School of Biological Sciences, University of Hong Kong
Abstract:In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), our approach enables real-time photo-realistic mapping while ensuring high-quality image rendering in large-scale unbounded outdoor environments. In this work, Gaussian Process Regression (GPR) is employed to mitigate the issues resulting from sparse and unevenly distributed LiDAR observations. The voxel-based 3D Gaussians map representation facilitates real-time dense mapping in large outdoor environments with acceleration governed by custom CUDA kernels. Moreover, the overall framework is designed in a covariance-centered manner, where the estimated covariance is used to initialize the scale and rotation of 3D Gaussians, as well as update the parameters of the GPR. We evaluate our algorithm on several outdoor datasets, and the results demonstrate that our method achieves state-of-the-art performance in terms of mapping efficiency and rendering quality. The source code is available on GitHub.
Abstract:The ability to estimate pose and generate maps using 3D LiDAR significantly enhances robotic system autonomy. However, existing open-source datasets lack representation of geometrically degenerate environments, limiting the development and benchmarking of robust LiDAR SLAM algorithms. To address this gap, we introduce GEODE, a comprehensive multi-LiDAR, multi-scenario dataset specifically designed to include real-world geometrically degenerate environments. GEODE comprises 64 trajectories spanning over 64 kilometers across seven diverse settings with varying degrees of degeneracy. The data was meticulously collected to promote the development of versatile algorithms by incorporating various LiDAR sensors, stereo cameras, IMUs, and diverse motion conditions. We evaluate state-of-the-art SLAM approaches using the GEODE dataset to highlight current limitations in LiDAR SLAM techniques. This extensive dataset will be publicly available at https://geode.github.io, supporting further advancements in LiDAR-based SLAM.
Abstract:The stability of visual odometry (VO) systems is undermined by degraded image quality, especially in environments with significant illumination changes. This study employs a deep reinforcement learning (DRL) framework to train agents for exposure control, aiming to enhance imaging performance in challenging conditions. A lightweight image simulator is developed to facilitate the training process, enabling the diversification of image exposure and sequence trajectory. This setup enables completely offline training, eliminating the need for direct interaction with camera hardware and the real environments. Different levels of reward functions are crafted to enhance the VO systems, equipping the DRL agents with varying intelligence. Extensive experiments have shown that our exposure control agents achieve superior efficiency-with an average inference duration of 1.58 ms per frame on a CPU-and respond more quickly than traditional feedback control schemes. By choosing an appropriate reward function, agents acquire an intelligent understanding of motion trends and anticipate future illumination changes. This predictive capability allows VO systems to deliver more stable and precise odometry results. The codes and datasets are available at https://github.com/ShuyangUni/drl_exposure_ctrl.
Abstract:In autonomous driving, accurately distinguishing between static and moving objects is crucial for the autonomous driving system. When performing the motion object segmentation (MOS) task, effectively leveraging motion information from objects becomes a primary challenge in improving the recognition of moving objects. Previous methods either utilized range view (RV) or bird's eye view (BEV) residual maps to capture motion information. Unlike traditional approaches, we propose combining RV and BEV residual maps to exploit a greater potential of motion information jointly. Thus, we introduce CV-MOS, a cross-view model for moving object segmentation. Novelty, we decouple spatial-temporal information by capturing the motion from BEV and RV residual maps and generating semantic features from range images, which are used as moving object guidance for the motion branch. Our direct and unique solution maximizes the use of range images and RV and BEV residual maps, significantly enhancing the performance of LiDAR-based MOS task. Our method achieved leading IoU(\%) scores of 77.5\% and 79.2\% on the validation and test sets of the SemanticKitti dataset. In particular, CV-MOS demonstrates SOTA performance to date on various datasets. The CV-MOS implementation is available at https://github.com/SCNU-RISLAB/CV-MOS
Abstract:Large-scale multi-session LiDAR mapping is essential for a wide range of applications, including surveying, autonomous driving, crowdsourced mapping, and multi-agent navigation. However, existing approaches often struggle with data redundancy, robustness, and accuracy in complex environments. To address these challenges, we present MS-Mapping, an novel multi-session LiDAR mapping system that employs an incremental mapping scheme for robust and accurate map assembly in large-scale environments. Our approach introduces three key innovations: 1) A distribution-aware keyframe selection method that captures the subtle contributions of each point cloud frame to the map by analyzing the similarity of map distributions. This method effectively reduces data redundancy and pose graph size, while enhancing graph optimization speed; 2) An uncertainty model that automatically performs least-squares adjustments according to the covariance matrix during graph optimization, improving mapping precision, robustness, and flexibility without the need for scene-specific parameter tuning. This uncertainty model enables our system to monitor pose uncertainty and avoid ill-posed optimizations, thereby increasing adaptability to diverse and challenging environments. 3) To ensure fair evaluation, we redesign baseline comparisons and the evaluation benchmark. Direct assessment of map accuracy demonstrates the superiority of the proposed MS-Mapping algorithm compared to state-of-the-art methods. In addition to employing public datasets such as Urban-Nav, FusionPortable, and Newer College, we conducted extensive experiments on such a large \SI{855}{m}$\times$\SI{636}{m} ground truth map, collecting over \SI{20}{km} of indoor and outdoor data across more than ten sequences...
Abstract:Despite advancements in robotic-assisted surgery, automating complex tasks like suturing remain challenging due to the need for adaptability and precision. Learning-based approaches, particularly reinforcement learning (RL) and imitation learning (IL), require realistic simulation environments for efficient data collection. However, current platforms often include only relatively simple, non-dexterous manipulations and lack the flexibility required for effective learning and generalization. We introduce SurgicAI, a novel platform for development and benchmarking addressing these challenges by providing the flexibility to accommodate both modular subtasks and more importantly task decomposition in RL-based surgical robotics. Compatible with the da Vinci Surgical System, SurgicAI offers a standardized pipeline for collecting and utilizing expert demonstrations. It supports deployment of multiple RL and IL approaches, and the training of both singular and compositional subtasks in suturing scenarios, featuring high dexterity and modularization. Meanwhile, SurgicAI sets clear metrics and benchmarks for the assessment of learned policies. We implemented and evaluated multiple RL and IL algorithms on SurgicAI. Our detailed benchmark analysis underscores SurgicAI's potential to advance policy learning in surgical robotics. Details: \url{https://github.com/surgical-robotics-ai/SurgicAI
Abstract:Large-scale multi-session LiDAR mapping plays a crucial role in various applications but faces significant challenges in data redundancy and pose graph scalability. This paper present MS-Mapping, a novel multi-session LiDAR mapping system that combines an incremental mapping scheme with support for various LiDAR-based odometry, enabling high-precision and consistent map assembly in large-scale environments. Our approach introduces a real-time keyframe selection method based on the Wasserstein distance, which effectively reduces data redundancy and pose graph complexity. We formulate the LiDAR point cloud keyframe selection problem using a similarity method based on Gaussian mixture models (GMM) and tackle the real-time challenge by employing an incremental voxel update method. Extensive experiments on large-scale campus scenes and over \SI{12.8}{km} of public and self-collected datasets demonstrate the efficiency, accuracy, and consistency of our map assembly approach. To facilitate further research and development in the community, we make our code https://github.com/JokerJohn/MS-Mapping and datasets publicly available.
Abstract:Place recognition is the foundation for enabling autonomous systems to achieve independent decision-making and safe operations. It is also crucial in tasks such as loop closure detection and global localization within SLAM. Previous methods utilize mundane point cloud representations as input and deep learning-based LiDAR-based Place Recognition (LPR) approaches employing different point cloud image inputs with convolutional neural networks (CNNs) or transformer architectures. However, the recently proposed Mamba deep learning model, combined with state space models (SSMs), holds great potential for long sequence modeling. Therefore, we developed OverlapMamba, a novel network for place recognition, which represents input range views (RVs) as sequences. In a novel way, we employ a stochastic reconstruction approach to build shift state space models, compressing the visual representation. Evaluated on three different public datasets, our method effectively detects loop closures, showing robustness even when traversing previously visited locations from different directions. Relying on raw range view inputs, it outperforms typical LiDAR and multi-view combination methods in time complexity and speed, indicating strong place recognition capabilities and real-time efficiency.
Abstract:Global point clouds that correctly represent the static environment features can facilitate accurate localization and robust path planning. However, dynamic objects introduce undesired ghost tracks that are mixed up with the static environment. Existing dynamic removal methods normally fail to balance the performance in computational efficiency and accuracy. In response, we present BeautyMap to efficiently remove the dynamic points while retaining static features for high-fidelity global maps. Our approach utilizes a binary-encoded matrix to efficiently extract the environment features. With a bit-wise comparison between matrices of each frame and the corresponding map region, we can extract potential dynamic regions. Then we use coarse to fine hierarchical segmentation of the $z$-axis to handle terrain variations. The final static restoration module accounts for the range-visibility of each single scan and protects static points out of sight. Comparative experiments underscore BeautyMap's superior performance in both accuracy and efficiency against other dynamic points removal methods. The code is open-sourced at https://github.com/MKJia/BeautyMap.
Abstract:Simultaneous Localization and Mapping (SLAM) technology has been widely applied in various robotic scenarios, from rescue operations to autonomous driving. However, the generalization of SLAM algorithms remains a significant challenge, as current datasets often lack scalability in terms of platforms and environments. To address this limitation, we present FusionPortableV2, a multi-sensor SLAM dataset featuring notable sensor diversity, varied motion patterns, and a wide range of environmental scenarios. Our dataset comprises $27$ sequences, spanning over $2.5$ hours and collected from four distinct platforms: a handheld suite, wheeled and legged robots, and vehicles. These sequences cover diverse settings, including buildings, campuses, and urban areas, with a total length of $38.7km$. Additionally, the dataset includes ground-truth (GT) trajectories and RGB point cloud maps covering approximately $0.3km^2$. To validate the utility of our dataset in advancing SLAM research, we assess several state-of-the-art (SOTA) SLAM algorithms. Furthermore, we demonstrate the dataset's broad applicability beyond traditional SLAM tasks by investigating its potential for monocular depth estimation. The complete dataset, including sensor data, GT, and calibration details, is accessible at https://fusionportable.github.io/dataset/fusionportable_v2.