Picture for Alexander Clegg

Alexander Clegg

RobotMover: Learning to Move Large Objects by Imitating the Dynamic Chain

Add code
Feb 07, 2025
Viaarxiv icon

PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks

Add code
Oct 31, 2024
Figure 1 for PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks
Figure 2 for PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks
Figure 3 for PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks
Figure 4 for PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks
Viaarxiv icon

Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challenge

Add code
Jul 09, 2024
Figure 1 for Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challenge
Figure 2 for Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challenge
Figure 3 for Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challenge
Figure 4 for Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challenge
Viaarxiv icon

Controllable Human-Object Interaction Synthesis

Add code
Dec 06, 2023
Figure 1 for Controllable Human-Object Interaction Synthesis
Figure 2 for Controllable Human-Object Interaction Synthesis
Figure 3 for Controllable Human-Object Interaction Synthesis
Figure 4 for Controllable Human-Object Interaction Synthesis
Viaarxiv icon

Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation

Add code
Jun 21, 2023
Viaarxiv icon

ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characters

Add code
May 24, 2023
Figure 1 for ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characters
Figure 2 for ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characters
Figure 3 for ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characters
Figure 4 for ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characters
Viaarxiv icon

CIRCLE: Capture In Rich Contextual Environments

Add code
Mar 31, 2023
Figure 1 for CIRCLE: Capture In Rich Contextual Environments
Figure 2 for CIRCLE: Capture In Rich Contextual Environments
Figure 3 for CIRCLE: Capture In Rich Contextual Environments
Figure 4 for CIRCLE: Capture In Rich Contextual Environments
Viaarxiv icon

Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum

Add code
Mar 14, 2023
Viaarxiv icon

SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning

Add code
Jun 16, 2022
Figure 1 for SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning
Figure 2 for SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning
Figure 3 for SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning
Figure 4 for SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning
Viaarxiv icon

iSDF: Real-Time Neural Signed Distance Fields for Robot Perception

Add code
Apr 05, 2022
Figure 1 for iSDF: Real-Time Neural Signed Distance Fields for Robot Perception
Figure 2 for iSDF: Real-Time Neural Signed Distance Fields for Robot Perception
Figure 3 for iSDF: Real-Time Neural Signed Distance Fields for Robot Perception
Figure 4 for iSDF: Real-Time Neural Signed Distance Fields for Robot Perception
Viaarxiv icon