Peking University
Abstract:The primary value of infrared and visible image fusion technology lies in applying the fusion results to downstream tasks. However, existing methods face challenges such as increased training complexity and significantly compromised performance of individual tasks when addressing multiple downstream tasks simultaneously. To tackle this, we propose Task-Oriented Adaptive Regulation (T-OAR), an adaptive mechanism specifically designed for multi-task environments. Additionally, we introduce the Task-related Dynamic Prompt Injection (T-DPI) module, which generates task-specific dynamic prompts from user-input text instructions and integrates them into target representations. This guides the feature extraction module to produce representations that are more closely aligned with the specific requirements of downstream tasks. By incorporating the T-DPI module into the T-OAR framework, our approach generates fusion images tailored to task-specific requirements without the need for separate training or task-specific weights. This not only reduces computational costs but also enhances adaptability and performance across multiple tasks. Experimental results show that our method excels in object detection, semantic segmentation, and salient object detection, demonstrating its strong adaptability, flexibility, and task specificity. This provides an efficient solution for image fusion in multi-task environments, highlighting the technology's potential across diverse applications.
Abstract:Most incremental learners excessively prioritize coarse classes of objects while neglecting various kinds of states (e.g. color and material) attached to the objects. As a result, they are limited in the ability to reason fine-grained compositionality of state-object pairs. To remedy this limitation, we propose a novel task called Compositional Incremental Learning (composition-IL), enabling the model to recognize state-object compositions as a whole in an incremental learning fashion. Since the lack of suitable benchmarks, we re-organize two existing datasets and make them tailored for composition-IL. Then, we propose a prompt-based Composition Incremental Learner (CompILer), to overcome the ambiguous composition boundary problem which challenges composition-IL largely. Specifically, we exploit multi-pool prompt learning, which is regularized by inter-pool prompt discrepancy and intra-pool prompt diversity. Besides, we devise object-injected state prompting by using object prompts to guide the selection of state prompts. Furthermore, we fuse the selected prompts by a generalized-mean strategy, to eliminate irrelevant information learned in the prompts. Extensive experiments on two datasets exhibit state-of-the-art performance achieved by CompILer.
Abstract:Recent research arXiv:2410.15027 has explored the use of diffusion transformers (DiTs) for task-agnostic image generation by simply concatenating attention tokens across images. However, despite substantial computational resources, the fidelity of the generated images remains suboptimal. In this study, we reevaluate and streamline this framework by hypothesizing that text-to-image DiTs inherently possess in-context generation capabilities, requiring only minimal tuning to activate them. Through diverse task experiments, we qualitatively demonstrate that existing text-to-image DiTs can effectively perform in-context generation without any tuning. Building on this insight, we propose a remarkably simple pipeline to leverage the in-context abilities of DiTs: (1) concatenate images instead of tokens, (2) perform joint captioning of multiple images, and (3) apply task-specific LoRA tuning using small datasets (e.g., $20\sim 100$ samples) instead of full-parameter tuning with large datasets. We name our models In-Context LoRA (IC-LoRA). This approach requires no modifications to the original DiT models, only changes to the training data. Remarkably, our pipeline generates high-fidelity image sets that better adhere to prompts. While task-specific in terms of tuning data, our framework remains task-agnostic in architecture and pipeline, offering a powerful tool for the community and providing valuable insights for further research on product-level task-agnostic generation systems. We release our code, data, and models at https://github.com/ali-vilab/In-Context-LoRA
Abstract:The fast development of location-based social networks (LBSNs) has led to significant changes in society, resulting in popular studies of using LBSN data for socioeconomic prediction, e.g., regional population and commercial activity estimation. Existing studies design various graphs to model heterogeneous LBSN data, and further apply graph representation learning methods for socioeconomic prediction. However, these approaches heavily rely on heuristic ideas and expertise to extract task-relevant knowledge from diverse data, which may not be optimal for specific tasks. Additionally, they tend to overlook the inherent relationships between different indicators, limiting the prediction accuracy. Motivated by the remarkable abilities of large language models (LLMs) in commonsense reasoning, embedding, and multi-agent collaboration, in this work, we synergize LLM agents and knowledge graph for socioeconomic prediction. We first construct a location-based knowledge graph (LBKG) to integrate multi-sourced LBSN data. Then we leverage the reasoning power of LLM agent to identify relevant meta-paths in the LBKG for each type of socioeconomic prediction task, and design a semantic-guided attention module for knowledge fusion with meta-paths. Moreover, we introduce a cross-task communication mechanism to further enhance performance by enabling knowledge sharing across tasks at both LLM agent and KG levels. On the one hand, the LLM agents for different tasks collaborate to generate more diverse and comprehensive meta-paths. On the other hand, the embeddings from different tasks are adaptively merged for better socioeconomic prediction. Experiments on two datasets demonstrate the effectiveness of the synergistic design between LLM and KG, providing insights for information sharing across socioeconomic prediction tasks.
Abstract:Many current visual object tracking benchmarks such as OTB100, NfS, UAV123, LaSOT, and GOT-10K, predominantly contain day-time scenarios while the challenges posed by the night-time has been less investigated. It is primarily because of the lack of a large-scale, well-annotated night-time benchmark for rigorously evaluating tracking algorithms. To this end, this paper presents NT-VOT211, a new benchmark tailored for evaluating visual object tracking algorithms in the challenging night-time conditions. NT-VOT211 consists of 211 diverse videos, offering 211,000 well-annotated frames with 8 attributes including camera motion, deformation, fast motion, motion blur, tiny target, distractors, occlusion and out-of-view. To the best of our knowledge, it is the largest night-time tracking benchmark to-date that is specifically designed to address unique challenges such as adverse visibility, image blur, and distractors inherent to night-time tracking scenarios. Through a comprehensive analysis of results obtained from 42 diverse tracking algorithms on NT-VOT211, we uncover the strengths and limitations of these algorithms, highlighting opportunities for enhancements in visual object tracking, particularly in environments with suboptimal lighting. Besides, a leaderboard for revealing performance rankings, annotation tools, comprehensive meta-information and all the necessary code for reproducibility of results is made publicly available. We believe that our NT-VOT211 benchmark will not only be instrumental in facilitating field deployment of VOT algorithms, but will also help VOT enhancements and it will unlock new real-world tracking applications. Our dataset and other assets can be found at: {https://github.com/LiuYuML/NV-VOT211.
Abstract:RGB video object tracking is a fundamental task in computer vision. Its effectiveness can be improved using depth information, particularly for handling motion-blurred target. However, depth information is often missing in commonly used tracking benchmarks. In this work, we propose a new framework that leverages monocular depth estimation to counter the challenges of tracking targets that are out of view or affected by motion blur in RGB video sequences. Specifically, our work introduces following contributions. To the best of our knowledge, we are the first to propose a depth attention mechanism and to formulate a simple framework that allows seamlessly integration of depth information with state of the art tracking algorithms, without RGB-D cameras, elevating accuracy and robustness. We provide extensive experiments on six challenging tracking benchmarks. Our results demonstrate that our approach provides consistent gains over several strong baselines and achieves new SOTA performance. We believe that our method will open up new possibilities for more sophisticated VOT solutions in real-world scenarios. Our code and models are publicly released: https://github.com/LiuYuML/Depth-Attention.
Abstract:Traditional self-interference cancellation (SIC) methods are common in full-duplex (FD) integrated sensing and communication (ISAC) systems. However, exploring new SIC schemes is important due to the limitations of traditional approaches. With the challenging limitations of traditional SIC approaches, this paper proposes a novel simultaneous transmitting and reflecting reconfigurable intelligent surface (STAR-RIS)-enabled FD ISAC system, where STAR-RIS enhances simultaneous communication and target sensing and reduces self-interference (SI) to a level comparable to traditional SIC approaches. The optimization of maximizing the sensing signal-to-interference-plus-noise ratio (SINR) and the communication sum rate, both crucial for improving sensing accuracy and overall communication performance, presents significant challenges due to the non-convex nature of these problems. Therefore, we develop alternating optimization algorithms to iteratively tackle these problems. Specifically, we devise the semi-definite relaxation (SDR)-based algorithm for transmit beamformer design. For the reflecting and refracting coefficients design, we adopt the successive convex approximation (SCA) method and implement the SDR-based algorithm to tackle the quartic and quadratic constraints. Simulation results validate the effectiveness of the proposed algorithms and show that the proposed deployment can achieve better performance than that of the benchmark using the traditional SIC approach without STAR-RIS deployment.
Abstract:This paper proposes an ultra-low power, mixed-bit-width sparse convolutional neural network (CNN) accelerator to accelerate ventricular arrhythmia (VA) detection. The chip achieves 50% sparsity in a quantized 1D CNN using a sparse processing element (SPE) architecture. Measurement on the prototype chip TSMC 40nm CMOS low-power (LP) process for the VA classification task demonstrates that it consumes 10.60 $\mu$W of power while achieving a performance of 150 GOPS and a diagnostic accuracy of 99.95%. The computation power density is only 0.57 $\mu$W/mm$^2$, which is 14.23X smaller than state-of-the-art works, making it highly suitable for implantable and wearable medical devices.
Abstract:While large language models (LLMs) have revolutionized natural language processing with their task-agnostic capabilities, visual generation tasks such as image translation, style transfer, and character customization still rely heavily on supervised, task-specific datasets. In this work, we introduce Group Diffusion Transformers (GDTs), a novel framework that unifies diverse visual generation tasks by redefining them as a group generation problem. In this approach, a set of related images is generated simultaneously, optionally conditioned on a subset of the group. GDTs build upon diffusion transformers with minimal architectural modifications by concatenating self-attention tokens across images. This allows the model to implicitly capture cross-image relationships (e.g., identities, styles, layouts, surroundings, and color schemes) through caption-based correlations. Our design enables scalable, unsupervised, and task-agnostic pretraining using extensive collections of image groups sourced from multimodal internet articles, image galleries, and video frames. We evaluate GDTs on a comprehensive benchmark featuring over 200 instructions across 30 distinct visual generation tasks, including picture book creation, font design, style transfer, sketching, colorization, drawing sequence generation, and character customization. Our models achieve competitive zero-shot performance without any additional fine-tuning or gradient updates. Furthermore, ablation studies confirm the effectiveness of key components such as data scaling, group size, and model design. These results demonstrate the potential of GDTs as scalable, general-purpose visual generation systems.
Abstract:We propose a new method named LoD-Loc for visual localization in the air. Unlike existing localization algorithms, LoD-Loc does not rely on complex 3D representations and can estimate the pose of an Unmanned Aerial Vehicle (UAV) using a Level-of-Detail (LoD) 3D map. LoD-Loc mainly achieves this goal by aligning the wireframe derived from the LoD projected model with that predicted by the neural network. Specifically, given a coarse pose provided by the UAV sensor, LoD-Loc hierarchically builds a cost volume for uniformly sampled pose hypotheses to describe pose probability distribution and select a pose with maximum probability. Each cost within this volume measures the degree of line alignment between projected and predicted wireframes. LoD-Loc also devises a 6-DoF pose optimization algorithm to refine the previous result with a differentiable Gaussian-Newton method. As no public dataset exists for the studied problem, we collect two datasets with map levels of LoD3.0 and LoD2.0, along with real RGB queries and ground-truth pose annotations. We benchmark our method and demonstrate that LoD-Loc achieves excellent performance, even surpassing current state-of-the-art methods that use textured 3D models for localization. The code and dataset are available at https://victorzoo.github.io/LoD-Loc.github.io/.