Abstract:Domain generalization (DG) aims to improve the generalizability of computer vision models toward distribution shifts. The mainstream DG methods focus on learning domain invariance, however, such methods overlook the potential inherent in domain-specific information. While the prevailing practice of discriminative linear classifier has been tailored to domain-invariant features, it struggles when confronted with diverse domain-specific information, e.g., intra-class shifts, that exhibits multi-modality. To address these issues, we explore the theoretical implications of relying on domain invariance, revealing the crucial role of domain-specific information in mitigating the target risk for DG. Drawing from these insights, we propose Generative Classifier-driven Domain Generalization (GCDG), introducing a generative paradigm for the DG classifier based on Gaussian Mixture Models (GMMs) for each class across domains. GCDG consists of three key modules: Heterogeneity Learning Classifier~(HLC), Spurious Correlation Blocking~(SCB), and Diverse Component Balancing~(DCB). Concretely, HLC attempts to model the feature distributions and thereby capture valuable domain-specific information via GMMs. SCB identifies the neural units containing spurious correlations and perturbs them, mitigating the risk of HLC learning spurious patterns. Meanwhile, DCB ensures a balanced contribution of components in HLC, preventing the underestimation or neglect of critical components. In this way, GCDG excels in capturing the nuances of domain-specific information characterized by diverse distributions. GCDG demonstrates the potential to reduce the target risk and encourage flat minima, improving the generalizability. Extensive experiments show GCDG's comparable performance on five DG benchmarks and one face anti-spoofing dataset, seamlessly integrating into existing DG methods with consistent improvements.
Abstract:Diffusion models have demonstrated remarkable capabilities in visual content generation but remain challenging to deploy due to their high computational cost during inference. This computational burden primarily arises from the quadratic complexity of self-attention with respect to image or video resolution. While existing acceleration methods often compromise output quality or necessitate costly retraining, we observe that most diffusion models are pre-trained at lower resolutions, presenting an opportunity to exploit these low-resolution priors for more efficient inference without degrading performance. In this work, we introduce Bottleneck Sampling, a training-free framework that leverages low-resolution priors to reduce computational overhead while preserving output fidelity. Bottleneck Sampling follows a high-low-high denoising workflow: it performs high-resolution denoising in the initial and final stages while operating at lower resolutions in intermediate steps. To mitigate aliasing and blurring artifacts, we further refine the resolution transition points and adaptively shift the denoising timesteps at each stage. We evaluate Bottleneck Sampling on both image and video generation tasks, where extensive experiments demonstrate that it accelerates inference by up to 3$\times$ for image generation and 2.5$\times$ for video generation, all while maintaining output quality comparable to the standard full-resolution sampling process across multiple evaluation metrics.
Abstract:The motion transfer task involves transferring motion from a source video to newly generated videos, requiring the model to decouple motion from appearance. Previous diffusion-based methods primarily rely on separate spatial and temporal attention mechanisms within 3D U-Net. In contrast, state-of-the-art video Diffusion Transformers (DiT) models use 3D full attention, which does not explicitly separate temporal and spatial information. Thus, the interaction between spatial and temporal dimensions makes decoupling motion and appearance more challenging for DiT models. In this paper, we propose DeT, a method that adapts DiT models to improve motion transfer ability. Our approach introduces a simple yet effective temporal kernel to smooth DiT features along the temporal dimension, facilitating the decoupling of foreground motion from background appearance. Meanwhile, the temporal kernel effectively captures temporal variations in DiT features, which are closely related to motion. Moreover, we introduce explicit supervision along dense trajectories in the latent feature space to further enhance motion consistency. Additionally, we present MTBench, a general and challenging benchmark for motion transfer. We also introduce a hybrid motion fidelity metric that considers both the global and local motion similarity. Therefore, our work provides a more comprehensive evaluation than previous works. Extensive experiments on MTBench demonstrate that DeT achieves the best trade-off between motion fidelity and edit fidelity.
Abstract:We propose Diffusion-Sharpening, a fine-tuning approach that enhances downstream alignment by optimizing sampling trajectories. Existing RL-based fine-tuning methods focus on single training timesteps and neglect trajectory-level alignment, while recent sampling trajectory optimization methods incur significant inference NFE costs. Diffusion-Sharpening overcomes this by using a path integral framework to select optimal trajectories during training, leveraging reward feedback, and amortizing inference costs. Our method demonstrates superior training efficiency with faster convergence, and best inference efficiency without requiring additional NFEs. Extensive experiments show that Diffusion-Sharpening outperforms RL-based fine-tuning methods (e.g., Diffusion-DPO) and sampling trajectory optimization methods (e.g., Inference Scaling) across diverse metrics including text alignment, compositional capabilities, and human preferences, offering a scalable and efficient solution for future diffusion model fine-tuning. Code: https://github.com/Gen-Verse/Diffusion-Sharpening
Abstract:Recent advancements in multimodal models have shown a strong ability in visual perception, reasoning abilities, and vision-language understanding. However, studies on visual matching ability are missing, where finding the visual correspondence of objects is essential in vision research. Our research reveals that the matching capabilities in recent multimodal LLMs (MLLMs) still exhibit systematic shortcomings, even with current strong MLLMs models, GPT-4o. In particular, we construct a Multimodal Visual Matching (MMVM) benchmark to fairly benchmark over 30 different MLLMs. The MMVM benchmark is built from 15 open-source datasets and Internet videos with manual annotation. We categorize the data samples of MMVM benchmark into eight aspects based on the required cues and capabilities to more comprehensively evaluate and analyze current MLLMs. In addition, we have designed an automatic annotation pipeline to generate the MMVM SFT dataset, including 220K visual matching data with reasoning annotation. Finally, we present CoLVA, a novel contrastive MLLM with two novel technical designs: fine-grained vision expert with object-level contrastive learning and instruction augmentation strategy. CoLVA achieves 51.06\% overall accuracy (OA) on the MMVM benchmark, surpassing GPT-4o and baseline by 8.41\% and 23.58\% OA, respectively. The results show the effectiveness of our MMVM SFT dataset and our novel technical designs. Code, benchmark, dataset, and models are available at https://github.com/zhouyiks/CoLVA.
Abstract:This work presents Sa2VA, the first unified model for dense grounded understanding of both images and videos. Unlike existing multi-modal large language models, which are often limited to specific modalities and tasks, Sa2VA supports a wide range of image and video tasks, including referring segmentation and conversation, with minimal one-shot instruction tuning. Sa2VA combines SAM-2, a foundation video segmentation model, with LLaVA, an advanced vision-language model, and unifies text, image, and video into a shared LLM token space. Using the LLM, Sa2VA generates instruction tokens that guide SAM-2 in producing precise masks, enabling a grounded, multi-modal understanding of both static and dynamic visual content. Additionally, we introduce Ref-SAV, an auto-labeled dataset containing over 72k object expressions in complex video scenes, designed to boost model performance. We also manually validate 2k video objects in the Ref-SAV datasets to benchmark referring video object segmentation in complex environments. Experiments show that Sa2VA achieves state-of-the-art across multiple tasks, particularly in referring video object segmentation, highlighting its potential for complex real-world applications.
Abstract:Efficient training of large-scale heterogeneous graphs is of paramount importance in real-world applications. However, existing approaches typically explore simplified models to mitigate resource and time overhead, neglecting the crucial aspect of simplifying large-scale heterogeneous graphs from the data-centric perspective. Addressing this gap, HGCond introduces graph condensation (GC) in heterogeneous graphs and generates a small condensed graph for efficient model training. Despite its efficacy in graph generation, HGCond encounters two significant limitations. The first is low effectiveness, HGCond excessively relies on the simplest relay model for the condensation procedure, which restricts the ability to exert powerful Heterogeneous Graph Neural Networks (HGNNs) with flexible condensation ratio and limits the generalization ability. The second is low efficiency, HGCond follows the existing GC methods designed for homogeneous graphs and leverages the sophisticated optimization paradigm, resulting in a time-consuming condensing procedure. In light of these challenges, we present the first Training \underline{Free} Heterogeneous Graph Condensation method, termed FreeHGC, facilitating both efficient and high-quality generation of heterogeneous condensed graphs. Specifically, we reformulate the heterogeneous graph condensation problem as a data selection issue, offering a new perspective for assessing and condensing representative nodes and edges in the heterogeneous graphs. By leveraging rich meta-paths, we introduce a new, high-quality heterogeneous data selection criterion to select target-type nodes. Furthermore, two training-free condensation strategies for heterogeneous graphs are designed to condense and synthesize other-types nodes effectively.
Abstract:In recent years, Graph Neural Networks (GNNs) have achieved remarkable success in many graph mining tasks. However, scaling them to large graphs is challenging due to the high computational and storage costs of repeated feature propagation and non-linear transformation during training. One commonly employed approach to address this challenge is model-simplification, which only executes the Propagation (P) once in the pre-processing, and Combine (C) these receptive fields in different ways and then feed them into a simple model for better performance. Despite their high predictive performance and scalability, these methods still face two limitations. First, existing approaches mainly focus on exploring different C methods from the model perspective, neglecting the crucial problem of performance degradation with increasing P depth from the data-centric perspective, known as the over-smoothing problem. Second, pre-processing overhead takes up most of the end-to-end processing time, especially for large-scale graphs. To address these limitations, we present random walk with noise masking (RMask), a plug-and-play module compatible with the existing model-simplification works. This module enables the exploration of deeper GNNs while preserving their scalability. Unlike the previous model-simplification works, we focus on continuous P and found that the noise existing inside each P is the cause of the over-smoothing issue, and use the efficient masking mechanism to eliminate them. Experimental results on six real-world datasets demonstrate that model-simplification works equipped with RMask yield superior performance compared to their original version and can make a good trade-off between accuracy and efficiency.
Abstract:Story visualization, the task of creating visual narratives from textual descriptions, has seen progress with text-to-image generation models. However, these models often lack effective control over character appearances and interactions, particularly in multi-character scenes. To address these limitations, we propose a new task: \textbf{customized manga generation} and introduce \textbf{DiffSensei}, an innovative framework specifically designed for generating manga with dynamic multi-character control. DiffSensei integrates a diffusion-based image generator with a multimodal large language model (MLLM) that acts as a text-compatible identity adapter. Our approach employs masked cross-attention to seamlessly incorporate character features, enabling precise layout control without direct pixel transfer. Additionally, the MLLM-based adapter adjusts character features to align with panel-specific text cues, allowing flexible adjustments in character expressions, poses, and actions. We also introduce \textbf{MangaZero}, a large-scale dataset tailored to this task, containing 43,264 manga pages and 427,147 annotated panels, supporting the visualization of varied character interactions and movements across sequential frames. Extensive experiments demonstrate that DiffSensei outperforms existing models, marking a significant advancement in manga generation by enabling text-adaptable character customization. The project page is https://jianzongwu.github.io/projects/diffsensei/.
Abstract:Customized image generation is crucial for delivering personalized content based on user-provided image prompts, aligning large-scale text-to-image diffusion models with individual needs. However, existing models often overlook the relationships between customized objects in generated images. Instead, this work addresses that gap by focusing on relation-aware customized image generation, which aims to preserve the identities from image prompts while maintaining the predicate relations described in text prompts. Specifically, we introduce RelationBooth, a framework that disentangles identity and relation learning through a well-curated dataset. Our training data consists of relation-specific images, independent object images containing identity information, and text prompts to guide relation generation. Then, we propose two key modules to tackle the two main challenges: generating accurate and natural relations, especially when significant pose adjustments are required, and avoiding object confusion in cases of overlap. First, we introduce a keypoint matching loss that effectively guides the model in adjusting object poses closely tied to their relationships. Second, we incorporate local features from the image prompts to better distinguish between objects, preventing confusion in overlapping cases. Extensive results on three benchmarks demonstrate the superiority of RelationBooth in generating precise relations while preserving object identities across a diverse set of objects and relations. The source code and trained models will be made available to the public.