Abstract:Left-behind children (LBCs), numbering over 66 million in China, face severe mental health challenges due to parental migration for work. Early screening and identification of at-risk LBCs is crucial, yet challenging due to the severe shortage of mental health professionals, especially in rural areas. While the House-Tree-Person (HTP) test shows higher child participation rates, its requirement for expert interpretation limits its application in resource-scarce regions. To address this challenge, we propose PsyDraw, a multi-agent system based on Multimodal Large Language Models that assists mental health professionals in analyzing HTP drawings. The system employs specialized agents for feature extraction and psychological interpretation, operating in two stages: comprehensive feature analysis and professional report generation. Evaluation of HTP drawings from 290 primary school students reveals that 71.03% of the analyzes achieved High Consistency with professional evaluations, 26.21% Moderate Consistency and only 2.41% Low Consistency. The system identified 31.03% of cases requiring professional attention, demonstrating its effectiveness as a preliminary screening tool. Currently deployed in pilot schools, \method shows promise in supporting mental health professionals, particularly in resource-limited areas, while maintaining high professional standards in psychological assessment.
Abstract:Large Language Models (LLMs) have demonstrated remarkable capabilities on various tasks, while the further evolvement is limited to the lack of high-quality training data. In addition, traditional training approaches rely too much on expert-labeled data, setting an upper limit on the performance of LLMs. To address this issue, we propose a novel paradigm that enables LLMs to train itself by autonomously generating, cleaning, reviewing, and annotating data with preference information, named LANCE. Our approach demonstrates that LLMs can serve as continuous self-evolving data engineers, significantly reducing the time and cost of the post-training data construction process. Through iterative fine-tuning on different variants of the Qwen2, we validate the effectiveness of LANCE across various tasks, showing that it can continuously improve model performance and maintain high-quality data generation. Across eight benchmark dimensions, LANCE resulted in an average score enhancement of 3.36 for Qwen2-7B and 2.70 for Qwen2-7B-Instruct. This training paradigm with autonomous data construction not only reduces the reliance on human experts or external models but also ensures that the data aligns with human values and preferences, paving the way for the development of future superintelligent systems that can exceed human capabilities.
Abstract:Empathetic conversation is a crucial characteristic in daily conversations between individuals. Nowadays, Large Language models (LLMs) have shown outstanding performance in generating empathetic responses. Knowledge bases like COMET can assist LLMs in mitigating illusions and enhancing the understanding of users' intentions and emotions. However, models remain heavily reliant on fixed knowledge bases and unrestricted incorporation of external knowledge can introduce noise. Tool learning is a flexible end-to-end approach that assists LLMs in handling complex problems. In this paper, we propose Emotional Knowledge Tool Calling (EKTC) framework, which encapsulates the commonsense knowledge bases as empathetic tools, enabling LLMs to integrate external knowledge flexibly through tool calling. In order to adapt the models to the new task, we construct a novel dataset TOOL-ED based on the EMPATHETICMPATHETIC DIALOGUE (ED) dataset. We validate EKTC on the ED dataset, and the experimental results demonstrate that our framework can enhance the ability of LLMs to generate empathetic responses effectively.
Abstract:As large language models (LLMs) become increasingly capable, it is prudent to assess whether safety measures remain effective even if LLMs intentionally try to bypass them. Previous work introduced control evaluations, an adversarial framework for testing deployment strategies of untrusted models (i.e., models which might be trying to bypass safety measures). While prior work treats a single failure as unacceptable, we perform control evaluations in a "distributed threat setting" -- a setting where no single action is catastrophic and no single action provides overwhelming evidence of misalignment. We approach this problem with a two-level deployment framework that uses an adaptive macro-protocol to choose between micro-protocols. Micro-protocols operate on a single task, using a less capable, but extensively tested (trusted) model to harness and monitor the untrusted model. Meanwhile, the macro-protocol maintains an adaptive credence on the untrusted model's alignment based on its past actions, using it to pick between safer and riskier micro-protocols. We evaluate our method in a code generation testbed where a red team attempts to generate subtly backdoored code with an LLM whose deployment is safeguarded by a blue team. We plot Pareto frontiers of safety (# of non-backdoored solutions) and usefulness (# of correct solutions). At a given level of usefulness, our adaptive deployment strategy reduces the number of backdoors by 80% compared to non-adaptive baselines.
Abstract:Multimodal conversation, a crucial form of human communication, carries rich emotional content, making the exploration of the causes of emotions within it a research endeavor of significant importance. However, existing research on the causes of emotions typically uses clause selection methods to locate the reason utterance, without providing a detailed explanation of the emotional causes. In this paper, we propose a new task, \textbf{M}ultimodal \textbf{C}onversation \textbf{E}motion \textbf{C}ause \textbf{E}xplanation (MCECE), aiming to generate a detailed explanation of the emotional cause to the target utterance within a multimodal conversation scenario. Building upon the MELD dataset, we develop a new dataset (ECEM) that integrates video clips with detailed explanations of character emotions, facilitating an in-depth examination of the causal factors behind emotional expressions in multimodal conversations.A novel approach, FAME-Net, is further proposed, that harnesses the power of Large Language Models (LLMs) to analyze visual data and accurately interpret the emotions conveyed through facial expressions in videos. By exploiting the contagion effect of facial emotions, FAME-Net effectively captures the emotional causes of individuals engaged in conversations. Our experimental results on the newly constructed dataset show that FAME-Net significantly outperforms several excellent large language model baselines. Code and dataset are available at \url{https://github.com/3222345200/ECEMdataset.git}
Abstract:Question answering (QA)-producing correct answers for input questions-is popular, but we test a reverse question answering (RQA) task: given an input answer, generate a question with that answer. Past work tests QA and RQA separately, but we test them jointly, comparing their difficulty, aiding benchmark design, and assessing reasoning consistency. 16 LLMs run QA and RQA with trivia questions/answers, showing: 1) Versus QA, LLMs are much less accurate in RQA for numerical answers, but slightly more accurate in RQA for textual answers; 2) LLMs often answer their own invalid questions from RQA accurately in QA, so RQA errors are not from knowledge gaps alone; 3) RQA errors correlate with question difficulty and inversely correlate with answer frequencies in the Dolma corpus; and 4) LLMs struggle to give valid multi-hop questions. By finding question and answer types yielding RQA errors, we suggest improvements for LLM RQA reasoning.
Abstract:Multi-hop Question Answering (QA) necessitates complex reasoning by integrating multiple pieces of information to resolve intricate questions. However, existing QA systems encounter challenges such as outdated information, context window length limitations, and an accuracy-quantity trade-off. To address these issues, we propose a novel framework, the Hierarchical Retrieval-Augmented Generation Model with Rethink (HiRAG), comprising Decomposer, Definer, Retriever, Filter, and Summarizer five key modules. We introduce a new hierarchical retrieval strategy that incorporates both sparse retrieval at the document level and dense retrieval at the chunk level, effectively integrating their strengths. Additionally, we propose a single-candidate retrieval method to mitigate the limitations of multi-candidate retrieval. We also construct two new corpora, Indexed Wikicorpus and Profile Wikicorpus, to address the issues of outdated and insufficient knowledge. Our experimental results on four datasets demonstrate that HiRAG outperforms state-of-the-art models across most metrics, and our Indexed Wikicorpus is effective. The code for HiRAG is available at https://github.com/2282588541a/HiRAG
Abstract:Competitive debate is a comprehensive and complex computational argumentation task. Large Language Models (LLMs) encounter hallucinations and lack competitiveness in this task. To address these challenges, we introduce Agent for Debate (Agent4Debate), a dynamic, multi-agent framework based on LLMs designed to enhance their capabilities in competitive debate. Drawing inspiration from human behavior in debate preparation and execution, Agent4Debate employs a collaborative architecture where four specialized agents (Searcher, Analyzer, Writer, and Reviewer) dynamically interact and cooperate. These agents work throughout the debate process, covering multiple stages from initial research and argument formulation to rebuttal and summary. To comprehensively evaluate framework performance, we construct the Chinese Debate Arena, comprising 66 carefully selected Chinese debate motions. We recruite ten experienced human debaters and collect records of 200 debates involving Agent4Debate, baseline models, and humans. The evaluation employs the Debatrix automatic scoring system and professional human reviewers based on the established Debatrix-Elo and Human-Elo ranking. Experimental results indicate that the state-of-the-art Agent4Debate exhibits capabilities comparable to those of humans. Furthermore, ablation studies demonstrate the effectiveness of each component in the agent structure.
Abstract:Affective Computing (AC), integrating computer science, psychology, and cognitive science knowledge, aims to enable machines to recognize, interpret, and simulate human emotions.To create more value, AC can be applied to diverse scenarios, including social media, finance, healthcare, education, etc. Affective Computing (AC) includes two mainstream tasks, i.e., Affective Understanding (AU) and Affective Generation (AG). Fine-tuning Pre-trained Language Models (PLMs) for AU tasks has succeeded considerably. However, these models lack generalization ability, requiring specialized models for specific tasks. Additionally, traditional PLMs face challenges in AG, particularly in generating diverse and emotionally rich responses. The emergence of Large Language Models (LLMs), such as the ChatGPT series and LLaMA models, brings new opportunities and challenges, catalyzing a paradigm shift in AC. LLMs possess capabilities of in-context learning, common sense reasoning, and advanced sequence generation, which present unprecedented opportunities for AU. To provide a comprehensive overview of AC in the LLMs era from an NLP perspective, we summarize the development of LLMs research in this field, aiming to offer new insights. Specifically, we first summarize the traditional tasks related to AC and introduce the preliminary study based on LLMs. Subsequently, we outline the relevant techniques of popular LLMs to improve AC tasks, including Instruction Tuning and Prompt Engineering. For Instruction Tuning, we discuss full parameter fine-tuning and parameter-efficient methods such as LoRA, P-Tuning, and Prompt Tuning. In Prompt Engineering, we examine Zero-shot, Few-shot, Chain of Thought (CoT), and Agent-based methods for AU and AG. To clearly understand the performance of LLMs on different Affective Computing tasks, we further summarize the existing benchmarks and evaluation methods.
Abstract:Language models are capable of iteratively improving their outputs based on natural language feedback, thus enabling in-context optimization of user preference. In place of human users, a second language model can be used as an evaluator, providing feedback along with numerical ratings which the generator attempts to optimize. However, because the evaluator is an imperfect proxy of user preference, this optimization can lead to reward hacking, where the evaluator's ratings improve while the generation quality remains stagnant or even decreases as judged by actual user preference. The concern of reward hacking is heightened in iterative self-refinement where the generator and the evaluator use the same underlying language model, in which case the optimization pressure can drive them to exploit shared vulnerabilities. Using an essay editing task, we show that iterative self-refinement leads to deviation between the language model evaluator and human judgment, demonstrating that reward hacking can occur spontaneously in-context with the use of iterative self-refinement. In addition, we study conditions under which reward hacking occurs and observe two factors that affect reward hacking severity: model size and context sharing between the generator and the evaluator.