Abstract:Neural video compression has recently demonstrated significant potential to compete with conventional video codecs in terms of rate-quality performance. These learned video codecs are however associated with various issues related to decoding complexity (for autoencoder-based methods) and/or system delays (for implicit neural representation (INR) based models), which currently prevent them from being deployed in practical applications. In this paper, targeting a practical neural video codec, we propose a novel INR-based coding framework, PNVC, which innovatively combines autoencoder-based and overfitted solutions. Our approach benefits from several design innovations, including a new structural reparameterization-based architecture, hierarchical quality control, modulation-based entropy modeling, and scale-aware positional embedding. Supporting both low delay (LD) and random access (RA) configurations, PNVC outperforms existing INR-based codecs, achieving nearly 35%+ BD-rate savings against HEVC HM 18.0 (LD) - almost 10% more compared to one of the state-of-the-art INR-based codecs, HiNeRV and 5% more over VTM 20.0 (LD), while maintaining 20+ FPS decoding speeds for 1080p content. This represents an important step forward for INR-based video coding, moving it towards practical deployment. The source code will be available for public evaluation.
Abstract:Recent work on implicit neural representations (INRs) has evidenced their potential for efficiently representing and encoding conventional video content. In this paper we, for the first time, extend their application to immersive (multi-view) videos, by proposing MV-HiNeRV, a new INR-based immersive video codec. MV-HiNeRV is an enhanced version of a state-of-the-art INR-based video codec, HiNeRV, which was developed for single-view video compression. We have modified the model to learn a different group of feature grids for each view, and share the learnt network parameters among all views. This enables the model to effectively exploit the spatio-temporal and the inter-view redundancy that exists within multi-view videos. The proposed codec was used to compress multi-view texture and depth video sequences in the MPEG Immersive Video (MIV) Common Test Conditions, and tested against the MIV Test model (TMIV) that uses the VVenC video codec. The results demonstrate the superior performance of MV-HiNeRV, with significant coding gains (up to 72.33%) over TMIV. The implementation of MV-HiNeRV will be published for further development and evaluation.
Abstract:Recently, innovative model aggregation methods based on knowledge distillation (KD) have been proposed for federated learning (FL). These methods not only improved the robustness of model aggregation over heterogeneous learning environment, but also allowed training heterogeneous models on client devices. However, the scalability of existing methods is not satisfactory, because the training cost on the server increases with the number of clients, which limits their application in large scale systems. Furthermore, the ensemble of existing methods is built from a set of client models initialized from the same checkpoint, causing low diversity. In this paper, we propose a scalable and diversity-enhanced federated distillation scheme, FedSDD, which decouples the training complexity from the number of clients to enhance the scalability, and builds the ensemble from a set of aggregated models with enhanced diversity. In particular, the teacher model in FedSDD is an ensemble built by a small group of aggregated (global) models, instead of all client models, such that the computation cost will not scale with the number of clients. Furthermore, to enhance diversity, FedSDD only performs KD to enhance one of the global models, i.e., the \textit{main global model}, which improves the performance of both the ensemble and the main global model. While partitioning client model into more groups allow building an ensemble with more aggregated models, the convergence of individual aggregated models will be slow down. We introduce the temporal ensembling which leverage the issues, and provide significant improvement with the heterogeneous settings. Experiment results show that FedSDD outperforms other FL methods, including FedAvg and FedDF, on the benchmark datasets.
Abstract:Learning-based video compression is currently one of the most popular research topics, offering the potential to compete with conventional standard video codecs. In this context, Implicit Neural Representations (INRs) have previously been used to represent and compress image and video content, demonstrating relatively high decoding speed compared to other methods. However, existing INR-based methods have failed to deliver rate quality performance comparable with the state of the art in video compression. This is mainly due to the simplicity of the employed network architectures, which limit their representation capability. In this paper, we propose HiNeRV, an INR that combines bilinear interpolation with novel hierarchical positional encoding. This structure employs depth-wise convolutional and MLP layers to build a deep and wide network architecture with much higher capacity. We further build a video codec based on HiNeRV and a refined pipeline for training, pruning and quantization that can better preserve HiNeRV's performance during lossy model compression. The proposed method has been evaluated on both UVG and MCL-JCV datasets for video compression, demonstrating significant improvement over all existing INRs baselines and competitive performance when compared to learning-based codecs (72.3% overall bit rate saving over HNeRV and 43.4% over DCVC on the UVG dataset, measured in PSNR).
Abstract:Downsampling is widely adopted to achieve a good trade-off between accuracy and latency for visual recognition. Unfortunately, the commonly used pooling layers are not learned, and thus cannot preserve important information. As another dimension reduction method, adaptive sampling weights and processes regions that are relevant to the task, and is thus able to better preserve useful information. However, the use of adaptive sampling has been limited to certain layers. In this paper, we show that using adaptive sampling in the building blocks of a deep neural network can improve its efficiency. In particular, we propose SSBNet which is built by inserting sampling layers repeatedly into existing networks like ResNet. Experiment results show that the proposed SSBNet can achieve competitive image classification and object detection performance on ImageNet and COCO datasets. For example, the SSB-ResNet-RS-200 achieved 82.6% accuracy on ImageNet dataset, which is 0.6% higher than the baseline ResNet-RS-152 with a similar complexity. Visualization shows the advantage of SSBNet in allowing different layers to focus on different positions, and ablation studies further validate the advantage of adaptive sampling over uniform methods.