NVIDIA
Abstract:The proliferation of highly realistic AI-Generated Image (AIGI) has necessitated the development of practical detection methods. While current AIGI detectors perform admirably on clean datasets, their detection performance frequently decreases when deployed "in the wild", where images are subjected to unpredictable, complex distortions. To resolve the critical vulnerability, we propose a novel LoRA-based Pairwise Training (LPT) strategy designed specifically to achieve robust detection for AIGI under severe distortions. The core of our strategy involves the targeted finetuning of a visual foundation model, the deliberate simulation of data distribution during the training phase, and a unique pairwise training process. Specifically, we introduce distortion and size simulations to better fit the distribution from the validation and test sets. Based on the strong visual representation capability of the visual foundation model, we finetune the model to achieve AIGI detection. The pairwise training is utilized to improve the detection via decoupling the generalization and robustness optimization. Experiments show that our approach secured the 3th placement in the NTIRE Robust AI-Generated Image Detection in the Wild challenge
Abstract:Live Photo captures both a high-quality key photo and a short video clip to preserve the precious dynamics around the captured moment. While users may choose alternative frames as the key photo to capture better expressions or timing, these frames often exhibit noticeable quality degradation, as the photo capture ISP pipeline delivers significantly higher image quality than the video pipeline. This quality gap highlights the need for dedicated restoration techniques to enhance the reselected key photo. To this end, we propose LiveMoments, a reference-guided image restoration framework tailored for the reselected key photo in Live Photos. Our method employs a two-branch neural network: a reference branch that extracts structural and textural information from the original high-quality key photo, and a main branch that restores the reselected frame using the guidance provided by the reference branch. Furthermore, we introduce a unified Motion Alignment module that incorporates motion guidance for spatial alignment at both the latent and image levels. Experiments on real and synthetic Live Photos demonstrate that LiveMoments significantly improves perceptual quality and fidelity over existing solutions, especially in scenes with fast motion or complex structures. Our code is available at https://github.com/OpenVeraTeam/LiveMoments.
Abstract:This paper presents an overview of the NTIRE 2026 Challenge on Robust AI-Generated Image Detection in the Wild, held in conjunction with the NTIRE workshop at CVPR 2026. The goal of this challenge was to develop detection models capable of distinguishing real images from generated ones in realistic scenarios: the images are often transformed (cropped, resized, compressed, blurred) for practical usage, and therefore, the detection models should be robust to such transformations. The challenge is based on a novel dataset consisting of 108,750 real and 185,750 AI-generated images from 42 generators comprising a large variety of open-source and closed-source models of various architectures, augmented with 36 image transformations. Methods were evaluated using ROC AUC on the full test set, including both transformed and untransformed images. A total of 511 participants registered, with 20 teams submitting valid final solutions. This report provides a comprehensive overview of the challenge, describes the proposed solutions, and can be used as a valuable reference for researchers and practitioners in increasing the robustness of the detection models to real-world transformations.
Abstract:The Tactile Internet demands sub-millisecond latency and ultra-high reliability, as high latency or packet loss could lead to haptic control instability. To address this, we propose the Mode-Domain Architecture (MDA), a bilateral predictive neural network architecture designed to restore missing signals on both the human and robot sides. Unlike conventional models that extract features implicitly from raw data, MDA utilizes a novel Continuous-Orthogonal Mode Decomposition framework. By integrating an orthogonality constraint, we overcome the pervasive issue of "mode overlapping" found in state-of-the-art decomposition methods. Experimental results demonstrate that this structured feature extraction achieves high prediction accuracies of 98.6% (human) and 97.3% (robot). Furthermore, the model achieves ultra-low inference latency of 0.065 ms, significantly outperforming existing benchmarks and meeting the stringent real-time requirements of haptic teleoperation.
Abstract:We aim to make learned point cloud compression deployable for low-latency streaming on mobile systems. While learned point cloud compression has shown strong coding efficiency, practical deployment on mobile platforms remains challenging because neural inference and entropy coding still incur substantial runtime overhead. This issue is critical for immersive 3D communication, where dense geometry must be delivered under tight end-to-end (E2E) latency and compute constraints. In this paper, we present LEAN-3D, a compute-aware point cloud codec for low-latency streaming. LEAN-3D designs a lightweight learned occupancy model at the shallow levels of a sparse occupancy hierarchy, where structural uncertainty is highest, and develops a lightweight deterministic coding scheme for the deep hierarchy tailored to the near-unary regime. We implement the complete encoder/decoder pipeline and evaluate it on an NVIDIA Jetson Orin Nano edge device and a desktop host. In addition, LEAN-3D addresses the decoding failures observed in cross-platform deployment of learned codecs. Such failures arise from numerical inconsistencies in lossless entropy decoding across heterogeneous platforms. Experiments show that LEAN-3D achieves 3-5x latency reduction across datasets, reduces total edge-side energy consumption by up to 5.1x, and delivers lower sustained E2E latency under bandwidth-limited streaming. These results bring learned point cloud compression closer to deployable mobile 3D streaming.
Abstract:Recent advances in persona-centric memory have revealed the powerful capability of multi-agent systems in managing persona memory, especially in conversational scenarios. However, these complex frameworks often suffer from information loss and are fragile across varying scenarios, resulting in suboptimal performance. In this paper, we propose DeltaMem, an agentic memory management system that formulates persona-centric memory management as an end-to-end task within a single-agent setting. To further improve the performance of our agentic memory manager, we draw inspiration from the evolution of human memory and synthesize a user-assistant dialogue dataset along with corresponding operation-level memory updating labels. Building on this, we introduce a novel Memory-based Levenshtein Distance to formalize the memory updating reward, and propose a tailored reinforcement learning framework to further enhance the management capabilities of DeltaMem. Extensive experiments show that both training-free and RL-trained DeltaMem outperform all product-level baselines across diverse long-term memory benchmarks, including LoCoMo, HaluMem, and PersonaMem.
Abstract:When testing data and training data come from different distributions, deep neural networks (DNNs) will face significant safety risks in practical applications. Therefore, out-of-distribution (OOD) detection techniques, which can identify OOD samples at test time and alert the system, are urgently needed. Existing graph OOD detection methods usually characterize fine-grained in-distribution (ID) patterns from multiple perspectives, and train end-to-end graph neural networks (GNNs) for prediction. However, due to the unavailability of OOD data during training, the absence of explicit supervision signals could lead to sub-optimal performance of end-to-end encoders. To address this issue, we follow the pre-training+prompting paradigm to utilize pre-trained GNN encoders, and propose Disentangled Graph Prompting (DGP), to capture fine-grained ID patterns with the help of ID graph labels. Specifically, we design two prompt generators that respectively generate class-specific and class-agnostic prompt graphs by modifying the edge weights of an input graph. We also design several effective losses to train the prompt generators and prevent trivial solutions. We conduct extensive experiments on ten datasets to demonstrate the superiority of our proposed DGP, which achieves a relative AUC improvement of 3.63% over the best graph OOD detection baseline. Ablation studies and hyper-parameter experiments further show the effectiveness of DGP. Code is available at https://github.com/BUPT-GAMMA/DGP.
Abstract:As large language models (LLMs) evolve into autonomous agents for long-horizon information-seeking, managing finite context capacity has become a critical bottleneck. Existing context management methods typically commit to a single fixed strategy throughout the entire trajectory. Such static designs may work well in some states, but they cannot adapt as the usefulness and reliability of the accumulated context evolve during long-horizon search. To formalize this challenge, we introduce a probabilistic framework that characterizes long-horizon success through two complementary dimensions: search efficiency and terminal precision. Building on this perspective, we propose AgentSwing, a state-aware adaptive parallel context management routing framework. At each trigger point, AgentSwing expands multiple context-managed branches in parallel and uses lookahead routing to select the most promising continuation. Experiments across diverse benchmarks and agent backbones show that AgentSwing consistently outperforms strong static context management methods, often matching or exceeding their performance with up to $3\times$ fewer interaction turns while also improving the ultimate performance ceiling of long-horizon web agents. Beyond the empirical gains, the proposed probabilistic framework provides a principled lens for analyzing and designing future context management strategies for long-horizon agents.
Abstract:AI-powered people search platforms are increasingly used in recruiting, sales prospecting, and professional networking, yet no widely accepted benchmark exists for evaluating their performance. We introduce PeopleSearchBench, an open-source benchmark that compares four people search platforms on 119 real-world queries across four use cases: corporate recruiting, B2B sales prospecting, expert search with deterministic answers, and influencer/KOL discovery. A key contribution is Criteria-Grounded Verification, a factual relevance pipeline that extracts explicit, verifiable criteria from each query and uses live web search to determine whether returned people satisfy them. This produces binary relevance judgments grounded in factual verification rather than subjective holistic LLM-as-judge scores. We evaluate systems on three dimensions: Relevance Precision (padded nDCG@10), Effective Coverage (task completion and qualified result yield), and Information Utility (profile completeness and usefulness), averaged equally into an overall score. Lessie, a specialized AI people search agent, performs best overall, scoring 65.2, 18.5% higher than the second-ranked system, and is the only system to achieve 100% task completion across all 119 queries. We also report confidence intervals, human validation of the verification pipeline (Cohen's kappa = 0.84), ablations, and full documentation of queries, prompts, and normalization procedures. Code, query definitions, and aggregated results are available on GitHub.
Abstract:We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in the presence of both motion blur and defocus blur. Moreover, we adjust the computation effort with the amount of blur in the input image. As a first stage, our method uses a feed-forward image deblurring model for which we propose a suitable training scheme that can improve both tracking and mapping modules. Frames that are successfully deblurred by the feed-forward network obtain refined poses and depth through local-global multi-view optimization and loop closure. Frames that fail the first stage deblurring are directly modeled through the global 3DGS representation and an additional blur network to model multiple blurred sub-frames and simulate the blur formation process in 3D space, thereby learning sharp details and refined sub-frame poses. Experiments on several real-world datasets demonstrate consistent improvements in both pose estimation and sharp reconstruction results of geometry and texture.