Abstract:The perceptual system design for humanoid robots poses unique challenges due to inherent structural constraints that cause severe self-occlusion and limited field-of-view (FOV). We present HumanoidPano, a novel hybrid cross-modal perception framework that synergistically integrates panoramic vision and LiDAR sensing to overcome these limitations. Unlike conventional robot perception systems that rely on monocular cameras or standard multi-sensor configurations, our method establishes geometrically-aware modality alignment through a spherical vision transformer, enabling seamless fusion of 360 visual context with LiDAR's precise depth measurements. First, Spherical Geometry-aware Constraints (SGC) leverage panoramic camera ray properties to guide distortion-regularized sampling offsets for geometric alignment. Second, Spatial Deformable Attention (SDA) aggregates hierarchical 3D features via spherical offsets, enabling efficient 360{\deg}-to-BEV fusion with geometrically complete object representations. Third, Panoramic Augmentation (AUG) combines cross-view transformations and semantic alignment to enhance BEV-panoramic feature consistency during data augmentation. Extensive evaluations demonstrate state-of-the-art performance on the 360BEV-Matterport benchmark. Real-world deployment on humanoid platforms validates the system's capability to generate accurate BEV segmentation maps through panoramic-LiDAR co-perception, directly enabling downstream navigation tasks in complex environments. Our work establishes a new paradigm for embodied perception in humanoid robotics.
Abstract:In recent years, research on humanoid robots has garnered significant attention, particularly in reinforcement learning based control algorithms, which have achieved major breakthroughs. Compared to traditional model-based control algorithms, reinforcement learning based algorithms demonstrate substantial advantages in handling complex tasks. Leveraging the large-scale parallel computing capabilities of GPUs, contemporary humanoid robots can undergo extensive parallel training in simulated environments. A physical simulation platform capable of large-scale parallel training is crucial for the development of humanoid robots. As one of the most complex robot forms, humanoid robots typically possess intricate mechanical structures, encompassing numerous series and parallel mechanisms. However, many reinforcement learning based humanoid robot control algorithms currently employ open-loop topologies during training, deferring the conversion to series-parallel structures until the sim2real phase. This approach is primarily due to the limitations of physics engines, as current GPU-based physics engines often only support open-loop topologies or have limited capabilities in simulating multi-rigid-body closed-loop topologies. For enabling reinforcement learning-based humanoid robot control algorithms to train in large-scale parallel environments, we propose a novel training method LiPS. By incorporating multi-rigid-body dynamics modeling in the simulation environment, we significantly reduce the sim2real gap and the difficulty of converting to parallel structures during model deployment, thereby robustly supporting large-scale reinforcement learning for humanoid robots.
Abstract:Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in unfamiliar environments. Existing LLM-based approaches convert global memory, such as semantic or topological maps, into language descriptions to guide navigation. While this improves efficiency and reduces redundant exploration, the loss of geometric information in language-based representations hinders spatial reasoning, especially in intricate environments. To address this, VLM-based approaches directly process ego-centric visual inputs to select optimal directions for exploration. However, relying solely on a first-person perspective makes navigation a partially observed decision-making problem, leading to suboptimal decisions in complex environments. In this paper, we present a novel vision-language model (VLM)-based navigation framework that addresses these challenges by adaptively retrieving task-relevant cues from a global memory module and integrating them with the agent's egocentric observations. By dynamically aligning global contextual information with local perception, our approach enhances spatial reasoning and decision-making in long-horizon tasks. Experimental results demonstrate that the proposed method surpasses previous state-of-the-art approaches in object navigation tasks, providing a more effective and scalable solution for embodied navigation.
Abstract:Vision-and-language navigation (VLN) is a key task in Embodied AI, requiring agents to navigate diverse and unseen environments while following natural language instructions. Traditional approaches rely heavily on historical observations as spatio-temporal contexts for decision making, leading to significant storage and computational overhead. In this paper, we introduce MapNav, a novel end-to-end VLN model that leverages Annotated Semantic Map (ASM) to replace historical frames. Specifically, our approach constructs a top-down semantic map at the start of each episode and update it at each timestep, allowing for precise object mapping and structured navigation information. Then, we enhance this map with explicit textual labels for key regions, transforming abstract semantics into clear navigation cues and generate our ASM. MapNav agent using the constructed ASM as input, and use the powerful end-to-end capabilities of VLM to empower VLN. Extensive experiments demonstrate that MapNav achieves state-of-the-art (SOTA) performance in both simulated and real-world environments, validating the effectiveness of our method. Moreover, we will release our ASM generation source code and dataset to ensure reproducibility, contributing valuable resources to the field. We believe that our proposed MapNav can be used as a new memory representation method in VLN, paving the way for future research in this field.
Abstract:Spatial reasoning is an essential problem in embodied AI research. Efforts to enhance spatial reasoning abilities through supplementary spatial data and fine-tuning have proven limited and ineffective when addressing complex embodied tasks, largely due to their dependence on language-based outputs. While some approaches have introduced a point-based action space to mitigate this issue, they fall short in managing more intricate tasks within complex environments. This deficiency arises from their failure to fully exploit the inherent thinking and reasoning capabilities that are fundamental strengths of Vision-Language Models (VLMs). To address these limitations, we propose a novel approach named SpatialCoT, specifically designed to bolster the spatial reasoning capabilities of VLMs. Our approach comprises two stages: spatial coordinate bi-directional alignment, which aligns vision-language inputs with spatial coordinates, and chain-of-thought spatial grounding, which harnesses the reasoning capabilities of language models for advanced spatial reasoning. We evaluate SpatialCoT on challenging navigation and manipulation tasks, both in simulation and real-world settings. Experimental results demonstrate that our method significantly outperforms previous state-of-the-art approaches in both tasks.
Abstract:Object navigation in multi-floor environments presents a formidable challenge in robotics, requiring sophisticated spatial reasoning and adaptive exploration strategies. Traditional approaches have primarily focused on single-floor scenarios, overlooking the complexities introduced by multi-floor structures. To address these challenges, we first propose a Multi-floor Navigation Policy (MFNP) and implement it in Zero-Shot object navigation tasks. Our framework comprises three key components: (i) Multi-floor Navigation Policy, which enables an agent to explore across multiple floors; (ii) Multi-modal Large Language Models (MLLMs) for reasoning in the navigation process; and (iii) Inter-Floor Navigation, ensuring efficient floor transitions. We evaluate MFNP on the Habitat-Matterport 3D (HM3D) and Matterport 3D (MP3D) datasets, both include multi-floor scenes. Our experiment results demonstrate that MFNP significantly outperforms all the existing methods in Zero-Shot object navigation, achieving higher success rates and improved exploration efficiency. Ablation studies further highlight the effectiveness of each component in addressing the unique challenges of multi-floor navigation. Meanwhile, we conducted real-world experiments to evaluate the feasibility of our policy. Upon deployment of MFNP, the Unitree quadruped robot demonstrated successful multi-floor navigation and found the target object in a completely unseen environment. By introducing MFNP, we offer a new paradigm for tackling complex, multi-floor environments in object navigation tasks, opening avenues for future research in visual-based navigation in realistic, multi-floor settings.
Abstract:Non-invasive mobile electroencephalography (EEG) acquisition systems have been utilized for long-term monitoring of seizures, yet they suffer from limited battery life. Resistive random access memory (RRAM) is widely used in computing-in-memory(CIM) systems, which offers an ideal platform for reducing the computational energy consumption of seizure prediction algorithms, potentially solving the endurance issues of mobile EEG systems. To address this challenge, inspired by neuronal mechanisms, we propose a RRAM-based bio-inspired circuit system for correlation feature extraction and seizure prediction. This system achieves a high average sensitivity of 91.2% and a low false positive rate per hour (FPR/h) of 0.11 on the CHB-MIT seizure dataset. The chip under simulation demonstrates an area of approximately 0.83 mm2 and a latency of 62.2 {\mu}s. Power consumption is recorded at 24.4 mW during the feature extraction phase and 19.01 mW in the seizure prediction phase, with a cumulative energy consumption of 1.515 {\mu}J for a 3-second window data processing, predicting 29.2 minutes ahead. This method exhibits an 81.3% reduction in computational energy relative to the most efficient existing seizure prediction approaches, establishing a new benchmark for energy efficiency.
Abstract:Online signature verification plays a pivotal role in security infrastructures. However, conventional online signature verification models pose significant risks to data privacy, especially during training processes. To mitigate these concerns, we propose a novel federated learning framework that leverages 1-D Convolutional Neural Networks (CNN) for online signature verification. Furthermore, our experiments demonstrate the effectiveness of our framework regarding 1-D CNN and federated learning. Particularly, the experiment results highlight that our framework 1) minimizes local computational resources; 2) enhances transfer effects with substantial initialization data; 3) presents remarkable scalability. The centralized 1-D CNN model achieves an Equal Error Rate (EER) of 3.33% and an accuracy of 96.25%. Meanwhile, configurations with 2, 5, and 10 agents yield EERs of 5.42%, 5.83%, and 5.63%, along with accuracies of 95.21%, 94.17%, and 94.06%, respectively.
Abstract:Spiking neural networks (SNNs) offer an energy-efficient alternative to conventional deep learning by mimicking the event-driven processing of the brain. Incorporating the Transformers with SNNs has shown promise for accuracy, yet it is incompetent to capture high-frequency patterns like moving edge and pixel-level brightness changes due to their reliance on global self-attention operations. Porting frequency representations in SNN is challenging yet crucial for event-driven vision. To address this issue, we propose the Spiking Wavelet Transformer (SWformer), an attention-free architecture that effectively learns comprehensive spatial-frequency features in a spike-driven manner by leveraging the sparse wavelet transform. The critical component is a Frequency-Aware Token Mixer (FATM) with three branches: 1) spiking wavelet learner for spatial-frequency domain learning, 2) convolution-based learner for spatial feature extraction, and 3) spiking pointwise convolution for cross-channel information aggregation. We also adopt negative spike dynamics to strengthen the frequency representation further. This enables the SWformer to outperform vanilla Spiking Transformers in capturing high-frequency visual components, as evidenced by our empirical results. Experiments on both static and neuromorphic datasets demonstrate SWformer's effectiveness in capturing spatial-frequency patterns in a multiplication-free, event-driven fashion, outperforming state-of-the-art SNNs. SWformer achieves an over 50% reduction in energy consumption, a 21.1% reduction in parameter count, and a 2.40% performance improvement on the ImageNet dataset compared to vanilla Spiking Transformers.
Abstract:Navigating toward specific objects in unknown environments without additional training, known as Zero-Shot object navigation, poses a significant challenge in the field of robotics, which demands high levels of auxiliary information and strategic planning. Traditional works have focused on holistic solutions, overlooking the specific challenges agents encounter during navigation such as collision, low exploration efficiency, and misidentification of targets. To address these challenges, our work proposes TriHelper, a novel framework designed to assist agents dynamically through three primary navigation challenges: collision, exploration, and detection. Specifically, our framework consists of three innovative components: (i) Collision Helper, (ii) Exploration Helper, and (iii) Detection Helper. These components work collaboratively to solve these challenges throughout the navigation process. Experiments on the Habitat-Matterport 3D (HM3D) and Gibson datasets demonstrate that TriHelper significantly outperforms all existing baseline methods in Zero-Shot object navigation, showcasing superior success rates and exploration efficiency. Our ablation studies further underscore the effectiveness of each helper in addressing their respective challenges, notably enhancing the agent's navigation capabilities. By proposing TriHelper, we offer a fresh perspective on advancing the object navigation task, paving the way for future research in the domain of Embodied AI and visual-based navigation.