Rutgers University
Abstract:We explore a novel video creation experience, namely Video Creation by Demonstration. Given a demonstration video and a context image from a different scene, we generate a physically plausible video that continues naturally from the context image and carries out the action concepts from the demonstration. To enable this capability, we present $\delta$-Diffusion, a self-supervised training approach that learns from unlabeled videos by conditional future frame prediction. Unlike most existing video generation controls that are based on explicit signals, we adopts the form of implicit latent control for maximal flexibility and expressiveness required by general videos. By leveraging a video foundation model with an appearance bottleneck design on top, we extract action latents from demonstration videos for conditioning the generation process with minimal appearance leakage. Empirically, $\delta$-Diffusion outperforms related baselines in terms of both human preference and large-scale machine evaluations, and demonstrates potentials towards interactive world simulation. Sampled video generation results are available at https://delta-diffusion.github.io/.
Abstract:In generative modeling, tokenization simplifies complex data into compact, structured representations, creating a more efficient, learnable space. For high-dimensional visual data, it reduces redundancy and emphasizes key features for high-quality generation. Current visual tokenization methods rely on a traditional autoencoder framework, where the encoder compresses data into latent representations, and the decoder reconstructs the original input. In this work, we offer a new perspective by proposing denoising as decoding, shifting from single-step reconstruction to iterative refinement. Specifically, we replace the decoder with a diffusion process that iteratively refines noise to recover the original image, guided by the latents provided by the encoder. We evaluate our approach by assessing both reconstruction (rFID) and generation quality (FID), comparing it to state-of-the-art autoencoding approach. We hope this work offers new insights into integrating iterative generation and autoencoding for improved compression and generation.
Abstract:In this paper, we investigate the use of diffusion models which are pre-trained on large-scale image-caption pairs for open-vocabulary 3D semantic understanding. We propose a novel method, namely Diff2Scene, which leverages frozen representations from text-image generative models, along with salient-aware and geometric-aware masks, for open-vocabulary 3D semantic segmentation and visual grounding tasks. Diff2Scene gets rid of any labeled 3D data and effectively identifies objects, appearances, materials, locations and their compositions in 3D scenes. We show that it outperforms competitive baselines and achieves significant improvements over state-of-the-art methods. In particular, Diff2Scene improves the state-of-the-art method on ScanNet200 by 12%.
Abstract:We introduce VideoPrism, a general-purpose video encoder that tackles diverse video understanding tasks with a single frozen model. We pretrain VideoPrism on a heterogeneous corpus containing 36M high-quality video-caption pairs and 582M video clips with noisy parallel text (e.g., ASR transcripts). The pretraining approach improves upon masked autoencoding by global-local distillation of semantic video embeddings and a token shuffling scheme, enabling VideoPrism to focus primarily on the video modality while leveraging the invaluable text associated with videos. We extensively test VideoPrism on four broad groups of video understanding tasks, from web video question answering to CV for science, achieving state-of-the-art performance on 30 out of 33 video understanding benchmarks.
Abstract:The recent advance in vision-language models is largely attributed to the abundance of image-text data. We aim to replicate this success for video-language models, but there simply is not enough human-curated video-text data available. We thus resort to fine-tuning a video-language model from a strong image-language baseline with synthesized instructional data. The resulting video-language model is then used to auto-label millions of videos to generate high-quality captions. We show the adapted video-language model performs well on a wide range of video-language benchmarks. For instance, it surpasses the best prior result on open-ended NExT-QA by 2.8%. Besides, our model generates detailed descriptions for previously unseen videos, which provide better textual supervision than existing methods. Experiments show that a video-language dual-encoder model contrastively trained on these auto-generated captions is 3.8% better than the strongest baseline that also leverages vision-language models. Our best model outperforms state-of-the-art methods on MSR-VTT zero-shot text-to-video retrieval by 6%.
Abstract:The recent progress in language-based open-vocabulary object detection can be largely attributed to finding better ways of leveraging large-scale data with free-form text annotations. Training such models with a discriminative objective function has proven successful, but requires good positive and negative samples. However, the free-form nature and the open vocabulary of object descriptions make the space of negatives extremely large. Prior works randomly sample negatives or use rule-based techniques to build them. In contrast, we propose to leverage the vast knowledge built into modern generative models to automatically build negatives that are more relevant to the original data. Specifically, we use large-language-models to generate negative text descriptions, and text-to-image diffusion models to also generate corresponding negative images. Our experimental analysis confirms the relevance of the generated negative data, and its use in language-based detectors improves performance on two complex benchmarks.
Abstract:The task of shape abstraction with semantic part consistency is challenging due to the complex geometries of natural objects. Recent methods learn to represent an object shape using a set of simple primitives to fit the target. \textcolor{black}{However, in these methods, the primitives used do not always correspond to real parts or lack geometric flexibility for semantic interpretation.} In this paper, we investigate salient and efficient primitive descriptors for accurate shape abstractions, and propose \textit{Deep Deformable Models (DDMs)}. DDM employs global deformations and diffeomorphic local deformations. These properties enable DDM to abstract complex object shapes with significantly fewer primitives that offer broader geometry coverage and finer details. DDM is also capable of learning part-level semantic correspondences due to the differentiable and invertible properties of our primitive deformation. Moreover, DDM learning formulation is based on dynamic and kinematic modeling, which enables joint regularization of each sub-transformation during primitive fitting. Extensive experiments on \textit{ShapeNet} demonstrate that DDM outperforms the state-of-the-art in terms of reconstruction and part consistency by a notable margin.
Abstract:We are concerned with a challenging scenario in unpaired multiview video learning. In this case, the model aims to learn comprehensive multiview representations while the cross-view semantic information exhibits variations. We propose Semantics-based Unpaired Multiview Learning (SUM-L) to tackle this unpaired multiview learning problem. The key idea is to build cross-view pseudo-pairs and do view-invariant alignment by leveraging the semantic information of videos. To facilitate the data efficiency of multiview learning, we further perform video-text alignment for first-person and third-person videos, to fully leverage the semantic knowledge to improve video representations. Extensive experiments on multiple benchmark datasets verify the effectiveness of our framework. Our method also outperforms multiple existing view-alignment methods, under the more challenging scenario than typical paired or unpaired multimodal or multiview learning. Our code is available at https://github.com/wqtwjt1996/SUM-L.
Abstract:Recent studies show promising performance in open-vocabulary object detection (OVD) using pseudo labels (PLs) from pretrained vision and language models (VLMs). However, PLs generated by VLMs are extremely noisy due to the gap between the pretraining objective of VLMs and OVD, which blocks further advances on PLs. In this paper, we aim to reduce the noise in PLs and propose a method called online Self-training And a Split-and-fusion head for OVD (SAS-Det). First, the self-training finetunes VLMs to generate high quality PLs while prevents forgetting the knowledge learned in the pretraining. Second, a split-and-fusion (SAF) head is designed to remove the noise in localization of PLs, which is usually ignored in existing methods. It also fuses complementary knowledge learned from both precise ground truth and noisy pseudo labels to boost the performance. Extensive experiments demonstrate SAS-Det is both efficient and effective. Our pseudo labeling is 3 times faster than prior methods. SAS-Det outperforms prior state-of-the-art models of the same scale by a clear margin and achieves 37.4 AP$_{50}$ and 27.3 AP$_r$ on novel categories of the COCO and LVIS benchmarks, respectively.
Abstract:We evaluate existing foundation models video understanding capabilities using a carefully designed experiment protocol consisting of three hallmark tasks (action recognition, temporal localization, and spatiotemporal localization), eight datasets well received by the community, and four adaptation methods tailoring a foundation model (FM) for a downstream task. Moreover, we propose a scalar VideoGLUE score (VGS) to measure an FMs efficacy and efficiency when adapting to general video understanding tasks. Our main findings are as follows. First, task-specialized models significantly outperform the six FMs studied in this work, in sharp contrast to what FMs have achieved in natural language and image understanding. Second,video-native FMs, whose pretraining data contains the video modality, are generally better than image-native FMs in classifying motion-rich videos, localizing actions in time, and understanding a video of more than one action. Third, the video-native FMs can perform well on video tasks under light adaptations to downstream tasks(e.g., freezing the FM backbones), while image-native FMs win in full end-to-end finetuning. The first two observations reveal the need and tremendous opportunities to conduct research on video-focused FMs, and the last confirms that both tasks and adaptation methods matter when it comes to the evaluation of FMs.