University of Bristol
Abstract:Recent advances in implicit neural representations (INRs) have shown significant promise in modeling visual signals for various low-vision tasks including image super-resolution (ISR). INR-based ISR methods typically learn continuous representations, providing flexibility for generating high-resolution images at any desired scale from their low-resolution counterparts. However, existing INR-based ISR methods utilize multi-layer perceptrons for parameterization in the network; this does not take account of the hierarchical structure existing in local sampling points and hence constrains the representation capability. In this paper, we propose a new \textbf{H}ierarchical encoding based \textbf{I}mplicit \textbf{I}mage \textbf{F}unction for continuous image super-resolution, \textbf{HIIF}, which leverages a novel hierarchical positional encoding that enhances the local implicit representation, enabling it to capture fine details at multiple scales. Our approach also embeds a multi-head linear attention mechanism within the implicit attention network by taking additional non-local information into account. Our experiments show that, when integrated with different backbone encoders, HIIF outperforms the state-of-the-art continuous image super-resolution methods by up to 0.17dB in PSNR. The source code of HIIF will be made publicly available at \url{www.github.com}.
Abstract:The advances in immersive technologies and 3D reconstruction have enabled the creation of digital replicas of real-world objects and environments with fine details. These processes generate vast amounts of 3D data, requiring more efficient compression methods to satisfy the memory and bandwidth constraints associated with data storage and transmission. However, the development and validation of efficient 3D data compression methods are constrained by the lack of comprehensive and high-quality volumetric video datasets, which typically require much more effort to acquire and consume increased resources compared to 2D image and video databases. To bridge this gap, we present an open multi-view volumetric human dataset, denoted BVI-CR, which contains 18 multi-view RGB-D captures and their corresponding textured polygonal meshes, depicting a range of diverse human actions. Each video sequence contains 10 views in 1080p resolution with durations between 10-15 seconds at 30FPS. Using BVI-CR, we benchmarked three conventional and neural coordinate-based multi-view video compression methods, following the MPEG MIV Common Test Conditions, and reported their rate quality performance based on various quality metrics. The results show the great potential of neural representation based methods in volumetric video compression compared to conventional video coding methods (with an up to 38\% average coding gain in PSNR). This dataset provides a development and validation platform for a variety of tasks including volumetric reconstruction, compression, and quality assessment. The database will be shared publicly at \url{https://github.com/fan-aaron-zhang/bvi-cr}.
Abstract:In human-centric tasks such as healthcare and education, the heterogeneity among patients and students necessitates personalized treatments and instructional interventions. While reinforcement learning (RL) has been utilized in those tasks, off-policy selection (OPS) is pivotal to close the loop by offline evaluating and selecting policies without online interactions, yet current OPS methods often overlook the heterogeneity among participants. Our work is centered on resolving a pivotal challenge in human-centric systems (HCSs): how to select a policy to deploy when a new participant joining the cohort, without having access to any prior offline data collected over the participant? We introduce First-Glance Off-Policy Selection (FPS), a novel approach that systematically addresses participant heterogeneity through sub-group segmentation and tailored OPS criteria to each sub-group. By grouping individuals with similar traits, FPS facilitates personalized policy selection aligned with unique characteristics of each participant or group of participants. FPS is evaluated via two important but challenging applications, intelligent tutoring systems and a healthcare application for sepsis treatment and intervention. FPS presents significant advancement in enhancing learning outcomes of students and in-hospital care outcomes.
Abstract:Recent advances in implicit neural representation (INR)-based video coding have demonstrated its potential to compete with both conventional and other learning-based approaches. With INR methods, a neural network is trained to overfit a video sequence, with its parameters compressed to obtain a compact representation of the video content. However, although promising results have been achieved, the best INR-based methods are still out-performed by the latest standard codecs, such as VVC VTM, partially due to the simple model compression techniques employed. In this paper, rather than focusing on representation architectures as in many existing works, we propose a novel INR-based video compression framework, Neural Video Representation Compression (NVRC), targeting compression of the representation. Based on the novel entropy coding and quantization models proposed, NVRC, for the first time, is able to optimize an INR-based video codec in a fully end-to-end manner. To further minimize the additional bitrate overhead introduced by the entropy models, we have also proposed a new model compression framework for coding all the network, quantization and entropy model parameters hierarchically. Our experiments show that NVRC outperforms many conventional and learning-based benchmark codecs, with a 24% average coding gain over VVC VTM (Random Access) on the UVG dataset, measured in PSNR. As far as we are aware, this is the first time an INR-based video codec achieving such performance. The implementation of NVRC will be released at www.github.com.
Abstract:Neural video compression has recently demonstrated significant potential to compete with conventional video codecs in terms of rate-quality performance. These learned video codecs are however associated with various issues related to decoding complexity (for autoencoder-based methods) and/or system delays (for implicit neural representation (INR) based models), which currently prevent them from being deployed in practical applications. In this paper, targeting a practical neural video codec, we propose a novel INR-based coding framework, PNVC, which innovatively combines autoencoder-based and overfitted solutions. Our approach benefits from several design innovations, including a new structural reparameterization-based architecture, hierarchical quality control, modulation-based entropy modeling, and scale-aware positional embedding. Supporting both low delay (LD) and random access (RA) configurations, PNVC outperforms existing INR-based codecs, achieving nearly 35%+ BD-rate savings against HEVC HM 18.0 (LD) - almost 10% more compared to one of the state-of-the-art INR-based codecs, HiNeRV and 5% more over VTM 20.0 (LD), while maintaining 20+ FPS decoding speeds for 1080p content. This represents an important step forward for INR-based video coding, moving it towards practical deployment. The source code will be available for public evaluation.
Abstract:Recent advances in video compression have seen significant coding performance improvements with the development of new standards and learning-based video codecs. However, most of these works focus on application scenarios that allow a certain amount of system delay (e.g., Random Access mode in MPEG codecs), which is not always acceptable for live delivery. This paper conducts a comparative study of state-of-the-art conventional and learned video coding methods based on a low delay configuration. Specifically, this study includes two MPEG standard codecs (H.266/VVC VTM and JVET ECM), two AOM codecs (AV1 libaom and AVM), and two recent neural video coding models (DCVC-DC and DCVC-FM). To allow a fair and meaningful comparison, the evaluation was performed on test sequences defined in the AOM and MPEG common test conditions in the YCbCr 4:2:0 color space. The evaluation results show that the JVET ECM codecs offer the best overall coding performance among all codecs tested, with a 16.1% (based on PSNR) average BD-rate saving over AOM AVM, and 11.0% over DCVC-FM. We also observed inconsistent performance with the learned video codecs, DCVC-DC and DCVC-FM, for test content with large background motions.
Abstract:When seeking information from unfamiliar documents, users frequently pose questions that cannot be answered by the documents. While existing large language models (LLMs) identify these unanswerable questions, they do not assist users in reformulating their questions, thereby reducing their overall utility. We curate CouldAsk, an evaluation benchmark composed of existing and new datasets for document-grounded question answering, specifically designed to study reformulating unanswerable questions. We evaluate state-of-the-art open-source and proprietary LLMs on CouldAsk. The results demonstrate the limited capabilities of these models in reformulating questions. Specifically, GPT-4 and Llama2-7B successfully reformulate questions only 26% and 12% of the time, respectively. Error analysis shows that 62% of the unsuccessful reformulations stem from the models merely rephrasing the questions or even generating identical questions. We publicly release the benchmark and the code to reproduce the experiments.
Abstract:Neural signed distance functions (SDFs) have shown powerful ability in fitting the shape geometry. However, inferring continuous signed distance fields from discrete unoriented point clouds still remains a challenge. The neural network typically fits the shape with a rough surface and omits fine-grained geometric details such as shape edges and corners. In this paper, we propose a novel non-linear implicit filter to smooth the implicit field while preserving high-frequency geometry details. Our novelty lies in that we can filter the surface (zero level set) by the neighbor input points with gradients of the signed distance field. By moving the input raw point clouds along the gradient, our proposed implicit filtering can be extended to non-zero level sets to keep the promise consistency between different level sets, which consequently results in a better regularization of the zero level set. We conduct comprehensive experiments in surface reconstruction from objects and complex scene point clouds, the numerical and visual comparisons demonstrate our improvements over the state-of-the-art methods under the widely used benchmarks.
Abstract:Predicting emotions elicited by news headlines can be challenging as the task is largely influenced by the varying nature of people's interpretations and backgrounds. Previous works have explored classifying discrete emotions directly from news headlines. We provide a different approach to tackling this problem by utilizing people's explanations of their emotion, written in free-text, on how they feel after reading a news headline. Using the dataset BU-NEmo+ (Gao et al., 2022), we found that for emotion classification, the free-text explanations have a strong correlation with the dominant emotion elicited by the headlines. The free-text explanations also contain more sentimental context than the news headlines alone and can serve as a better input to emotion classification models. Therefore, in this work we explored generating emotion explanations from headlines by training a sequence-to-sequence transformer model and by using pretrained large language model, ChatGPT (GPT-4). We then used the generated emotion explanations for emotion classification. In addition, we also experimented with training the pretrained T5 model for the intermediate task of explanation generation before fine-tuning it for emotion classification. Using McNemar's significance test, methods that incorporate GPT-generated free-text emotion explanations demonstrated significant improvement (P-value < 0.05) in emotion classification from headlines, compared to methods that only use headlines. This underscores the value of using intermediate free-text explanations for emotion prediction tasks with headlines.
Abstract:Traditional myoelectric pattern recognition (MPR) systems excel within controlled laboratory environments but they are interfered when confronted with anomaly or novel motions not encountered during the training phase. Utilizing metric ways to distinguish the target and novel motions based on extractors compared to training set is a prevalent idea to alleviate such interference. An innovative method for anomaly motion detection was proposed based on simplified log-Euclidean distance (SLED) of symmetric positive definite manifolds. The SLED enhances the discrimination between target and novel motions. Moreover, it generates a more flexible shaping of motion boundaries to segregate target and novel motions, therefore effectively detecting the novel ones. The proposed method was evaluated using surface-electromyographic (sEMG) armband data recorded while performing 6 target and 8 novel hand motions. Based on linear discriminate analysis (LDA) and convolution prototype network (CPN) feature extractors, the proposed method achieved accuracies of 89.7% and 93.9% in novel motion detection respectively, while maintaining a target motion classification accuracy of 90%, outperforming the existing ones with statistical significance (p<0.05). This study provided a valuable solution for improving the robustness of MPR systems against anomaly motion interference.