Abstract:Efficient training of large-scale heterogeneous graphs is of paramount importance in real-world applications. However, existing approaches typically explore simplified models to mitigate resource and time overhead, neglecting the crucial aspect of simplifying large-scale heterogeneous graphs from the data-centric perspective. Addressing this gap, HGCond introduces graph condensation (GC) in heterogeneous graphs and generates a small condensed graph for efficient model training. Despite its efficacy in graph generation, HGCond encounters two significant limitations. The first is low effectiveness, HGCond excessively relies on the simplest relay model for the condensation procedure, which restricts the ability to exert powerful Heterogeneous Graph Neural Networks (HGNNs) with flexible condensation ratio and limits the generalization ability. The second is low efficiency, HGCond follows the existing GC methods designed for homogeneous graphs and leverages the sophisticated optimization paradigm, resulting in a time-consuming condensing procedure. In light of these challenges, we present the first Training \underline{Free} Heterogeneous Graph Condensation method, termed FreeHGC, facilitating both efficient and high-quality generation of heterogeneous condensed graphs. Specifically, we reformulate the heterogeneous graph condensation problem as a data selection issue, offering a new perspective for assessing and condensing representative nodes and edges in the heterogeneous graphs. By leveraging rich meta-paths, we introduce a new, high-quality heterogeneous data selection criterion to select target-type nodes. Furthermore, two training-free condensation strategies for heterogeneous graphs are designed to condense and synthesize other-types nodes effectively.
Abstract:In recent years, Graph Neural Networks (GNNs) have achieved remarkable success in many graph mining tasks. However, scaling them to large graphs is challenging due to the high computational and storage costs of repeated feature propagation and non-linear transformation during training. One commonly employed approach to address this challenge is model-simplification, which only executes the Propagation (P) once in the pre-processing, and Combine (C) these receptive fields in different ways and then feed them into a simple model for better performance. Despite their high predictive performance and scalability, these methods still face two limitations. First, existing approaches mainly focus on exploring different C methods from the model perspective, neglecting the crucial problem of performance degradation with increasing P depth from the data-centric perspective, known as the over-smoothing problem. Second, pre-processing overhead takes up most of the end-to-end processing time, especially for large-scale graphs. To address these limitations, we present random walk with noise masking (RMask), a plug-and-play module compatible with the existing model-simplification works. This module enables the exploration of deeper GNNs while preserving their scalability. Unlike the previous model-simplification works, we focus on continuous P and found that the noise existing inside each P is the cause of the over-smoothing issue, and use the efficient masking mechanism to eliminate them. Experimental results on six real-world datasets demonstrate that model-simplification works equipped with RMask yield superior performance compared to their original version and can make a good trade-off between accuracy and efficiency.
Abstract:Recent advances in text-to-image (T2I) generation have shown remarkable success in producing high-quality images from text. However, existing T2I models show decayed performance in compositional image generation involving multiple objects and intricate relationships. We attribute this problem to limitations in existing datasets of image-text pairs, which lack precise inter-object relationship annotations with prompts only. To address this problem, we construct LAION-SG, a large-scale dataset with high-quality structural annotations of scene graphs (SG), which precisely describe attributes and relationships of multiple objects, effectively representing the semantic structure in complex scenes. Based on LAION-SG, we train a new foundation model SDXL-SG to incorporate structural annotation information into the generation process. Extensive experiments show advanced models trained on our LAION-SG boast significant performance improvements in complex scene generation over models on existing datasets. We also introduce CompSG-Bench, a benchmark that evaluates models on compositional image generation, establishing a new standard for this domain.
Abstract:We present HumanEdit, a high-quality, human-rewarded dataset specifically designed for instruction-guided image editing, enabling precise and diverse image manipulations through open-form language instructions. Previous large-scale editing datasets often incorporate minimal human feedback, leading to challenges in aligning datasets with human preferences. HumanEdit bridges this gap by employing human annotators to construct data pairs and administrators to provide feedback. With meticulously curation, HumanEdit comprises 5,751 images and requires more than 2,500 hours of human effort across four stages, ensuring both accuracy and reliability for a wide range of image editing tasks. The dataset includes six distinct types of editing instructions: Action, Add, Counting, Relation, Remove, and Replace, encompassing a broad spectrum of real-world scenarios. All images in the dataset are accompanied by masks, and for a subset of the data, we ensure that the instructions are sufficiently detailed to support mask-free editing. Furthermore, HumanEdit offers comprehensive diversity and high-resolution $1024 \times 1024$ content sourced from various domains, setting a new versatile benchmark for instructional image editing datasets. With the aim of advancing future research and establishing evaluation benchmarks in the field of image editing, we release HumanEdit at \url{https://huggingface.co/datasets/BryanW/HumanEdit}.
Abstract:Diffusion models have been applied to 3D LiDAR scene completion due to their strong training stability and high completion quality. However, the slow sampling speed limits the practical application of diffusion-based scene completion models since autonomous vehicles require an efficient perception of surrounding environments. This paper proposes a novel distillation method tailored for 3D LiDAR scene completion models, dubbed $\textbf{ScoreLiDAR}$, which achieves efficient yet high-quality scene completion. ScoreLiDAR enables the distilled model to sample in significantly fewer steps after distillation. To improve completion quality, we also introduce a novel $\textbf{Structural Loss}$, which encourages the distilled model to capture the geometric structure of the 3D LiDAR scene. The loss contains a scene-wise term constraining the holistic structure and a point-wise term constraining the key landmark points and their relative configuration. Extensive experiments demonstrate that ScoreLiDAR significantly accelerates the completion time from 30.55 to 5.37 seconds per frame ($>$5$\times$) on SemanticKITTI and achieves superior performance compared to state-of-the-art 3D LiDAR scene completion models. Our code is publicly available at https://github.com/happyw1nd/ScoreLiDAR.
Abstract:While time series diffusion models have received considerable focus from many recent works, the performance of existing models remains highly unstable. Factors limiting time series diffusion models include insufficient time series datasets and the absence of guidance. To address these limitations, we propose a Retrieval- Augmented Time series Diffusion model (RATD). The framework of RATD consists of two parts: an embedding-based retrieval process and a reference-guided diffusion model. In the first part, RATD retrieves the time series that are most relevant to historical time series from the database as references. The references are utilized to guide the denoising process in the second part. Our approach allows leveraging meaningful samples within the database to aid in sampling, thus maximizing the utilization of datasets. Meanwhile, this reference-guided mechanism also compensates for the deficiencies of existing time series diffusion models in terms of guidance. Experiments and visualizations on multiple datasets demonstrate the effectiveness of our approach, particularly in complicated prediction tasks.
Abstract:Large language models (LLMs) like GPT-4, PaLM, and LLaMA have shown significant improvements in various reasoning tasks. However, smaller models such as Llama-3-8B and DeepSeekMath-Base still struggle with complex mathematical reasoning because they fail to effectively identify and correct reasoning errors. Recent reflection-based methods aim to address these issues by enabling self-reflection and self-correction, but they still face challenges in independently detecting errors in their reasoning steps. To overcome these limitations, we propose SuperCorrect, a novel two-stage framework that uses a large teacher model to supervise and correct both the reasoning and reflection processes of a smaller student model. In the first stage, we extract hierarchical high-level and detailed thought templates from the teacher model to guide the student model in eliciting more fine-grained reasoning thoughts. In the second stage, we introduce cross-model collaborative direct preference optimization (DPO) to enhance the self-correction abilities of the student model by following the teacher's correction traces during training. This cross-model DPO approach teaches the student model to effectively locate and resolve erroneous thoughts with error-driven insights from the teacher model, breaking the bottleneck of its thoughts and acquiring new skills and knowledge to tackle challenging problems. Extensive experiments consistently demonstrate our superiority over previous methods. Notably, our SuperCorrect-7B model significantly surpasses powerful DeepSeekMath-7B by 7.8%/5.3% and Qwen2.5-Math-7B by 15.1%/6.3% on MATH/GSM8K benchmarks, achieving new SOTA performance among all 7B models. Code: https://github.com/YangLing0818/SuperCorrect-llm
Abstract:Generating high-quality 3D assets from textual descriptions remains a pivotal challenge in computer graphics and vision research. Due to the scarcity of 3D data, state-of-the-art approaches utilize pre-trained 2D diffusion priors, optimized through Score Distillation Sampling (SDS). Despite progress, crafting complex 3D scenes featuring multiple objects or intricate interactions is still difficult. To tackle this, recent methods have incorporated box or layout guidance. However, these layout-guided compositional methods often struggle to provide fine-grained control, as they are generally coarse and lack expressiveness. To overcome these challenges, we introduce a novel SDS approach, Semantic Score Distillation Sampling (SemanticSDS), designed to effectively improve the expressiveness and accuracy of compositional text-to-3D generation. Our approach integrates new semantic embeddings that maintain consistency across different rendering views and clearly differentiate between various objects and parts. These embeddings are transformed into a semantic map, which directs a region-specific SDS process, enabling precise optimization and compositional generation. By leveraging explicit semantic guidance, our method unlocks the compositional capabilities of existing pre-trained diffusion models, thereby achieving superior quality in 3D content generation, particularly for complex objects and scenes. Experimental results demonstrate that our SemanticSDS framework is highly effective for generating state-of-the-art complex 3D content. Code: https://github.com/YangLing0818/SemanticSDS-3D
Abstract:Efficient data selection is crucial to accelerate the pretraining of large language models (LLMs). While various methods have been proposed to enhance data efficiency, limited research has addressed the inherent conflicts between these approaches to achieve optimal data selection for LLM pretraining. To tackle this problem, we propose a novel multi-agent collaborative data selection mechanism. In this framework, each data selection method serves as an independent agent, and an agent console is designed to dynamically integrate the information from all agents throughout the LLM training process. We conduct extensive empirical studies to evaluate our multi-agent framework. The experimental results demonstrate that our approach significantly improves data efficiency, accelerates convergence in LLM training, and achieves an average performance gain of 10.5% across multiple language model benchmarks compared to the state-of-the-art methods.
Abstract:Recent advances in diffusion models have demonstrated exceptional capabilities in image and video generation, further improving the effectiveness of 4D synthesis. Existing 4D generation methods can generate high-quality 4D objects or scenes based on user-friendly conditions, benefiting the gaming and video industries. However, these methods struggle to synthesize significant object deformation of complex 4D transitions and interactions within scenes. To address this challenge, we propose Trans4D, a novel text-to-4D synthesis framework that enables realistic complex scene transitions. Specifically, we first use multi-modal large language models (MLLMs) to produce a physic-aware scene description for 4D scene initialization and effective transition timing planning. Then we propose a geometry-aware 4D transition network to realize a complex scene-level 4D transition based on the plan, which involves expressive geometrical object deformation. Extensive experiments demonstrate that Trans4D consistently outperforms existing state-of-the-art methods in generating 4D scenes with accurate and high-quality transitions, validating its effectiveness. Code: https://github.com/YangLing0818/Trans4D