Abstract:Large Vision-Language Models (VLMs) have been extended to understand both images and videos. Visual token compression is leveraged to reduce the considerable token length of visual inputs. To meet the needs of different tasks, existing high-performance models usually process images and videos separately with different token compression strategies, limiting the capabilities of combining images and videos. To this end, we extend each image into a "static" video and introduce a unified token compression strategy called Progressive Visual Token Compression (PVC), where the tokens of each frame are progressively encoded and adaptively compressed to supplement the information not extracted from previous frames. Video tokens are efficiently compressed with exploiting the inherent temporal redundancy. Images are repeated as static videos, and the spatial details can be gradually supplemented in multiple frames. PVC unifies the token compressing of images and videos. With a limited number of tokens per frame (64 tokens by default), spatial details and temporal changes can still be preserved. Experiments show that our model achieves state-of-the-art performance across various video understanding benchmarks, including long video tasks and fine-grained short video tasks. Meanwhile, our unified token compression strategy incurs no performance loss on image benchmarks, particularly in detail-sensitive tasks.
Abstract:Task arithmetic has recently emerged as a cost-effective and scalable approach to edit pre-trained models directly in weight space, by adding the fine-tuned weights of different tasks. The performance has been further improved by a linear property which is illustrated by weight disentanglement. Yet, conventional linearization methods (e.g., NTK linearization) not only double the time and training cost but also have a disadvantage on single-task performance. We propose a simple yet effective and efficient method that only fine-tunes linear layers, which improves weight disentanglement and efficiency simultaneously. Specifically, our study reveals that only fine-tuning the linear layers in the attention modules makes the whole model occur in a linear regime, significantly improving weight disentanglement. To further understand how our method improves the disentanglement of task arithmetic, we present a comprehensive study of task arithmetic by differentiating the role of representation model and task-specific model. In particular, we find that the representation model plays an important role in improving weight disentanglement whereas the task-specific models such as the classification heads can degenerate the weight disentanglement performance. Overall, our work uncovers novel insights into the fundamental mechanisms of task arithmetic and offers a more reliable and effective approach to editing pre-trained models.
Abstract:Recently, vision model pre-training has evolved from relying on manually annotated datasets to leveraging large-scale, web-crawled image-text data. Despite these advances, there is no pre-training method that effectively exploits the interleaved image-text data, which is very prevalent on the Internet. Inspired by the recent success of compression learning in natural language processing, we propose a novel vision model pre-training method called Latent Compression Learning (LCL) for interleaved image-text data. This method performs latent compression learning by maximizing the mutual information between the inputs and outputs of a causal attention model. The training objective can be decomposed into two basic tasks: 1) contrastive learning between visual representation and preceding context, and 2) generating subsequent text based on visual representation. Our experiments demonstrate that our method not only matches the performance of CLIP on paired pre-training datasets (e.g., LAION), but can also leverage interleaved pre-training data (e.g., MMC4) to learn robust visual representation from scratch, showcasing the potential of vision model pre-training with interleaved image-text data. Code is released at https://github.com/OpenGVLab/LCL.
Abstract:Noisy gradient descent and its variants are the predominant algorithms for differentially private machine learning. It is a fundamental question to quantify their privacy leakage, yet tight characterizations remain open even in the foundational setting of convex losses. This paper improves over previous analyses by establishing (and refining) the "privacy amplification by iteration" phenomenon in the unifying framework of $f$-differential privacy--which tightly captures all aspects of the privacy loss and immediately implies tighter privacy accounting in other notions of differential privacy, e.g., $(\varepsilon,\delta)$-DP and Renyi DP. Our key technical insight is the construction of shifted interpolated processes that unravel the popular shifted-divergences argument, enabling generalizations beyond divergence-based relaxations of DP. Notably, this leads to the first exact privacy analysis in the foundational setting of strongly convex optimization. Our techniques extend to many settings: convex/strongly convex, constrained/unconstrained, full/cyclic/stochastic batches, and all combinations thereof. As an immediate corollary, we recover the $f$-DP characterization of the exponential mechanism for strongly convex optimization in Gopi et al. (2022), and moreover extend this result to more general settings.
Abstract:The recent advancement of large language models (LLMs) represents a transformational capability at the frontier of artificial intelligence (AI) and machine learning (ML). However, LLMs are generalized models, trained on extensive text corpus, and often struggle to provide context-specific information, particularly in areas requiring specialized knowledge such as wildfire details within the broader context of climate change. For decision-makers and policymakers focused on wildfire resilience and adaptation, it is crucial to obtain responses that are not only precise but also domain-specific, rather than generic. To that end, we developed WildfireGPT, a prototype LLM agent designed to transform user queries into actionable insights on wildfire risks. We enrich WildfireGPT by providing additional context such as climate projections and scientific literature to ensure its information is current, relevant, and scientifically accurate. This enables WildfireGPT to be an effective tool for delivering detailed, user-specific insights on wildfire risks to support a diverse set of end users, including researchers, engineers, urban planners, emergency managers, and infrastructure operators.
Abstract:The exponential growth of large language models (LLMs) has opened up numerous possibilities for multimodal AGI systems. However, the progress in vision and vision-language foundation models, which are also critical elements of multi-modal AGI, has not kept pace with LLMs. In this work, we design a large-scale vision-language foundation model (InternVL), which scales up the vision foundation model to 6 billion parameters and progressively aligns it with the LLM, using web-scale image-text data from various sources. This model can be broadly applied to and achieve state-of-the-art performance on 32 generic visual-linguistic benchmarks including visual perception tasks such as image-level or pixel-level recognition, vision-language tasks such as zero-shot image/video classification, zero-shot image/video-text retrieval, and link with LLMs to create multi-modal dialogue systems. It has powerful visual capabilities and can be a good alternative to the ViT-22B. We hope that our research could contribute to the development of multi-modal large models. Code and models are available at https://github.com/OpenGVLab/InternVL.
Abstract:In the setting of conference peer review, the conference aims to accept high-quality papers and reject low-quality papers based on noisy review scores. A recent work proposes the isotonic mechanism, which can elicit the ranking of paper qualities from an author with multiple submissions to help improve the conference's decisions. However, the isotonic mechanism relies on the assumption that the author's utility is both an increasing and a convex function with respect to the review score, which is often violated in peer review settings (e.g.~when authors aim to maximize the number of accepted papers). In this paper, we propose a sequential review mechanism that can truthfully elicit the ranking information from authors while only assuming the agent's utility is increasing with respect to the true quality of her accepted papers. The key idea is to review the papers of an author in a sequence based on the provided ranking and conditioning the review of the next paper on the review scores of the previous papers. Advantages of the sequential review mechanism include 1) eliciting truthful ranking information in a more realistic setting than prior work; 2) improving the quality of accepted papers, reducing the reviewing workload and increasing the average quality of papers being reviewed; 3) incentivizing authors to write fewer papers of higher quality.
Abstract:The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM.
Abstract:To effectively exploit the potential of large-scale models, various pre-training strategies supported by massive data from different sources are proposed, including supervised pre-training, weakly-supervised pre-training, and self-supervised pre-training. It has been proved that combining multiple pre-training strategies and data from various modalities/sources can greatly boost the training of large-scale models. However, current works adopt a multi-stage pre-training system, where the complex pipeline may increase the uncertainty and instability of the pre-training. It is thus desirable that these strategies can be integrated in a single-stage manner. In this paper, we first propose a general multi-modal mutual information formula as a unified optimization target and demonstrate that all existing approaches are special cases of our framework. Under this unified perspective, we propose an all-in-one single-stage pre-training approach, named Maximizing Multi-modal Mutual Information Pre-training (M3I Pre-training). Our approach achieves better performance than previous pre-training methods on various vision benchmarks, including ImageNet classification, COCO object detection, LVIS long-tailed object detection, and ADE20k semantic segmentation. Notably, we successfully pre-train a billion-level parameter image backbone and achieve state-of-the-art performance on various benchmarks. Code shall be released at https://github.com/OpenGVLab/M3I-Pretraining.
Abstract:The observation that stochastic gradient descent (SGD) favors flat minima has played a fundamental role in understanding implicit regularization of SGD and guiding the tuning of hyperparameters. In this paper, we provide a quantitative explanation of this striking phenomenon by relating the particular noise structure of SGD to its \emph{linear stability} (Wu et al., 2018). Specifically, we consider training over-parameterized models with square loss. We prove that if a global minimum $\theta^*$ is linearly stable for SGD, then it must satisfy $\|H(\theta^*)\|_F\leq O(\sqrt{B}/\eta)$, where $\|H(\theta^*)\|_F, B,\eta$ denote the Frobenius norm of Hessian at $\theta^*$, batch size, and learning rate, respectively. Otherwise, SGD will escape from that minimum \emph{exponentially} fast. Hence, for minima accessible to SGD, the flatness -- as measured by the Frobenius norm of the Hessian -- is bounded independently of the model size and sample size. The key to obtaining these results is exploiting the particular geometry awareness of SGD noise: 1) the noise magnitude is proportional to loss value; 2) the noise directions concentrate in the sharp directions of local landscape. This property of SGD noise provably holds for linear networks and random feature models (RFMs) and is empirically verified for nonlinear networks. Moreover, the validity and practical relevance of our theoretical findings are justified by extensive numerical experiments.