Abstract:Super-resolution (SR) is a key technique for improving the visual quality of video content by increasing its spatial resolution while reconstructing fine details. SR has been employed in many applications including video streaming, where compressed low-resolution content is typically transmitted to end users and then reconstructed with a higher resolution and enhanced quality. To support real-time playback, it is important to implement fast SR models while preserving reconstruction quality; however most existing solutions, in particular those based on complex deep neural networks, fail to do so. To address this issue, this paper proposes a low-complexity SR method, RTSR, designed to enhance the visual quality of compressed video content, focusing on resolution up-scaling from a) 360p to 1080p and from b) 540p to 4K. The proposed approach utilizes a CNN-based network architecture, which was optimized for AV1 (SVT)-encoded content at various quantization levels based on a dual-teacher knowledge distillation method. This method was submitted to the AIM 2024 Video Super-Resolution Challenge, specifically targeting the Efficient/Mobile Real-Time Video Super-Resolution competition. It achieved the best trade-off between complexity and coding performance (measured in PSNR, SSIM and VMAF) among all six submissions. The code will be available soon.
Abstract:Deep learning is now playing an important role in enhancing the performance of conventional hybrid video codecs. These learning-based methods typically require diverse and representative training material for optimization in order to achieve model generalization and optimal coding performance. However, existing datasets either offer limited content variability or come with restricted licensing terms constraining their use to research purposes only. To address these issues, we propose a new training dataset, named BVI-AOM, which contains 956 uncompressed sequences at various resolutions from 270p to 2160p, covering a wide range of content and texture types. The dataset comes with more flexible licensing terms and offers competitive performance when used as a training set for optimizing deep video coding tools. The experimental results demonstrate that when used as a training set to optimize two popular network architectures for two different coding tools, the proposed dataset leads to additional bitrate savings of up to 0.29 and 2.98 percentage points in terms of PSNR-Y and VMAF, respectively, compared to an existing training dataset, BVI-DVC, which has been widely used for deep video coding. The BVI-AOM dataset is available for download under this link: (TBD).
Abstract:Staircase-like contours introduced to a video by quantization in flat areas, commonly known as banding, have been a long-standing problem in both video processing and quality assessment communities. The fact that even a relatively small change of the original pixel values can result in a strong impact on perceived quality makes banding especially difficult to be detected by objective quality metrics. In this paper, we study how banding annoyance compares to more commonly studied scaling and compression artifacts with respect to the overall perceptual quality. We further propose a simple combination of VMAF and the recently developed banding index, CAMBI, into a banding-aware video quality metric showing improved correlation with overall perceived quality.
Abstract:In HTTP Adaptive Streaming, video content is conventionally encoded by adapting its spatial resolution and quantization level to best match the prevailing network state and display characteristics. It is well known that the traditional solution, of using a fixed bitrate ladder, does not result in the highest quality of experience for the user. Hence, in this paper, we consider a content-driven approach for estimating the bitrate ladder, based on spatio-temporal features extracted from the uncompressed content. The method implements a content-driven interpolation. It uses the extracted features to train a machine learning model to infer the curvature points of the Rate-VMAF curves in order to guide a set of initial encodings. We employ the VMAF quality metric as a means of perceptually conditioning the estimation. When compared to exhaustive encoding that produces the reference ladder, the estimated ladder is composed by 74.3% of identical Rate-VMAF points with the reference ladder. The proposed method offers a significant reduction of the number of encodes required, 77.4%, at a small average Bj{\o}ntegaard Delta Rate cost, 1.12%.
Abstract:One of the challenges faced by many video providers is the heterogeneity of network specifications, user requirements, and content compression performance. The universal solution of a fixed bitrate ladder is inadequate in ensuring a high quality of user experience without re-buffering or introducing annoying compression artifacts. However, a content-tailored solution, based on extensively encoding across all resolutions and over a wide quality range is highly expensive in terms of computational, financial, and energy costs. Inspired by this, we propose an approach that exploits machine learning to predict a content-optimized bitrate ladder. The method extracts spatio-temporal features from the uncompressed content, trains machine-learning models to predict the Pareto front parameters, and, based on that, builds the ladder within a defined bitrate range. The method has the benefit of significantly reducing the number of encodes required per sequence. The presented results, based on 100 HEVC-encoded sequences, demonstrate a reduction in the number of encodes required when compared to an exhaustive search and an interpolation-based method, by 89.06% and 61.46%, respectively, at the cost of an average Bj{\o}ntegaard Delta Rate difference of 1.78% compared to the exhaustive approach. Finally, a hybrid method is introduced that selects either the proposed or the interpolation-based method depending on the sequence features. This results in an overall 83.83% reduction of required encodings at the cost of an average Bj{\o}ntegaard Delta Rate difference of 1.26%.
Abstract:Banding artifacts are artificially-introduced contours arising from the quantization of a smooth region in a video. Despite the advent of recent higher quality video systems with more efficient codecs, these artifacts remain conspicuous, especially on larger displays. In this work, a comprehensive subjective study is performed to understand the dependence of the banding visibility on encoding parameters and dithering. We subsequently develop a simple and intuitive no-reference banding index called CAMBI (Contrast-aware Multiscale Banding Index) which uses insights from Contrast Sensitivity Function in the Human Visual System to predict banding visibility. CAMBI correlates well with subjective perception of banding while using only a few visually-motivated hyperparameters.