Abstract:Buildings are primary components of cities, often featuring repeated elements such as windows and doors. Traditional 3D building asset creation is labor-intensive and requires specialized skills to develop design rules. Recent generative models for building creation often overlook these patterns, leading to low visual fidelity and limited scalability. Drawing inspiration from procedural modeling techniques used in the gaming and visual effects industry, our method, Proc-GS, integrates procedural code into the 3D Gaussian Splatting (3D-GS) framework, leveraging their advantages in high-fidelity rendering and efficient asset management from both worlds. By manipulating procedural code, we can streamline this process and generate an infinite variety of buildings. This integration significantly reduces model size by utilizing shared foundational assets, enabling scalable generation with precise control over building assembly. We showcase the potential for expansive cityscape generation while maintaining high rendering fidelity and precise control on both real and synthetic cases.
Abstract:Large Language Models (LLMs) have significantly advanced code generation but often require substantial resources and tend to over-generalize, limiting their efficiency for specific tasks. Fine-tuning smaller, open-source LLMs presents a viable alternative; however, it typically lags behind cutting-edge models due to supervised fine-tuning's reliance solely on correct code examples, which restricts the model's ability to learn from its own mistakes and adapt to diverse programming challenges. To bridge this gap, we introduce CodeLutra, a novel framework that enhances low-performing LLMs by leveraging both successful and failed code generation attempts. Unlike conventional fine-tuning, CodeLutra employs an iterative preference learning mechanism to compare correct and incorrect solutions as well as maximize the likelihood of correct codes. Through continuous iterative refinement, CodeLutra enables smaller LLMs to match or surpass GPT-4's performance in various code generation tasks without relying on vast external datasets or larger auxiliary models. On a challenging data analysis task, using just 500 samples improved Llama-3-8B's accuracy from 28.2% to 48.6%, approaching GPT-4's performance. These results highlight CodeLutra's potential to close the gap between open-source and closed-source models, making it a promising approach in the field of code generation.
Abstract:Process Reward Modeling (PRM) is critical for complex reasoning and decision-making tasks where the accuracy of intermediate steps significantly influences the overall outcome. Existing PRM approaches, primarily framed as classification problems, employ cross-entropy loss to independently evaluate each step's correctness. This method can lead to suboptimal reward distribution and does not adequately address the interdependencies among steps. To address these limitations, we introduce the Process Q-value Model (PQM), a novel framework that redefines PRM in the context of a Markov Decision Process. PQM optimizes Q-value rankings based on a novel comparative loss function, enhancing the model's ability to capture the intricate dynamics among sequential decisions. This approach provides a more granular and theoretically grounded methodology for process rewards. Our extensive empirical evaluations across various sampling policies, language model backbones, and multi-step reasoning benchmarks show that PQM outperforms classification-based PRMs. The effectiveness of the comparative loss function is highlighted in our comprehensive ablation studies, confirming PQM's practical efficacy and theoretical advantage.
Abstract:Fine-tuning Large Language Models (LLMs) has emerged as a common practice for tailoring models to individual needs and preferences. The choice of datasets for fine-tuning can be diverse, introducing safety concerns regarding the potential inclusion of harmful data samples. Manually filtering or avoiding such samples, however, can be labor-intensive and subjective. To address these difficulties, we propose a novel Safety-Aware Fine-Tuning (SAFT) framework designed to automatically detect and remove potentially harmful data, by leveraging a scoring function that exploits the subspace information of harmful and benign samples. Experimental results demonstrate the efficacy of SAFT across different LLMs and varying contamination rates, achieving reductions in harmfulness of up to 27.8%. Going beyond, we delve into the mechanism of our approach and validate its versatility in addressing practical challenges in real-world scenarios.
Abstract:Videos contain a wealth of information, and generating detailed and accurate descriptions in natural language is a key aspect of video understanding. In this paper, we present video-SALMONN 2, an advanced audio-visual large language model (LLM) with low-rank adaptation (LoRA) designed for enhanced video (with paired audio) captioning through directed preference optimization (DPO). We propose new metrics to evaluate the completeness and accuracy of video descriptions, which are optimized using DPO. To further improve training, we introduce a novel multi-round DPO (mrDPO) approach, which involves periodically updating the DPO reference model, merging and re-initializing the LoRA module as a proxy for parameter updates after each training round (1,000 steps), and incorporating guidance from ground-truth video captions to stabilize the process. To address potential catastrophic forgetting of non-captioning abilities due to mrDPO, we propose rebirth tuning, which finetunes the pre-DPO LLM by using the captions generated by the mrDPO-trained model as supervised labels. Experiments show that mrDPO significantly enhances video-SALMONN 2's captioning accuracy, reducing global and local error rates by 40\% and 20\%, respectively, while decreasing the repetition rate by 35\%. The final video-SALMONN 2 model, with just 7 billion parameters, surpasses leading models such as GPT-4o and Gemini-1.5-Pro in video captioning tasks, while maintaining competitive performance to the state-of-the-art on widely used video question-answering benchmark among models of similar size. Upon acceptance, we will release the code, model checkpoints, and training and test data. Demos are available at \href{https://video-salmonn-2.github.io}{https://video-salmonn-2.github.io}.
Abstract:In the field of image editing, three core challenges persist: controllability, background preservation, and efficiency. Inversion-based methods rely on time-consuming optimization to preserve the features of the initial images, which results in low efficiency due to the requirement for extensive network inference. Conversely, inversion-free methods lack theoretical support for background similarity, as they circumvent the issue of maintaining initial features to achieve efficiency. As a consequence, none of these methods can achieve both high efficiency and background consistency. To tackle the challenges and the aforementioned disadvantages, we introduce PostEdit, a method that incorporates a posterior scheme to govern the diffusion sampling process. Specifically, a corresponding measurement term related to both the initial features and Langevin dynamics is introduced to optimize the estimated image generated by the given target prompt. Extensive experimental results indicate that the proposed PostEdit achieves state-of-the-art editing performance while accurately preserving unedited regions. Furthermore, the method is both inversion- and training-free, necessitating approximately 1.5 seconds and 18 GB of GPU memory to generate high-quality results.
Abstract:Adapting a pre-trained foundation model on downstream tasks should ensure robustness against distribution shifts without the need to retrain the whole model. Although existing weight interpolation methods are simple yet effective, we argue their static nature limits downstream performance while achieving efficiency. In this work, we propose DaWin, a training-free dynamic weight interpolation method that leverages the entropy of individual models over each unlabeled test sample to assess model expertise, and compute per-sample interpolation coefficients dynamically. Unlike previous works that typically rely on additional training to learn such coefficients, our approach requires no training. Then, we propose a mixture modeling approach that greatly reduces inference overhead raised by dynamic interpolation. We validate DaWin on the large-scale visual recognition benchmarks, spanning 14 tasks across robust fine-tuning -- ImageNet and derived five distribution shift benchmarks -- and multi-task learning with eight classification tasks. Results demonstrate that DaWin achieves significant performance gain in considered settings, with minimal computational overhead. We further discuss DaWin's analytic behavior to explain its empirical success.
Abstract:Confidence calibration is critical for the safe deployment of machine learning models in the real world. However, such issue in vision-language models like CLIP, particularly after fine-tuning, has not been fully addressed. In this work, we demonstrate that existing prompt tuning methods usually lead to a trade-off of calibration between base and new classes: the cross-entropy loss in CoOp causes overconfidence in new classes by increasing textual label divergence, whereas the regularization of KgCoOp maintains the confidence level but results in underconfidence in base classes due to the improved accuracy. Inspired by the observations, we introduce Dynamic Outlier Regularization (DOR) to ensure the confidence calibration on both base and new classes after fine-tuning. In particular, we propose to minimize the feature deviation of novel textual labels (instead of base classes) sampled from a large vocabulary. In effect, DOR prevents the increase in textual divergence for new labels while easing restrictions on base classes. Extensive experiments demonstrate that DOR can enhance the calibration performance of current fine-tuning methods on base and new classes.
Abstract:Most alignment research today focuses on designing new learning algorithms using datasets like Anthropic-HH, assuming human feedback data is inherently reliable. However, little attention has been given to the qualitative unreliability of human feedback and its impact on alignment. To address this gap, we conduct a comprehensive study and provide an in-depth analysis of human feedback data. We assess feedback reliability using a committee of gold reward models, revealing that over 25% of the dataset shows low or no agreement with these models, implying a high degree of unreliability. Through a qualitative analysis, we identify six key sources of unreliability, such as mis-labeling, subjective preferences, differing criteria and thresholds for helpfulness and harmlessness, etc. Lastly, to mitigate unreliability, we propose Source-Aware Cleaning, an automatic data-cleaning method guided by the insight of our qualitative analysis, to significantly improve data quality. Extensive experiments demonstrate that models trained on our cleaned dataset, HH-Clean, substantially outperform those trained on the original dataset. We release HH-Clean to support more reliable LLM alignment evaluation in the future.
Abstract:In the context of modern machine learning, models deployed in real-world scenarios often encounter diverse data shifts like covariate and semantic shifts, leading to challenges in both out-of-distribution (OOD) generalization and detection. Despite considerable attention to these issues separately, a unified framework for theoretical understanding and practical usage is lacking. To bridge the gap, we introduce a graph-theoretic framework to jointly tackle both OOD generalization and detection problems. By leveraging the graph formulation, data representations are obtained through the factorization of the graph's adjacency matrix, enabling us to derive provable error quantifying OOD generalization and detection performance. Empirical results showcase competitive performance in comparison to existing methods, thereby validating our theoretical underpinnings. Code is publicly available at https://github.com/deeplearning-wisc/graph-spectral-ood.