Abstract:The rapid advancement of AI-driven video generation has transformed content creation, while simultaneously increasing the risk of misinformation through localized manipulations in long-form videos. Existing video forensic methods predominantly operate on short, independent clips, and thus fail to capture realistic scenarios where AI-generated content is sparsely embedded within otherwise authentic footage. To bridge this gap, we formulate the task of Temporal AI-Generated Segment Localization and Explanation, which targets authenticity detection, temporal localization, and interpretable analysis of manipulated segments in untrimmed long videos. We further introduce TASLE, a large-scale benchmark comprising 12,472 untrimmed videos with diverse manipulation patterns and rich annotation signals, including temporal boundaries, authenticity labels, and segment-level rationales. In addition, we propose MSLoc, a coarse-to-fine forensic baseline that combines a boundary-sensitive proposal generation module for efficient long-video scanning with an MLLM-based refinement module for precise boundary localization and interpretable reasoning. Experiments validate the effectiveness of the proposed baseline, highlighting the importance of segment-level explainable forensics for long-form AI-generated video analysis. Our dataset and code are publicly available at https://debby-0527.github.io/TASLE.
Abstract:While streaming omni-video understanding demands continuous perception and proactive, real-time interaction, this crucial area remains largely under-explored. Current omni-modal methods are inherently designed for offline settings, limiting their applicability in streaming scenarios due to two fundamental flaws. First, they lack robust mechanisms to manage continuously growing audio-visual context over long horizons and cannot autonomously initiate responses at opportune moments. Second, existing benchmarks are predominantly confined to offline, single-turn question answering, failing to capture continuous, multi-turn streaming interactions. To bridge these gaps, we propose StreamOV, a novel Streaming Omni-Video understanding framework for efficient online audio-visual reasoning with bounded memory and proactive response triggering. Specifically, StreamOV introduces a multimodal evidence-guided long-short term memory that condenses historical audio-visual context into compact informative evidence under a fixed budget. It further employs a hidden-state-driven trigger to decide when to respond, avoiding explicit silence-token generation and external routers. We also curate SOVBench, the first comprehensive benchmark for online, multi-turn omni-modal evaluation. Extensive experiments show that StreamOV achieves state-of-the-art performance across diverse streaming and omni-video benchmarks, demonstrating its effectiveness for both online and offline video understanding.
Abstract:Several large-scale video datasets have been published these years and have advanced the area of video understanding. However, the newly emerged user-generated short-form videos have rarely been studied. This paper presents USV, the User-generated Short-form Video dataset for high-level semantic video understanding. The dataset contains around 224K videos collected from UGC platforms by label queries without extra manual verification and trimming. Although video understanding has achieved plausible improvement these years, most works focus on instance-level recognition, which is not sufficient for learning the representation of the high-level semantic information of videos. Therefore, we further establish two tasks: topic recognition and video-text retrieval on USV. We propose two unified and effective baseline methods Multi-Modality Fusion Network (MMF-Net) and Video-Text Contrastive Learning (VTCL), to tackle the topic recognition task and video-text retrieval respectively, and carry out comprehensive benchmarks to facilitate future research. Our project page is https://usvdataset.github.io.
Abstract:While datasets for video understanding have scaled to hour-long durations, they typically consist of densely concatenated clips that differ from natural, unscripted daily life. To bridge this gap, we introduce MM-Lifelong, a dataset designed for Multimodal Lifelong Understanding. Comprising 181.1 hours of footage, it is structured across Day, Week, and Month scales to capture varying temporal densities. Extensive evaluations reveal two critical failure modes in current paradigms: end-to-end MLLMs suffer from a Working Memory Bottleneck due to context saturation, while representative agentic baselines experience Global Localization Collapse when navigating sparse, month-long timelines. To address this, we propose the Recursive Multimodal Agent (ReMA), which employs dynamic memory management to iteratively update a recursive belief state, significantly outperforming existing methods. Finally, we establish dataset splits designed to isolate temporal and domain biases, providing a rigorous foundation for future research in supervised learning and out-of-distribution generalization.
Abstract:The rapid advancement of multimodal large language models has demonstrated impressive capabilities, yet nearly all operate in an offline paradigm, hindering real-time interactivity. Addressing this gap, we introduce the Real-tIme Video intERaction Bench (RIVER Bench), designed for evaluating online video comprehension. RIVER Bench introduces a novel framework comprising Retrospective Memory, Live-Perception, and Proactive Anticipation tasks, closely mimicking interactive dialogues rather than responding to entire videos at once. We conducted detailed annotations using videos from diverse sources and varying lengths, and precisely defined the real-time interactive format. Evaluations across various model categories reveal that while offline models perform well in single question-answering tasks, they struggle with real-time processing. Addressing the limitations of existing models in online video interaction, especially their deficiencies in long-term memory and future perception, we proposed a general improvement method that enables models to interact with users more flexibly in real time. We believe this work will significantly advance the development of real-time interactive video understanding models and inspire future research in this emerging field. Datasets and code are publicly available at https://github.com/OpenGVLab/RIVER.
Abstract:We present LongVPO, a novel two-stage Direct Preference Optimization framework that enables short-context vision-language models to robustly understand ultra-long videos without any long-video annotations. In Stage 1, we synthesize preference triples by anchoring questions to individual short clips, interleaving them with distractors, and applying visual-similarity and question-specificity filtering to mitigate positional bias and ensure unambiguous supervision. We also approximate the reference model's scoring over long contexts by evaluating only the anchor clip, reducing computational overhead. In Stage 2, we employ a recursive captioning pipeline on long videos to generate scene-level metadata, then use a large language model to craft multi-segment reasoning queries and dispreferred responses, aligning the model's preferences through multi-segment reasoning tasks. With only 16K synthetic examples and no costly human labels, LongVPO outperforms the state-of-the-art open-source models on multiple long-video benchmarks, while maintaining strong short-video performance (e.g., on MVBench), offering a scalable paradigm for efficient long-form video understanding.
Abstract:Vision-language tracking has gained increasing attention in many scenarios. This task simultaneously deals with visual and linguistic information to localize objects in videos. Despite its growing utility, the development of vision-language tracking methods remains in its early stage. Current vision-language trackers usually employ Transformer architectures for interactive integration of template, search, and text features. However, persistent challenges about low-semantic images including prevalent image blurriness, low resolution and so on, may compromise model performance through degraded cross-modal understanding. To solve this problem, language assistance is usually used to deal with the obstacles posed by low-semantic images. However, due to the existing gap between current textual and visual features, direct concatenation and fusion of these features may have limited effectiveness. To address these challenges, we introduce a pioneering Generative Language-AssisteD tracking model, GLAD, which utilizes diffusion models for the generative multi-modal fusion of text description and template image to bolster compatibility between language and image and enhance template image semantic information. Our approach demonstrates notable improvements over the existing fusion paradigms. Blurry and semantically ambiguous template images can be restored to improve multi-modal features in the generative fusion paradigm. Experiments show that our method establishes a new state-of-the-art on multiple benchmarks and achieves an impressive inference speed. The code and models will be released at: https://github.com/Confetti-lxy/GLAD
Abstract:Existing multimodal large language models for long-video understanding predominantly rely on uniform sampling and single-turn inference, limiting their ability to identify sparse yet critical evidence amid extensive redundancy. We introduce Video-o3, a novel framework that supports iterative discovery of salient visual clues, fine-grained inspection of key segments, and adaptive termination once sufficient evidence is acquired. Technically, we address two core challenges in interleaved tool invocation. First, to mitigate attention dispersion induced by the heterogeneity of reasoning and tool-calling, we propose Task-Decoupled Attention Masking, which isolates per-step concentration while preserving shared global context. Second, to control context length growth in multi-turn interactions, we introduce a Verifiable Trajectory-Guided Reward that balances exploration coverage with reasoning efficiency. To support training at scale, we further develop a data synthesis pipeline and construct Seeker-173K, comprising 173K high-quality tool-interaction trajectories for effective supervised and reinforcement learning. Extensive experiments show that Video-o3 substantially outperforms state-of-the-art methods, achieving 72.1% accuracy on MLVU and 46.5% on Video-Holmes. These results demonstrate Video-o3's strong multi-hop evidence-seeking and reasoning capabilities, and validate the effectiveness of native tool invocation in long-video scenarios.
Abstract:The quadratic complexity of the attention mechanism severely limits the context scalability of Video Diffusion Transformers (DiTs). We find that the highly sparse spatio-temporal attention patterns exhibited in Video DiTs can be naturally represented by the Monarch matrix. It is a class of structured matrices with flexible sparsity, enabling sub-quadratic attention via an alternating minimization algorithm. Accordingly, we propose VMonarch, a novel attention mechanism for Video DiTs that enables efficient computation over the dynamic sparse patterns with structured Monarch matrices. First, we adapt spatio-temporal Monarch factorization to explicitly capture the intra-frame and inter-frame correlations of the video data. Second, we introduce a recomputation strategy to mitigate artifacts arising from instabilities during alternating minimization of Monarch matrices. Third, we propose a novel online entropy algorithm fused into FlashAttention, enabling fast Monarch matrix updates for long sequences. Extensive experiments demonstrate that VMonarch achieves comparable or superior generation quality to full attention on VBench after minimal tuning. It overcomes the attention bottleneck in Video DiTs, reduces attention FLOPs by a factor of 17.5, and achieves a speedup of over 5x in attention computation for long videos, surpassing state-of-the-art sparse attention methods at 90% sparsity.
Abstract:We present SimpleSeg, a strikingly simple yet highly effective approach to endow Multimodal Large Language Models (MLLMs) with native pixel-level perception. Our method reframes segmentation as a simple sequence generation problem: the model directly predicts sequences of points (textual coordinates) delineating object boundaries, entirely within its language space. To achieve high fidelity, we introduce a two-stage SF$\to$RL training pipeline, where Reinforcement Learning with an IoU-based reward refines the point sequences to accurately match ground-truth contours. We find that the standard MLLM architecture possesses a strong, inherent capacity for low-level perception that can be unlocked without any specialized architecture. On segmentation benchmarks, SimpleSeg achieves performance that is comparable to, and often surpasses, methods relying on complex, task-specific designs. This work lays out that precise spatial understanding can emerge from simple point prediction, challenging the prevailing need for auxiliary components and paving the way for more unified and capable VLMs. Homepage: https://simpleseg.github.io/