Abstract:All-in-one image restoration aims to adaptively handle multiple restoration tasks with a single trained model. Although existing methods achieve promising results by introducing prompt information or leveraging large models, the added learning modules increase system complexity and hinder real-time applicability. In this paper, we adopt a physical degradation modeling perspective and predict a task-aware inverse degradation operator for efficient all-in-one image restoration. The framework consists of two stages. In the first stage, the predicted inverse operator produces an initial restored image together with an uncertainty perception map that highlights regions difficult to reconstruct, ensuring restoration reliability. In the second stage, the restoration is further refined under the guidance of this uncertainty map. The same inverse operator prediction network is used in both stages, with task-aware parameters introduced after operator prediction to adapt to different degradation tasks. Moreover, by accelerating the convolution of the inverse operator, the proposed method achieves efficient all-in-one image restoration. The resulting tightly integrated architecture, termed OPIR, is extensively validated through experiments, demonstrating superior all-in-one restoration performance while remaining highly competitive on task-aligned restoration.
Abstract:Recent 3D-aware head generative models based on 3D Gaussian Splatting achieve real-time, photorealistic and view-consistent head synthesis. However, a fundamental limitation persists: the deep entanglement of illumination and intrinsic appearance prevents controllable relighting. Existing disentanglement methods rely on strong assumptions to enable weakly supervised learning, which restricts their capacity for complex illumination. To address this challenge, we introduce HeadLighter, a novel supervised framework that learns a physically plausible decomposition of appearance and illumination in head generative models. Specifically, we design a dual-branch architecture that separately models lighting-invariant head attributes and physically grounded rendering components. A progressive disentanglement training is employed to gradually inject head appearance priors into the generative architecture, supervised by multi-view images captured under controlled light conditions with a light stage setup. We further introduce a distillation strategy to generate high-quality normals for realistic rendering. Experiments demonstrate that our method preserves high-quality generation and real-time rendering, while simultaneously supporting explicit lighting and viewpoint editing. We will publicly release our code and dataset.
Abstract:The ability to reason about spatial dynamics is a cornerstone of intelligence, yet current research overlooks the human intent behind spatial changes. To address these limitations, we introduce Teleo-Spatial Intelligence (TSI), a new paradigm that unifies two critical pillars: Physical-Dynamic Reasoning--understanding the physical principles of object interactions--and Intent-Driven Reasoning--inferring the human goals behind these actions. To catalyze research in TSI, we present EscherVerse, consisting of a large-scale, open-world benchmark (Escher-Bench), a dataset (Escher-35k), and models (Escher series). Derived from real-world videos, EscherVerse moves beyond constrained settings to explicitly evaluate an agent's ability to reason about object permanence, state transitions, and trajectory prediction in dynamic, human-centric scenarios. Crucially, it is the first benchmark to systematically assess Intent-Driven Reasoning, challenging models to connect physical events to their underlying human purposes. Our work, including a novel data curation pipeline, provides a foundational resource to advance spatial intelligence from passive scene description toward a holistic, purpose-driven understanding of the world.




Abstract:We present FLEG, a feed-forward network that reconstructs language-embedded 3D Gaussians from any views. Previous straightforward solutions combine feed-forward reconstruction with Gaussian heads but suffer from fixed input views and insufficient 3D training data. In contrast, we propose a 3D-annotation-free training framework for 2D-to-3D lifting from arbitrary uncalibrated and unposed multi-view images. Since the framework does not require 3D annotations, we can leverage large-scale video data with easily obtained 2D instance information to enrich semantic embedding. We also propose an instance-guided contrastive learning to align 2D semantics with the 3D representations. In addition, to mitigate the high memory and computational cost of dense views, we further propose a geometry-semantic hierarchical sparsification strategy. Our FLEG efficiently reconstructs language-embedded 3D Gaussian representation in a feed-forward manner from arbitrary sparse or dense views, jointly producing accurate geometry, high-fidelity appearance, and language-aligned semantics. Extensive experiments show that it outperforms existing methods on various related tasks. Project page: https://fangzhou2000.github.io/projects/fleg.
Abstract:Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current pose-guided video generation methods are limited to accepting only human poses as input, thus generalizing poorly to pose of other subjects. To address this issue, we propose PoseAnything, the first universal pose-guided video generation framework capable of handling both human and non-human characters, supporting arbitrary skeletal inputs. To enhance consistency preservation during motion, we introduce Part-aware Temporal Coherence Module, which divides the subject into different parts, establishes part correspondences, and computes cross-attention between corresponding parts across frames to achieve fine-grained part-level consistency. Additionally, we propose Subject and Camera Motion Decoupled CFG, a novel guidance strategy that, for the first time, enables independent camera movement control in pose-guided video generation, by separately injecting subject and camera motion control information into the positive and negative anchors of CFG. Furthermore, we present XPose, a high-quality public dataset containing 50,000 non-human pose-video pairs, along with an automated pipeline for annotation and filtering. Extensive experiments demonstrate that Pose-Anything significantly outperforms state-of-the-art methods in both effectiveness and generalization.




Abstract:Although image restoration has advanced significantly, most existing methods target only a single type of degradation. In real-world scenarios, images often contain multiple degradations simultaneously, such as rain, noise, and haze, requiring models capable of handling diverse degradation types. Moreover, methods that improve performance through module stacking often suffer from limited interpretability. In this paper, we propose a novel interpretability-driven approach for multi-degradation image restoration, built upon a deep unfolding network that maps the iterative process of a mathematical optimization algorithm into a learnable network structure. Specifically, we employ an improved second-order semi-smooth Newton algorithm to ensure that each module maintains clear physical interpretability. To further enhance interpretability and adaptability, we design an explainable convolution module inspired by the human brain's flexible information processing and the intrinsic characteristics of images, allowing the network to flexibly leverage learned knowledge and autonomously adjust parameters for different input. The resulting tightly integrated architecture, named InterIR, demonstrates excellent performance in multi-degradation restoration while remaining highly competitive on single-degradation tasks.
Abstract:In this work, we study the risks of collective financial fraud in large-scale multi-agent systems powered by large language model (LLM) agents. We investigate whether agents can collaborate in fraudulent behaviors, how such collaboration amplifies risks, and what factors influence fraud success. To support this research, we present MultiAgentFraudBench, a large-scale benchmark for simulating financial fraud scenarios based on realistic online interactions. The benchmark covers 28 typical online fraud scenarios, spanning the full fraud lifecycle across both public and private domains. We further analyze key factors affecting fraud success, including interaction depth, activity level, and fine-grained collaboration failure modes. Finally, we propose a series of mitigation strategies, including adding content-level warnings to fraudulent posts and dialogues, using LLMs as monitors to block potentially malicious agents, and fostering group resilience through information sharing at the societal level. Notably, we observe that malicious agents can adapt to environmental interventions. Our findings highlight the real-world risks of multi-agent financial fraud and suggest practical measures for mitigating them. Code is available at https://github.com/zheng977/MutiAgent4Fraud.




Abstract:Image restoration (IR) aims to recover clean images from degraded observations. Despite remarkable progress, most existing methods focus on a single degradation type, whereas real-world images often suffer from multiple coexisting degradations, such as rain, noise, and haze coexisting in a single image, which limits their practical effectiveness. In this paper, we propose an adaptive multi-degradation image restoration network that reconstructs images by leveraging decoupled representations of degradation ingredients to guide path selection. Specifically, we design a degradation ingredient decoupling block (DIDBlock) in the encoder to separate degradation ingredients statistically by integrating spatial and frequency domain information, enhancing the recognition of multiple degradation types and making their feature representations independent. In addition, we present fusion block (FBlock) to integrate degradation information across all levels using learnable matrices. In the decoder, we further introduce a task adaptation block (TABlock) that dynamically activates or fuses functional branches based on the multi-degradation representation, flexibly selecting optimal restoration paths under diverse degradation conditions. The resulting tightly integrated architecture, termed IMDNet, is extensively validated through experiments, showing superior performance on multi-degradation restoration while maintaining strong competitiveness on single-degradation tasks.
Abstract:Autoregressive models have emerged as a powerful paradigm for visual content creation, but often overlook the intrinsic structural properties of visual data. Our prior work, IAR, initiated a direction to address this by reorganizing the visual codebook based on embedding similarity, thereby improving generation robustness. However, it is constrained by the rigidity of pre-trained codebooks and the inaccuracies of hard, uniform clustering. To overcome these limitations, we propose IAR2, an advanced autoregressive framework that enables a hierarchical semantic-detail synthesis process. At the core of IAR2 is a novel Semantic-Detail Associated Dual Codebook, which decouples image representations into a semantic codebook for global semantic information and a detail codebook for fine-grained refinements. It expands the quantization capacity from a linear to a polynomial scale, significantly enhancing expressiveness. To accommodate this dual representation, we propose a Semantic-Detail Autoregressive Prediction scheme coupled with a Local-Context Enhanced Autoregressive Head, which performs hierarchical prediction-first the semantic token, then the detail token-while leveraging a local context window to enhance spatial coherence. Furthermore, for conditional generation, we introduce a Progressive Attention-Guided Adaptive CFG mechanism that dynamically modulates the guidance scale for each token based on its relevance to the condition and its temporal position in the generation sequence, improving conditional alignment without sacrificing realism. Extensive experiments demonstrate that IAR2 sets a new state-of-the-art for autoregressive image generation, achieving a FID of 1.50 on ImageNet. Our model not only surpasses previous methods in performance but also demonstrates superior computational efficiency, highlighting the effectiveness of our structured, coarse-to-fine generation strategy.




Abstract:The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rely on time-consuming manual layout design or purely randomized layouts, which are limited in terms of plausibility or alignment with the tasks. In this paper, we formulate a novel task, namely task-oriented tabletop scene generation, which poses significant challenges due to the substantial gap between high-level task instructions and the tabletop scenes. To support research on such a challenging task, we introduce MesaTask-10K, a large-scale dataset comprising approximately 10,700 synthetic tabletop scenes with manually crafted layouts that ensure realistic layouts and intricate inter-object relations. To bridge the gap between tasks and scenes, we propose a Spatial Reasoning Chain that decomposes the generation process into object inference, spatial interrelation reasoning, and scene graph construction for the final 3D layout. We present MesaTask, an LLM-based framework that utilizes this reasoning chain and is further enhanced with DPO algorithms to generate physically plausible tabletop scenes that align well with given task descriptions. Exhaustive experiments demonstrate the superior performance of MesaTask compared to baselines in generating task-conforming tabletop scenes with realistic layouts. Project page is at https://mesatask.github.io/