Steve
Abstract:Embodied AI is a prominent research topic in both academia and industry. Current research centers on completing tasks based on explicit user instructions. However, for robots to integrate into human society, they must understand which actions are permissible and which are prohibited, even without explicit commands. We refer to the user-guided AI as passive intelligence and the unguided AI as active intelligence. This paper introduces RobotEQ, the first benchmark for active intelligence, aiming to assess whether existing models can comprehend and adhere to social norms in embodied scenarios. First, we construct RobotEQ-Data, a dataset consisting of 1,900 egocentric images, spanning 10 representative embodied categories and 56 subcategories. Through extensive manual annotation, we provide 5,353 action judgment questions and 1,286 spatial grounding questions, specifying appropriate robot actions across diverse scenarios. Furthermore, we establish RobotEQ-Bench to evaluate the performance of state-of-the-art models on this task. Experimental results show that current models still fall short in achieving reliable active intelligence, particularly in spatial grounding. Meanwhile, we observe that leveraging RAG techniques to incorporate external social norm knowledge bases can generally enhance performance. This work can facilitate the transition of robotics from user-guided passive manipulation to active social compliance.
Abstract:Existing robot video world models are typically trained with low-level objectives such as reconstruction and perceptual similarity, which are poorly aligned with the capabilities that matter most for robot decision making, including instruction following, manipulation success, and physical plausibility. They also suffer from error accumulation in long-horizon autoregressive prediction. We present RoboAlign-R1, a framework that combines reward-aligned post-training with stabilized long-horizon inference for robot video world models. We construct RobotWorldBench, a benchmark of 10,000 annotated video-instruction pairs collected from four robot data sources, and train a multimodal teacher judge, RoboAlign-Judge, to provide fine-grained six-dimensional evaluation of generated videos. We then distill the teacher into a lightweight student reward model for efficient reinforcement-learning-based post-training. To reduce long-horizon rollout drift, we further introduce Sliding Window Re-encoding (SWR), a training-free inference strategy that periodically refreshes the generation context. Under our in-domain evaluation protocol, RoboAlign-R1 improves the aggregate six-dimension score by 10.1% over the strongest baseline, including gains of 7.5% on Manipulation Accuracy and 4.6% on Instruction Following; these ranking improvements are further supported by an external VLM-based cross-check and a blinded human study. Meanwhile, SWR improves long-horizon prediction quality with only about 1% additional latency, yielding a 2.8% gain in SSIM and a 9.8% reduction in LPIPS. Together, these results show that reward-aligned post-training and stabilized long-horizon decoding improve task consistency, physical realism, and long-horizon prediction quality in robot video world models.
Abstract:Neural PDE simulators often receive only a single observed field at deployment. In this setting, a field-to-future predictor can collapse distinct latent problem states into the same deterministic interface, losing the ambiguity needed for reliable rollout and downstream decisions. We propose posterior-first neural PDE simulation: first infer a posterior over the minimal task-sufficient problem state, then condition prediction on that posterior. The resulting theory connects the object, the learning target, and the failure mode: Bayes downstream values factor through this posterior, refinement labels make it learnable by proper scoring rules, and deterministic collapse incurs an ambiguity barrier whenever the true posterior is non-Dirac. Synthetic exact-ambiguity experiments show that point-versus-posterior gaps track the predicted barrier. On metadata-hidden PDEBench tasks, posterior recovery reduces pooled rollout nRMSE from 0.175 to 0.132, closing 59.4% of the direct-to-oracle gap. These results suggest that single-observation neural PDE simulation should be posterior-first rather than monolithic field-to-future prediction.
Abstract:Long contexts improve capabilities of large language models but pose serious hardware challenges: compute and memory footprints grow linearly with sequence length. Particularly, the decoding phase continuously accesses massive KV cache, dramatically increasing bandwidth and computing pressure. Existing accelerators are primarily designed and evaluated for short contexts. They suffer from significant performance degradation when processing long contexts. To bridge this gap, we identify the major bottleneck and present a hardware accelerator for long context attention decoding via hardware-software co-design. On the software side, we propose dual-compression dynamic sparse attention. It combines ultra-low-precision quantization with feature sparsity to minimize prediction overhead. A hardware-friendly approximate Top-K selection further reduces filter complexity from $O(n \log k)$ to $O(n)$. On the hardware side, we deeply optimize compute and memory access to tackle bottlenecks from intricate interplay between sparse attention and long contexts, and establish a performance model to derive the optimal co-design scheme. The resulting hardware adopts a fully pipelined parallel architecture and achieves $O(n)$ efficiency even for long sequences. Experiments show that our design delivers $3.82\times$ speedup and $74.19\times$ energy efficiency over A100. Compared to SOTA accelerators, this is the first ASIC accelerator that efficiently supports long context inference, with at least $3.5\times$ higher throughput and $2.08\times$ better energy efficiency.
Abstract:Uniform Discrete Diffusion Model (UDM) has recently emerged as a promising paradigm for discrete generative modeling; however, its integration with reinforcement learning remains largely unexplored. We observe that naively applying GRPO to UDM leads to training instability and marginal performance gains. To address this, we propose UDM-GRPO, the first framework to integrate UDM with RL. Our method is guided by two key insights: (i) treating the final clean sample as the action provides more accurate and stable optimization signals; and (ii) reconstructing trajectories via the diffusion forward process better aligns probability paths with the pretraining distribution. Additionally, we introduce two strategies, Reduced-Step and CFG-Free, to further improve training efficiency. UDM-GRPO significantly improves base model performance across multiple T2I tasks. Notably, GenEval accuracy improves from $69\%$ to $96\%$ and PickScore increases from $20.46$ to $23.81$, achieving state-of-the-art performance in both continuous and discrete settings. On the OCR benchmark, accuracy rises from $8\%$ to $57\%$, further validating the generalization ability of our method. Code is available at https://github.com/Yovecent/UDM-GRPO.
Abstract:This paper presents the NTIRE 2026 image super-resolution ($\times$4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to reconstruct high-resolution (HR) images from low-resolution (LR) inputs generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective super-resolution solutions and analyze recent advances in the field. To reflect the evolving objectives of image super-resolution, the challenge includes two tracks: (1) a restoration track, which emphasizes pixel-wise fidelity and ranks submissions based on PSNR; and (2) a perceptual track, which focuses on visual realism and evaluates results using a perceptual score. A total of 194 participants registered for the challenge, with 31 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, main results, and methods of participating teams. The challenge provides a unified benchmark and offers insights into current progress and future directions in image super-resolution.
Abstract:Despite the recent success of large language models (LLMs) in time-series forecasting, most existing methods still adopt a Deep Synchronous Fusion strategy, where dense interactions between textual and temporal features are enforced at every layer of the network. This design overlooks the inherent granularity mismatch between modalities and leads to what we term semantic perceptual dissonance: high-level abstract semantics provided by the LLM become inappropriately entangled with the low-level, fine-grained numerical dynamics of time series, making it difficult for semantic priors to effectively guide forecasting. To address this issue, we propose TimeSAF, a new framework based on hierarchical asynchronous fusion. Unlike synchronous approaches, TimeSAF explicitly decouples unimodal feature learning from cross-modal interaction. It introduces an independent cross-modal semantic fusion trunk, which uses learnable queries to aggregate global semantics from the temporal and prompt backbones in a bottom-up manner, and a stage-wise semantic refinement decoder that asynchronously injects these high-level signals back into the temporal backbone. This mechanism provides stable and efficient semantic guidance while avoiding interference with low-level temporal dynamics. Extensive experiments on standard long-term forecasting benchmarks show that TimeSAF significantly outperforms state-of-the-art baselines, and further exhibits strong generalization in both few-shot and zero-shot transfer settings.
Abstract:This paper presents an overview of the NTIRE 2026 Challenge on Short-form UGC Video Restoration in the Wild with Generative Models. This challenge utilizes a new short-form UGC (S-UGC) video restoration benchmark, termed KwaiVIR, which is contributed by USTC and Kuaishou Technology. It contains both synthetically distorted videos and real-world short-form UGC videos in the wild. For this edition, the released data include 200 synthetic training videos, 48 wild training videos, 11 validation videos, and 20 testing videos. The primary goal of this challenge is to establish a strong and practical benchmark for restoring short-form UGC videos under complex real-world degradations, especially in the emerging paradigm of generative-model-based S-UGC video restoration. This challenge has two tracks: (i) the primary track is a subjective track, where the evaluation is based on a user study; (ii) the second track is an objective track. These two tracks enable a comprehensive assessment of restoration quality. In total, 95 teams have registered for this competition. And 12 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the KwaiVIR benchmark, demonstrating encouraging progress in short-form UGC video restoration in the wild.
Abstract:This paper provides a review of the NTIRE 2026 challenge on real-world face restoration, highlighting the proposed solutions and the resulting outcomes. The challenge focuses on generating natural and realistic outputs while maintaining identity consistency. Its goal is to advance state-of-the-art solutions for perceptual quality and realism, without imposing constraints on computational resources or training data. Performance is evaluated using a weighted image quality assessment (IQA) score and employs the AdaFace model as an identity checker. The competition attracted 96 registrants, with 10 teams submitting valid models; ultimately, 9 teams achieved valid scores in the final ranking. This collaborative effort advances the performance of real-world face restoration while offering an in-depth overview of the latest trends in the field.
Abstract:Despite strong performance on Text-to-SQL benchmarks, it remains unclear whether LLM-generated SQL programs are structurally reliable. In this work, we investigate the structural behavior of LLM-generated SQL queries and introduce SQLStructEval, a framework for analyzing program structures through canonical abstract syntax tree (AST) representations. Our experiments on the Spider benchmark show that modern LLMs often produce structurally diverse queries for the same input, even when execution results are correct, and that such variance is frequently triggered by surface-level input changes such as paraphrases or schema presentation. We further show that generating queries in a structured space via a compile-style pipeline can improve both execution accuracy and structural consistency. These findings suggest that structural reliability is a critical yet overlooked dimension for evaluating LLM-based program generation systems. Our code is available at https://anonymous.4open.science/r/StructEval-2435.