Abstract:Audio is essential for multimodal video understanding. On the one hand, video inherently contains audio, which supplies complementary information to vision. Besides, video large language models (Video-LLMs) can encounter many audio-centric settings. However, existing Video-LLMs and Audio-Visual Large Language Models (AV-LLMs) exhibit deficiencies in exploiting audio information, leading to weak understanding and hallucinations. To solve the issues, we delve into the model architecture and dataset. (1) From the architectural perspective, we propose a fine-grained AV-LLM, namely Dolphin. The concurrent alignment of audio and visual modalities in both temporal and spatial dimensions ensures a comprehensive and accurate understanding of videos. Specifically, we devise an audio-visual multi-scale adapter for multi-scale information aggregation, which achieves spatial alignment. For temporal alignment, we propose audio-visual interleaved merging. (2) From the dataset perspective, we curate an audio-visual caption and instruction-tuning dataset, called AVU. It comprises 5.2 million diverse, open-ended data tuples (video, audio, question, answer) and introduces a novel data partitioning strategy. Extensive experiments show our model not only achieves remarkable performance in audio-visual understanding, but also mitigates potential hallucinations.
Abstract:This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in generative capabilities through a series of innovations, including our novel VAE, scalable pre-training strategies, large-scale data curation, and automated evaluation metrics. These contributions collectively enhance the model's performance and versatility. Specifically, Wan is characterized by four key features: Leading Performance: The 14B model of Wan, trained on a vast dataset comprising billions of images and videos, demonstrates the scaling laws of video generation with respect to both data and model size. It consistently outperforms the existing open-source models as well as state-of-the-art commercial solutions across multiple internal and external benchmarks, demonstrating a clear and significant performance superiority. Comprehensiveness: Wan offers two capable models, i.e., 1.3B and 14B parameters, for efficiency and effectiveness respectively. It also covers multiple downstream applications, including image-to-video, instruction-guided video editing, and personal video generation, encompassing up to eight tasks. Consumer-Grade Efficiency: The 1.3B model demonstrates exceptional resource efficiency, requiring only 8.19 GB VRAM, making it compatible with a wide range of consumer-grade GPUs. Openness: We open-source the entire series of Wan, including source code and all models, with the goal of fostering the growth of the video generation community. This openness seeks to significantly expand the creative possibilities of video production in the industry and provide academia with high-quality video foundation models. All the code and models are available at https://github.com/Wan-Video/Wan2.1.
Abstract:Recent Multi-modal Large Language Models (MLLMs) have been challenged by the computational overhead resulting from massive video frames, often alleviated through compression strategies. However, the visual content is not equally contributed to user instructions, existing strategies (\eg, average pool) inevitably lead to the loss of potentially useful information. To tackle this, we propose the Hybrid-level Instruction Injection Strategy for Conditional Token Compression in MLLMs (HICom), utilizing the instruction as a condition to guide the compression from both local and global levels. This encourages the compression to retain the maximum amount of user-focused information while reducing visual tokens to minimize computational burden. Specifically, the instruction condition is injected into the grouped visual tokens at the local level and the learnable tokens at the global level, and we conduct the attention mechanism to complete the conditional compression. From the hybrid-level compression, the instruction-relevant visual parts are highlighted while the temporal-spatial structure is also preserved for easier understanding of LLMs. To further unleash the potential of HICom, we introduce a new conditional pre-training stage with our proposed dataset HICom-248K. Experiments show that our HICom can obtain distinguished video understanding ability with fewer tokens, increasing the performance by 2.43\% average on three multiple-choice QA benchmarks and saving 78.8\% tokens compared with the SOTA method. The code is available at https://github.com/lntzm/HICom.
Abstract:Video tokenizers, which transform videos into compact latent representations, are key to video generation. Existing video tokenizers are based on the VAE architecture and follow a paradigm where an encoder compresses videos into compact latents, and a deterministic decoder reconstructs the original videos from these latents. In this paper, we propose a novel \underline{\textbf{C}}onditioned \underline{\textbf{D}}iffusion-based video \underline{\textbf{T}}okenizer entitled \textbf{\ourmethod}, which departs from previous methods by replacing the deterministic decoder with a 3D causal diffusion model. The reverse diffusion generative process of the decoder is conditioned on the latent representations derived via the encoder. With a feature caching and sampling acceleration, the framework efficiently reconstructs high-fidelity videos of arbitrary lengths. Results show that {\ourmethod} achieves state-of-the-art performance in video reconstruction tasks using just a single-step sampling. Even a smaller version of {\ourmethod} still achieves reconstruction results on par with the top two baselines. Furthermore, the latent video generation model trained using {\ourmethod} also shows superior performance.
Abstract:Recent advancements in Multimodal Large Language Models (MLLMs) have rendered traditional visual captioning benchmarks obsolete, as they primarily evaluate short descriptions with outdated metrics. While recent benchmarks address these limitations by decomposing captions into visual elements and adopting model-based evaluation, they remain incomplete-overlooking critical aspects, while providing vague, non-explanatory scores. To bridge this gap, we propose CV-CapBench, a Comprehensive Visual Caption Benchmark that systematically evaluates caption quality across 6 views and 13 dimensions. CV-CapBench introduces precision, recall, and hit rate metrics for each dimension, uniquely assessing both correctness and coverage. Experiments on leading MLLMs reveal significant capability gaps, particularly in dynamic and knowledge-intensive dimensions. These findings provide actionable insights for future research. The code and data will be released.
Abstract:This paper presents Bag-of-Concept Graph (BACON) to gift models with limited linguistic abilities to taste the privilege of Vision Language Models (VLMs) and boost downstream tasks such as detection, visual question answering (VQA), and image generation. Since the visual scenes in physical worlds are structured with complex relations between objects, BACON breaks down annotations into basic minimum elements and presents them in a graph structure. Element-wise style enables easy understanding, and structural composition liberates difficult locating. Careful prompt design births the BACON captions with the help of public-available VLMs and segmentation methods. In this way, we gather a dataset with 100K annotated images, which endow VLMs with remarkable capabilities, such as accurately generating BACON, transforming prompts into BACON format, envisioning scenarios in the style of BACONr, and dynamically modifying elements within BACON through interactive dialogue and more. Wide representative experiments, including detection, VQA, and image generation tasks, tell BACON as a lifeline to achieve previous out-of-reach tasks or excel in their current cutting-edge solutions.
Abstract:Prompt learning has emerged as an efficient alternative for fine-tuning foundational models, such as CLIP, for various downstream tasks. However, there is no work that provides a comprehensive explanation for the working mechanism of the multi-modal prompts. In this paper, we conduct a direct analysis of the multi-modal prompts by asking the following questions: $(i)$ How do the learned multi-modal prompts improve the recognition performance? $(ii)$ What do the multi-modal prompts learn? To answer these questions, we begin by isolating the component of the formula where the prompt influences the calculation of self-attention at each layer in two distinct ways, \ie, $(1)$ introducing prompt embeddings makes the $[cls]$ token focus on foreground objects. $(2)$ the prompts learn a bias term during the update of token embeddings, allowing the model to adapt to the target domain. Subsequently, we conduct extensive visualization and statistical experiments on the eleven diverse downstream recognition datasets. From the experiments, we reveal that the learned prompts improve the performance mainly through the second way, which acts as the dataset bias to improve the recognition performance of the pre-trained model on the corresponding dataset. Based on this finding, we propose the bias tuning way and demonstrate that directly incorporating the learnable bias outperforms the learnable prompts in the same parameter settings. In datasets with limited category information, \ie, EuroSAT, bias tuning surpasses prompt tuning by a large margin. With a deeper understanding of the multi-modal prompt, we hope our work can inspire new and solid research in this direction.
Abstract:Video moment retrieval pursues an efficient and generalized solution to identify the specific temporal segments within an untrimmed video that correspond to a given language description. To achieve this goal, we provide a generative diffusion-based framework called MomentDiff, which simulates a typical human retrieval process from random browsing to gradual localization. Specifically, we first diffuse the real span to random noise, and learn to denoise the random noise to the original span with the guidance of similarity between text and video. This allows the model to learn a mapping from arbitrary random locations to real moments, enabling the ability to locate segments from random initialization. Once trained, MomentDiff could sample random temporal segments as initial guesses and iteratively refine them to generate an accurate temporal boundary. Different from discriminative works (e.g., based on learnable proposals or queries), MomentDiff with random initialized spans could resist the temporal location biases from datasets. To evaluate the influence of the temporal location biases, we propose two anti-bias datasets with location distribution shifts, named Charades-STA-Len and Charades-STA-Mom. The experimental results demonstrate that our efficient framework consistently outperforms state-of-the-art methods on three public benchmarks, and exhibits better generalization and robustness on the proposed anti-bias datasets. The code, model, and anti-bias evaluation datasets are available at https://github.com/IMCCretrieval/MomentDiff.
Abstract:Semantic segmentation is a fundamental task in computer vision, which can be considered as a per-pixel classification problem. Recently, although fully convolutional neural network (FCN) based approaches have made remarkable progress in such task, aggregating local and contextual information in convolutional feature maps is still a challenging problem. In this paper, we argue that, when predicting the category of a given pixel, the regions close to the target are more important than those far from it. To tackle this problem, we then propose an effective yet efficient approach named Vortex Pooling to effectively utilize contextual information. Empirical studies are also provided to validate the effectiveness of the proposed method. To be specific, our approach outperforms the previous state-of-the-art model named DeepLab v3 by 1.5% on the PASCAL VOC 2012 val set and 0.6% on the test set by replacing the Atrous Spatial Pyramid Pooling (ASPP) module in DeepLab v3 with the proposed Vortex Pooling. Moreover, our model (10.13FPS) shares similar computation cost with DeepLab v3 (10.37 FPS).
Abstract:Convolutional Neural Networks (ConvNets) have achieved excellent recognition performance in various visual recognition tasks. A large labeled training set is one of the most important factors for its success. However, it is difficult to collect sufficient training images with precise labels in some domains such as apparent age estimation, head pose estimation, multi-label classification and semantic segmentation. Fortunately, there is ambiguous information among labels, which makes these tasks different from traditional classification. Based on this observation, we convert the label of each image into a discrete label distribution, and learn the label distribution by minimizing a Kullback-Leibler divergence between the predicted and ground-truth label distributions using deep ConvNets. The proposed DLDL (Deep Label Distribution Learning) method effectively utilizes the label ambiguity in both feature learning and classifier learning, which help prevent the network from over-fitting even when the training set is small. Experimental results show that the proposed approach produces significantly better results than state-of-the-art methods for age estimation and head pose estimation. At the same time, it also improves recognition performance for multi-label classification and semantic segmentation tasks.