Picture for Linlin Yang

Linlin Yang

DecomCAM: Advancing Beyond Saliency Maps through Decomposition and Integration

Add code
May 29, 2024
Viaarxiv icon

InstructHumans: Editing Animated 3D Human Textures with Instructions

Add code
Apr 05, 2024
Viaarxiv icon

Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects

Add code
Mar 25, 2024
Viaarxiv icon

HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texture

Add code
Aug 25, 2023
Viaarxiv icon

Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstruction

Add code
May 01, 2023
Viaarxiv icon

Bias-Compensated Integral Regression for Human Pose Estimation

Add code
Jan 25, 2023
Viaarxiv icon

Improving Deep Regression with Ordinal Entropy

Add code
Jan 21, 2023
Viaarxiv icon

UV-Based 3D Hand-Object Reconstruction with Grasp Optimization

Add code
Nov 24, 2022
Viaarxiv icon

Confidence Dimension for Deep Learning based on Hoeffding Inequality and Relative Evaluation

Add code
Mar 17, 2022
Figure 1 for Confidence Dimension for Deep Learning based on Hoeffding Inequality and Relative Evaluation
Figure 2 for Confidence Dimension for Deep Learning based on Hoeffding Inequality and Relative Evaluation
Figure 3 for Confidence Dimension for Deep Learning based on Hoeffding Inequality and Relative Evaluation
Figure 4 for Confidence Dimension for Deep Learning based on Hoeffding Inequality and Relative Evaluation
Viaarxiv icon

Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimation

Add code
Dec 13, 2021
Figure 1 for Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimation
Figure 2 for Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimation
Figure 3 for Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimation
Figure 4 for Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimation
Viaarxiv icon