Abstract:When presented with one or a few photos of a previously unseen object, humans can instantly recognize it in different scenes. Although the human brain mechanism behind this phenomenon is still not fully understood, this work introduces a novel technical realization of this task. It consists of two phases: (1) generating a Similarity Density Map (SDM) by convolving the scene image with the given object image patch(es) so that the highlight areas in the SDM indicate the possible locations; (2) obtaining the object occupied areas in the scene through a Region Alignment Network (RAN). The RAN is constructed on a backbone of Deep Siamese Network (DSN), and different from the traditional DSNs, it aims to obtain the object accurate regions by regressing the location and area differences between the ground truths and the predicted ones indicated by the highlight areas in SDM. By pre-learning from labels annotated in traditional datasets, the SDM-RAN can detect previously unknown objects without fine-tuning. Experiments were conducted on the MS COCO, PASCAL VOC datasets. The results indicate that the proposed method outperforms state-of-the-art methods on the same task.
Abstract:Current structured pruning methods often result in considerable accuracy drops due to abrupt network changes and loss of information from pruned structures. To address these issues, we introduce the Decay Pruning Method (DPM), a novel smooth pruning approach with a self-rectifying mechanism. DPM consists of two key components: (i) Smooth Pruning: It converts conventional single-step pruning into multi-step smooth pruning, gradually reducing redundant structures to zero over N steps with ongoing optimization. (ii) Self-Rectifying: This procedure further enhances the aforementioned process by rectifying sub-optimal pruning based on gradient information. Our approach demonstrates strong generalizability and can be easily integrated with various existing pruning methods. We validate the effectiveness of DPM by integrating it with three popular pruning methods: OTOv2, Depgraph, and Gate Decorator. Experimental results show consistent improvements in performance compared to the original pruning methods, along with further reductions of FLOPs in most scenarios.
Abstract:This study presents a novel methodology utilizing a pre-trained speech recognition model for processing respiratory sound data. By incorporating medical record information, we introduce an innovative multi-modal deep-learning architecture, named Rene, which addresses the challenges of poor interpretability and underperformance in real-time clinical diagnostic response observed in previous respiratory disease-focused models. The proposed Rene architecture demonstrated significant improvements of 10.24%, 16.15%, 15.29%, and 18.90% respectively, compared to the baseline across four tasks related to respiratory event detection and audio record classification on the SPRSound database. In patient disease prediction tests on the ICBHI database, the architecture exhibited improvements of 23% in the mean of average score and harmonic score compared to the baseline. Furthermore, we developed a real-time respiratory sound discrimination system based on the Rene architecture, featuring a dual-thread design and compressed model parameters for simultaneous microphone recording and real-time dynamic decoding. Employing state-of-the-art Edge AI technology, this system enables rapid and accurate responses for respiratory sound auscultation, facilitating deployment on wearable clinical detection devices to capture incremental data, which can be synergistically evolved with large-scale models deployed on cloud servers for downstream tasks.
Abstract:In this paper, we introduce a new reinforcement learning (RL) based neural architecture search (NAS) methodology for effective and efficient generative adversarial network (GAN) architecture search. The key idea is to formulate the GAN architecture search problem as a Markov decision process (MDP) for smoother architecture sampling, which enables a more effective RL-based search algorithm by targeting the potential global optimal architecture. To improve efficiency, we exploit an off-policy GAN architecture search algorithm that makes efficient use of the samples generated by previous policies. Evaluation on two standard benchmark datasets (i.e., CIFAR-10 and STL-10) demonstrates that the proposed method is able to discover highly competitive architectures for generally better image generation results with a considerably reduced computational burden: 7 GPU hours. Our code is available at https://github.com/Yuantian013/E2GAN.
Abstract:One-Shot Neural Architecture Search (NAS) is a promising method to significantly reduce search time without any separate training. It can be treated as a Network Compression problem on the architecture parameters from an over-parameterized network. However, there are two issues associated with most one-shot NAS methods. First, dependencies between a node and its predecessors and successors are often disregarded which result in improper treatment over zero operations. Second, architecture parameters pruning based on their magnitude is questionable. In this paper, we employ the classic Bayesian learning approach to alleviate these two issues by modeling architecture parameters using hierarchical automatic relevance determination (HARD) priors. Unlike other NAS methods, we train the over-parameterized network for only one epoch then update the architecture. Impressively, this enabled us to find the architecture in both proxy and proxyless tasks on CIFAR-10 within only 0.2 GPU days using a single GPU. As a byproduct, our approach can be transferred directly to compress convolutional neural networks by enforcing structural sparsity which achieves extremely sparse networks without accuracy deterioration.
Abstract:This paper focuses on two key problems for audio-visual emotion recognition in the video. One is the audio and visual streams temporal alignment for feature level fusion. The other one is locating and re-weighting the perception attentions in the whole audio-visual stream for better recognition. The Long Short Term Memory Recurrent Neural Network (LSTM-RNN) is employed as the main classification architecture. Firstly, soft attention mechanism aligns the audio and visual streams. Secondly, seven emotion embedding vectors, which are corresponding to each classification emotion type, are added to locate the perception attentions. The locating and re-weighting process is also based on the soft attention mechanism. The experiment results on EmotiW2015 dataset and the qualitative analysis show the efficiency of the proposed two techniques.