Abstract:Recent advances in text-to-speech synthesis have achieved notable success in generating high-quality short utterances for individual speakers. However, these systems still face challenges when extending their capabilities to long, multi-speaker, and spontaneous dialogues, typical of real-world scenarios such as podcasts. These limitations arise from two primary challenges: 1) long speech: podcasts typically span several minutes, exceeding the upper limit of most existing work; 2) spontaneity: podcasts are marked by their spontaneous, oral nature, which sharply contrasts with formal, written contexts; existing works often fall short in capturing this spontaneity. In this paper, we propose MoonCast, a solution for high-quality zero-shot podcast generation, aiming to synthesize natural podcast-style speech from text-only sources (e.g., stories, technical reports, news in TXT, PDF, or Web URL formats) using the voices of unseen speakers. To generate long audio, we adopt a long-context language model-based audio modeling approach utilizing large-scale long-context speech data. To enhance spontaneity, we utilize a podcast generation module to generate scripts with spontaneous details, which have been empirically shown to be as crucial as the text-to-speech modeling itself. Experiments demonstrate that MoonCast outperforms baselines, with particularly notable improvements in spontaneity and coherence.
Abstract:Recent advancements in text-to-video (T2V) generation have been driven by two competing paradigms: autoregressive language models and diffusion models. However, each paradigm has intrinsic limitations: language models struggle with visual quality and error accumulation, while diffusion models lack semantic understanding and causal modeling. In this work, we propose LanDiff, a hybrid framework that synergizes the strengths of both paradigms through coarse-to-fine generation. Our architecture introduces three key innovations: (1) a semantic tokenizer that compresses 3D visual features into compact 1D discrete representations through efficient semantic compression, achieving a $\sim$14,000$\times$ compression ratio; (2) a language model that generates semantic tokens with high-level semantic relationships; (3) a streaming diffusion model that refines coarse semantics into high-fidelity videos. Experiments show that LanDiff, a 5B model, achieves a score of 85.43 on the VBench T2V benchmark, surpassing the state-of-the-art open-source models Hunyuan Video (13B) and other commercial models such as Sora, Keling, and Hailuo. Furthermore, our model also achieves state-of-the-art performance in long video generation, surpassing other open-source models in this field. Our demo can be viewed at https://landiff.github.io/.
Abstract:We introduce the latest progress of Qwen-Audio, a large-scale audio-language model called Qwen2-Audio, which is capable of accepting various audio signal inputs and performing audio analysis or direct textual responses with regard to speech instructions. In contrast to complex hierarchical tags, we have simplified the pre-training process by utilizing natural language prompts for different data and tasks, and have further expanded the data volume. We have boosted the instruction-following capability of Qwen2-Audio and implemented two distinct audio interaction modes for voice chat and audio analysis. In the voice chat mode, users can freely engage in voice interactions with Qwen2-Audio without text input. In the audio analysis mode, users could provide audio and text instructions for analysis during the interaction. Note that we do not use any system prompts to switch between voice chat and audio analysis modes. Qwen2-Audio is capable of intelligently comprehending the content within audio and following voice commands to respond appropriately. For instance, in an audio segment that simultaneously contains sounds, multi-speaker conversations, and a voice command, Qwen2-Audio can directly understand the command and provide an interpretation and response to the audio. Additionally, DPO has optimized the model's performance in terms of factuality and adherence to desired behavior. According to the evaluation results from AIR-Bench, Qwen2-Audio outperformed previous SOTAs, such as Gemini-1.5-pro, in tests focused on audio-centric instruction-following capabilities. Qwen2-Audio is open-sourced with the aim of fostering the advancement of the multi-modal language community.
Abstract:Knowledge distillation, transferring knowledge from a teacher model to a student model, has emerged as a powerful technique in neural machine translation for compressing models or simplifying training targets. Knowledge distillation encompasses two primary methods: sentence-level distillation and token-level distillation. In sentence-level distillation, the student model is trained to align with the output of the teacher model, which can alleviate the training difficulty and give student model a comprehensive understanding of global structure. Differently, token-level distillation requires the student model to learn the output distribution of the teacher model, facilitating a more fine-grained transfer of knowledge. Studies have revealed divergent performances between sentence-level and token-level distillation across different scenarios, leading to the confusion on the empirical selection of knowledge distillation methods. In this study, we argue that token-level distillation, with its more complex objective (i.e., distribution), is better suited for ``simple'' scenarios, while sentence-level distillation excels in ``complex'' scenarios. To substantiate our hypothesis, we systematically analyze the performance of distillation methods by varying the model size of student models, the complexity of text, and the difficulty of decoding procedure. While our experimental results validate our hypothesis, defining the complexity level of a given scenario remains a challenging task. So we further introduce a novel hybrid method that combines token-level and sentence-level distillation through a gating mechanism, aiming to leverage the advantages of both individual methods. Experiments demonstrate that the hybrid method surpasses the performance of token-level or sentence-level distillation methods and the previous works by a margin, demonstrating the effectiveness of the proposed hybrid method.
Abstract:While recent large-scale text-to-speech (TTS) models have achieved significant progress, they still fall short in speech quality, similarity, and prosody. Considering speech intricately encompasses various attributes (e.g., content, prosody, timbre, and acoustic details) that pose significant challenges for generation, a natural idea is to factorize speech into individual subspaces representing different attributes and generate them individually. Motivated by it, we propose NaturalSpeech 3, a TTS system with novel factorized diffusion models to generate natural speech in a zero-shot way. Specifically, 1) we design a neural codec with factorized vector quantization (FVQ) to disentangle speech waveform into subspaces of content, prosody, timbre, and acoustic details; 2) we propose a factorized diffusion model to generate attributes in each subspace following its corresponding prompt. With this factorization design, NaturalSpeech 3 can effectively and efficiently model the intricate speech with disentangled subspaces in a divide-and-conquer way. Experiments show that NaturalSpeech 3 outperforms the state-of-the-art TTS systems on quality, similarity, prosody, and intelligibility. Furthermore, we achieve better performance by scaling to 1B parameters and 200K hours of training data.
Abstract:Recently, instruction-following audio-language models have received broad attention for human-audio interaction. However, the absence of benchmarks capable of evaluating audio-centric interaction capabilities has impeded advancements in this field. Previous models primarily focus on assessing different fundamental tasks, such as Automatic Speech Recognition (ASR), and lack an assessment of the open-ended generative capabilities centered around audio. Thus, it is challenging to track the progression in the Large Audio-Language Models (LALMs) domain and to provide guidance for future improvement. In this paper, we introduce AIR-Bench (\textbf{A}udio \textbf{I}nst\textbf{R}uction \textbf{Bench}mark), the first benchmark designed to evaluate the ability of LALMs to understand various types of audio signals (including human speech, natural sounds, and music), and furthermore, to interact with humans in the textual format. AIR-Bench encompasses two dimensions: \textit{foundation} and \textit{chat} benchmarks. The former consists of 19 tasks with approximately 19k single-choice questions, intending to inspect the basic single-task ability of LALMs. The latter one contains 2k instances of open-ended question-and-answer data, directly assessing the comprehension of the model on complex audio and its capacity to follow instructions. Both benchmarks require the model to generate hypotheses directly. We design a unified framework that leverages advanced language models, such as GPT-4, to evaluate the scores of generated hypotheses given the meta-information of the audio. Experimental results demonstrate a high level of consistency between GPT-4-based evaluation and human evaluation. By revealing the limitations of existing LALMs through evaluation results, AIR-Bench can provide insights into the direction of future research.
Abstract:Speech conveys more information than just text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompt for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompt based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available online\footnote{https://speechresearch.github.io/prompttts2}.
Abstract:While Neural Machine Translation(NMT) has achieved great progress in recent years, it still suffers from inaccurate translation of entities (e.g., person/organization name, location), due to the lack of entity training instances. When we humans encounter an unknown entity during translation, we usually first look up in a dictionary and then organize the entity translation together with the translations of other parts to form a smooth target sentence. Inspired by this translation process, we propose an Extract-and-Attend approach to enhance entity translation in NMT, where the translation candidates of source entities are first extracted from a dictionary and then attended to by the NMT model to generate the target sentence. Specifically, the translation candidates are extracted by first detecting the entities in a source sentence and then translating the entities through looking up in a dictionary. Then, the extracted candidates are added as a prefix of the decoder input to be attended to by the decoder when generating the target sentence through self-attention. Experiments conducted on En-Zh and En-Ru demonstrate that the proposed method is effective on improving both the translation accuracy of entities and the overall translation quality, with up to 35% reduction on entity error rate and 0.85 gain on BLEU and 13.8 gain on COMET.
Abstract:Scaling text-to-speech (TTS) to large-scale, multi-speaker, and in-the-wild datasets is important to capture the diversity in human speech such as speaker identities, prosodies, and styles (e.g., singing). Current large TTS systems usually quantize speech into discrete tokens and use language models to generate these tokens one by one, which suffer from unstable prosody, word skipping/repeating issue, and poor voice quality. In this paper, we develop NaturalSpeech 2, a TTS system that leverages a neural audio codec with residual vector quantizers to get the quantized latent vectors and uses a diffusion model to generate these latent vectors conditioned on text input. To enhance the zero-shot capability that is important to achieve diverse speech synthesis, we design a speech prompting mechanism to facilitate in-context learning in the diffusion model and the duration/pitch predictor. We scale NaturalSpeech 2 to large-scale datasets with 44K hours of speech and singing data and evaluate its voice quality on unseen speakers. NaturalSpeech 2 outperforms previous TTS systems by a large margin in terms of prosody/timbre similarity, robustness, and voice quality in a zero-shot setting, and performs novel zero-shot singing synthesis with only a speech prompt. Audio samples are available at https://speechresearch.github.io/naturalspeech2.
Abstract:Denoising Diffusion Probabilistic Models (DDPMs) are emerging in text-to-speech (TTS) synthesis because of their strong capability of generating high-fidelity samples. However, their iterative refinement process in high-dimensional data space results in slow inference speed, which restricts their application in real-time systems. Previous works have explored speeding up by minimizing the number of inference steps but at the cost of sample quality. In this work, to improve the inference speed for DDPM-based TTS model while achieving high sample quality, we propose ResGrad, a lightweight diffusion model which learns to refine the output spectrogram of an existing TTS model (e.g., FastSpeech 2) by predicting the residual between the model output and the corresponding ground-truth speech. ResGrad has several advantages: 1) Compare with other acceleration methods for DDPM which need to synthesize speech from scratch, ResGrad reduces the complexity of task by changing the generation target from ground-truth mel-spectrogram to the residual, resulting into a more lightweight model and thus a smaller real-time factor. 2) ResGrad is employed in the inference process of the existing TTS model in a plug-and-play way, without re-training this model. We verify ResGrad on the single-speaker dataset LJSpeech and two more challenging datasets with multiple speakers (LibriTTS) and high sampling rate (VCTK). Experimental results show that in comparison with other speed-up methods of DDPMs: 1) ResGrad achieves better sample quality with the same inference speed measured by real-time factor; 2) with similar speech quality, ResGrad synthesizes speech faster than baseline methods by more than 10 times. Audio samples are available at https://resgrad1.github.io/.