School of Electrical and Information Engineering, The University of Sydney, Australia
Abstract:Cinematography, the fundamental visual language of film, is essential for conveying narrative, emotion, and aesthetic quality. While recent Vision-Language Models (VLMs) demonstrate strong general visual understanding, their proficiency in comprehending the nuanced cinematic grammar embedded within individual shots remains largely unexplored and lacks robust evaluation. This critical gap limits both fine-grained visual comprehension and the precision of AI-assisted video generation. To address this, we introduce \textbf{ShotBench}, a comprehensive benchmark specifically designed for cinematic language understanding. It features over 3.5k expert-annotated QA pairs from images and video clips, meticulously curated from over 200 acclaimed (predominantly Oscar-nominated) films and spanning eight key cinematography dimensions. Our evaluation of 24 leading VLMs on ShotBench reveals their substantial limitations: even the top-performing model achieves less than 60\% average accuracy, particularly struggling with fine-grained visual cues and complex spatial reasoning. To catalyze advancement in this domain, we construct \textbf{ShotQA}, a large-scale multimodal dataset comprising approximately 70k cinematic QA pairs. Leveraging ShotQA, we develop \textbf{ShotVL} through supervised fine-tuning and Group Relative Policy Optimization. ShotVL significantly outperforms all existing open-source and proprietary models on ShotBench, establishing new \textbf{state-of-the-art} performance. We open-source our models, data, and code to foster rapid progress in this crucial area of AI-driven cinematic understanding and generation.
Abstract:Recently, dense video captioning has made attractive progress in detecting and captioning all events in a long untrimmed video. Despite promising results were achieved, most existing methods do not sufficiently explore the scene evolution within an event temporal proposal for captioning, and therefore perform less satisfactorily when the scenes and objects change over a relatively long proposal. To address this problem, we propose a graph-based partition-and-summarization (GPaS) framework for dense video captioning within two stages. For the ``partition" stage, a whole event proposal is split into short video segments for captioning at a finer level. For the ``summarization" stage, the generated sentences carrying rich description information for each segment are summarized into one sentence to describe the whole event. We particularly focus on the ``summarization" stage, and propose a framework that effectively exploits the relationship between semantic words for summarization. We achieve this goal by treating semantic words as nodes in a graph and learning their interactions by coupling Graph Convolutional Network (GCN) and Long Short Term Memory (LSTM), with the aid of visual cues. Two schemes of GCN-LSTM Interaction (GLI) modules are proposed for seamless integration of GCN and LSTM. The effectiveness of our approach is demonstrated via an extensive comparison with the state-of-the-arts methods on the two benchmarks ActivityNet Captions dataset and YouCook II dataset.
Abstract:In this work, we propose a division-and-summarization (DaS) framework for dense video captioning. After partitioning each untrimmed long video as multiple event proposals, where each event proposal consists of a set of short video segments, we extract visual feature (e.g., C3D feature) from each segment and use the existing image/video captioning approach to generate one sentence description for this segment. Considering that the generated sentences contain rich semantic descriptions about the whole event proposal, we formulate the dense video captioning task as a visual cue aided sentence summarization problem and propose a new two stage Long Short Term Memory (LSTM) approach equipped with a new hierarchical attention mechanism to summarize all generated sentences as one descriptive sentence with the aid of visual features. Specifically, the first-stage LSTM network takes all semantic words from the generated sentences and the visual features from all segments within one event proposal as the input, and acts as the encoder to effectively summarize both semantic and visual information related to this event proposal. The second-stage LSTM network takes the output from the first-stage LSTM network and the visual features from all video segments within one event proposal as the input, and acts as the decoder to generate one descriptive sentence for this event proposal. Our comprehensive experiments on the ActivityNet Captions dataset demonstrate the effectiveness of our newly proposed DaS framework for dense video captioning.
Abstract:Scientific discovery has long been constrained by human limitations in expertise, physical capability, and sleep cycles. The recent rise of AI scientists and automated laboratories has accelerated both the cognitive and operational aspects of research. However, key limitations persist: AI systems are often confined to virtual environments, while automated laboratories lack the flexibility and autonomy to adaptively test new hypotheses in the physical world. Recent advances in embodied AI, such as generalist robot foundation models, diffusion-based action policies, fine-grained manipulation learning, and sim-to-real transfer, highlight the promise of integrating cognitive and embodied intelligence. This convergence opens the door to closed-loop systems that support iterative, autonomous experimentation and the possibility of serendipitous discovery. In this position paper, we propose the paradigm of Intelligent Science Laboratories (ISLs): a multi-layered, closed-loop framework that deeply integrates cognitive and embodied intelligence. ISLs unify foundation models for scientific reasoning, agent-based workflow orchestration, and embodied agents for robust physical experimentation. We argue that such systems are essential for overcoming the current limitations of scientific discovery and for realizing the full transformative potential of AI-driven science.
Abstract:In this work, we propose a new generic multi-modality domain adaptation framework called Progressive Modality Cooperation (PMC) to transfer the knowledge learned from the source domain to the target domain by exploiting multiple modality clues (\eg, RGB and depth) under the multi-modality domain adaptation (MMDA) and the more general multi-modality domain adaptation using privileged information (MMDA-PI) settings. Under the MMDA setting, the samples in both domains have all the modalities. In two newly proposed modules of our PMC, the multiple modalities are cooperated for selecting the reliable pseudo-labeled target samples, which captures the modality-specific information and modality-integrated information, respectively. Under the MMDA-PI setting, some modalities are missing in the target domain. Hence, to better exploit the multi-modality data in the source domain, we further propose the PMC with privileged information (PMC-PI) method by proposing a new multi-modality data generation (MMG) network. MMG generates the missing modalities in the target domain based on the source domain data by considering both domain distribution mismatch and semantics preservation, which are respectively achieved by using adversarial learning and conditioning on weighted pseudo semantics. Extensive experiments on three image datasets and eight video datasets for various multi-modality cross-domain visual recognition tasks under both MMDA and MMDA-PI settings clearly demonstrate the effectiveness of our proposed PMC framework.
Abstract:This paper proposes a new unsupervised domain adaptation approach called Collaborative and Adversarial Network (CAN), which uses the domain-collaborative and domain-adversarial learning strategy for training the neural network. The domain-collaborative learning aims to learn domain-specific feature representation to preserve the discriminability for the target domain, while the domain adversarial learning aims to learn domain-invariant feature representation to reduce the domain distribution mismatch between the source and target domains. We show that these two learning strategies can be uniformly formulated as domain classifier learning with positive or negative weights on the losses. We then design a collaborative and adversarial training scheme, which automatically learns domain-specific representations from lower blocks in CNNs through collaborative learning and domain-invariant representations from higher blocks through adversarial learning. Moreover, to further enhance the discriminability in the target domain, we propose Self-Paced CAN (SPCAN), which progressively selects pseudo-labeled target samples for re-training the classifiers. We employ a self-paced learning strategy to select pseudo-labeled target samples in an easy-to-hard fashion. Comprehensive experiments on different benchmark datasets, Office-31, ImageCLEF-DA, and VISDA-2017 for the object recognition task, and UCF101-10 and HMDB51-10 for the video action recognition task, show our newly proposed approaches achieve the state-of-the-art performance, which clearly demonstrates the effectiveness of our proposed approaches for unsupervised domain adaptation.
Abstract:Accurate reconstruction of ocean is essential for reflecting global climate dynamics and supporting marine meteorological research. Conventional methods face challenges due to sparse data, algorithmic complexity, and high computational costs, while increasing usage of machine learning (ML) method remains limited to reconstruction problems at the sea surface and local regions, struggling with issues like cloud occlusion. To address these limitations, this paper proposes ReconMOST, a data-driven guided diffusion model framework for multi-layer sea temperature reconstruction. Specifically, we first pre-train an unconditional diffusion model using a large collection of historical numerical simulation data, enabling the model to attain physically consistent distribution patterns of ocean temperature fields. During the generation phase, sparse yet high-accuracy in-situ observational data are utilized as guidance points for the reverse diffusion process, generating accurate reconstruction results. Importantly, in regions lacking direct observational data, the physically consistent spatial distribution patterns learned during pre-training enable implicitly guided and physically plausible reconstructions. Our method extends ML-based SST reconstruction to a global, multi-layer setting, handling over 92.5% missing data while maintaining reconstruction accuracy, spatial resolution, and superior generalization capability. We pre-train our model on CMIP6 numerical simulation data and conduct guided reconstruction experiments on CMIP6 and EN4 analysis data. The results of mean squared error (MSE) values achieve 0.049 on guidance, 0.680 on reconstruction, and 0.633 on total, respectively, demonstrating the effectiveness and robustness of the proposed framework. Our source code is available at https://github.com/norsheep/ReconMOST.
Abstract:This paper aims to overcome a major obstacle in scaling RL for reasoning with LLMs, namely the collapse of policy entropy. Such phenomenon is consistently observed across vast RL runs without entropy intervention, where the policy entropy dropped sharply at the early training stage, this diminished exploratory ability is always accompanied with the saturation of policy performance. In practice, we establish a transformation equation R=-a*e^H+b between entropy H and downstream performance R. This empirical law strongly indicates that, the policy performance is traded from policy entropy, thus bottlenecked by its exhaustion, and the ceiling is fully predictable H=0, R=-a+b. Our finding necessitates entropy management for continuous exploration toward scaling compute for RL. To this end, we investigate entropy dynamics both theoretically and empirically. Our derivation highlights that, the change in policy entropy is driven by the covariance between action probability and the change in logits, which is proportional to its advantage when using Policy Gradient-like algorithms. Empirical study shows that, the values of covariance term and entropy differences matched exactly, supporting the theoretical conclusion. Moreover, the covariance term stays mostly positive throughout training, further explaining why policy entropy would decrease monotonically. Through understanding the mechanism behind entropy dynamics, we motivate to control entropy by restricting the update of high-covariance tokens. Specifically, we propose two simple yet effective techniques, namely Clip-Cov and KL-Cov, which clip and apply KL penalty to tokens with high covariances respectively. Experiments show that these methods encourage exploration, thus helping policy escape entropy collapse and achieve better downstream performance.
Abstract:Scientific embodied agents play a crucial role in modern laboratories by automating complex experimental workflows. Compared to typical household environments, laboratory settings impose significantly higher demands on perception of physical-chemical transformations and long-horizon planning, making them an ideal testbed for advancing embodied intelligence. However, its development has been long hampered by the lack of suitable simulator and benchmarks. In this paper, we address this gap by introducing LabUtopia, a comprehensive simulation and benchmarking suite designed to facilitate the development of generalizable, reasoning-capable embodied agents in laboratory settings. Specifically, it integrates i) LabSim, a high-fidelity simulator supporting multi-physics and chemically meaningful interactions; ii) LabScene, a scalable procedural generator for diverse scientific scenes; and iii) LabBench, a hierarchical benchmark spanning five levels of complexity from atomic actions to long-horizon mobile manipulation. LabUtopia supports 30 distinct tasks and includes more than 200 scene and instrument assets, enabling large-scale training and principled evaluation in high-complexity environments. We demonstrate that LabUtopia offers a powerful platform for advancing the integration of perception, planning, and control in scientific-purpose agents and provides a rigorous testbed for exploring the practical capabilities and generalization limits of embodied intelligence in future research.
Abstract:As proprietary giants increasingly dominate the race for ever-larger language models, a pressing question arises for the open-source community: can smaller models remain competitive across a broad range of tasks? In this paper, we present the Avengers--a simple recipe that effectively leverages the collective intelligence of open-source, smaller language models. Our framework is built upon four lightweight operations: (i) embedding: encode queries using a text embedding model; (ii) clustering: group queries based on their semantic similarity; (iii) scoring: scores each model's performance within each cluster; and (iv) voting: improve outputs via repeated sampling and voting. At inference time, each query is embedded and assigned to its nearest cluster. The top-performing model(s) within that cluster are selected to generate the response using the Self-Consistency or its multi-model variant. Remarkably, with 10 open-source models (~7B parameters each), the Avengers collectively outperforms GPT-4.1 on 10 out of 15 datasets (spanning mathematics, code, logic, knowledge, and affective tasks). In particular, it surpasses GPT-4.1 on mathematics tasks by 18.21% and on code tasks by 7.46%. Furthermore, the Avengers delivers superior out-of-distribution generalization, and remains robust across various embedding models, clustering algorithms, ensemble strategies, and values of its sole parameter--the number of clusters. We have open-sourced the code on GitHub: https://github.com/ZhangYiqun018/Avengers