Abstract:Style voice conversion aims to transform the speaking style of source speech into a desired style while keeping the original speaker's identity. However, previous style voice conversion approaches primarily focus on well-defined domains such as emotional aspects, limiting their practical applications. In this study, we present ZSVC, a novel Zero-shot Style Voice Conversion approach that utilizes a speech codec and a latent diffusion model with speech prompting mechanism to facilitate in-context learning for speaking style conversion. To disentangle speaking style and speaker timbre, we introduce information bottleneck to filter speaking style in the source speech and employ Uncertainty Modeling Adaptive Instance Normalization (UMAdaIN) to perturb the speaker timbre in the style prompt. Moreover, we propose a novel adversarial training strategy to enhance in-context learning and improve style similarity. Experiments conducted on 44,000 hours of speech data demonstrate the superior performance of ZSVC in generating speech with diverse speaking styles in zero-shot scenarios.
Abstract:In V2X collaborative perception, the domain gaps between heterogeneous nodes pose a significant challenge for effective information fusion. Pose errors arising from latency and GPS localization noise further exacerbate the issue by leading to feature misalignment. To overcome these challenges, we propose V2X-DGPE, a high-accuracy and robust V2X feature-level collaborative perception framework. V2X-DGPE employs a Knowledge Distillation Framework and a Feature Compensation Module to learn domain-invariant representations from multi-source data, effectively reducing the feature distribution gap between vehicles and roadside infrastructure. Historical information is utilized to provide the model with a more comprehensive understanding of the current scene. Furthermore, a Collaborative Fusion Module leverages a heterogeneous self-attention mechanism to extract and integrate heterogeneous representations from vehicles and infrastructure. To address pose errors, V2X-DGPE introduces a deformable attention mechanism, enabling the model to adaptively focus on critical parts of the input features by dynamically offsetting sampling points. Extensive experiments on the real-world DAIR-V2X dataset demonstrate that the proposed method outperforms existing approaches, achieving state-of-the-art detection performance. The code is available at https://github.com/wangsch10/V2X-DGPE.
Abstract:Contrastive learning has achieved great success in skeleton-based representation learning recently. However, the prevailing methods are predominantly negative-based, necessitating additional momentum encoder and memory bank to get negative samples, which increases the difficulty of model training. Furthermore, these methods primarily concentrate on learning a global representation for recognition and retrieval tasks, while overlooking the rich and detailed local representations that are crucial for dense prediction tasks. To alleviate these issues, we introduce a Unified Skeleton-based Dense Representation Learning framework based on feature decorrelation, called USDRL, which employs feature decorrelation across temporal, spatial, and instance domains in a multi-grained manner to reduce redundancy among dimensions of the representations to maximize information extraction from features. Additionally, we design a Dense Spatio-Temporal Encoder (DSTE) to capture fine-grained action representations effectively, thereby enhancing the performance of dense prediction tasks. Comprehensive experiments, conducted on the benchmarks NTU-60, NTU-120, PKU-MMD I, and PKU-MMD II, across diverse downstream tasks including action recognition, action retrieval, and action detection, conclusively demonstrate that our approach significantly outperforms the current state-of-the-art (SOTA) approaches. Our code and models are available at https://github.com/wengwanjiang/USDRL.
Abstract:Training deep reinforcement learning (RL) agents necessitates overcoming the highly unstable nonconvex stochastic optimization inherent in the trial-and-error mechanism. To tackle this challenge, we propose a physics-inspired optimization algorithm called relativistic adaptive gradient descent (RAD), which enhances long-term training stability. By conceptualizing neural network (NN) training as the evolution of a conformal Hamiltonian system, we present a universal framework for transferring long-term stability from conformal symplectic integrators to iterative NN updating rules, where the choice of kinetic energy governs the dynamical properties of resulting optimization algorithms. By utilizing relativistic kinetic energy, RAD incorporates principles from special relativity and limits parameter updates below a finite speed, effectively mitigating abnormal gradient influences. Additionally, RAD models NN optimization as the evolution of a multi-particle system where each trainable parameter acts as an independent particle with an individual adaptive learning rate. We prove RAD's sublinear convergence under general nonconvex settings, where smaller gradient variance and larger batch sizes contribute to tighter convergence. Notably, RAD degrades to the well-known adaptive moment estimation (ADAM) algorithm when its speed coefficient is chosen as one and symplectic factor as a small positive value. Experimental results show RAD outperforming nine baseline optimizers with five RL algorithms across twelve environments, including standard benchmarks and challenging scenarios. Notably, RAD achieves up to a 155.1% performance improvement over ADAM in Atari games, showcasing its efficacy in stabilizing and accelerating RL training.
Abstract:High-performance analog and mixed-signal (AMS) circuits are mainly full-custom designed, which is time-consuming and labor-intensive. A significant portion of the effort is experience-driven, which makes the automation of AMS circuit design a formidable challenge. Large language models (LLMs) have emerged as powerful tools for Electronic Design Automation (EDA) applications, fostering advancements in the automatic design process for large-scale AMS circuits. However, the absence of high-quality datasets has led to issues such as model hallucination, which undermines the robustness of automatically generated circuit designs. To address this issue, this paper introduces AMSnet-KG, a dataset encompassing various AMS circuit schematics and netlists. We construct a knowledge graph with annotations on detailed functional and performance characteristics. Facilitated by AMSnet-KG, we propose an automated AMS circuit generation framework that utilizes the comprehensive knowledge embedded in LLMs. We first formulate a design strategy (e.g., circuit architecture using a number of circuit components) based on required specifications. Next, matched circuit components are retrieved and assembled into a complete topology, and transistor sizing is obtained through Bayesian optimization. Simulation results of the netlist are fed back to the LLM for further topology refinement, ensuring the circuit design specifications are met. We perform case studies of operational amplifier and comparator design to verify the automatic design flow from specifications to netlists with minimal human effort. The dataset used in this paper will be open-sourced upon publishing of this paper.
Abstract:End-to-end autonomous driving offers a streamlined alternative to the traditional modular pipeline, integrating perception, prediction, and planning within a single framework. While Deep Reinforcement Learning (DRL) has recently gained traction in this domain, existing approaches often overlook the critical connection between feature extraction of DRL and perception. In this paper, we bridge this gap by mapping the DRL feature extraction network directly to the perception phase, enabling clearer interpretation through semantic segmentation. By leveraging Bird's-Eye-View (BEV) representations, we propose a novel DRL-based end-to-end driving framework that utilizes multi-sensor inputs to construct a unified three-dimensional understanding of the environment. This BEV-based system extracts and translates critical environmental features into high-level abstract states for DRL, facilitating more informed control. Extensive experimental evaluations demonstrate that our approach not only enhances interpretability but also significantly outperforms state-of-the-art methods in autonomous driving control tasks, reducing the collision rate by 20%.
Abstract:End-to-end models are emerging as the mainstream in autonomous driving perception. However, the inability to meticulously deconstruct their internal mechanisms results in diminished development efficacy and impedes the establishment of trust. Pioneering in the issue, we present the Independent Functional Module Evaluation for Bird's-Eye-View Perception Model (BEV-IFME), a novel framework that juxtaposes the module's feature maps against Ground Truth within a unified semantic Representation Space to quantify their similarity, thereby assessing the training maturity of individual functional modules. The core of the framework lies in the process of feature map encoding and representation aligning, facilitated by our proposed two-stage Alignment AutoEncoder, which ensures the preservation of salient information and the consistency of feature structure. The metric for evaluating the training maturity of functional modules, Similarity Score, demonstrates a robust positive correlation with BEV metrics, with an average correlation coefficient of 0.9387, attesting to the framework's reliability for assessment purposes.
Abstract:3D Gaussian Splatting (3DGS) integrates the strengths of primitive-based representations and volumetric rendering techniques, enabling real-time, high-quality rendering. However, 3DGS models typically overfit to single-scene training and are highly sensitive to the initialization of Gaussian ellipsoids, heuristically derived from Structure from Motion (SfM) point clouds, which limits both generalization and practicality. To address these limitations, we propose GS-Net, a generalizable, plug-and-play 3DGS module that densifies Gaussian ellipsoids from sparse SfM point clouds, enhancing geometric structure representation. To the best of our knowledge, GS-Net is the first plug-and-play 3DGS module with cross-scene generalization capabilities. Additionally, we introduce the CARLA-NVS dataset, which incorporates additional camera viewpoints to thoroughly evaluate reconstruction and rendering quality. Extensive experiments demonstrate that applying GS-Net to 3DGS yields a PSNR improvement of 2.08 dB for conventional viewpoints and 1.86 dB for novel viewpoints, confirming the method's effectiveness and robustness.
Abstract:Visual bird's eye view (BEV) perception, due to its excellent perceptual capabilities, is progressively replacing costly LiDAR-based perception systems, especially in the realm of urban intelligent driving. However, this type of perception still relies on LiDAR data to construct ground truth databases, a process that is both cumbersome and time-consuming. Moreover, most massproduced autonomous driving systems are only equipped with surround camera sensors and lack LiDAR data for precise annotation. To tackle this challenge, we propose a fine-tuning method for BEV perception network based on visual 2D semantic perception, aimed at enhancing the model's generalization capabilities in new scene data. Considering the maturity and development of 2D perception technologies, our method significantly reduces the dependency on high-cost BEV ground truths and shows promising industrial application prospects. Extensive experiments and comparative analyses conducted on the nuScenes and Waymo public datasets demonstrate the effectiveness of our proposed method.
Abstract:In recent years, significant academic advancements have been made in the field of autonomous vehicles, with Local maps emerging as a crucial component of autonomous driving technology. Local maps not only provide intricate details of road networks but also serve as fundamental inputs for critical tasks such as vehicle localization, navigation, and decision-making. Given the characteristics of SD map (Standard Definition Map), which include low cost, ease of acquisition, and high versatility, perception methods that integrate SD map as prior information have demonstrated significant potential in the field of Local map perception. The purpose of this paper is to provide researchers with a comprehensive overview and summary of the latest advancements in the integration of SD map as prior information for Local map perception methods. This review begins by introducing the task definition and general pipeline of local map perception methods that incorporate SD maps as prior information, along with relevant public datasets. And then it focuses on the representation and encoding methods of multi-source information, as well as the methods for fusing multi-source information. In response to this burgeoning trend, this article presents a comprehensive and meticulous overview of the diverse research efforts in this particular field. Finally, the article addresses pertinent issues and future challenges with the aim of guiding researchers in understanding the current trends and methodologies prevalent in the field.