Abstract:Recent advancements in generative models have significantly improved novel view synthesis (NVS) from multi-view data. However, existing methods depend on external multi-view alignment processes, such as explicit pose estimation or pre-reconstruction, which limits their flexibility and accessibility, especially when alignment is unstable due to insufficient overlap or occlusions between views. In this paper, we propose NVComposer, a novel approach that eliminates the need for explicit external alignment. NVComposer enables the generative model to implicitly infer spatial and geometric relationships between multiple conditional views by introducing two key components: 1) an image-pose dual-stream diffusion model that simultaneously generates target novel views and condition camera poses, and 2) a geometry-aware feature alignment module that distills geometric priors from dense stereo models during training. Extensive experiments demonstrate that NVComposer achieves state-of-the-art performance in generative multi-view NVS tasks, removing the reliance on external alignment and thus improving model accessibility. Our approach shows substantial improvements in synthesis quality as the number of unposed input views increases, highlighting its potential for more flexible and accessible generative NVS systems.
Abstract:Image Signal Processors (ISPs) convert raw sensor signals into digital images, which significantly influence the image quality and the performance of downstream computer vision tasks. Designing ISP pipeline and tuning ISP parameters are two key steps for building an imaging and vision system. To find optimal ISP configurations, recent works use deep neural networks as a proxy to search for ISP parameters or ISP pipelines. However, these methods are primarily designed to maximize the image quality, which are sub-optimal in the performance of high-level computer vision tasks such as detection, recognition, and tracking. Moreover, after training, the learned ISP pipelines are mostly fixed at the inference time, whose performance degrades in dynamic scenes. To jointly optimize ISP structures and parameters, we propose AdaptiveISP, a task-driven and scene-adaptive ISP. One key observation is that for the majority of input images, only a few processing modules are needed to improve the performance of downstream recognition tasks, and only a few inputs require more processing. Based on this, AdaptiveISP utilizes deep reinforcement learning to automatically generate an optimal ISP pipeline and the associated ISP parameters to maximize the detection performance. Experimental results show that AdaptiveISP not only surpasses the prior state-of-the-art methods for object detection but also dynamically manages the trade-off between detection performance and computational cost, especially suitable for scenes with large dynamic range variations. Project website: https://openimaginglab.github.io/AdaptiveISP/.
Abstract:Image denoising is a critical component in a camera's Image Signal Processing (ISP) pipeline. There are two typical ways to inject a denoiser into the ISP pipeline: applying a denoiser directly to captured raw frames (raw domain) or to the ISP's output sRGB images (sRGB domain). However, both approaches have their limitations. Residual noise from raw-domain denoising can be amplified by the subsequent ISP processing, and the sRGB domain struggles to handle spatially varying noise since it only sees noise distorted by the ISP. Consequently, most raw or sRGB domain denoising works only for specific noise distributions and ISP configurations. To address these challenges, we propose DualDn, a novel learning-based dual-domain denoising. Unlike previous single-domain denoising, DualDn consists of two denoising networks: one in the raw domain and one in the sRGB domain. The raw domain denoising adapts to sensor-specific noise as well as spatially varying noise levels, while the sRGB domain denoising adapts to ISP variations and removes residual noise amplified by the ISP. Both denoising networks are connected with a differentiable ISP, which is trained end-to-end and discarded during the inference stage. With this design, DualDn achieves greater generalizability compared to most learning-based denoising methods, as it can adapt to different unseen noises, ISP parameters, and even novel ISP pipelines. Experiments show that DualDn achieves state-of-the-art performance and can adapt to different denoising architectures. Moreover, DualDn can be used as a plug-and-play denoising module with real cameras without retraining, and still demonstrate better performance than commercial on-camera denoising. The project website is available at: https://openimaginglab.github.io/DualDn/
Abstract:Lensless cameras offer significant advantages in size, weight, and cost compared to traditional lens-based systems. Without a focusing lens, lensless cameras rely on computational algorithms to recover the scenes from multiplexed measurements. However, current algorithms struggle with inaccurate forward imaging models and insufficient priors to reconstruct high-quality images. To overcome these limitations, we introduce a novel two-stage approach for consistent and photorealistic lensless image reconstruction. The first stage of our approach ensures data consistency by focusing on accurately reconstructing the low-frequency content with a spatially varying deconvolution method that adjusts to changes in the Point Spread Function (PSF) across the camera's field of view. The second stage enhances photorealism by incorporating a generative prior from pre-trained diffusion models. By conditioning on the low-frequency content retrieved in the first stage, the diffusion model effectively reconstructs the high-frequency details that are typically lost in the lensless imaging process, while also maintaining image fidelity. Our method achieves a superior balance between data fidelity and visual quality compared to existing methods, as demonstrated with two popular lensless systems, PhlatCam and DiffuserCam. Project website: https://phocolens.github.io/.
Abstract:Human image animation involves generating videos from a character photo, allowing user control and unlocking potential for video and movie production. While recent approaches yield impressive results using high-quality training data, the inaccessibility of these datasets hampers fair and transparent benchmarking. Moreover, these approaches prioritize 2D human motion and overlook the significance of camera motions in videos, leading to limited control and unstable video generation. To demystify the training data, we present HumanVid, the first large-scale high-quality dataset tailored for human image animation, which combines crafted real-world and synthetic data. For the real-world data, we compile a vast collection of copyright-free real-world videos from the internet. Through a carefully designed rule-based filtering strategy, we ensure the inclusion of high-quality videos, resulting in a collection of 20K human-centric videos in 1080P resolution. Human and camera motion annotation is accomplished using a 2D pose estimator and a SLAM-based method. For the synthetic data, we gather 2,300 copyright-free 3D avatar assets to augment existing available 3D assets. Notably, we introduce a rule-based camera trajectory generation method, enabling the synthetic pipeline to incorporate diverse and precise camera motion annotation, which can rarely be found in real-world data. To verify the effectiveness of HumanVid, we establish a baseline model named CamAnimate, short for Camera-controllable Human Animation, that considers both human and camera motions as conditions. Through extensive experimentation, we demonstrate that such simple baseline training on our HumanVid achieves state-of-the-art performance in controlling both human pose and camera motions, setting a new benchmark. Code and data will be publicly available at https://github.com/zhenzhiwang/HumanVid/.
Abstract:We present VEnhancer, a generative space-time enhancement framework that improves the existing text-to-video results by adding more details in spatial domain and synthetic detailed motion in temporal domain. Given a generated low-quality video, our approach can increase its spatial and temporal resolution simultaneously with arbitrary up-sampling space and time scales through a unified video diffusion model. Furthermore, VEnhancer effectively removes generated spatial artifacts and temporal flickering of generated videos. To achieve this, basing on a pretrained video diffusion model, we train a video ControlNet and inject it to the diffusion model as a condition on low frame-rate and low-resolution videos. To effectively train this video ControlNet, we design space-time data augmentation as well as video-aware conditioning. Benefiting from the above designs, VEnhancer yields to be stable during training and shares an elegant end-to-end training manner. Extensive experiments show that VEnhancer surpasses existing state-of-the-art video super-resolution and space-time super-resolution methods in enhancing AI-generated videos. Moreover, with VEnhancer, exisiting open-source state-of-the-art text-to-video method, VideoCrafter-2, reaches the top one in video generation benchmark -- VBench.
Abstract:Video Frame Interpolation (VFI) is important for video enhancement, frame rate up-conversion, and slow-motion generation. The introduction of event cameras, which capture per-pixel brightness changes asynchronously, has significantly enhanced VFI capabilities, particularly for high-speed, nonlinear motions. However, these event-based methods encounter challenges in low-light conditions, notably trailing artifacts and signal latency, which hinder their direct applicability and generalization. Addressing these issues, we propose a novel per-scene optimization strategy tailored for low-light conditions. This approach utilizes the internal statistics of a sequence to handle degraded event data under low-light conditions, improving the generalizability to different lighting and camera settings. To evaluate its robustness in low-light condition, we further introduce EVFI-LL, a unique RGB+Event dataset captured under low-light conditions. Our results demonstrate state-of-the-art performance in low-light environments. Both the dataset and the source code will be made publicly available upon publication. Project page: https://naturezhanghn.github.io/sim2real.
Abstract:Lensless cameras, innovatively replacing traditional lenses for ultra-thin, flat optics, encode light directly onto sensors, producing images that are not immediately recognizable. This compact, lightweight, and cost-effective imaging solution offers inherent privacy advantages, making it attractive for privacy-sensitive applications like face verification. Typical lensless face verification adopts a two-stage process of reconstruction followed by verification, incurring privacy risks from reconstructed faces and high computational costs. This paper presents an end-to-end optimization approach for privacy-preserving face verification directly on encoded lensless captures, ensuring that the entire software pipeline remains encoded with no visible faces as intermediate results. To achieve this, we propose several techniques to address unique challenges from the lensless setup which precludes traditional face detection and alignment. Specifically, we propose a face center alignment scheme, an augmentation curriculum to build robustness against variations, and a knowledge distillation method to smooth optimization and enhance performance. Evaluations under both simulation and real environment demonstrate our method outperforms two-stage lensless verification while enhancing privacy and efficiency. Project website: \url{lenslessface.github.io}.
Abstract:Modern end-to-end image signal processors (ISPs) can learn complex mappings from RAW/XYZ data to sRGB (or inverse), opening new possibilities in image processing. However, as the diversity of camera models continues to expand, developing and maintaining individual ISPs is not sustainable in the long term, which inherently lacks versatility, hindering the adaptability to multiple camera models. In this paper, we propose a novel pipeline, Uni-ISP, which unifies the learning of ISPs from multiple cameras, offering an accurate and versatile processor to multiple camera models. The core of Uni-ISP is leveraging device-aware embeddings through learning inverse/forward ISPs and its special training scheme. By doing so, Uni-ISP not only improves the performance of inverse/forward ISPs but also unlocks a variety of new applications inaccessible to existing learned ISPs. Moreover, since there is no dataset synchronously captured by multiple cameras for training, we construct a real-world 4K dataset, FiveCam, comprising more than 2,400 pairs of sRGB-RAW images synchronously captured by five smartphones. We conducted extensive experiments demonstrating Uni-ISP's accuracy in inverse/forward ISPs (with improvements of +1.5dB/2.4dB PSNR), its versatility in enabling new applications, and its adaptability to new camera models.
Abstract:Neural Radiance Fields (NeRF) achieves unprecedented performance in synthesizing novel view synthesis, utilizing multi-view consistency. When capturing multiple inputs, image signal processing (ISP) in modern cameras will independently enhance them, including exposure adjustment, color correction, local tone mapping, etc. While these processings greatly improve image quality, they often break the multi-view consistency assumption, leading to "floaters" in the reconstructed radiance fields. To address this concern without compromising visual aesthetics, we aim to first disentangle the enhancement by ISP at the NeRF training stage and re-apply user-desired enhancements to the reconstructed radiance fields at the finishing stage. Furthermore, to make the re-applied enhancements consistent between novel views, we need to perform imaging signal processing in 3D space (i.e. "3D ISP"). For this goal, we adopt the bilateral grid, a locally-affine model, as a generalized representation of ISP processing. Specifically, we optimize per-view 3D bilateral grids with radiance fields to approximate the effects of camera pipelines for each input view. To achieve user-adjustable 3D finishing, we propose to learn a low-rank 4D bilateral grid from a given single view edit, lifting photo enhancements to the whole 3D scene. We demonstrate our approach can boost the visual quality of novel view synthesis by effectively removing floaters and performing enhancements from user retouching. The source code and our data are available at: https://bilarfpro.github.io.