Abstract:Visual relation detection (VRD) aims to identify relationships (or interactions) between object pairs in an image. Although recent VRD models have achieved impressive performance, they are all restricted to pre-defined relation categories, while failing to consider the semantic ambiguity characteristic of visual relations. Unlike objects, the appearance of visual relations is always subtle and can be described by multiple predicate words from different perspectives, e.g., ``ride'' can be depicted as ``race'' and ``sit on'', from the sports and spatial position views, respectively. To this end, we propose to model visual relations as continuous embeddings, and design diffusion models to achieve generalized VRD in a conditional generative manner, termed Diff-VRD. We model the diffusion process in a latent space and generate all possible relations in the image as an embedding sequence. During the generation, the visual and text embeddings of subject-object pairs serve as conditional signals and are injected via cross-attention. After the generation, we design a subsequent matching stage to assign the relation words to subject-object pairs by considering their semantic similarities. Benefiting from the diffusion-based generative process, our Diff-VRD is able to generate visual relations beyond the pre-defined category labels of datasets. To properly evaluate this generalized VRD task, we introduce two evaluation metrics, i.e., text-to-image retrieval and SPICE PR Curve inspired by image captioning. Extensive experiments in both human-object interaction (HOI) detection and scene graph generation (SGG) benchmarks attest to the superiority and effectiveness of Diff-VRD.
Abstract:Recent advancements in reward signal usage for Large Language Models (LLMs) are remarkable. However, significant challenges exist when transitioning reward signal to the multimodal domain, including labor-intensive annotations, over-reliance on one-step rewards, and inadequate evaluation. To address these issues, we propose SVIP, a novel approach to train a step-level multi-dimensional Chain-of-Thought~(CoT) reward model automatically. It generates code for solving visual tasks and transforms the analysis of code blocks into the evaluation of CoT step as training samples. Then, we train SVIP-Reward model using a multi-head attention mechanism called TriAtt-CoT. The advantages of SVIP-Reward are evident throughout the entire process of MLLM. We also introduce a benchmark for CoT reward model training and testing. Experimental results demonstrate that SVIP-Reward improves MLLM performance across training and inference-time scaling, yielding better results on benchmarks while reducing hallucinations and enhancing reasoning ability.
Abstract:Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through image action interleaved trajectories remains largely -unexplored. We present Embodied Reasoner, a model that extends o1 style reasoning to interactive embodied search tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k interactive images and 90k diverse thinking processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training pipeline that progressively enhances the model's capabilities through imitation learning, self-exploration via rejection sampling, and self-correction through reflection tuning. The evaluation shows that our model significantly outperforms those advanced visual reasoning models, e.g., it exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9\%, 24\%, and +13\%. Analysis reveals our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world environments also show our superiority while exhibiting fewer repeated searches and logical inconsistency cases.
Abstract:Diffusion models have achieved remarkable progress in image and video stylization. However, most existing methods focus on single-style transfer, while video stylization involving multiple styles necessitates seamless transitions between them. We refer to this smooth style transition between video frames as video style morphing. Current approaches often generate stylized video frames with discontinuous structures and abrupt style changes when handling such transitions. To address these limitations, we introduce SOYO, a novel diffusion-based framework for video style morphing. Our method employs a pre-trained text-to-image diffusion model without fine-tuning, combining attention injection and AdaIN to preserve structural consistency and enable smooth style transitions across video frames. Moreover, we notice that applying linear equidistant interpolation directly induces imbalanced style morphing. To harmonize across video frames, we propose a novel adaptive sampling scheduler operating between two style images. Extensive experiments demonstrate that SOYO outperforms existing methods in open-domain video style morphing, better preserving the structural coherence of video frames while achieving stable and smooth style transitions.
Abstract:Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.
Abstract:Advanced reasoning in large language models has achieved remarkable performance on challenging tasks, but the prevailing long-context reasoning paradigm faces critical limitations: quadratic computational scaling with sequence length, reasoning constrained by maximum context boundaries, and performance degradation beyond pre-training context windows. Existing approaches primarily compress reasoning chains without addressing the fundamental scaling problem. To overcome these challenges, we introduce InftyThink, a paradigm that transforms monolithic reasoning into an iterative process with intermediate summarization. By interleaving short reasoning segments with concise progress summaries, our approach enables unbounded reasoning depth while maintaining bounded computational costs. This creates a characteristic sawtooth memory pattern that significantly reduces computational complexity compared to traditional approaches. Furthermore, we develop a methodology for reconstructing long-context reasoning datasets into our iterative format, transforming OpenR1-Math into 333K training instances. Experiments across multiple model architectures demonstrate that our approach reduces computational costs while improving performance, with Qwen2.5-Math-7B showing 3-13% improvements across MATH500, AIME24, and GPQA_diamond benchmarks. Our work challenges the assumed trade-off between reasoning depth and computational efficiency, providing a more scalable approach to complex reasoning without architectural modifications.
Abstract:Multimodal Large Language Models (MLLMs) have garnered significant attention for their strong visual-semantic understanding. Most existing chart benchmarks evaluate MLLMs' ability to parse information from charts to answer questions. However, they overlook the inherent output biases of MLLMs, where models rely on their parametric memory to answer questions rather than genuinely understanding the chart content. To address this limitation, we introduce a novel Chart Hypothetical Question Answering (HQA) task, which imposes assumptions on the same question to compel models to engage in counterfactual reasoning based on the chart content. Furthermore, we introduce HAI, a human-AI interactive data synthesis approach that leverages the efficient text-editing capabilities of LLMs alongside human expert knowledge to generate diverse and high-quality HQA data at a low cost. Using HAI, we construct Chart-HQA, a challenging benchmark synthesized from publicly available data sources. Evaluation results on 18 MLLMs of varying model sizes reveal that current models face significant generalization challenges and exhibit imbalanced reasoning performance on the HQA task.
Abstract:Mathematical reasoning represents a critical frontier in advancing large language models (LLMs). While step-by-step approaches have emerged as the dominant paradigm for mathematical problem-solving in LLMs, the quality of reasoning steps in training data fundamentally constrains the performance of the models. Recent studies has demonstrated that more detailed intermediate steps can enhance model performance, yet existing methods for step expansion either require more powerful external models or incur substantial computational costs. In this paper, we introduce MathFimer, a novel framework for mathematical reasoning step expansion inspired by the "Fill-in-the-middle" task from code completion. By decomposing solution chains into prefix-suffix pairs and training models to reconstruct missing intermediate steps, we develop a specialized model, MathFimer-7B, on our carefully curated NuminaMath-FIM dataset. We then apply these models to enhance existing mathematical reasoning datasets by inserting detailed intermediate steps into their solution chains, creating MathFimer-expanded versions. Through comprehensive experiments on multiple mathematical reasoning datasets, including MathInstruct, MetaMathQA and etc., we demonstrate that models trained on MathFimer-expanded data consistently outperform their counterparts trained on original data across various benchmarks such as GSM8K and MATH. Our approach offers a practical, scalable solution for enhancing mathematical reasoning capabilities in LLMs without relying on powerful external models or expensive inference procedures.
Abstract:Humanoid robotics presents significant challenges in artificial intelligence, requiring precise coordination and control of high-degree-of-freedom systems. Designing effective reward functions for deep reinforcement learning (DRL) in this domain remains a critical bottleneck, demanding extensive manual effort, domain expertise, and iterative refinement. To overcome these challenges, we introduce STRIDE, a novel framework built on agentic engineering to automate reward design, DRL training, and feedback optimization for humanoid robot locomotion tasks. By combining the structured principles of agentic engineering with large language models (LLMs) for code-writing, zero-shot generation, and in-context optimization, STRIDE generates, evaluates, and iteratively refines reward functions without relying on task-specific prompts or templates. Across diverse environments featuring humanoid robot morphologies, STRIDE outperforms the state-of-the-art reward design framework EUREKA, achieving significant improvements in efficiency and task performance. Using STRIDE-generated rewards, simulated humanoid robots achieve sprint-level locomotion across complex terrains, highlighting its ability to advance DRL workflows and humanoid robotics research.
Abstract:Video Large Language Models (Video LLMs) have recently exhibited remarkable capabilities in general video understanding. However, they mainly focus on holistic comprehension and struggle with capturing fine-grained spatial and temporal details. Besides, the lack of high-quality object-level video instruction data and a comprehensive benchmark further hinders their advancements. To tackle these challenges, we introduce the VideoRefer Suite to empower Video LLM for finer-level spatial-temporal video understanding, i.e., enabling perception and reasoning on any objects throughout the video. Specially, we thoroughly develop VideoRefer Suite across three essential aspects: dataset, model, and benchmark. Firstly, we introduce a multi-agent data engine to meticulously curate a large-scale, high-quality object-level video instruction dataset, termed VideoRefer-700K. Next, we present the VideoRefer model, which equips a versatile spatial-temporal object encoder to capture precise regional and sequential representations. Finally, we meticulously create a VideoRefer-Bench to comprehensively assess the spatial-temporal understanding capability of a Video LLM, evaluating it across various aspects. Extensive experiments and analyses demonstrate that our VideoRefer model not only achieves promising performance on video referring benchmarks but also facilitates general video understanding capabilities.