Picture for Feng Lin

Feng Lin

Peter

UI-TARS: Pioneering Automated GUI Interaction with Native Agents

Add code
Jan 21, 2025
Viaarxiv icon

REO-VLM: Transforming VLM to Meet Regression Challenges in Earth Observation

Add code
Dec 21, 2024
Viaarxiv icon

FSFM: A Generalizable Face Security Foundation Model via Self-Supervised Facial Representation Learning

Add code
Dec 16, 2024
Viaarxiv icon

ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction

Add code
Nov 07, 2024
Figure 1 for ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction
Figure 2 for ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction
Figure 3 for ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction
Figure 4 for ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction
Viaarxiv icon

Mitigating Privacy Risks in LLM Embeddings from Embedding Inversion

Add code
Nov 06, 2024
Viaarxiv icon

ALIF: Low-Cost Adversarial Audio Attacks on Black-Box Speech Platforms using Linguistic Features

Add code
Aug 03, 2024
Viaarxiv icon

Hierarchical Action Recognition: A Contrastive Video-Language Approach with Hierarchical Interactions

Add code
May 28, 2024
Figure 1 for Hierarchical Action Recognition: A Contrastive Video-Language Approach with Hierarchical Interactions
Figure 2 for Hierarchical Action Recognition: A Contrastive Video-Language Approach with Hierarchical Interactions
Figure 3 for Hierarchical Action Recognition: A Contrastive Video-Language Approach with Hierarchical Interactions
Figure 4 for Hierarchical Action Recognition: A Contrastive Video-Language Approach with Hierarchical Interactions
Viaarxiv icon

NieR: Normal-Based Lighting Scene Rendering

Add code
May 21, 2024
Figure 1 for NieR: Normal-Based Lighting Scene Rendering
Figure 2 for NieR: Normal-Based Lighting Scene Rendering
Figure 3 for NieR: Normal-Based Lighting Scene Rendering
Figure 4 for NieR: Normal-Based Lighting Scene Rendering
Viaarxiv icon

Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery

Add code
May 21, 2024
Figure 1 for Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery
Figure 2 for Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery
Figure 3 for Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery
Figure 4 for Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery
Viaarxiv icon

NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstruction

Add code
May 21, 2024
Viaarxiv icon