Abstract:Out-of-Distribution (OOD) generalization has become a primary metric for evaluating image analysis systems. Since deep learning models tend to capture domain-specific context, they often develop shortcut dependencies on these non-causal features, leading to inconsistent performance across different data sources. Current techniques, such as invariance learning, attempt to mitigate this. However, they struggle to isolate highly mixed features within deep latent spaces. This limitation prevents them from fully resolving the shortcut learning problem.In this paper, we propose Hierarchical Causal Dropout (HCD), a method that uses channel-level causal masks to enforce feature sparsity. This approach allows the model to separate causal features from spurious ones, effectively performing a causal intervention at the representation level. The training is guided by a Matrix-based Mutual Information (MMI) objective to minimize the mutual information between latent features and domain labels, while simultaneously maximizing the information shared with class labels.To ensure stability, we incorporate a StyleMix-driven VICReg module, which prevents the masks from accidentally filtering out essential causal data. Experimental results on OOD benchmarks show that HCD performs better than existing top-tier methods.
Abstract:Deep learning architectures are fundamentally inspired by neuroscience, particularly the structure of the brain's sensory pathways, and have achieved remarkable success in learning informative data representations. Although these architectures mimic the communication mechanisms of biological neurons, their strategies for information encoding and transmission are fundamentally distinct. Biological systems depend on dynamic fluctuations in membrane potential; by contrast, conventional deep networks optimize weights and biases by adjusting the strengths of inter-neural connections, lacking a systematic mechanism to jointly characterize the interplay among signal intensity, coupling structure, and state evolution. To tackle this limitation, we propose the Kirchhoff-Inspired Neural Network (KINN), a state-variable-based network architecture constructed based on Kirchhoff's current law. KINN derives numerically stable state updates from fundamental ordinary differential equations, enabling the explicit decoupling and encoding of higher-order evolutionary components within a single layer while preserving physical consistency, interpretability, and end-to-end trainability. Extensive experiments on partial differential equation (PDE) solving and ImageNet image classification validate that KINN outperforms state-of-the-art existing methods.
Abstract:Generating high-fidelity 3D avatars from text or image prompts is highly sought after in virtual reality and human-computer interaction. However, existing text-driven methods often rely on iterative Score Distillation Sampling (SDS) or CLIP optimization, which struggle with fine-grained semantic control and suffer from excessively slow inference. Meanwhile, image-driven approaches are severely bottlenecked by the scarcity and high acquisition cost of high-quality 3D facial scans, limiting model generalization. To address these challenges, we first construct a novel, large-scale dataset comprising over 100,000 pairs across four modalities: fine-grained textual descriptions, in-the-wild face images, high-quality light-normalized texture UV maps, and 3D geometric shapes. Leveraging this comprehensive dataset, we propose PromptAvatar, a framework featuring dual diffusion models. Specifically, it integrates a Texture Diffusion Model (TDM) that supports flexible multi-condition guidance from text and/or image prompts, alongside a Geometry Diffusion Model (GDM) guided by text prompts. By learning the direct mapping from multi-modal prompts to 3D representations, PromptAvatar eliminates the need for time-consuming iterative optimization, successfully generating high-fidelity, shading-free 3D avatars in under 10 seconds. Extensive quantitative and qualitative experiments demonstrate that our method significantly outperforms existing state-of-the-art approaches in generation quality, fine-grained detail alignment, and computational efficiency.
Abstract:Face animation deals with controlling and generating facial features with a wide range of applications. The methods based on unsupervised keypoint positioning can produce realistic and detailed virtual portraits. However, they cannot achieve controllable face generation since the existing keypoint decomposition pipelines fail to fully decouple identity semantics and intertwined motion information (e.g., rotation, translation, and expression). To address these issues, we present a new method, Motion Manipulation via unsupervised keypoint positioning in Face Animation (MMFA). We first introduce self-supervised representation learning to encode and decode expressions in the latent feature space and decouple them from other motion information. Secondly, we propose a new way to compute keypoints aiming to achieve arbitrary motion control. Moreover, we design a variational autoencoder to map expression features to a continuous Gaussian distribution, allowing us for the first time to interpolate facial expressions in an unsupervised framework. We have conducted extensive experiments on publicly available datasets to validate the effectiveness of MMFA, which show that MMFA offers pronounced advantages over prior arts in creating realistic animation and manipulating face motion.
Abstract:Group Relative Policy Optimization (GRPO) effectively scales LLM reasoning but incurs prohibitive computational costs due to its extensive group-based sampling requirement. While recent selective data utilization methods can mitigate this overhead, they could induce estimation bias by altering the underlying sampling distribution, compromising theoretical rigor and convergence behavior. To address this limitation, we propose Dynamic Pruning Policy Optimization (DPPO), a framework that enables dynamic pruning while preserving unbiased gradient estimation through importance sampling-based correction. By incorporating mathematically derived rescaling factors, DPPO significantly accelerates GRPO training without altering the optimization objective of the full-batch baseline. Furthermore, to mitigate the data sparsity induced by pruning, we introduce Dense Prompt Packing, a window-based greedy strategy that maximizes valid token density and hardware utilization. Extensive experiments demonstrate that DPPO consistently accelerates training across diverse models and benchmarks. For instance, on Qwen3-4B trained on MATH, DPPO achieves 2.37$\times$ training speedup and outperforms GRPO by 3.36% in average accuracy across six mathematical reasoning benchmarks.
Abstract:Referring Image Segmentation (RIS) aims to segment an object in an image identified by a natural language expression. The paper introduces Alignment-Aware Masked Learning (AML), a training strategy to enhance RIS by explicitly estimating pixel-level vision-language alignment, filtering out poorly aligned regions during optimization, and focusing on trustworthy cues. This approach results in state-of-the-art performance on RefCOCO datasets and also enhances robustness to diverse descriptions and scenarios
Abstract:Contrastive Language-Image Pre-training (CLIP) has achieved widely applications in various computer vision tasks, e.g., text-to-image generation, Image-Text retrieval and Image captioning. However, CLIP suffers from high memory and computation cost, which prohibits its usage to the resource-limited application scenarios. Existing CLIP compression methods typically reduce the size of pre-trained CLIP weights by selecting their subset as weight inheritance for further retraining via mask optimization or important weight measurement. However, these select-based weight inheritance often compromises the feature presentation ability, especially on the extreme compression. In this paper, we propose a novel mapping-based CLIP compression framework, CLIP-Map. It leverages learnable matrices to map and combine pretrained weights by Full-Mapping with Kronecker Factorization, aiming to preserve as much information from the original weights as possible. To mitigate the optimization challenges introduced by the learnable mapping, we propose Diagonal Inheritance Initialization to reduce the distribution shifting problem for efficient and effective mapping learning. Extensive experimental results demonstrate that the proposed CLIP-Map outperforms select-based frameworks across various compression ratios, with particularly significant gains observed under high compression settings.
Abstract:While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and computational scalability. To address these issues, we present UrbanGS, a scalable reconstruction framework that effectively tackles these challenges for city-scale applications. First, we propose a Depth-Consistent D-Normal Regularization module. Unlike existing approaches that rely solely on monocular normal estimators, which can effectively update rotation parameters yet struggle to update position parameters, our method integrates D-Normal constraints with external depth supervision. This allows for comprehensive updates of all geometric parameters. By further incorporating an adaptive confidence weighting mechanism based on gradient consistency and inverse depth deviation, our approach significantly enhances multi-view depth alignment and geometric coherence, which effectively resolves the issue of geometric accuracy in complex large-scale scenes. To improve scalability, we introduce a Spatially Adaptive Gaussian Pruning (SAGP) strategy, which dynamically adjusts Gaussian density based on local geometric complexity and visibility to reduce redundancy. Additionally, a unified partitioning and view assignment scheme is designed to eliminate boundary artifacts and optimize computational load. Extensive experiments on multiple urban datasets demonstrate that UrbanGS achieves superior performance in rendering quality, geometric accuracy, and memory efficiency, providing a systematic solution for high-fidelity large-scale scene reconstruction.
Abstract:Despite significant advances in generic object detection, a persistent performance gap remains for tiny objects compared to normal-scale objects. We demonstrate that tiny objects are highly sensitive to annotation noise, where optimizing strict localization objectives risks noise overfitting. To address this, we propose Tiny Object Localization with Flows (TOLF), a noise-robust localization framework leveraging normalizing flows for flexible error modeling and uncertainty-guided optimization. Our method captures complex, non-Gaussian prediction distributions through flow-based error modeling, enabling robust learning under noisy supervision. An uncertainty-aware gradient modulation mechanism further suppresses learning from high-uncertainty, noise-prone samples, mitigating overfitting while stabilizing training. Extensive experiments across three datasets validate our approach's effectiveness. Especially, TOLF boosts the DINO baseline by 1.2% AP on the AI-TOD dataset.
Abstract:Quantization-Aware Training (QAT) has driven much attention to produce efficient neural networks. Current QAT still obtains inferior performances compared with the Full Precision (FP) counterpart. In this work, we argue that quantization inevitably introduce biases into the learned representation, especially under the extremely low-bit setting. To cope with this issue, we propose Maximum Entropy Coding Quantization (MEC-Quant), a more principled objective that explicitly optimizes on the structure of the representation, so that the learned representation is less biased and thus generalizes better to unseen in-distribution samples. To make the objective end-to-end trainable, we propose to leverage the minimal coding length in lossy data coding as a computationally tractable surrogate for the entropy, and further derive a scalable reformulation of the objective based on Mixture Of Experts (MOE) that not only allows fast computation but also handles the long-tailed distribution for weights or activation values. Extensive experiments on various tasks on computer vision tasks prove its superiority. With MEC-Qaunt, the limit of QAT is pushed to the x-bit activation for the first time and the accuracy of MEC-Quant is comparable to or even surpass the FP counterpart. Without bells and whistles, MEC-Qaunt establishes a new state of the art for QAT.