Abstract:We propose the Cooperative Aerial Robot Inspection Challenge (CARIC), a simulation-based benchmark for motion planning algorithms in heterogeneous multi-UAV systems. CARIC features UAV teams with complementary sensors, realistic constraints, and evaluation metrics prioritizing inspection quality and efficiency. It offers a ready-to-use perception-control software stack and diverse scenarios to support the development and evaluation of task allocation and motion planning algorithms. Competitions using CARIC were held at IEEE CDC 2023 and the IROS 2024 Workshop on Multi-Robot Perception and Navigation, attracting innovative solutions from research teams worldwide. This paper examines the top three teams from CDC 2023, analyzing their exploration, inspection, and task allocation strategies while drawing insights into their performance across scenarios. The results highlight the task's complexity and suggest promising directions for future research in cooperative multi-UAV systems.
Abstract:Mobile manipulators typically encounter significant challenges in navigating narrow, cluttered environments due to their high-dimensional state spaces and complex kinematics. While reactive methods excel in dynamic settings, they struggle to efficiently incorporate complex, coupled constraints across the entire state space. In this work, we present a novel local reactive controller that reformulates the time-domain single-step problem into a multi-step optimization problem in the spatial domain, leveraging the propagation of a serial kinematic chain. This transformation facilitates the formulation of customized, decoupled link-specific constraints, which is further solved efficiently with augmented Lagrangian differential dynamic programming (AL-DDP). Our approach naturally absorbs spatial kinematic propagation in the forward pass and processes all link-specific constraints simultaneously during the backward pass, enhancing both constraint management and computational efficiency. Notably, in this framework, we formulate collision avoidance constraints for each link using accurate geometric models with extracted free regions, and this improves the maneuverability of the mobile manipulator in narrow, cluttered spaces. Experimental results showcase significant improvements in safety, efficiency, and task completion rates. These findings underscore the robustness of the proposed method, particularly in narrow, cluttered environments where conventional approaches could falter. The open-source project can be found at https://github.com/Chunx1nZHENG/MM-with-Whole-Body-Safety-Release.git.
Abstract:Autonomous exploration is a fundamental problem for various applications of unmanned aerial vehicles (UAVs). Recently, LiDAR-based exploration has gained significant attention due to its ability to generate high-precision point cloud maps of large-scale environments. While the point clouds are inherently informative for navigation, many existing exploration methods still rely on additional, often expensive, environmental representations. This reliance stems from two main reasons: the need for frontier detection or information gain computation, which typically depends on memory-intensive occupancy grid maps, and the high computational complexity of path planning directly on point clouds, primarily due to costly collision checking. To address these limitations, we present EPIC, a lightweight LiDAR-based UAV exploration framework that directly exploits point cloud data to explore large-scale environments. EPIC introduces a novel observation map derived directly from the quality of point clouds, eliminating the need for global occupancy grid maps while preserving comprehensive exploration capabilities. We also propose an incremental topological graph construction method operating directly on point clouds, enabling real-time path planning in large-scale environments. Leveraging these components, we build a hierarchical planning framework that generates agile and energy-efficient trajectories, achieving significantly reduced memory consumption and computation time compared to most existing methods. Extensive simulations and real-world experiments demonstrate that EPIC achieves faster exploration while significantly reducing memory consumption compared to state-of-the-art methods.
Abstract:Unmanned Aerial Vehicles (UAVs) have gained significant popularity in scene reconstruction. This paper presents SOAR, a LiDAR-Visual heterogeneous multi-UAV system specifically designed for fast autonomous reconstruction of complex environments. Our system comprises a LiDAR-equipped explorer with a large field-of-view (FoV), alongside photographers equipped with cameras. To ensure rapid acquisition of the scene's surface geometry, we employ a surface frontier-based exploration strategy for the explorer. As the surface is progressively explored, we identify the uncovered areas and generate viewpoints incrementally. These viewpoints are then assigned to photographers through solving a Consistent Multiple Depot Multiple Traveling Salesman Problem (Consistent-MDMTSP), which optimizes scanning efficiency while ensuring task consistency. Finally, photographers utilize the assigned viewpoints to determine optimal coverage paths for acquiring images. We present extensive benchmarks in the realistic simulator, which validates the performance of SOAR compared with classical and state-of-the-art methods. For more details, please see our project page at https://sysu-star.github.io/SOAR}{sysu-star.github.io/SOAR.
Abstract:This paper introduces FALCON, a novel Fast Autonomous expLoration framework using COverage path guidaNce, which aims at setting a new performance benchmark in the field of autonomous aerial exploration. Despite recent advancements in the domain, existing exploration planners often suffer from inefficiencies such as frequent revisitations of previously explored regions. FALCON effectively harnesses the full potential of online generated coverage paths in enhancing exploration efficiency. The framework begins with an incremental connectivity-aware space decomposition and connectivity graph construction, which facilitate efficient coverage path planning. Subsequently, a hierarchical planner generates a coverage path spanning the entire unexplored space, serving as a global guidance. Then, a local planner optimizes the frontier visitation order, minimizing traversal time while consciously incorporating the intention of the global guidance. Finally, minimum-time smooth and safe trajectories are produced to visit the frontier viewpoints. For fair and comprehensive benchmark experiments, we introduce a lightweight exploration planner evaluation environment that allows for comparing exploration planners across a variety of testing scenarios using an identical quadrotor simulator. Additionally, a VECO criteria is proposed for an in-depth analysis of FALCON's significant performance in comparison with the state-of-the-art exploration planners. Extensive ablation studies demonstrate the effectiveness of each component in the proposed framework. Real-world experiments conducted fully onboard further validate FALCON's practical capability in complex and challenging environments. The source code of both the exploration planner FALCON and the exploration planner evaluation environment will be released to benefit the community.
Abstract:Surface prediction and completion have been widely studied in various applications. Recently, research in surface completion has evolved from small objects to complex large-scale scenes. As a result, researchers have begun increasing the volume of data and leveraging a greater variety of data modalities including rendered RGB images, descriptive texts, depth images, etc, to enhance algorithm performance. However, existing datasets suffer from a deficiency in the amounts of scene-level models along with the corresponding multi-modal information. Therefore, a method to scale the datasets and generate multi-modal information in them efficiently is essential. To bridge this research gap, we propose MASSTAR: a Multi-modal lArge-scale Scene dataset with a verSatile Toolchain for surfAce pRediction and completion. We develop a versatile and efficient toolchain for processing the raw 3D data from the environments. It screens out a set of fine-grained scene models and generates the corresponding multi-modal data. Utilizing the toolchain, we then generate an example dataset composed of over a thousand scene-level models with partial real-world data added. We compare MASSTAR with the existing datasets, which validates its superiority: the ability to efficiently extract high-quality models from complex scenarios to expand the dataset. Additionally, several representative surface completion algorithms are benchmarked on MASSTAR, which reveals that existing algorithms can hardly deal with scene-level completion. We will release the source code of our toolchain and the dataset. For more details, please see our project page at https://sysu-star.github.io/MASSTAR.
Abstract:In recent years, implicit online dense mapping methods have achieved high-quality reconstruction results, showcasing great potential in robotics, AR/VR, and digital twins applications. However, existing methods struggle with slow texture modeling which limits their real-time performance. To address these limitations, we propose a NeRF-based dense mapping method that enables faster and higher-quality reconstruction. To improve texture modeling, we introduce quasi-heterogeneous feature grids, which inherit the fast querying ability of uniform feature grids while adapting to varying levels of texture complexity. Besides, we present a gradient-aided coverage-maximizing strategy for keyframe selection that enables the selected keyframes to exhibit a closer focus on rich-textured regions and a broader scope for weak-textured areas. Experimental results demonstrate that our method surpasses existing NeRF-based approaches in texture fidelity, geometry accuracy, and time consumption. The code for our method will be available at: https://github.com/SYSU-STAR/H3-Mapping.
Abstract:Various perception-aware planning approaches have attempted to enhance the state estimation accuracy during maneuvers, while the feature matchability among frames, a crucial factor influencing estimation accuracy, has often been overlooked. In this paper, we present APACE, an Agile and Perception-Aware trajeCtory gEneration framework for quadrotors aggressive flight, that takes into account feature matchability during trajectory planning. We seek to generate a perception-aware trajectory that reduces the error of visual-based estimator while satisfying the constraints on smoothness, safety, agility and the quadrotor dynamics. The perception objective is achieved by maximizing the number of covisible features while ensuring small enough parallax angles. Additionally, we propose a differentiable and accurate visibility model that allows decomposition of the trajectory planning problem for efficient optimization resolution. Through validations conducted in both a photorealistic simulator and real-world experiments, we demonstrate that the trajectories generated by our method significantly improve state estimation accuracy, with root mean square error (RMSE) reduced by up to an order of magnitude. The source code will be released to benefit the community.
Abstract:This paper tackles the challenge of autonomous target search using unmanned aerial vehicles (UAVs) in complex unknown environments. To fill the gap in systematic approaches for this task, we introduce Star-Searcher, an aerial system featuring specialized sensor suites, mapping, and planning modules to optimize searching. Path planning challenges due to increased inspection requirements are addressed through a hierarchical planner with a visibility-based viewpoint clustering method. This simplifies planning by breaking it into global and local sub-problems, ensuring efficient global and local path coverage in real-time. Furthermore, our global path planning employs a history-aware mechanism to reduce motion inconsistency from frequent map changes, significantly enhancing search efficiency. We conduct comparisons with state-of-the-art methods in both simulation and the real world, demonstrating shorter flight paths, reduced time, and higher target search completeness. Our approach will be open-sourced for community benefit at https://github.com/SYSU-STAR/STAR-Searcher.
Abstract:The robotics community is increasingly interested in autonomous aerial transportation. Unmanned aerial vehicles with suspended payloads have advantages over other systems, including mechanical simplicity and agility, but pose great challenges in planning and control. To realize fully autonomous aerial transportation, this paper presents a systematic solution to address these difficulties. First, we present a real-time planning method that generates smooth trajectories considering the time-varying shape and non-linear dynamics of the system, ensuring whole-body safety and dynamic feasibility. Additionally, an adaptive NMPC with a hierarchical disturbance compensation strategy is designed to overcome unknown external perturbations and inaccurate model parameters. Extensive experiments show that our method is capable of generating high-quality trajectories online, even in highly constrained environments, and tracking aggressive flight trajectories accurately, even under significant uncertainty. We plan to release our code to benefit the community.