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Abstract:Recently, deep learning has significantly advanced the performance of point cloud geometry compression. However, the learning-based lossless attribute compression of point clouds with varying densities is under-explored. In this paper, we develop a learning-based framework, namely DALD-PCAC that leverages Levels of Detail (LoD) to tailor for point cloud lossless attribute compression. We develop a point-wise attention model using a permutation-invariant Transformer to tackle the challenges of sparsity and irregularity of point clouds during context modeling. We also propose a Density-Adaptive Learning Descriptor (DALD) capable of capturing structure and correlations among points across a large range of neighbors. In addition, we develop a prior-guided block partitioning to reduce the attribute variance within blocks and enhance the performance. Experiments on LiDAR and object point clouds show that DALD-PCAC achieves the state-of-the-art performance on most data. Our method boosts the compression performance and is robust to the varying densities of point clouds. Moreover, it guarantees a good trade-off between performance and complexity, exhibiting great potential in real-world applications. The source code is available at https://github.com/zb12138/DALD_PCAC.
Abstract:Universal adversarial perturbations (UAPs) have garnered significant attention due to their ability to undermine deep neural networks across multiple inputs using a single noise pattern. Evolutionary algorithms offer a promising approach to generating such perturbations due to their ability to navigate non-convex, gradient-free landscapes. In this work, we introduce a float-coded, penalty-driven single-objective evolutionary framework for UAP generation that achieves lower visibility perturbations while enhancing attack success rates. Our approach leverages continuous gene representations aligned with contemporary deep learning scales, incorporates dynamic evolutionary operators with adaptive scheduling, and utilizes a modular PyTorch implementation for seamless integration with modern architectures. Additionally, we ensure the universality of the generated perturbations by testing across diverse models and by periodically switching batches to prevent overfitting. Experimental results on the ImageNet dataset demonstrate that our framework consistently produces perturbations with smaller norms, higher misclassification effectiveness, and faster convergence compared to existing evolutionary-based methods. These findings highlight the robustness and scalability of our approach for universal adversarial attacks across various deep learning architectures.
Abstract:Regional Adaptive Hierarchical Transform (RAHT) is an effective point cloud attribute compression (PCAC) method. However, its application in deep learning lacks research. In this paper, we propose an end-to-end RAHT framework for lossy PCAC based on the sparse tensor, called DeepRAHT. The RAHT transform is performed within the learning reconstruction process, without requiring manual RAHT for preprocessing. We also introduce the predictive RAHT to reduce bitrates and design a learning-based prediction model to enhance performance. Moreover, we devise a bitrate proxy that applies run-length coding to entropy model, achieving seamless variable-rate coding and improving robustness. DeepRAHT is a reversible and distortion-controllable framework, ensuring its lower bound performance and offering significant application potential. The experiments demonstrate that DeepRAHT is a high-performance, faster, and more robust solution than the baseline methods. Project Page: https://github.com/zb12138/DeepRAHT.
Abstract:This document consolidates publicly reported technical details about Metas Llama 4 model family. It summarizes (i) released variants (Scout and Maverick) and the broader herd context including the previewed Behemoth teacher model, (ii) architectural characteristics beyond a high-level MoE description covering routed/shared-expert structure, early-fusion multimodality, and long-context design elements reported for Scout (iRoPE and length generalization strategies), (iii) training disclosures spanning pre-training, mid-training for long-context extension, and post-training methodology (lightweight SFT, online RL, and lightweight DPO) as described in release materials, (iv) developer-reported benchmark results for both base and instruction-tuned checkpoints, and (v) practical deployment constraints observed across major serving environments, including provider-specific context limits and quantization packaging. The manuscript also summarizes licensing obligations relevant to redistribution and derivative naming, and reviews publicly described safeguards and evaluation practices. The goal is to provide a compact technical reference for researchers and practitioners who need precise, source-backed facts about Llama 4.
Abstract:Retrieval-Augmented Generation (RAG) has proven effective for knowledge synthesis, yet it encounters significant challenges in practical scenarios where data is inherently discrete and fragmented. In most environments, information is distributed across isolated files like reports and logs that lack explicit links. Standard search engines process files independently, ignoring the connections between them. Furthermore, manually building Knowledge Graphs is impractical for such vast data. To bridge this gap, we present Orion-RAG. Our core insight is simple yet effective: we do not need heavy algorithms to organize this data. Instead, we use a low-complexity strategy to extract lightweight paths that naturally link related concepts. We demonstrate that this streamlined approach suffices to transform fragmented documents into semi-structured data, enabling the system to link information across different files effectively. Extensive experiments demonstrate that Orion-RAG consistently outperforms mainstream frameworks across diverse domains, supporting real-time updates and explicit Human-in-the-Loop verification with high cost-efficiency. Experiments on FinanceBench demonstrate superior precision with a 25.2% relative improvement over strong baselines.
Abstract:Recent works propose extending 3DGS with semantic feature vectors for simultaneous semantic segmentation and image rendering. However, these methods often treat the semantic and rendering branches separately, relying solely on 2D supervision while ignoring the 3D Gaussian geometry. Moreover, current adaptive strategies adapt the Gaussian set depending solely on rendering gradients, which can be insufficient in subtle or textureless regions. In this work, we propose a joint enhancement framework for 3D semantic Gaussian modeling that synergizes both semantic and rendering branches. Firstly, unlike conventional point cloud shape encoding, we introduce an anisotropic 3D Gaussian Chebyshev descriptor using the Laplace-Beltrami operator to capture fine-grained 3D shape details, thereby distinguishing objects with similar appearances and reducing reliance on potentially noisy 2D guidance. In addition, without relying solely on rendering gradient, we adaptively adjust Gaussian allocation and spherical harmonics with local semantic and shape signals, enhancing rendering efficiency through selective resource allocation. Finally, we employ a cross-scene knowledge transfer module to continuously update learned shape patterns, enabling faster convergence and robust representations without relearning shape information from scratch for each new scene. Experiments on multiple datasets demonstrate improvements in segmentation accuracy and rendering quality while maintaining high rendering frame rates.
Abstract:Existing AGIQA models typically estimate image quality by measuring and aggregating the similarities between image embeddings and text embeddings derived from multi-grade quality descriptions. Although effective, we observe that such similarity distributions across grades usually exhibit multimodal patterns. For instance, an image embedding may show high similarity to both "excellent" and "poor" grade descriptions while deviating from the "good" one. We refer to this phenomenon as "semantic drift", where semantic inconsistencies between text embeddings and their intended descriptions undermine the reliability of text-image shared-space learning. To mitigate this issue, we draw inspiration from psychometrics and propose an improved Graded Response Model (GRM) for AGIQA. The GRM is a classical assessment model that categorizes a subject's ability across grades using test items with various difficulty levels. This paradigm aligns remarkably well with human quality rating, where image quality can be interpreted as an image's ability to meet various quality grades. Building on this philosophy, we design a two-branch quality grading module: one branch estimates image ability while the other constructs multiple difficulty levels. To ensure monotonicity in difficulty levels, we further model difficulty generation in an arithmetic manner, which inherently enforces a unimodal and interpretable quality distribution. Our Arithmetic GRM based Quality Grading (AGQG) module enjoys a plug-and-play advantage, consistently improving performance when integrated into various state-of-the-art AGIQA frameworks. Moreover, it also generalizes effectively to both natural and screen content image quality assessment, revealing its potential as a key component in future IQA models.




Abstract:The development of athletic humanoid robots has gained significant attention as advances in actuation, sensing, and control enable increasingly dynamic, real-world capabilities. RoboCup, an international competition of fully autonomous humanoid robots, provides a uniquely challenging benchmark for such systems, culminating in the long-term goal of competing against human soccer players by 2050. This paper presents the hardware and software innovations underlying our team's victory in the RoboCup 2024 Adult-Sized Humanoid Soccer Competition. On the hardware side, we introduce an adult-sized humanoid platform built with lightweight structural components, high-torque quasi-direct-drive actuators, and a specialized foot design that enables powerful in-gait kicks while preserving locomotion robustness. On the software side, we develop an integrated perception and localization framework that combines stereo vision, object detection, and landmark-based fusion to provide reliable estimates of the ball, goals, teammates, and opponents. A mid-level navigation stack then generates collision-aware, dynamically feasible trajectories, while a centralized behavior manager coordinates high-level decision making, role selection, and kick execution based on the evolving game state. The seamless integration of these subsystems results in fast, precise, and tactically effective gameplay, enabling robust performance under the dynamic and adversarial conditions of real matches. This paper presents the design principles, system architecture, and experimental results that contributed to ARTEMIS's success as the 2024 Adult-Sized Humanoid Soccer champion.




Abstract:Disease diagnosis is a central pillar of modern healthcare, enabling early detection and timely intervention for acute conditions while guiding lifestyle adjustments and medication regimens to prevent or slow chronic disease. Self-reports preserve clinically salient signals that templated electronic health record (EHR) documentation often attenuates or omits, especially subtle but consequential details. To operationalize this shift, we introduce MIMIC-SR-ICD11, a large English diagnostic dataset built from EHR discharge notes and natively aligned to WHO ICD-11 terminology. We further present LL-Rank, a likelihood-based re-ranking framework that computes a length-normalized joint likelihood of each label given the clinical report context and subtracts the corresponding report-free prior likelihood for that label. Across seven model backbones, LL-Rank consistently outperforms a strong generation-plus-mapping baseline (GenMap). Ablation experiments show that LL-Rank's gains primarily stem from its PMI-based scoring, which isolates semantic compatibility from label frequency bias.
Abstract:Stochastic optimization powers the scalability of modern artificial intelligence, spanning machine learning, deep learning, reinforcement learning, and large language model training. Yet, existing theory remains largely confined to Hilbert spaces, relying on inner-product frameworks and orthogonality. This paradigm fails to capture non-Euclidean settings, such as mirror descent on simplices, Bregman proximal methods for sparse learning, natural gradient descent in information geometry, or Kullback--Leibler-regularized language model training. Unlike Euclidean-based Hilbert-space methods, this approach embraces general Banach spaces. This work introduces a pioneering Banach--Bregman framework for stochastic iterations, establishing Bregman geometry as a foundation for next-generation optimization. It (i) provides a unified template via Bregman projections and Bregman--Fejer monotonicity, encompassing stochastic approximation, mirror descent, natural gradient, adaptive methods, and mirror-prox; (ii) establishes super-relaxations ($\lambda > 2$) in non-Hilbert settings, enabling flexible geometries and elucidating their acceleration effect; and (iii) delivers convergence theorems spanning almost-sure boundedness to geometric rates, validated on synthetic and real-world tasks. Empirical studies across machine learning (UCI benchmarks), deep learning (e.g., Transformer training), reinforcement learning (actor--critic), and large language models (WikiText-2 with distilGPT-2) show up to 20% faster convergence, reduced variance, and enhanced accuracy over classical baselines. These results position Banach--Bregman geometry as a cornerstone unifying optimization theory and practice across core AI paradigms.