Shanghai Jiaotong University
Abstract:Legal judgment generation is a critical task in legal intelligence. However, existing research in legal judgment generation has predominantly focused on first-instance trials, relying on static fact-to-verdict mappings while neglecting the dialectical nature of appellate (second-instance) review. To address this, we introduce AppellateGen, a benchmark for second-instance legal judgment generation comprising 7,351 case pairs. The task requires models to draft legally binding judgments by reasoning over the initial verdict and evidentiary updates, thereby modeling the causal dependency between trial stages. We further propose a judicial Standard Operating Procedure (SOP)-based Legal Multi-Agent System (SLMAS) to simulate judicial workflows, which decomposes the generation process into discrete stages of issue identification, retrieval, and drafting. Experimental results indicate that while SLMAS improves logical consistency, the complexity of appellate reasoning remains a substantial challenge for current LLMs. The dataset and code are publicly available at: https://anonymous.4open.science/r/AppellateGen-5763.
Abstract:The deployment of Machine-Generated Text (MGT) detection systems necessitates processing sensitive user data, creating a fundamental conflict between authorship verification and privacy preservation. Standard anonymization techniques often disrupt linguistic fluency, while rigorous Differential Privacy (DP) mechanisms typically degrade the statistical signals required for accurate detection. To resolve this dilemma, we propose \textbf{DP-MGTD}, a framework incorporating an Adaptive Differentially Private Entity Sanitization algorithm. Our approach utilizes a two-stage mechanism that performs noisy frequency estimation and dynamically calibrates privacy budgets, applying Laplace and Exponential mechanisms to numerical and textual entities respectively. Crucially, we identify a counter-intuitive phenomenon where the application of DP noise amplifies the distinguishability between human and machine text by exposing distinct sensitivity patterns to perturbation. Extensive experiments on the MGTBench-2.0 dataset show that our method achieves near-perfect detection accuracy, significantly outperforming non-private baselines while satisfying strict privacy guarantees.




Abstract:Pre-trained Latent Diffusion Models (LDMs) have recently shown strong perceptual priors for low-level vision tasks, making them a promising direction for multi-exposure High Dynamic Range (HDR) reconstruction. However, directly applying LDMs to HDR remains challenging due to: (1) limited dynamic-range representation caused by 8-bit latent compression, (2) high inference cost from multi-step denoising, and (3) content hallucination inherent to generative nature. To address these challenges, we introduce GMODiff, a gain map-driven one-step diffusion framework for multi-exposure HDR reconstruction. Instead of reconstructing full HDR content, we reformulate HDR reconstruction as a conditionally guided Gain Map (GM) estimation task, where the GM encodes the extended dynamic range while retaining the same bit depth as LDR images. We initialize the denoising process from an informative regression-based estimate rather than pure noise, enabling the model to generate high-quality GMs in a single denoising step. Furthermore, recognizing that regression-based models excel in content fidelity while LDMs favor perceptual quality, we leverage regression priors to guide both the denoising process and latent decoding of the LDM, suppressing hallucinations while preserving structural accuracy. Extensive experiments demonstrate that our GMODiff performs favorably against several state-of-the-art methods and is 100 faster than previous LDM-based methods.




Abstract:It's a practical approach using the ground-aerial collaborative system to enhance the localization robustness of flying robots in cluttered environments, especially when visual sensors degrade. Conventional approaches estimate the flying robot's position using fixed cameras observing pre-attached markers, which could be constrained by limited distance and susceptible to capture failure. To address this issue, we improve the ground-aerial localization framework in a more comprehensive manner, which integrates active vision, single-ranging, inertial odometry, and optical flow. First, the designed active vision subsystem mounted on the ground vehicle can be dynamically rotated to detect and track infrared markers on the aerial robot, improving the field of view and the target recognition with a single camera. Meanwhile, the incorporation of single-ranging extends the feasible distance and enhances re-capture capability under visual degradation. During estimation, a dimension-reduced estimator fuses multi-source measurements based on polynomial approximation with an extended sliding window, balancing computational efficiency and redundancy. Considering different sensor fidelities, an adaptive sliding confidence evaluation algorithm is implemented to assess measurement quality and dynamically adjust the weighting parameters based on moving variance. Finally, extensive experiments under conditions such as smoke interference, illumination variation, obstacle occlusion, prolonged visual loss, and extended operating range demonstrate that the proposed approach achieves robust online localization, with an average root mean square error of approximately 0.09 m, while maintaining resilience to capture loss and sensor failures.
Abstract:We present SHARP, an approach to photorealistic view synthesis from a single image. Given a single photograph, SHARP regresses the parameters of a 3D Gaussian representation of the depicted scene. This is done in less than a second on a standard GPU via a single feedforward pass through a neural network. The 3D Gaussian representation produced by SHARP can then be rendered in real time, yielding high-resolution photorealistic images for nearby views. The representation is metric, with absolute scale, supporting metric camera movements. Experimental results demonstrate that SHARP delivers robust zero-shot generalization across datasets. It sets a new state of the art on multiple datasets, reducing LPIPS by 25-34% and DISTS by 21-43% versus the best prior model, while lowering the synthesis time by three orders of magnitude. Code and weights are provided at https://github.com/apple/ml-sharp
Abstract:With the rapid growth of the Internet of Things (IoT), integrating artificial intelligence (AI) on extremely weak embedded devices has garnered significant attention, enabling improved real-time performance and enhanced data privacy. However, the resource limitations of such devices and unreliable network conditions necessitate error-resilient device-edge collaboration systems. Traditional approaches focus on bit-level transmission correctness, which can be inefficient under dynamic channel conditions. In contrast, we propose SemanticNN, a semantic codec that tolerates bit-level errors in pursuit of semantic-level correctness, enabling compressive and resilient collaborative inference offloading under strict computational and communication constraints. It incorporates a Bit Error Rate (BER)-aware decoder that adapts to dynamic channel conditions and a Soft Quantization (SQ)-based encoder to learn compact representations. Building on this architecture, we introduce Feature-augmentation Learning, a novel training strategy that enhances offloading efficiency. To address encoder-decoder capability mismatches from asymmetric resources, we propose XAI-based Asymmetry Compensation to enhance decoding semantic fidelity. We conduct extensive experiments on STM32 using three models and six datasets across image classification and object detection tasks. Experimental results demonstrate that, under varying transmission error rates, SemanticNN significantly reduces feature transmission volume by 56.82-344.83x while maintaining superior inference accuracy.




Abstract:In recent years, parametric representations of point clouds have been widely applied in tasks such as memory-efficient mapping and multi-robot collaboration. Highly adaptive models, like spline surfaces or quadrics, are computationally expensive in detection or fitting. In contrast, real-time methods, such as Gaussian mixture models or planes, have low degrees of freedom, making high accuracy with few primitives difficult. To tackle this problem, a multi-model parametric representation with real-time surface detection and fitting is proposed. Specifically, the Gaussian mixture model is first employed to segment the point cloud into multiple clusters. Then, flat clusters are selected and merged into planes or curved surfaces. Planes can be easily fitted and delimited by a 2D voxel-based boundary description method. Surfaces with curvature are fitted by B-spline surfaces and the same boundary description method is employed. Through evaluations on multiple public datasets, the proposed surface detection exhibits greater robustness than the state-of-the-art approach, with 3.78 times improvement in efficiency. Meanwhile, this representation achieves a 2-fold gain in accuracy over Gaussian mixture models, operating at 36.4 fps on a low-power onboard computer.




Abstract:As large language models (LLMs) continue to grow in capability, so do the risks of harmful misuse through fine-tuning. While most prior studies assume that attackers rely on supervised fine-tuning (SFT) for such misuse, we systematically demonstrate that reinforcement learning (RL) enables adversaries to more effectively break safety alignment and facilitate advanced harmful task assistance, under matched computational budgets. To counter this emerging threat, we propose TokenBuncher, the first effective defense specifically targeting RL-based harmful fine-tuning. TokenBuncher suppresses the foundation on which RL relies: model response uncertainty. By constraining uncertainty, RL-based fine-tuning can no longer exploit distinct reward signals to drive the model toward harmful behaviors. We realize this defense through entropy-as-reward RL and a Token Noiser mechanism designed to prevent the escalation of expert-domain harmful capabilities. Extensive experiments across multiple models and RL algorithms show that TokenBuncher robustly mitigates harmful RL fine-tuning while preserving benign task utility and finetunability. Our results highlight that RL-based harmful fine-tuning poses a greater systemic risk than SFT, and that TokenBuncher provides an effective and general defense.
Abstract:AI-based image enhancement techniques have been widely adopted in various visual applications, significantly improving the perceptual quality of user-generated content (UGC). However, the lack of specialized quality assessment models has become a significant limiting factor in this field, limiting user experience and hindering the advancement of enhancement methods. While perceptual quality assessment methods have shown strong performance on UGC and AIGC individually, their effectiveness on AI-enhanced UGC (AI-UGC) which blends features from both, remains largely unexplored. To address this gap, we construct AU-IQA, a benchmark dataset comprising 4,800 AI-UGC images produced by three representative enhancement types which include super-resolution, low-light enhancement, and denoising. On this dataset, we further evaluate a range of existing quality assessment models, including traditional IQA methods and large multimodal models. Finally, we provide a comprehensive analysis of how well current approaches perform in assessing the perceptual quality of AI-UGC. The access link to the AU-IQA is https://github.com/WNNGGU/AU-IQA-Dataset.




Abstract:This work examines the findings of the NTIRE 2025 Shadow Removal Challenge. A total of 306 participants have registered, with 17 teams successfully submitting their solutions during the final evaluation phase. Following the last two editions, this challenge had two evaluation tracks: one focusing on reconstruction fidelity and the other on visual perception through a user study. Both tracks were evaluated with images from the WSRD+ dataset, simulating interactions between self- and cast-shadows with a large number of diverse objects, textures, and materials.