Abstract:This paper presents an overview of the inaugural PortraitCraft Challenge, held as one of the official competitions at CVPR 2026. The challenge focuses on portrait composition understanding and generation, aiming to advance AI research in portrait aesthetics analysis and controllable image synthesis. Unlike existing datasets and tasks that primarily focus on global aesthetic scoring, PortraitCraft introduces a unified evaluation framework comprising two complementary tracks. Track 1 requires models to perform structured portrait composition understanding, and Track 2 requires models to generate portrait images from structured composition descriptions under explicit compositional constraints. To support the challenge, we constructed and publicly released a large-scale portrait composition dataset consisting of approximately 50,000 curated real portrait images, providing multi-level supervision. This report describes the challenge setup, evaluation protocols, dataset composition, and final results, along with an analysis of the technical characteristics of the submitted solutions. The PortraitCraft Challenge provides a standardized and reproducible platform for research on portrait composition understanding and generation, and is expected to foster further progress in the fields of portrait aesthetics and controllable image generation.
Abstract:In this work, we focus on extending SHARP, the popular photorealistic view synthesis method, for universal monocular rendering across a continuum of camera systems, from conventional perspective cameras to wide-field-of-view, fisheye and omnidirectional panoramic settings. To overcome the pinhole-specific assumptions of SHARP, our key idea is to align various images in a unified omnidirectional latent space. Thus, we propose UniSHARP, which performs implicit alignment in both feature and Gaussian spaces. Specifically, Gaussian primitives are arranged along rays and radial distances in a ray-based universal representation, while 2D semantic and 3D spatial features extracted from UniK3D-inspired encoders are jointly decoded to generate the complete Gaussian cloud. To comprehensively evaluate our method, we construct a benchmark covering diverse imaging systems across various scenes. The benchmark is further stratified by field of view (FoV) to enable fine-grained assessment of the universal monocular rendering task. Extensive experiments on the proposed benchmark demonstrate the effectiveness of UniSHARP, outperforming alternative methods by a large margin. The project page can be found at: https://insta360-research-team.github.io/Unisharp-website/
Abstract:Video understanding is being rapidly transformed by multimodal large language models (MLLMs), as research moves from short clips to long, multimodal, and knowledge-intensive video scenarios. These scenarios require models to handle sparse evidence, long-range dependencies, multimodal alignment, and reliable inference under limited computational budgets. This work presents a human-view perspective on LLM-based video understanding, organized around three functional abilities: watching, remembering, and reasoning. Rather than treating video tasks as isolated benchmarks, this view provides a unified structure for analyzing how video MLLMs acquire evidence, preserve context, and produce grounded outputs. We introduce a formulation that characterizes video understanding systems by their perceptual representations, memory states, reasoning traces, and final predictions. Based on this formulation, we identify challenges in spatio-temporal perception, efficient long-video processing, memory modeling, streaming understanding, and faithful reasoning. Representative methods are organized by their roles in video MLLM systems. Watching covers fine-grained, comprehensive, audio-visual, and efficient perception. Remembering includes offline and streaming memory, while reasoning covers text-only reasoning and thinking with videos. We further examine application domains such as egocentric, sports, instructional, medical, and narrative videos, and cover training datasets and evaluation benchmarks across task types, supervision formats, modalities, and capability dimensions. Finally, we outline open problems and future directions for scalable, memory-aware, and evidence-grounded video intelligence. Related works will be continuously traced at https://github.com/marinero4972/Awesome-HumanView-VideoUnderstanding.
Abstract:Diffusion models are effective for waypoint prediction in visual navigation, but standard sampling and test time guidance can produce unreliable or inefficient trajectories when updates drift off the training manifold. We propose Fisher Preserving Guidance with Outer Product Span Projection, a training-free inference method that avoids large Fisher drift associated with off-distribution actions while optimizing a task objective. Our method computes the Fisher-preserving update via a low-rank Jacobian factorization, requiring only a single backward pass per step and enabling real-time use. We further introduce Truncated Fisher Denoising Sensitivity as an uncertainty signal and use it for robust multi-sample action blending. Experiments on toy and realistic navigation benchmarks, including Maze2D with TSDF-based guidance, PushT with official Diffusion Policy weights, and visual navigation in simulation and on real robots, demonstrate consistent improvements in performance over strong diffusion-policy baselines without additional training.
Abstract:This paper presents a comprehensive review of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge, detailing the proposed methods and results. The challenge seeks to identify robust reconstruction pipelines that are robust under real-world adverse conditions, specifically extreme low-light and smoke-degraded environments, as captured by our RealX3D benchmark. A total of 279 participants registered for the competition, of whom 33 teams submitted valid results. We thoroughly evaluate the submitted approaches against state-of-the-art baselines, revealing significant progress in 3D reconstruction under adverse conditions. Our analysis highlights shared design principles among top-performing methods and provides insights into effective strategies for handling 3D scene degradation.
Abstract:Visual navigation requires the robot to reach a specified goal such as an image, based on a sequence of first-person visual observations. While recent learning-based approaches have made significant progress, they often focus on improving policy heads or decision strategies while relying on simplistic feature encoders and temporal pooling to represent visual input. This leads to the loss of fine-grained spatial and temporal structure, ultimately limiting accurate action prediction and progress estimation. In this paper, we propose a unified spatio-temporal representation framework that enhances visual encoding for robotic navigation. Our approach extracts features from both image sequences and goal observations, and fuses them using the designed spatio-temporal fusion module. This module performs spatial graph reasoning within each frame and models temporal dynamics using a hybrid temporal shift module combined with multi-resolution difference-aware convolution. Experimental results demonstrate that our approach consistently improves navigation performance and offers a generalizable visual backbone for goal-conditioned control. Code is available at \href{https://github.com/hren20/STRNet}{https://github.com/hren20/STRNet}.
Abstract:Referring video object segmentation (RVOS) commonly grounds targets in videos based on static textual cues. MeViS benchmark extends this by incorporating motion-centric expressions (referring & reasoning motion expressions) and introducing no-target queries. Extending SaSaSa2VA, where increased input frames and [SEG] tokens already strengthen the Sa2VA backbone, we adopt a simple yet effective target existence-aware verification mechanism, leading to Still Awesome SaSaSa2VA (SaSaSaSa2VA). Despite its simplicity, the method achieves a final score of 89.19 in the 5th PVUW Challenge (MeViS-Text Track), securing 2nd place. Both quantitative results and ablations suggest that this existence-aware verification strategy is sufficient to unlock strong performance on motion-centric referring tasks.
Abstract:Video super-resolution (VSR) seeks to reconstruct high-resolution frames from low-resolution inputs. While diffusion-based methods have substantially improved perceptual quality, extending them to video remains challenging for two reasons: strong generative priors can introduce temporal instability, and multi-frame diffusion pipelines are often too expensive for practical deployment. To address both challenges simultaneously, we propose InstaVSR, a lightweight diffusion framework for efficient video super-resolution. InstaVSR combines three ingredients: (1) a pruned one-step diffusion backbone that removes several costly components from conventional diffusion-based VSR pipelines, (2) recurrent training with flow-guided temporal regularization to improve frame-to-frame stability, and (3) dual-space adversarial learning in latent and pixel spaces to preserve perceptual quality after backbone simplification. On an NVIDIA RTX 4090, InstaVSR processes a 30-frame video at 2K$\times$2K resolution in under one minute with only 7 GB of memory usage, substantially reducing the computational cost compared to existing diffusion-based methods while maintaining favorable perceptual quality with significantly smoother temporal transitions.
Abstract:Trajectory prediction is critical for autonomous driving, enabling safe and efficient planning in dense, dynamic traffic. Most existing methods optimize prediction accuracy under fixed-length observations. However, real-world driving often yields variable-length, incomplete observations, posing a challenge to these methods. A common strategy is to directly map features from incomplete observations to those from complete ones. This one-shot mapping, however, struggles to learn accurate representations for short trajectories due to significant information gaps. To address this issue, we propose a Progressive Retrospective Framework (PRF), which gradually aligns features from incomplete observations with those from complete ones via a cascade of retrospective units. Each unit consists of a Retrospective Distillation Module (RDM) and a Retrospective Prediction Module (RPM), where RDM distills features and RPM recovers previous timesteps using the distilled features. Moreover, we propose a Rolling-Start Training Strategy (RSTS) that enhances data efficiency during PRF training. PRF is plug-and-play with existing methods. Extensive experiments on datasets Argoverse 2 and Argoverse 1 demonstrate the effectiveness of PRF. Code is available at https://github.com/zhouhao94/PRF.
Abstract:Pixel-wise capabilities are essential for building interactive intelligent systems. However, pixel-wise multi-modal LLMs (MLLMs) remain difficult to scale due to complex region-level encoders, specialized segmentation decoders, and incompatible training objectives. To address these challenges, we present SAMTok, a discrete mask tokenizer that converts any region mask into two special tokens and reconstructs the mask using these tokens with high fidelity. By treating masks as new language tokens, SAMTok enables base MLLMs (such as the QwenVL series) to learn pixel-wise capabilities through standard next-token prediction and simple reinforcement learning, without architectural modifications and specialized loss design. SAMTok builds on SAM2 and is trained on 209M diverse masks using a mask encoder and residual vector quantizer to produce discrete, compact, and information-rich tokens. With 5M SAMTok-formatted mask understanding and generation data samples, QwenVL-SAMTok attains state-of-the-art or comparable results on region captioning, region VQA, grounded conversation, referring segmentation, scene graph parsing, and multi-round interactive segmentation. We further introduce a textual answer-matching reward that enables efficient reinforcement learning for mask generation, delivering substantial improvements on GRES and GCG benchmarks. Our results demonstrate a scalable and straightforward paradigm for equipping MLLMs with strong pixel-wise capabilities. Our code and models are available.