Tony
Abstract:GPT-4o is an autoregressive omni model that accepts as input any combination of text, audio, image, and video, and generates any combination of text, audio, and image outputs. It's trained end-to-end across text, vision, and audio, meaning all inputs and outputs are processed by the same neural network. GPT-4o can respond to audio inputs in as little as 232 milliseconds, with an average of 320 milliseconds, which is similar to human response time in conversation. It matches GPT-4 Turbo performance on text in English and code, with significant improvement on text in non-English languages, while also being much faster and 50\% cheaper in the API. GPT-4o is especially better at vision and audio understanding compared to existing models. In line with our commitment to building AI safely and consistent with our voluntary commitments to the White House, we are sharing the GPT-4o System Card, which includes our Preparedness Framework evaluations. In this System Card, we provide a detailed look at GPT-4o's capabilities, limitations, and safety evaluations across multiple categories, focusing on speech-to-speech while also evaluating text and image capabilities, and measures we've implemented to ensure the model is safe and aligned. We also include third-party assessments on dangerous capabilities, as well as discussion of potential societal impacts of GPT-4o's text and vision capabilities.
Abstract:There is a growing interest in enhancing compiler optimizations with ML models, yet interactions between compilers and ML frameworks remain challenging. Some optimizations require tightly coupled models and compiler internals,raising issues with modularity, performance and framework independence. Practical deployment and transparency for the end-user are also important concerns. We propose ML-Compiler-Bridge to enable ML model development within a traditional Python framework while making end-to-end integration with an optimizing compiler possible and efficient. We evaluate it on both research and production use cases, for training and inference, over several optimization problems, multiple compilers and its versions, and gym infrastructures.
Abstract:Most existing parametric query optimization (PQO) techniques rely on traditional query optimizer cost models, which are often inaccurate and result in suboptimal query performance. We propose Kepler, an end-to-end learning-based approach to PQO that demonstrates significant speedups in query latency over a traditional query optimizer. Central to our method is Row Count Evolution (RCE), a novel plan generation algorithm based on perturbations in the sub-plan cardinality space. While previous approaches require accurate cost models, we bypass this requirement by evaluating candidate plans via actual execution data and training an ML model to predict the fastest plan given parameter binding values. Our models leverage recent advances in neural network uncertainty in order to robustly predict faster plans while avoiding regressions in query performance. Experimentally, we show that Kepler achieves significant improvements in query runtime on multiple datasets on PostgreSQL.
Abstract:Multi-Chip-Modules (MCMs) reduce the design and fabrication cost of machine learning (ML) accelerators while delivering performance and energy efficiency on par with a monolithic large chip. However, ML compilers targeting MCMs need to solve complex optimization problems optimally and efficiently to achieve this high performance. One such problem is the multi-chip partitioning problem where compilers determine the optimal partitioning and placement of operations in tensor computation graphs on chiplets in MCMs. Partitioning ML graphs for MCMs is particularly hard as the search space grows exponentially with the number of chiplets available and the number of nodes in the neural network. Furthermore, the constraints imposed by the underlying hardware produce a search space where valid solutions are extremely sparse. In this paper, we present a strategy using a deep reinforcement learning (RL) framework to emit a possibly invalid candidate partition that is then corrected by a constraint solver. Using the constraint solver ensures that RL encounters valid solutions in the sparse space frequently enough to converge with fewer samples as compared to non-learned strategies. The architectural choices we make for the policy network allow us to generalize across different ML graphs. Our evaluation of a production-scale model, BERT, on real hardware reveals that the partitioning generated using RL policy achieves 6.11% and 5.85% higher throughput than random search and simulated annealing. In addition, fine-tuning the pre-trained RL policy reduces the search time from 3 hours to only 9 minutes, while achieving the same throughput as training RL policy from scratch.
Abstract:We introduce RL-DARTS, one of the first applications of Differentiable Architecture Search (DARTS) in reinforcement learning (RL) to search for convolutional cells, applied to the Procgen benchmark. We outline the initial difficulties of applying neural architecture search techniques in RL, and demonstrate that by simply replacing the image encoder with a DARTS supernet, our search method is sample-efficient, requires minimal extra compute resources, and is also compatible with off-policy and on-policy RL algorithms, needing only minor changes in preexisting code. Surprisingly, we find that the supernet can be used as an actor for inference to generate replay data in standard RL training loops, and thus train end-to-end. Throughout this training process, we show that the supernet gradually learns better cells, leading to alternative architectures which can be highly competitive against manually designed policies, but also verify previous design choices for RL policies.
Abstract:A central component of training in Reinforcement Learning (RL) is Experience: the data used for training. The mechanisms used to generate and consume this data have an important effect on the performance of RL algorithms. In this paper, we introduce Reverb: an efficient, extensible, and easy to use system designed specifically for experience replay in RL. Reverb is designed to work efficiently in distributed configurations with up to thousands of concurrent clients. The flexible API provides users with the tools to easily and accurately configure the replay buffer. It includes strategies for selecting and removing elements from the buffer, as well as options for controlling the ratio between sampled and inserted elements. This paper presents the core design of Reverb, gives examples of how it can be applied, and provides empirical results of Reverb's performance characteristics.
Abstract:Leveraging machine-learning (ML) techniques for compiler optimizations has been widely studied and explored in academia. However, the adoption of ML in general-purpose, industry strength compilers has yet to happen. We propose MLGO, a framework for integrating ML techniques systematically in an industrial compiler -- LLVM. As a case study, we present the details and results of replacing the heuristics-based inlining-for-size optimization in LLVM with machine learned models. To the best of our knowledge, this work is the first full integration of ML in a complex compiler pass in a real-world setting. It is available in the main LLVM repository. We use two different ML algorithms: Policy Gradient and Evolution Strategies, to train the inlining-for-size model, and achieve up to 7\% size reduction, when compared to state of the art LLVM -Oz. The same model, trained on one corpus, generalizes well to a diversity of real-world targets, as well as to the same set of targets after months of active development. This property of the trained models is beneficial to deploy ML techniques in real-world settings.
Abstract:Integrating model-free and model-based approaches in reinforcement learning has the potential to achieve the high performance of model-free algorithms with low sample complexity. However, this is difficult because an imperfect dynamics model can degrade the performance of the learning algorithm, and in sufficiently complex environments, the dynamics model will almost always be imperfect. As a result, a key challenge is to combine model-based approaches with model-free learning in such a way that errors in the model do not degrade performance. We propose stochastic ensemble value expansion (STEVE), a novel model-based technique that addresses this issue. By dynamically interpolating between model rollouts of various horizon lengths for each individual example, STEVE ensures that the model is only utilized when doing so does not introduce significant errors. Our approach outperforms model-free baselines on challenging continuous control benchmarks with an order-of-magnitude increase in sample efficiency, and in contrast to previous model-based approaches, performance does not degrade in complex environments.
Abstract:Many recent machine learning models rely on fine-grained dynamic control flow for training and inference. In particular, models based on recurrent neural networks and on reinforcement learning depend on recurrence relations, data-dependent conditional execution, and other features that call for dynamic control flow. These applications benefit from the ability to make rapid control-flow decisions across a set of computing devices in a distributed system. For performance, scalability, and expressiveness, a machine learning system must support dynamic control flow in distributed and heterogeneous environments. This paper presents a programming model for distributed machine learning that supports dynamic control flow. We describe the design of the programming model, and its implementation in TensorFlow, a distributed machine learning system. Our approach extends the use of dataflow graphs to represent machine learning models, offering several distinctive features. First, the branches of conditionals and bodies of loops can be partitioned across many machines to run on a set of heterogeneous devices, including CPUs, GPUs, and custom ASICs. Second, programs written in our model support automatic differentiation and distributed gradient computations, which are necessary for training machine learning models that use control flow. Third, our choice of non-strict semantics enables multiple loop iterations to execute in parallel across machines, and to overlap compute and I/O operations. We have done our work in the context of TensorFlow, and it has been used extensively in research and production. We evaluate it using several real-world applications, and demonstrate its performance and scalability.
Abstract:Tensor2Tensor is a library for deep learning models that is well-suited for neural machine translation and includes the reference implementation of the state-of-the-art Transformer model.