Abstract:This paper presents the NTIRE 2026 Remote Sensing Infrared Image Super-Resolution (x4) Challenge, one of the associated challenges of NTIRE 2026. The challenge aims to recover high-resolution (HR) infrared images from low-resolution (LR) inputs generated through bicubic downsampling with a x4 scaling factor. The objective is to develop effective models or solutions that achieve state-of-the-art performance for infrared image SR in remote sensing scenarios. To reflect the characteristics of infrared data and practical application needs, the challenge adopts a single-track setting. A total of 115 participants registered for the competition, with 13 teams submitting valid entries. This report summarizes the challenge design, dataset, evaluation protocol, main results, and the representative methods of each team. The challenge serves as a benchmark to advance research in infrared image super-resolution and promote the development of effective solutions for real-world remote sensing applications.
Abstract:Training multimodal agents via reinforcement learning for knowledge-intensive visual reasoning is fundamentally hindered by the extreme sparsity of outcome-based supervision and the unpredictability of live web environments. To resolve these algorithmic and environmental bottlenecks, we introduce ProMMSearchAgent, establishing a novel Sim-to-Real training paradigm for multimodal search. We decouple policy learning into a deterministic, local static sandbox. Crucially, to learn effectively within this constrained environment, we propose an introspective process-oriented reward. By probing the agent's own parametric knowledge boundaries, we generate dense behavioral metadata that explicitly rewards the correct cognitive decision, initiating a multimodal or text search only when visually or factually uncertain. Extensive experiments demonstrate that our locally-trained policy transfers zero-shot to the live Google Search API. ProMMSearchAgent achieves new SOTA performance, outperforming MMSearch-R1 by +5.1% on FVQA-test, +6.3% on InfoSeek, and +11.3% on MMSearch.
Abstract:Agentic multimodal models have garnered significant attention for their ability to leverage external tools to tackle complex tasks. However, it is observed that such agents often meet premature interaction collapse, caused by two primary reasons: 1) the terminal reward often appending on the last token prevents the advantage from distinguishing trajectories with exploratory behavior; 2) excessively redundant context hinders the agent from absorbing useful feedback. To address these issues, we propose the Deepening Reasoning MMSearchAgent, the framework leverages the structural proximity to derive advantage signals from the whole rollout trajectories in an entire batch, such that trajectories of different lengths are further encouraged to be generated, even when containing the same correct answer. Additionally, differentiated gaussian rewards are employed to dynamically calibrate interaction tolerance, thereby ensuring information reliability and reduce redundancy. To support multi-turn interaction training, we have constructed a multi-step deep-reasoning dataset including 3602 high-quality QA pair with at least 3 reasonning steps. Extensive experiments demonstrate that our method achieves state-of-the-art performance, outperforming the MMSearch-R1 by 8.4$\%$ on FVQA-test.
Abstract:Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles of Simultaneous Localization and Mapping (SLAM), we introduce LingBot-Map, a feed-forward 3D foundation model for reconstructing scenes from streaming data, built upon a geometric context transformer (GCT) architecture. A defining aspect of LingBot-Map lies in its carefully designed attention mechanism, which integrates an anchor context, a pose-reference window, and a trajectory memory to address coordinate grounding, dense geometric cues, and long-range drift correction, respectively. This design keeps the streaming state compact while retaining rich geometric context, enabling stable efficient inference at around 20 FPS on 518 x 378 resolution inputs over long sequences exceeding 10,000 frames. Extensive evaluations across a variety of benchmarks demonstrate that our approach achieves superior performance compared to both existing streaming and iterative optimization-based approaches.
Abstract:Remote sensing infrared image super-resolution aims to recover sharper thermal observations from low-resolution inputs while preserving target contours, scene layout, and radiometric stability. Unlike visible-image super-resolution, thermal imagery is weakly textured and more sensitive to unstable local sharpening, which makes complementary local and global modeling especially important. This paper presents our solution to the NTIRE 2026 Infrared Image Super-Resolution Challenge, a dual-branch system that combines a HAT-L branch and a MambaIRv2-L branch. The inference pipeline applies test-time local conversion on HAT, eight-way self-ensemble on MambaIRv2, and fixed equal-weight image-space fusion. We report both the official challenge score and a reproducible evaluation on 12 synthetic times-four thermal samples derived from Caltech Aerial RGB-Thermal, on which the fused output outperforms either single branch in PSNR, SSIM, and the overall Score. The results suggest that infrared super-resolution benefits from explicit complementarity between locally strong transformer restoration and globally stable state-space modeling.
Abstract:Computer-use agents that combine GUI interaction with structured API calls via the Model Context Protocol (MCP) show promise for automating software tasks. However, existing approaches lack a principled understanding of how agents should balance these two modalities and how to enable iterative self-improvement across diverse applications. We formulate MCP-GUI interplay as a unified hybrid policy learning problem where the agent learns when each modality provides complementary advantages, and show that distillation and experience augmentation target fundamentally different failure modes - requiring application-aware mechanism selection. Built on this formulation, we propose a self-evolving framework with a fully automatic pipeline that orchestrates automatic environment generation and validation, trajectory collection, gap-driven task synthesis, and quality-filtered training - all without manual intervention. A key innovation is our experience bank, which accumulates LLM-learned rules from trajectory comparison, enabling inference-time improvement without fine-tuning. Systematic \textbf{cross-application analysis} across three desktop applications reveals that the optimal strategy depends on MCP-GUI composition: distillation achieves 77.8\% pass rate on MCP-dominant tasks (+17.8pp), while the experience bank excels on GUI-intensive tasks (+10.0pp).
Abstract:Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely either on explicitly constructing 3D geometry, which suffers from error accumulation and scale ambiguity, or on naive camera Field-of-View (FoV) retrieval, which typically fails under complex occlusions. To overcome these limitations, we propose I3DM, a novel implicit 3D-aware memory mechanism for consistent video scene generation that bypasses explicit 3D reconstruction. At the core of our approach is a 3D-aware memory retrieval strategy, which leverages the intermediate features of a pre-trained Feed-Forward Novel View Synthesis (FF-NVS) model to score view relevance, enabling robust retrieval even in highly occluded scenarios. Furthermore, to fully utilize the retrieved historical frames, we introduce a 3D-aligned memory injection module. This module implicitly warps historical content to the target view and adaptively conditions the generation on reliable warping regions, leading to improved revisit consistency and accurate camera control. Extensive experiments demonstrate that our method outperforms state-of-the-art approaches, achieving superior revisit consistency, generation fidelity, and camera control precision.
Abstract:Adversarial-example-based fingerprinting approaches, which leverage the decision boundary characteristics of deep neural networks (DNNs) to craft fingerprints, have proven effective for model ownership protection. However, a fundamental challenge remains unresolved: how far a fingerprint should be placed from the decision boundary to simultaneously satisfy two essential properties, i.e., robustness and uniqueness, for effective and reliable ownership protection. Despite the importance of the fingerprint-to-boundary distance, existing works lack a theoretical solution and instead rely on empirical heuristics, which may violate either robustness or uniqueness properties. We propose AnaFP, an analytical fingerprinting scheme that constructs fingerprints under theoretical guidance. Specifically, we formulate fingerprint generation as controlling the fingerprint-to-boundary distance through a tunable stretch factor. To ensure both robustness and uniqueness, we mathematically formalize these properties that determine the lower and upper bounds of the stretch factor. These bounds jointly define an admissible interval within which the stretch factor must lie, thereby establishing a theoretical connection between the two constraints and the fingerprint-to-boundary distance. To enable practical fingerprint generation, we approximate the original (infinite) sets of pirated and independently trained models using two finite surrogate model pools and employ a quantile-based relaxation strategy to relax the derived bounds. Due to the circular dependency between the lower bound and the stretch factor, we apply grid search over the admissible interval to determine the most feasible stretch factor. Extensive experimental results show that AnaFP consistently outperforms prior methods, achieving effective ownership verification across diverse model architectures and model modification attacks.
Abstract:We introduce \emph{Memento-Skills}, a generalist, continually-learnable LLM agent system that functions as an \emph{agent-designing agent}: it autonomously constructs, adapts, and improves task-specific agents through experience. The system is built on a memory-based reinforcement learning framework with \emph{stateful prompts}, where reusable skills (stored as structured markdown files) serve as persistent, evolving memory. These skills encode both behaviour and context, enabling the agent to carry forward knowledge across interactions. Starting from simple elementary skills (like Web search and terminal operations), the agent continually improves via the \emph{Read--Write Reflective Learning} mechanism introduced in \emph{Memento~2}~\cite{wang2025memento2}. In the \emph{read} phase, a behaviour-trainable skill router selects the most relevant skill conditioned on the current stateful prompt; in the \emph{write} phase, the agent updates and expands its skill library based on new experience. This closed-loop design enables \emph{continual learning without updating LLM parameters}, as all adaptation is realised through the evolution of externalised skills and prompts. Unlike prior approaches that rely on human-designed agents, Memento-Skills enables a generalist agent to \emph{design agents end-to-end} for new tasks. Through iterative skill generation and refinement, the system progressively improves its own capabilities. Experiments on the \emph{General AI Assistants} benchmark and \emph{Humanity's Last Exam} demonstrate sustained gains, achieving 26.2\% and 116.2\% relative improvements in overall accuracy, respectively. Code is available at https://github.com/Memento-Teams/Memento-Skills.
Abstract:Test-time evolution of agent memory serves as a pivotal paradigm for achieving AGI by bolstering complex reasoning through experience accumulation. However, even during benign task evolution, agent safety alignment remains vulnerable-a phenomenon known as Agent Memory Misevolution. To evaluate this phenomenon, we construct the Trust-Memevo benchmark to assess multi-dimensional trustworthiness during benign task evolution, revealing an overall decline in trustworthiness across various task domains and evaluation settings. To address this issue, we propose TAME, a dual-memory evolutionary framework that separately evolves executor memory to improve task performance by distilling generalizable methodologies, and evaluator memory to refine assessments of both safety and task utility based on historical feedback. Through a closed loop of memory filtering, draft generation, trustworthy refinement, execution, and dual-track memory updating, TAME preserves trustworthiness without sacrificing utility. Experiments demonstrate that TAME mitigates misevolution, achieving a joint improvement in both trustworthiness and task performance.