of multi-source data and heterogeneous tasks. While remote sensing agents have emerged to streamline EO workflows, existing tool-calling agents are confined to closed environments. They rely on pre-defined tools and are restricted to narrow scope, limiting their generalization to the diverse data and tasks. To overcome these limitations, we introduce OpenEarth-Agent, the first tool-creation agent framework tailored for open-environment EO. Rather than calling predefined tools, OpenEarth-Agent employs adaptive workflow planning and tool creation to generalize to unseen data and tasks. This adaptability is bolstered by an open-ended integration of multi-stage tools and cross-domain knowledge bases, enabling robust execution in the entire EO pipeline across multiple application domains. To comprehensively evaluate EO agents in open environments, we propose OpenEarth-Bench, a novel benchmark comprising 596 real-world, full-pipeline cases across seven application domains, explicitly designed to assess agents' adaptive planning and tool creation capabilities. Only essential pre-trained model tools are provided in this benchmark, devoid of any other predefined task-specific tools. Extensive experiments demonstrate that OpenEarth-Agent successfully masters full-pipeline EO across multiple domains in the open environment. Notably, on the cross-benchmark Earth-Bench, our tool-creating agent equipped with 6 essential pre-trained models achieves performance comparable to tool-calling agents relying on 104 specialized tools, and significantly outperforms them when provided with the complete toolset. In several cases, the created tools exhibit superior robustness to data anomalies compared to human-engineered counterparts.
Abstract:Inferring the physical mechanisms that govern earthquake sequences from indirect geophysical observations remains difficult, particularly across tectonically distinct environments where similar seismic patterns can reflect different underlying processes. Current interpretations rely heavily on the expert synthesis of catalogs, spatiotemporal statistics, and candidate physical models, limiting reproducibility and the systematic transfer of insight across settings. Here we present TRACE (Trans-perspective Reasoning and Automated Comprehensive Evaluator), a multi-agent system that combines large language model planning with formal seismological constraints to derive auditable, physically grounded mechanistic inference from raw observations. Applied to the 2019 Ridgecrest sequence, TRACE autonomously identifies stress-perturbation-induced delayed triggering, resolving the cascading interaction between the Mw 6.4 and Mw 7.1 mainshocks; in the Santorini-Kolumbo case, the system identifies a structurally guided intrusion model, distinguishing fault-channeled episodic migration from the continuous propagation expected in homogeneous crustal failure. By providing a generalizable logical infrastructure for interpreting heterogeneous seismic phenomena, TRACE advances the field from expert-dependent analysis toward knowledge-guided autonomous discovery in Earth sciences.
Abstract:Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and long-horizon 3D consistency. Most prior works treat user actions as abstract conditioning signals, overlooking the fundamental geometric coupling between actions and the 3D world, whereby actions induce relative camera motions that accumulate into a global camera pose within a 3D world. In this paper, we establish camera pose as a unifying geometric representation to jointly ground immediate action control and long-term 3D consistency. First, we define a physics-based continuous action space and represent user inputs in the Lie algebra to derive precise 6-DoF camera poses, which are injected into the generative model via a camera embedder to ensure accurate action alignment. Second, we use global camera poses as spatial indices to retrieve relevant past observations, enabling geometrically consistent revisiting of locations during long-horizon navigation. To support this research, we introduce a large-scale dataset comprising 3,000 minutes of authentic human gameplay annotated with camera trajectories and textual descriptions. Extensive experiments show that our approach substantially outperforms state-of-the-art interactive gaming world models in action controllability, long-horizon visual quality, and 3D spatial consistency.
Abstract:Video-based Clinical Gait Analysis often suffers from poor generalization as models overfit environmental biases instead of capturing pathological motion. To address this, we propose BioGait-VLM, a tri-modal Vision-Language-Biomechanics framework for interpretable clinical gait assessment. Unlike standard video encoders, our architecture incorporates a Temporal Evidence Distillation branch to capture rhythmic dynamics and a Biomechanical Tokenization branch that projects 3D skeleton sequences into language-aligned semantic tokens. This enables the model to explicitly reason about joint mechanics independent of visual shortcuts. To ensure rigorous benchmarking, we augment the public GAVD dataset with a high-fidelity Degenerative Cervical Myelopathy (DCM) cohort to form a unified 8-class taxonomy, establishing a strict subject-disjoint protocol to prevent data leakage. Under this setting, BioGait-VLM achieves state-of-the-art recognition accuracy. Furthermore, a blinded expert study confirms that biomechanical tokens significantly improve clinical plausibility and evidence grounding, offering a path toward transparent, privacy-enhanced gait assessment.
Abstract:Existing manual labeling of micro-expressions is subject to errors in accuracy, especially in cross-cultural scenarios where deviation in labeling of key frames is more prominent. To address this issue, this paper presents a novel Global Anti-Monotonic Differential Selection Strategy (GAMDSS) architecture for enhancing the effectiveness of spatio-temporal modeling of micro-expressions through keyframe re-selection. Specifically, the method identifies Onset and Apex frames, which are characterized by significant micro-expression variation, from complete micro-expression action sequences via a dynamic frame reselection mechanism. It then uses these to determine Offset frames and construct a rich spatio-temporal dynamic representation. A two-branch structure with shared parameters is then used to efficiently extract spatio-temporal features. Extensive experiments are conducted on seven widely recognized micro-expression datasets. The results demonstrate that GAMDSS effectively reduces subjective errors caused by human factors in multicultural datasets such as SAMM and 4DME. Furthermore, quantitative analyses confirm that offset-frame annotations in multicultural datasets are more uncertain, providing theoretical justification for standardizing micro-expression annotations. These findings directly support our argument for reconsidering the validity and generalizability of dataset annotation paradigms. Notably, this design can be integrated into existing models without increasing the number of parameters, offering a new approach to enhancing micro-expression recognition performance. The source code is available on GitHub[https://github.com/Cross-Innovation-Lab/GAMDSS].
Abstract:Despite the exceptional reasoning capabilities of Multimodal Large Language Models (MLLMs), their adaptation into universal embedding models is significantly impeded by task conflict. To address this, we propose TSEmbed, a universal multimodal embedding framework that synergizes Mixture-of-Experts (MoE) with Low-Rank Adaptation (LoRA) to explicitly disentangle conflicting task objectives. Moreover, we introduce Expert-Aware Negative Sampling (EANS), a novel strategy that leverages expert routing distributions as an intrinsic proxy for semantic similarity. By dynamically prioritizing informative hard negatives that share expert activation patterns with the query, EANS effectively sharpens the model's discriminative power and refines embedding boundaries. To ensure training stability, we further devise a two-stage learning paradigm that solidifies expert specialization before optimizing representations via EANS. TSEmbed achieves state-of-the-art performance on both the Massive Multimodal Embedding Benchmark (MMEB) and real-world industrial production datasets, laying a foundation for task-level scaling in universal multimodal embeddings.
Abstract:Evaluating machine unlearning remains challenging, as existing methods typically require retraining reference models or performing membership inference attacks, both of which rely on prior access to training configuration or supervision labels, making them impractical in realistic scenarios. Motivated by the fact that most unlearning algorithms remove a small, random subset of the training data, we propose a subset-level evaluation framework based on statistical independence. Specifically, we design a tailored use of the Hilbert-Schmidt Independence Criterion to assess whether the model outputs on a given subset exhibit statistical dependence, without requiring model retraining or auxiliary classifiers. Our method provides a simple, standalone evaluation procedure that aligns with unlearning workflows. Extensive experiments demonstrate that our approach reliably distinguishes in-training from out-of-training subsets and clearly differentiates unlearning effectiveness, even when existing evaluations fall short.
Abstract:Crystal structure prediction is a long-standing challenge in materials science, with most data-driven methods developed for inorganic systems. This leaves an important gap for organic crystals, which are central to pharmaceuticals, polymers, and functional materials, but present unique challenges, such as larger unit cells and strict chemical connectivity. We introduce a flow-matching model for predicting organic crystal structures directly from molecular graphs. The architecture integrates molecular connectivity with periodic boundary conditions while preserving the symmetries of crystalline systems. A bond-aware loss guides the model toward realistic local chemistry by enforcing distributions of bond lengths and connectivity. To support reliable and efficient training, we built a curated dataset of organic crystals, along with a preprocessing pipeline that precomputes bonds and edges, substantially reducing computational overhead during both training and inference. Experiments show that our method achieves a Match Rate more than 10 times higher than existing baselines while requiring fewer sampling steps for inference. These results establish generative modeling as a practical and scalable framework for organic crystal structure prediction.
Abstract:Video-based person recognition achieves robust identification by integrating face, body, and gait. However, current systems waste computational resources by processing all modalities with fixed heavyweight ensembles regardless of input complexity. To address these limitations, we propose IDSelect, a reinforcement learning-based cost-aware selector that chooses one pre-trained model per modality per-sequence to optimize the accuracy-efficiency trade-off. Our key insight is that an input-conditioned selector can discover complementary model choices that surpass fixed ensembles while using substantially fewer resources. IDSelect trains a lightweight agent end-to-end using actor-critic reinforcement learning with budget-aware optimization. The reward balances recognition accuracy with computational cost, while entropy regularization prevents premature convergence. At inference, the policy selects the most probable model per modality and fuses modality-specific similarities for the final score. Extensive experiments on challenging video-based datasets demonstrate IDSelect's superior efficiency: on CCVID, it achieves 95.9% Rank-1 accuracy with 92.4% less computation than strong baselines while improving accuracy by 1.8%; on MEVID, it reduces computation by 41.3% while maintaining competitive performance.
Abstract:Multi-turn jailbreak attacks are effective against text-only large language models (LLMs) by gradually introducing malicious content across turns. When extended to large vision-language models (LVLMs), we find that naively adding visual inputs can cause existing multi-turn jailbreaks to be easily defended. For example, overly malicious visual input will easily trigger the defense mechanism of safety-aligned LVLMs, making the response more conservative. To address this, we propose MAPA: a multi-turn adaptive prompting attack that 1) at each turn, alternates text-vision attack actions to elicit the most malicious response; and 2) across turns, adjusts the attack trajectory through iterative back-and-forth refinement to gradually amplify response maliciousness. This two-level design enables MAPA to consistently outperform state-of-the-art methods, improving attack success rates by 11-35% on recent benchmarks against LLaVA-V1.6-Mistral-7B, Qwen2.5-VL-7B-Instruct, Llama-3.2-Vision-11B-Instruct and GPT-4o-mini.