Abstract:Virtual photography asks an agent to enter a prepared 3D scene with no preselected camera pose or reference image, infer a suitable shot from scene information and a language intent, choose executable camera parameters, and render the final photograph. Recent progress in vision-language models makes this kind of spatial agent increasingly plausible, but the task stresses two capabilities that remain hard to evaluate together: complex 3D spatial understanding and abstract aesthetic judgment. We introduce PhotoFlow, a Director-Reviewer-Reflector agent for closed-loop camera search. The Director builds a soft photographic blueprint and proposes diverse candidate cameras; the Reviewer combines rule checks, visual critique, and pairwise incumbent selection; and the Reflector converts failures into region memory, dead-zone suppression, and high-explore relocation. We also introduce VPhotoBench, a benchmark of 47 open-license Blender scenes and 141 language-conditioned photography missions spanning subject placement, relational composition, and atmosphere/style. On held-out experiments, PhotoFlow achieves the strongest external quality-alignment composite and success rate among one-shot prediction, single-chain reflection, anchor-bank selection, and random search under a six-round rendering budget. To our knowledge, this is the first work to make language-conditioned virtual photography in arbitrary Blender scenes an executable agent task, and our results show that an LLM-centered spatial agent can already produce strong photographs in a setting designed to challenge both 3D reasoning and aesthetic choice.
Abstract:Multimodal Large Language Models (MLLMs) have made rapid progress in spatial intelligence, yet existing spatial reasoning benchmarks largely assume pristine visual inputs and overlook the degradations that commonly occur in real-world deployment, such as motion blur, low light, adverse weather, lens distortion, and compression artifacts. This raises a fundamental question: how robust is the spatial intelligence of current MLLMs when visual observations are imperfect? To answer this question, we introduce SpaceDG, the first large-scale dataset for degradation-aware spatial understanding. It is constructed with a physically grounded degradation synthesis engine that embeds degradation formation process into 3D Gaussian Splatting (3DGS) rendering, enabling realistic simulation of nine degradation types. The resulting dataset contains approximately 1M QA pairs from nearly 1,000 indoor scenes. We further introduce SpaceDG-Bench, an human-verified benchmark with 1,102 questions spanning 11 reasoning categories and 9 visual degradation types, yielding over 10K VQA instances. Evaluating 25 open- and closed-source MLLMs reveals that visual degradations consistently and substantially impair spatial reasoning, exposing a critical robustness gap. Finally, we show that finetuning on SpaceDG markedly improves degradation robustness and can even surpass human performance under degraded conditions without any performance drop on clean images, highlighting the promise of degradation-aware training for robust spatial intelligence.
Abstract:We introduce Intern-S1-Pro, the first one-trillion-parameter scientific multimodal foundation model. Scaling to this unprecedented size, the model delivers a comprehensive enhancement across both general and scientific domains. Beyond stronger reasoning and image-text understanding capabilities, its intelligence is augmented with advanced agent capabilities. Simultaneously, its scientific expertise has been vastly expanded to master over 100 specialized tasks across critical science fields, including chemistry, materials, life sciences, and earth sciences. Achieving this massive scale is made possible by the robust infrastructure support of XTuner and LMDeploy, which facilitates highly efficient Reinforcement Learning (RL) training at the 1-trillion parameter level while ensuring strict precision consistency between training and inference. By seamlessly integrating these advancements, Intern-S1-Pro further fortifies the fusion of general and specialized intelligence, working as a Specializable Generalist, demonstrating its position in the top tier of open-source models for general capabilities, while outperforming proprietary models in the depth of specialized scientific tasks.
Abstract:Instruction-based image editing has emerged as a key capability for unified multimodal models (UMMs), yet constructing large-scale, diverse, and high-quality editing datasets without costly proprietary APIs remains challenging. Previous image editing datasets either rely on closed-source models for annotation, which prevents cost-effective scaling, or employ fixed synthetic editing pipelines, which suffer from limited quality and generalizability. To address these challenges, we propose ScaleEditor, a fully open-source hierarchical multi-agent framework for end-to-end construction of large-scale, high-quality image editing datasets. Our pipeline consists of three key components: source image expansion with world-knowledge infusion, adaptive multi-agent editing instruction-image synthesis, and a task-aware data quality verification mechanism. Using ScaleEditor, we curate ScaleEdit-12M, the largest open-source image editing dataset to date, spanning 23 task families across diverse real and synthetic domains. Fine-tuning UniWorld-V1 and Bagel on ScaleEdit yields consistent gains, improving performance by up to 10.4% on ImgEdit and 35.1% on GEdit for general editing benchmarks and by up to 150.0% on RISE and 26.5% on KRIS-Bench for knowledge-infused benchmarks. These results demonstrate that open-source, agentic pipelines can approach commercial-grade data quality while retaining cost-effectiveness and scalability. Both the framework and dataset will be open-sourced.
Abstract:With the rapid advancement of vision-language models, an increasing number of studies have explored their potential for SVG generation tasks. Although existing approaches improve performance by constructing large-scale SVG datasets and introducing SVG-specific tokens, they still suffer from limited generalization, redundant paths in code outputs, and a lack of explicit reasoning. In this work, we present CTRL-S (Chain-of-Thought Reinforcement Learning for SVG), a unified framework that introduces a chain-of-thought mechanism to explicitly expose the model's reasoning process during SVG generation. To support this structured reasoning, we construct SVG-Sophia, a high-quality dataset containing 145K samples across SVG code refinement, Text-to-SVG, and Image-to-SVG tasks. By training the model to generate group-level structured SVG code, CTRL-S significantly improves structural coherence and visual fidelity. Furthermore, we adopt the GRPO algorithm and design a multi-reward optimization framework, incorporating DINO, image-text similarity, format, and code efficiency rewards. Through joint multi-reward optimization and multi-task training, our approach systematically enhances overall generation capabilities. Extensive experiments show that CTRL-S outperforms existing methods, achieving higher task success rates, superior SVG code quality, and exceptional visual fidelity.
Abstract:Unified multimodal models (UMMs) that integrate understanding, reasoning, generation, and editing face inherent trade-offs between maintaining strong semantic comprehension and acquiring powerful generation capabilities. In this report, we present InternVL-U, a lightweight 4B-parameter UMM that democratizes these capabilities within a unified framework. Guided by the principles of unified contextual modeling and modality-specific modular design with decoupled visual representations, InternVL-U integrates a state-of-the-art Multimodal Large Language Model (MLLM) with a specialized MMDiT-based visual generation head. To further bridge the gap between aesthetic generation and high-level intelligence, we construct a comprehensive data synthesis pipeline targeting high-semantic-density tasks, such as text rendering and scientific reasoning, under a reasoning-centric paradigm that leverages Chain-of-Thought (CoT) to better align abstract user intent with fine-grained visual generation details. Extensive experiments demonstrate that InternVL-U achieves a superior performance - efficiency balance. Despite using only 4B parameters, it consistently outperforms unified baseline models with over 3x larger scales such as BAGEL (14B) on various generation and editing tasks, while retaining strong multimodal understanding and reasoning capabilities.
Abstract:The pursuit of spatial intelligence fundamentally relies on access to large-scale, fine-grained 3D data. However, existing approaches predominantly construct spatial understanding benchmarks by generating question-answer (QA) pairs from a limited number of manually annotated datasets, rather than systematically annotating new large-scale 3D scenes from raw web data. As a result, their scalability is severely constrained, and model performance is further hindered by domain gaps inherent in these narrowly curated datasets. In this work, we propose Holi-Spatial, the first fully automated, large-scale, spatially-aware multimodal dataset, constructed from raw video inputs without human intervention, using the proposed data curation pipeline. Holi-Spatial supports multi-level spatial supervision, ranging from geometrically accurate 3D Gaussian Splatting (3DGS) reconstructions with rendered depth maps to object-level and relational semantic annotations, together with corresponding spatial Question-Answer (QA) pairs. Following a principled and systematic pipeline, we further construct Holi-Spatial-4M, the first large-scale, high-quality 3D semantic dataset, containing 12K optimized 3DGS scenes, 1.3M 2D masks, 320K 3D bounding boxes, 320K instance captions, 1.2M 3D grounding instances, and 1.2M spatial QA pairs spanning diverse geometric, relational, and semantic reasoning tasks. Holi-Spatial demonstrates exceptional performance in data curation quality, significantly outperforming existing feed-forward and per-scene optimized methods on datasets such as ScanNet, ScanNet++, and DL3DV. Furthermore, fine-tuning Vision-Language Models (VLMs) on spatial reasoning tasks using this dataset has also led to substantial improvements in model performance.
Abstract:Existing multimodal large language models for long-video understanding predominantly rely on uniform sampling and single-turn inference, limiting their ability to identify sparse yet critical evidence amid extensive redundancy. We introduce Video-o3, a novel framework that supports iterative discovery of salient visual clues, fine-grained inspection of key segments, and adaptive termination once sufficient evidence is acquired. Technically, we address two core challenges in interleaved tool invocation. First, to mitigate attention dispersion induced by the heterogeneity of reasoning and tool-calling, we propose Task-Decoupled Attention Masking, which isolates per-step concentration while preserving shared global context. Second, to control context length growth in multi-turn interactions, we introduce a Verifiable Trajectory-Guided Reward that balances exploration coverage with reasoning efficiency. To support training at scale, we further develop a data synthesis pipeline and construct Seeker-173K, comprising 173K high-quality tool-interaction trajectories for effective supervised and reinforcement learning. Extensive experiments show that Video-o3 substantially outperforms state-of-the-art methods, achieving 72.1% accuracy on MLVU and 46.5% on Video-Holmes. These results demonstrate Video-o3's strong multi-hop evidence-seeking and reasoning capabilities, and validate the effectiveness of native tool invocation in long-video scenarios.




Abstract:The polarization of opinions, information segregation, and cognitive biases on social media have attracted significant academic attention. In real-world networks, information often spans multiple interrelated topics, posing challenges for opinion evolution and highlighting the need for frameworks that simulate interactions among topics. Existing studies based on large language models (LLMs) focus largely on single topics, limiting the capture of cognitive transfer in multi-topic, cross-domain contexts. Traditional numerical models, meanwhile, simplify complex linguistic attitudes into discrete values, lacking interpretability, behavioral consistency, and the ability to integrate multiple topics. To address these issues, we propose Multi-topic Opinion Simulation (MTOS), a social simulation framework integrating multi-topic contexts with LLMs. MTOS leverages LLMs alongside short-term and long-term memory, incorporates multiple user-selection interaction mechanisms and dynamic topic-selection strategies, and employs a belief decay mechanism to enable perspective updates across topics. We conduct extensive experiments on MTOS, varying topic numbers, correlation types, and performing ablation studies to assess features such as group polarization and local consistency. Results show that multi-topic settings significantly alter polarization trends: positively correlated topics amplify echo chambers, negatively correlated topics inhibit them, and irrelevant topics also mitigate echo chamber effects through resource competition. Compared with numerical models, LLM-based agents realistically simulate dynamic opinion changes, reproduce linguistic features of news texts, and capture complex human reasoning, improving simulation interpretability and system stability.




Abstract:We introduce InternVL 3.5, a new family of open-source multimodal models that significantly advances versatility, reasoning capability, and inference efficiency along the InternVL series. A key innovation is the Cascade Reinforcement Learning (Cascade RL) framework, which enhances reasoning through a two-stage process: offline RL for stable convergence and online RL for refined alignment. This coarse-to-fine training strategy leads to substantial improvements on downstream reasoning tasks, e.g., MMMU and MathVista. To optimize efficiency, we propose a Visual Resolution Router (ViR) that dynamically adjusts the resolution of visual tokens without compromising performance. Coupled with ViR, our Decoupled Vision-Language Deployment (DvD) strategy separates the vision encoder and language model across different GPUs, effectively balancing computational load. These contributions collectively enable InternVL3.5 to achieve up to a +16.0\% gain in overall reasoning performance and a 4.05$\times$ inference speedup compared to its predecessor, i.e., InternVL3. In addition, InternVL3.5 supports novel capabilities such as GUI interaction and embodied agency. Notably, our largest model, i.e., InternVL3.5-241B-A28B, attains state-of-the-art results among open-source MLLMs across general multimodal, reasoning, text, and agentic tasks -- narrowing the performance gap with leading commercial models like GPT-5. All models and code are publicly released.